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Player Gym Achievements

The Player Gym tile in /achievements. Per-gym achievement tracks; 4 tracks x 4 tiers, identical thresholds+rewards for all 18 gyms (gym list = GymType enum in playergym package). Rewards track-independent (shared REWARDS by tier). Progress keyed :, bumped by increment* hooks in PlayerGymsHandler. See Player Gyms for the system behind it.

Takeover

Take over gyms by defeating their leader or NPC (incrementGymTakeover)

TierRequirementRewards
15Shiny KeyShiny Key x12 + Rare CandyRare Candy x32
215Shiny KeyShiny Key x24 + Rare CandyRare Candy x64
330Shiny KeyShiny Key x32 + Rare CandyRare Candy x64 + Epic CandyEpic Candy x32
450Shiny KeyShiny Key x64 + Rare CandyRare Candy x64 + Epic CandyEpic Candy x64 + $20 Bond$20 Bond

Defense Wins

Win battles defending your gym against challengers (incrementGymDefenseWins)

TierRequirementRewards
110Shiny KeyShiny Key x12 + Rare CandyRare Candy x32
225Shiny KeyShiny Key x24 + Rare CandyRare Candy x64
350Shiny KeyShiny Key x32 + Rare CandyRare Candy x64 + Epic CandyEpic Candy x32
4100Shiny KeyShiny Key x64 + Rare CandyRare Candy x64 + Epic CandyEpic Candy x64 + $20 Bond$20 Bond

Bounty Claims

Claim the offline bounty from gyms you take over (incrementBountyClaim); THRESHOLDS row labeled Offline Bounty

TierRequirementRewards
1100Shiny KeyShiny Key x12 + Rare CandyRare Candy x32
2500Shiny KeyShiny Key x24 + Rare CandyRare Candy x64
31,000Shiny KeyShiny Key x32 + Rare CandyRare Candy x64 + Epic CandyEpic Candy x32
42,500Shiny KeyShiny Key x64 + Rare CandyRare Candy x64 + Epic CandyEpic Candy x64 + $20 Bond$20 Bond

Online Points

Earn points by holding a gym while online, bounty excluded (incrementOnlineGymPoints)

TierRequirementRewards
150Shiny KeyShiny Key x12 + Rare CandyRare Candy x32
2250Shiny KeyShiny Key x24 + Rare CandyRare Candy x64
3500Shiny KeyShiny Key x32 + Rare CandyRare Candy x64 + Epic CandyEpic Candy x32
41,000Shiny KeyShiny Key x64 + Rare CandyRare Candy x64 + Epic CandyEpic Candy x64 + $20 Bond$20 Bond