Shiny Event¶
A 1-hour server-wide event that makes every shiny roll on the server 20% more likely. It runs in the rotating skill-event slot, so it shares that slot with Double EXP Events.
What it boosts¶
The 20% improvement applies to shiny rolls across the whole server, not just wild spawns: overworld and skill-world wild Pokemon, skill-earned Pokemon from Mining and Woodcutting, fishing, PokePack pulls, dungeon raid Pokemon, prison polish rolls, party balloons, and Supreme Boss rolls. It stacks multiplicatively with donor-rank shiny bonuses where those apply.
How one starts¶
| Trigger | Details |
|---|---|
| Hourly rotation | Each hour the rotating slot rolls a new event, with a 1 in 10 chance of a Shiny Event |
| City party lever | $250,000 starts one from the Party Room lever menu |
| Shiny Event Token | A rare Supreme Key reward; right-click to force a Shiny Event |
The Shiny Event Token only works while no Shiny Event is active: if one is already running, the token does nothing and is not consumed. That is deliberately different from the Legend Event Token, which can restart its own event's timer.
Check what is running with /checkevent (or /checkevents).