Skip to content

Electric Bungalow

An Electric themed dungeon, dungeon 5 of 35 in the progression. Entry consumes an Electric Bungalow Dungeon Key and requires Dungeoneering level 9, after clearing Dugtrio's Cave.

Getting the key

Wild Pokemon that drop Electric dust have a 1 in 10 chance to convert that dust into a Electric Bungalow Dungeon Key, provided your Dungeoneering level is at least 9 (too low and the roll still eats the dust). Wild legendaries, mythicals, and Ultra Beasts dropping Electric dust always pay the key, no roll, no level check.

Boss

One boss is chosen at random from this pool each run.

PokemonLevel
Shinx Shinx17
Rotom Rotom17
Tynamo Tynamo17
Dracozolt Dracozolt17
Arctozolt Arctozolt17

The boss gives triple battle experience, guards the boss chest, and has a 2% recruit chance (5% with /frozencrystal).

Mini-bosses

5 mini-boss statues, level 13, each drawn from this pool:

Pichu Magnemite Voltorb Elekid Chinchou Mareep Electrike Plusle Minun Pachirisu Blitzle Emolga Joltik Stunfisk Helioptile Dedenne Togedemaru Yamper Toxel Pincurchin Morpeko Pawmi Tadbulb Wattrel

Each mini-boss has a 10% recruit chance (30% with /frozencrystal).

Chests

3 mini-chests sit at fixed spots through the dungeon, plus one boss chest behind the boss. Each mini-chest is lootable once per run per player (a Moon Key re-opens each one once for a second roll) and holds 1 to 4 items from the Tier 1 pool below. Your first mini-chest of the run also guarantees a Potion. The boss chest unlocks when the boss falls and rolls a rarity from Common to Supreme that sets its item count and its chance to upgrade rolls into the Tier 2 and Tier 3 pools. See Dungeon Items and Drops for the rarity table.

Experience

Completing the dungeon pays 500 Dungeoneering XP, multiplied by the number of mini-chests you looted that run (minimum x1). Holding a Dojo Trophy adds 3%, and Double XP events multiply on top.

XP
Minimum (no mini-chests) 500
Maximum (all 3 mini-chests) 1,500

Drops

Every item this dungeon can pay out, tier by tier. Expand a tier for each item's sprite, amount, odds per roll, and what it does.

Tier 1 (8 items)

Mini-chests roll 1 to 4 items from this pool; boss chest slots that do not upgrade also roll here.

ItemAmountOdds per rollWhat it does
PotionPotion1-21 in 8A medicine that restores 20 HP to a single Pokemon.
X AttackX Attack1-21 in 8A battle item that raises a Pokemon's Attack by one stage for the rest of the battle.
X DefenseX Defense1-21 in 8A battle item that raises a Pokemon's Defense by one stage for the rest of the battle.
X SpeedX Speed1-21 in 8A battle item that raises a Pokemon's Speed by one stage for the rest of the battle.
Paralyze HealParalyze Heal1-21 in 8A medicine that cures a paralyzed Pokemon.
Cooked ChickenCooked Chicken2-41 in 8Roasted chicken that restores hunger when eaten.
Electric GemElectric Gem11 in 8A held gem that boosts the power of the holder's first Electric-type move, then is consumed.
Dynite OreDynite Ore51 in 8A rare ore used in high-tier Pixelmon crafting.
Tier 2 (16 items)

Boss chest slots upgrade to this pool at the chest rarity's Tier 2 chance (15% at Common up to 100% at Legendary and above). Any Tier 2 roll has a 1 in 200 chance to become a rare dungeon item instead.

ItemAmountOdds per rollWhat it does
HP UpHP Up11 in 16A nutritious vitamin that raises a Pokemon's HP EVs by 10.
ProteinProtein11 in 16A nutritious vitamin that raises a Pokemon's Attack EVs by 10.
IronIron11 in 16A nutritious vitamin that raises a Pokemon's Defense EVs by 10.
CalciumCalcium11 in 16A nutritious vitamin that raises a Pokemon's Special Attack EVs by 10.
CarbosCarbos11 in 16A nutritious vitamin that raises a Pokemon's Speed EVs by 10.
ZincZinc11 in 16A nutritious vitamin that raises a Pokemon's Special Defense EVs by 10.
Exp. Candy SExp. Candy S1-21 in 16A small candy that grants 800 experience to a Pokemon.
MagnetMagnet11 in 16A held item that boosts the power of the holder's Electric-type moves by 20%.
Thunder StoneThunder Stone11 in 16An evolution stone that evolves certain Pokemon when used on them.
AmpharositeAmpharosite11 in 16Ampharos's Mega Stone; lets Ampharos Mega Evolve into Mega Ampharos in battle.
ManectiteManectite11 in 16Manectric's Mega Stone; lets Manectric Mega Evolve into Mega Manectric in battle.
Zap PlateZap Plate11 in 16A held item that boosts Electric-type moves by 20% and changes Arceus into its Electric-type form.
Electrium ZElectrium Z11 in 16A Z-Crystal that lets a Electric-type Pokemon upgrade one of its Electric-type moves into a full-power Z-Move.
Aloraichium ZAloraichium Z11 in 16A unique Z-Crystal that lets Alolan Raichu unleash the exclusive Z-Move Stoked Sparksurfer.
Pikanium ZPikanium Z11 in 16A unique Z-Crystal that lets Pikachu unleash the exclusive Z-Move Catastropika.
Armorite OreArmorite Ore11 in 16A rare ore used in high-tier Pixelmon crafting.
Tier 3 (3 items)

One item in the boss chest becomes a Tier 3 pick at 10% (Legendary), 25% (Ultimate), or always (Supreme).

ItemAmountOdds per rollWhat it does
Shiny Mystery KeyShiny Mystery Key11 in 3A rare server key that opens the Shiny Mystery reward pool for a chance at shiny Pokemon and premium prizes.
Exp. ShareExp. Share11 in 3A held item that shares battle experience with your Pokemon.
Loot CompassLoot Compass11 in 3A Supreme dungeon reward: right click inside a dungeon to snap your view toward the nearest unlooted chest (10 second cooldown, unlimited uses).

Achievements

Three achievements per dungeon; each one you finish advances the reward tier.

  • Mini-Chests (loot all 3)
  • Mini-Bosses (defeat all 5 positions)
  • Boss Defeats x10

Rewards: 1 Shiny Mystery Key for your first achievement here, 2 for the second, and 6 for the third.