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Toxic Wasteland

A Poison themed dungeon, dungeon 12 of 35 in the progression. Entry consumes a Toxic Wasteland Dungeon Key and requires Dungeoneering level 23, after clearing Sabrina's Puzzle.

Getting the key

Wild Pokemon that drop Poison dust have a 1 in 10 chance to convert that dust into a Toxic Wasteland Dungeon Key, provided your Dungeoneering level is at least 23 (too low and the roll still eats the dust). Wild legendaries, mythicals, and Ultra Beasts dropping Poison dust always pay the key, no roll, no level check.

Boss

One boss is chosen at random from this pool each run.

PokemonLevel
Nidoking Nidoking45
Nidoqueen Nidoqueen45
Victreebel Victreebel45
Muk Muk45
Muk Muk45
Roserade Roserade45
Overqwil Overqwil45
Drapion Drapion45
Garbodor Garbodor45
Amoonguss Amoonguss45
Ironmoth Ironmoth45
Revavroom Revavroom45
Toxapex Toxapex45
Dragalge Dragalge45

The boss gives triple battle experience, guards the boss chest, and has a 2% recruit chance (5% with /frozencrystal).

Mini-bosses

16 mini-boss statues, level 42, each drawn from this pool:

Ivysaur Beedrill Arbok Nidorina Nidorino Crobat Gloom Venomoth Weepinbell Tentacruel Weezing Ariados Roselia Swalot Seviper Skuntank Toxicroak Whirlipede Salazzle Toxtricity Grafaiai Glimmora Clodsire

Each mini-boss has a 10% recruit chance (30% with /frozencrystal).

Chests

5 mini-chests sit at fixed spots through the dungeon, plus one boss chest behind the boss. Each mini-chest is lootable once per run per player (a Moon Key re-opens each one once for a second roll) and holds 1 to 4 items from the Tier 1 pool below. Your first mini-chest of the run also guarantees a MooMoo Milk. The boss chest unlocks when the boss falls and rolls a rarity from Common to Supreme that sets its item count and its chance to upgrade rolls into the Tier 2 and Tier 3 pools. See Dungeon Items and Drops for the rarity table.

Experience

Completing the dungeon pays 1,000 Dungeoneering XP, multiplied by the number of mini-chests you looted that run (minimum x1). Holding a Dojo Trophy adds 3%, and Double XP events multiply on top.

XP
Minimum (no mini-chests) 1,000
Maximum (all 5 mini-chests) 5,000

Drops

Every item this dungeon can pay out, tier by tier. Expand a tier for each item's sprite, amount, odds per roll, and what it does.

Tier 1 (8 items)

Mini-chests roll 1 to 4 items from this pool; boss chest slots that do not upgrade also roll here.

ItemAmountOdds per rollWhat it does
Poisonous PotatoPoisonous Potato1-31 in 8A potato that may poison you if eaten.
Spider EyeSpider Eye1-31 in 8A spider eye that restores hunger but poisons you when eaten.
AntidoteAntidote1-21 in 8A medicine that cures a poisoned Pokemon.
PotionPotion1-21 in 8A medicine that restores 20 HP to a single Pokemon.
Super PotionSuper Potion1-21 in 8A medicine that restores 60 HP to a single Pokemon.
ReviveRevive1-21 in 8Revives a fainted Pokemon and restores half of its maximum HP.
Poison GemPoison Gem11 in 8A held gem that boosts the power of the holder's first Poison-type move, then is consumed.
Dynite OreDynite Ore121 in 8A rare ore used in high-tier Pixelmon crafting.
Tier 2 (14 items)

Boss chest slots upgrade to this pool at the chest rarity's Tier 2 chance (15% at Common up to 100% at Legendary and above). Any Tier 2 roll has a 1 in 200 chance to become a rare dungeon item instead.

ItemAmountOdds per rollWhat it does
Epic CandyEpic Candy11 in 14A server candy: right click one of your Pokemon to raise a single random IV by 1.
CarbosCarbos11 in 14A nutritious vitamin that raises a Pokemon's Speed EVs by 10.
ZincZinc11 in 14A nutritious vitamin that raises a Pokemon's Special Defense EVs by 10.
HP UpHP Up11 in 14A nutritious vitamin that raises a Pokemon's HP EVs by 10.
ProteinProtein11 in 14A nutritious vitamin that raises a Pokemon's Attack EVs by 10.
IronIron11 in 14A nutritious vitamin that raises a Pokemon's Defense EVs by 10.
CalciumCalcium11 in 14A nutritious vitamin that raises a Pokemon's Special Attack EVs by 10.
PP UpPP Up11 in 14Slightly raises the maximum PP of a single selected move.
Exp. Candy MExp. Candy M11 in 14A medium candy that grants 3,000 experience to a Pokemon.
Poison BarbPoison Barb11 in 14A held item that boosts the power of the holder's Poison-type moves by 20%.
Ability CapsuleAbility Capsule11 in 14An item that swaps a Pokemon between its two standard abilities.
Toxic PlateToxic Plate11 in 14A held item that boosts Poison-type moves by 20% and changes Arceus into its Poison-type form.
Poisonium ZPoisonium Z11 in 14A Z-Crystal that lets a Poison-type Pokemon upgrade one of its Poison-type moves into a full-power Z-Move.
Armorite OreArmorite Ore11 in 14A rare ore used in high-tier Pixelmon crafting.
Tier 3 (3 items)

One item in the boss chest becomes a Tier 3 pick at 10% (Legendary), 25% (Ultimate), or always (Supreme).

ItemAmountOdds per rollWhat it does
Shiny Mystery KeyShiny Mystery Key11 in 3A rare server key that opens the Shiny Mystery reward pool for a chance at shiny Pokemon and premium prizes.
Toxic OrbToxic Orb11 in 3A held item that badly poisons the holder at the end of the turn.
Black SludgeBlack Sludge11 in 3A held item that heals Poison-types each turn but slowly hurts other holders.

Achievements

Three achievements per dungeon; each one you finish advances the reward tier.

  • Mini-Chests (loot all 5)
  • Mini-Bosses (defeat all 16 positions)
  • Boss Defeats x10

Rewards: 2 Shiny Mystery Keys for your first achievement here, 6 for the second, and 12 for the third.