Farmhand Steve¶
Farmhand Steve is a rare wandering NPC trainer who shows up near players out in the wild. Each spawn pass rolls a 1 in 1,000 chance to send him your way, at most once per player per hour, and he packs up and leaves about 30 minutes after arriving (he always lingers at least 5 minutes after a battle, so a win never ends with the shop vanishing mid-browse).
Where he spawns¶
Steve rides the wild Pokemon spawner, so he can only appear in the overworld, and only while you are standing in a plains-family biome:
- Plains
- Sunflower Plains
- Snowy Plains
- Meadow
He never shows up in other worlds: story regions, the Skill World, dungeons, Skyblock, Prison and the rest all skip the wild spawner entirely.
Battling Steve¶
Right-click Steve to challenge him. He fields 6 random competitive farm-animal Pokemon at level 70 with tactical AI, and Dynamax is disabled. Beating him pays out every time:
- A pokeball tip: 1 in 5 for a Master Ball, otherwise 1 in 50 for a Park Ball, otherwise 30 Safari Balls.
- A 1 in 100 chance that his own Straw Hat comes off and joins your inventory, announced to the whole server.
- Access to his animal shop.
If you lose, he sticks around so you can regroup and try again.
The animal shop¶
After a victory, right-click Steve again to browse Farmhand Steve's Animals: a 27-entry catalog of farm animal spawn eggs, ordered by the Gathering level each one unlocks at. Prices are paid in items straight from your inventory, no money involved. The animals you buy are for your ranch, and ranch protection rules keep placed animals safe.
Animal catalog¶
All 27 animals, in the order they unlock. Each purchase costs the listed items straight from your inventory and hands you a one-time-use spawn egg.
Feeding the animals¶
EVERY ranch animal can be fed by hand, as often as you like: right-click an adult with its feed and it may leave something behind, and with the right Gathering level it can even hand you its own mob egg (announced server-wide; the odds run from 1 in 1,000 to 1 in 10,000, tuned per animal by how cheap and renewable its food is). Defeating or startling an animal rolls the same egg chance, and all three can very rarely earn its pet. Every animal's page has the full numbers:
- Chicken
- Rabbit
- Pig
- Sheep
- Cow
- Cat
- Parrot
- Fox
- Wolf
- Horse
- Donkey
- Goat
- Llama
- Turtle
- Panda
- Ocelot
- Polar Bear
- Mooshroom
- Frog
- Bee
- Camel
- Axolotl
- Armadillo
- Sniffer
- Allay
- Snow Golem
- Iron Golem
The Enchanted Rabbit's Foot¶
Feeding rabbits carrots has a 1 in 100 chance (down to 1 in 50 with a happy Rabbit Pet following you) to produce an Enchanted Rabbit's Foot, a lucky charm that summons Farmhand Steve on the spot when you right-click with it. The foot is consumed on a successful summon; it only works in the overworld, and if Steve is already nearby it tells you where he is instead of being wasted. Defeating a Rabbit Spawner rabbit can drop one too.
The Enchanted Scute and the Ninja Turtle¶
Feeding turtles sea pickles can very rarely produce an Enchanted Scute. Right-click with it (overworld only) to summon the Ninja Turtle: a shell-squad trainer whose six turtle Pokemon match the LEVEL and SHADOW TIER of the strongest Pokemon on your team - bring a level 400 Infinity and you fight six of the same. Defeat him and he hands you a Turtle Ticket before vanishing: the ticket pays for any ONE egg in Steve's shop in place of its full item cost (the Gathering level gate still applies). Lose, and he sticks around for a rematch.
Mob Spawners¶
The spawner button after the Iron Golem opens Steve's Mob Spawner page: trade an animal's mob eggs for a placeable spawner that keeps a farmable version of that animal on your claim. Every spawner animal now works a JOB - predators, couriers, pollinators, field hands, vaults, loot golems - and each has its own page:
- Chicken Spawner
- Rabbit Spawner
- Pig Spawner
- Sheep Spawner
- Cow Spawner
- Cat Spawner
- Parrot Spawner
- Fox Spawner
- Wolf Spawner
- Horse Spawner
- Donkey Spawner
- Goat Spawner
- Llama Spawner
- Turtle Spawner
- Panda Spawner
- Ocelot Spawner
- Polar Bear Spawner
- Mooshroom Spawner
- Frog Spawner
- Bee Spawner
- Camel Spawner
- Axolotl Spawner
- Armadillo Spawner
- Sniffer Spawner
- Allay Spawner
- Snow Golem Spawner
- Iron Golem Spawner
Spawners can't be traded or lost: the recovery chest on the same page returns any that were dropped, broken, or stolen.














Shulker Shell x4











