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Power Plant

A legendary dungeon with an Electric theme, dungeon 20 of 35 in the progression. Entry consumes a Power Plant Dungeon Key and requires Dungeoneering level 39, after clearing Seafoam Islands.

Getting the key

Defeating a wild Zapdos drops a Power Plant Dungeon Key, as long as your Dungeoneering level is at least 39. Keys go straight to your inventory.

Boss

PokemonLevel
Zapdos Zapdos67

The boss statue spawns as a Common tier Pixelmon boss.

The boss gives triple battle experience, guards the boss chest, and has a 2% recruit chance (5% with /frozencrystal).

Mini-bosses

37 mini-boss statues, level 62, each drawn from this pool:

Electrode Electabuzz Jolteon Ampharos Manectric Luxray Magnezone Electivire Eelektross Galvantula Zebstrika Heliolisk Vikavolt Togedemaru Boltund Toxtricity Kilowattrel Raichu Bellibolt

Each mini-boss has a 10% recruit chance (30% with /frozencrystal).

Chests

30 mini-chests sit at fixed spots through the dungeon, plus one boss chest behind the boss. Each mini-chest is lootable once per run per player (a Moon Key re-opens each one once for a second roll) and holds 1 to 4 items from the Tier 1 pool below. Your first mini-chest of the run also guarantees a Hyper Potion. The boss chest unlocks when the boss falls and rolls a rarity from Common to Supreme that sets its item count and its chance to upgrade rolls into the Tier 2 and Tier 3 pools. See Dungeon Items and Drops for the rarity table.

Experience

Completing the dungeon pays 1,250 Dungeoneering XP, multiplied by the number of mini-chests you looted that run (minimum x1). Holding a Dojo Trophy adds 3%, and Double XP events multiply on top.

XP
Minimum (no mini-chests) 1,250
Maximum (all 30 mini-chests) 37,500

Drops

Every item this dungeon can pay out, tier by tier. Expand a tier for each item's sprite, amount, odds per roll, and what it does.

Tier 1 (7 items)

Mini-chests roll 1 to 4 items from this pool; boss chest slots that do not upgrade also roll here.

ItemAmountOdds per rollWhat it does
Hyper PotionHyper Potion1-21 in 7A medicine that restores 120 HP to a single Pokemon.
ElixirElixir11 in 7Restores 10 PP to every move of one Pokemon.
ReviveRevive1-21 in 7Revives a fainted Pokemon and restores half of its maximum HP.
Paralyze HealParalyze Heal1-21 in 7A medicine that cures a paralyzed Pokemon.
Cheri BerryCheri Berry1-31 in 7A held berry that cures paralysis, or use it to cure a paralyzed Pokemon.
Electric GemElectric Gem11 in 7A held gem that boosts the power of the holder's first Electric-type move, then is consumed.
Dynite OreDynite Ore201 in 7A rare ore used in high-tier Pixelmon crafting.
Tier 2 (23 items)

Boss chest slots upgrade to this pool at the chest rarity's Tier 2 chance (15% at Common up to 100% at Legendary and above). Any Tier 2 roll has a 1 in 200 chance to become a rare dungeon item instead.

ItemAmountOdds per rollWhat it does
Epic CandyEpic Candy11 in 23A server candy: right click one of your Pokemon to raise a single random IV by 1.
CarbosCarbos11 in 23A nutritious vitamin that raises a Pokemon's Speed EVs by 10.
ZincZinc11 in 23A nutritious vitamin that raises a Pokemon's Special Defense EVs by 10.
HP UpHP Up11 in 23A nutritious vitamin that raises a Pokemon's HP EVs by 10.
ProteinProtein11 in 23A nutritious vitamin that raises a Pokemon's Attack EVs by 10.
IronIron11 in 23A nutritious vitamin that raises a Pokemon's Defense EVs by 10.
CalciumCalcium11 in 23A nutritious vitamin that raises a Pokemon's Special Attack EVs by 10.
PP UpPP Up11 in 23Slightly raises the maximum PP of a single selected move.
Exp. Candy MExp. Candy M11 in 23A medium candy that grants 3,000 experience to a Pokemon.
Thunder StoneThunder Stone11 in 23An evolution stone that evolves certain Pokemon when used on them.
Shiny StoneShiny Stone11 in 23An evolution stone that evolves certain Pokemon when used on them.
Linking CordLinking Cord11 in 23An evolution item that triggers trade evolutions without needing to trade.
ElectirizerElectirizer11 in 23An evolution item that evolves Electabuzz into Electivire when traded while held.
Up-GradeUp-Grade11 in 23An evolution item that evolves Porygon into Porygon2 when traded while held.
Dubious DiscDubious Disc11 in 23An evolution item that evolves Porygon2 into Porygon-Z when traded while held.
Exp. ShareExp. Share11 in 23A held item that shares battle experience with your Pokemon.
OrbOrb11 in 23A mysterious orb used in Pixelmon crafting and shrines.
ManectiteManectite11 in 23Manectric's Mega Stone; lets Manectric Mega Evolve into Mega Manectric in battle.
Zap PlateZap Plate11 in 23A held item that boosts Electric-type moves by 20% and changes Arceus into its Electric-type form.
Electrium ZElectrium Z11 in 23A Z-Crystal that lets a Electric-type Pokemon upgrade one of its Electric-type moves into a full-power Z-Move.
Pikanium ZPikanium Z11 in 23A unique Z-Crystal that lets Pikachu unleash the exclusive Z-Move Catastropika.
Pikashunium ZPikashunium Z11 in 23A unique Z-Crystal that lets cap-wearing Pikachu unleash the exclusive Z-Move 10,000,000 Volt Thunderbolt.
Armorite OreArmorite Ore31 in 23A rare ore used in high-tier Pixelmon crafting.
Tier 3 (2 items)

One item in the boss chest becomes a Tier 3 pick at 10% (Legendary), 25% (Ultimate), or always (Supreme).

ItemAmountOdds per rollWhat it does
Shiny Mystery KeyShiny Mystery Key11 in 2A rare server key that opens the Shiny Mystery reward pool for a chance at shiny Pokemon and premium prizes.
Nuclear PickaxeNuclear Pickaxe11 in 2Left click a wild Electric-type Pokemon in the overworld to melt it for experience and loot, with a 20% chance to instead mutate it into a random boss; cannot be used inside dungeons.

Achievements

Three achievements per dungeon; each one you finish advances the reward tier.

  • Mini-Chests (loot all 30)
  • Mini-Bosses (defeat all 36 positions)
  • Boss Defeats x10

Rewards: 5 Shiny Mystery Keys for your first achievement here, 10 for the second, and 20 for the third.