Skip to content

Battle ELO

Battle ELO is the server's ranked PvP ladder. You queue for a competitive format, get matched against another player, and your rating rises or falls with the result. Climb through the rank tiers to earn one-time trophy rewards.

How to access

Open the ranked hub with /ranked (or /rankedbattles). From there you can join a queue, challenge a player, manage teams, check your ratings, run a practice battle, and claim rewards. The individual commands:

Command What it does
/ranked, /rankedbattles Open the ranked hub
/battle Open the battle picker
/battle <format> Challenge the nearest player in that format
/battle <format> <player> Challenge a specific player
/battle <format> npc Start a practice battle against an NPC
/battleaccept Accept a challenge (challenges expire after 60 seconds)
/draw Offer or agree to a draw
/battlequeue, /bq View or join the ranked queues
/battlequeueleave, /bql Leave the queue
/elo, /elostats Check your ratings (add a name to view another player)
/teams Open the team manager
/elorewards, /rankrewards View and claim rank rewards
/battlenotificationstoggle Turn ranked chat reminders on or off

Formats

There are eight competitive formats: Random, Ubers, OU, UU, RU, NU, PU, and Monotype. Seven of them can be queued for; Monotype is available through direct challenges and practice only.

Every ranked battle is Singles at level 100. All of your Pokemon are set to level 100 for the fight, so it comes down to teambuilding and skill, not grinding levels. Sleep Clause, Species Clause, and one held item per team are enforced, Mega Evolution is allowed, and a short list of abilities and items is banned in the tiered formats.

Queues and matchmaking

Each format has its own queue. You join one queue at a time, and matches are made first come, first served rather than by rating, so you may face opponents above or below your level. You cannot queue while in a battle or in the dungeon world. The server reminds you in chat every few minutes while you wait.

Teams

You can bring a team you built yourself or use a generated preset. You may save up to 35 team presets per tier and select one as your active team. If you have no team selected for a format, the server assembles a legal six-Pokemon team for you. Every team Pokemon battles at level 100.

Ratings and ranks

  • Everyone starts at a rating of 1000 in each format.
  • Your first 10 games in a format are placement matches, and you show as Unranked until you finish them.
  • Wins raise your rating and losses lower it, scaled by the gap between you and your opponent, with small bonuses for win streaks against different players. Your rating never drops below 0. Battles that end in under 2 minutes 30 seconds, hit the 15-minute time limit, or end in a draw do not change your rating.

Once you have played your placement games you hold a rank tier based on your rating:

Tier Rating
Sapphire 0 to 1000
Ruby 1001 to 1074
Emerald 1075 to 1249
Diamond 1250 to 1349
Platinum 1350 to 1499
Ascendant 1500 and up

Reaching Ruby or higher for the first time is announced to the server.

Rank rewards

Each tier from Ruby up grants a one-time reward you claim with /elorewards. The trophy Pokemon arrive at level 50 in the exclusive trophy palette. You need a free party slot and inventory space to claim.

Tier reached Reward
Ruby Komala and 3 Shiny Mystery Keys
Emerald Polteageist and 2 Supreme Keys
Diamond Spiritomb and 4 Supreme Keys
Platinum Spinda and 8 Supreme Keys
Ascendant Mew and 20 Supreme Keys

Practice battles

Not ready to risk your rating? Start a Test Battle against a practice NPC in any format with /battle <format> npc or the hub button. The NPC uses a full tier team and advanced AI, and these battles never affect your rating or record.

A leaderboard in the city tracks the top players by total rating across all formats.