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Dark Fortress

A Dark themed dungeon, dungeon 8 of 35 in the progression. Entry consumes a Dark Fortress Dungeon Key and requires Dungeoneering level 15, after clearing Cryo Chamber.

Getting the key

Wild Pokemon that drop Dark dust have a 1 in 10 chance to convert that dust into a Dark Fortress Dungeon Key, provided your Dungeoneering level is at least 15 (too low and the roll still eats the dust). Wild legendaries, mythicals, and Ultra Beasts dropping Dark dust always pay the key, no roll, no level check.

Boss

One boss is chosen at random from this pool each run.

PokemonLevel
Umbreon Umbreon28
Weavile Weavile28
Absol Absol28
Crawdaunt Crawdaunt28
Spiritomb Spiritomb28
Drapion Drapion28
Scrafty Scrafty28
Bisharp Bisharp28

The boss gives triple battle experience, guards the boss chest, and has a 2% recruit chance (5% with /frozencrystal).

Mini-bosses

7 mini-boss statues, level 24, each drawn from this pool:

Murkrow Houndour Mightyena Nuzleaf Sableye Cacnea Skuntank Liepard Krokorok Zorua Vullaby Pangoro Inkay Thievul Morgrem Morpeko Lokix Mabosstiff Bombirdier

Each mini-boss has a 10% recruit chance (30% with /frozencrystal).

Chests

4 mini-chests sit at fixed spots through the dungeon, plus one boss chest behind the boss. Each mini-chest is lootable once per run per player (a Moon Key re-opens each one once for a second roll) and holds 1 to 4 items from the Tier 1 pool below. Your first mini-chest of the run also guarantees a Super Potion. The boss chest unlocks when the boss falls and rolls a rarity from Common to Supreme that sets its item count and its chance to upgrade rolls into the Tier 2 and Tier 3 pools. See Dungeon Items and Drops for the rarity table.

Experience

Completing the dungeon pays 666 Dungeoneering XP, multiplied by the number of mini-chests you looted that run (minimum x1). Holding a Dojo Trophy adds 3%, and Double XP events multiply on top.

XP
Minimum (no mini-chests) 666
Maximum (all 4 mini-chests) 2,664

Drops

Every item this dungeon can pay out, tier by tier. Expand a tier for each item's sprite, amount, odds per roll, and what it does.

Tier 1 (12 items)

Mini-chests roll 1 to 4 items from this pool; boss chest slots that do not upgrade also roll here.

ItemAmountOdds per rollWhat it does
Soda PopSoda Pop1-21 in 12A fizzy drink that restores 60 HP to a Pokemon.
X AttackX Attack1-21 in 12A battle item that raises a Pokemon's Attack by one stage for the rest of the battle.
X DefenseX Defense1-21 in 12A battle item that raises a Pokemon's Defense by one stage for the rest of the battle.
X Sp. AtkX Sp. Atk1-21 in 12A battle item that raises a Pokemon's Special Attack by one stage for the rest of the battle.
X Sp. DefX Sp. Def1-21 in 12A battle item that raises a Pokemon's Special Defense by one stage for the rest of the battle.
X SpeedX Speed1-21 in 12A battle item that raises a Pokemon's Speed by one stage for the rest of the battle.
X AccuracyX Accuracy1-21 in 12A battle item that raises a Pokemon's accuracy by one stage for the rest of the battle.
Dire HitDire Hit1-21 in 12A battle item that raises a Pokemon's critical-hit ratio for the rest of the battle.
Guard Spec.Guard Spec.1-21 in 12A battle item that prevents your Pokemon's stats from being lowered for five turns.
Chorus FruitChorus Fruit1-31 in 12An End fruit that restores hunger and randomly teleports you when eaten.
Dark GemDark Gem11 in 12A held gem that boosts the power of the holder's first Dark-type move, then is consumed.
Dynite OreDynite Ore81 in 12A rare ore used in high-tier Pixelmon crafting.
Tier 2 (17 items)

Boss chest slots upgrade to this pool at the chest rarity's Tier 2 chance (15% at Common up to 100% at Legendary and above). Any Tier 2 roll has a 1 in 200 chance to become a rare dungeon item instead.

ItemAmountOdds per rollWhat it does
Epic CandyEpic Candy11 in 17A server candy: right click one of your Pokemon to raise a single random IV by 1.
CarbosCarbos11 in 17A nutritious vitamin that raises a Pokemon's Speed EVs by 10.
ZincZinc11 in 17A nutritious vitamin that raises a Pokemon's Special Defense EVs by 10.
HP UpHP Up11 in 17A nutritious vitamin that raises a Pokemon's HP EVs by 10.
ProteinProtein11 in 17A nutritious vitamin that raises a Pokemon's Attack EVs by 10.
IronIron11 in 17A nutritious vitamin that raises a Pokemon's Defense EVs by 10.
CalciumCalcium11 in 17A nutritious vitamin that raises a Pokemon's Special Attack EVs by 10.
PP UpPP Up11 in 17Slightly raises the maximum PP of a single selected move.
Exp. Candy SExp. Candy S1-21 in 17A small candy that grants 800 experience to a Pokemon.
Dusk StoneDusk Stone11 in 17An evolution stone that evolves certain Pokemon when used on them.
Black GlassesBlack Glasses11 in 17A held item that boosts the power of the holder's Dark-type moves by 20%.
HoundoominiteHoundoominite11 in 17Houndoom's Mega Stone; lets Houndoom Mega Evolve into Mega Houndoom in battle.
SableniteSablenite11 in 17Sableye's Mega Stone; lets Sableye Mega Evolve into Mega Sableye in battle.
AbsoliteAbsolite11 in 17Absol's Mega Stone; lets Absol Mega Evolve into Mega Absol in battle.
Dread PlateDread Plate11 in 17A held item that boosts Dark-type moves by 20% and changes Arceus into its Dark-type form.
Darkinium ZDarkinium Z11 in 17A Z-Crystal that lets a Dark-type Pokemon upgrade one of its Dark-type moves into a full-power Z-Move.
Armorite OreArmorite Ore11 in 17A rare ore used in high-tier Pixelmon crafting.
Tier 3 (3 items)

One item in the boss chest becomes a Tier 3 pick at 10% (Legendary), 25% (Ultimate), or always (Supreme).

ItemAmountOdds per rollWhat it does
Shiny Mystery KeyShiny Mystery Key11 in 3A rare server key that opens the Shiny Mystery reward pool for a chance at shiny Pokemon and premium prizes.
Exp. ShareExp. Share11 in 3A held item that shares battle experience with your Pokemon.
Shadow StoneShadow Stone11 in 3Hold it in a dungeon for a 50% chance to slip past a mini-boss undetected, triggering a 3 minute cooldown on success.

Achievements

Three achievements per dungeon; each one you finish advances the reward tier.

  • Mini-Chests (loot all 4)
  • Mini-Bosses (defeat all 7 positions)
  • Boss Defeats x10

Rewards: 1 Shiny Mystery Key for your first achievement here, 2 for the second, and 7 for the third.