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Parkour Courses

Fifteen parkour courses in the Skill World train the Agility skill. Each course gates on an Agility level and pays its full Agility XP on every completed lap, plus a Shiny Mystery Key the first time you clear it and a Mystery Key on every repeat.

Time trials

Every run is timed to the millisecond, with the clock on your action bar. Your personal best lands instantly on the course's live top-10 leaderboard (holograms at the course). The rules:

  • Movement effects (Speed, Jump Boost, Levitation, Slow Falling) void the trial. One exception: the Speed from a full Thunder Stone armor set is allowed, records included. A cosmetic /hat worn in place of the Thunder Stone helmet still counts as the full set.
  • Ender pearls and chorus fruit cannot be used anywhere in the parkour world, and flight is disabled.
  • Falling during a time trial resets you to the start; a normal run only sends you back 5 checkpoints.
  • A server record (or a run within 1 second of it) counts toward the Record Chaser skill quest.

The courses

Fields (Lv 1)

Requires Agility 1. Pays 1,000 Agility XP per lap across 36 checkpoints.

Plains (Lv 2)

Requires Agility 10. Pays 2,500 Agility XP per lap across 40 checkpoints.

Swamp (Lv 3)

Requires Agility 20. Pays 4,000 Agility XP per lap across 43 checkpoints.

Meadow (Lv 4)

Requires Agility 25. Pays 7,000 Agility XP per lap across 23 checkpoints.

Blizzard (Lv 5)

Requires Agility 30. Pays 10,000 Agility XP per lap across 41 checkpoints.

Winter Wonderland (Lv 6)

Requires Agility 40. Pays 9,000 Agility XP per lap across 20 checkpoints.

Pyramid (Lv 7)

Requires Agility 50. Pays 20,000 Agility XP per lap across 41 checkpoints.

Sphinx (Lv 8)

Requires Agility 55. Pays 15,000 Agility XP per lap across 37 checkpoints.

Toadstool (Lv 9)

Requires Agility 60. Pays 25,000 Agility XP per lap across 42 checkpoints.

Mushroom Kingdom (Lv 10)

Requires Agility 65. Pays 50,000 Agility XP per lap across 21 checkpoints.

Lava Pit (Lv 11)

Requires Agility 70. Pays 30,000 Agility XP per lap across 50 checkpoints.

Hyphae Hills (Lv 12)

Requires Agility 75. Pays 40,000 Agility XP per lap across 44 checkpoints.

Nether (Lv 13)

Requires Agility 80. Pays 70,000 Agility XP per lap across 23 checkpoints.

End (Lv 14)

Requires Agility 85. Pays 40,000 Agility XP per lap across 47 checkpoints.

Atlantis (Lv 15)

Requires Agility 90. Pays 100,000 Agility XP per lap across 9 checkpoints.