Skip to content

Thieving Skill

Train Thieving by stealing: robbing market stalls, pickpocketing NPCs, and cracking cash registers. Every steal is gated by your Thieving level, pays Thieving XP, and often drops loot, money, or a Mystery Key.

Market stalls

Four stalls stand in the Skill World market near spawn: the Berry, Fabric, Gem, and Coin stalls, gated at Thieving level 1, 25, 50, and 75. Click a stocked stall to grab loot, XP, and (at the Coin Stall) money capped at 100,000 per session. See Thieving Stalls for every payout, cooldown, and the double-loot perks.

Pickpocketing NPCs

Left-click a Pixelmon NPC to pick its pocket, gated by the NPC's required Thieving level and paying 250 up to 10,000 XP. A pickpocket can go wrong and stun you, and money is capped at 200,000 per session. At Thieving 65+ you can also rob overworld cash registers. See Pickpocketing for the stun odds, cooldowns, cash-register mechanics, and Mystery Key rolls.

Prestiging Thieving lowers the XP you earn afterward by 5 percent per prestige rank. Stall and register steals also grant Battle Pass XP.

Perks by level

Every Thieving perk unlocked from level 1 to 99, straight from the in-game progression menu. Most levels add new NPC types you can pickpocket; the stall, register, and bonus perks are called out. Levels not listed grant no new perk.

Level Perk
1 Rob Berry Stalls; pickpocket BugCatchers, Youngsters, Little Kids, and Schoolkids
5 Pickpocket Artists, Bakers, some Women, and some Men
10 Pickpocket Nurses, Doctors, Monks, Gardeners, and Ranchers
15 Pickpocket Hikers, FireBreathers, and Pirates
20 Pickpocket Grunts; rob x2 Apricorns/Berries
25 Rob Fabric Stalls; pickpocket PokeManiacs and PokeFans
30 Pickpocket Cueballs, Sailors, Swimmers, and Football Players
35 Pickpocket Pirate Captains and Overworld Gym Leaders
40 Pickpocket BattleGirls and Blackbelts; possible 1 additional loot from chests
45 Pickpocket Blacksmiths, Engineers, Miners, Mechanics, Lumberjacks, and Fishermen
50 Rob Gem Stalls; pickpocket Breeders
55 Pickpocket Team Magma, Team Galactic, and Team Aqua Bosses
60 Pickpocket Cultists, Hex Maniacs, Psychics, and Evil Professors
65 Rob Cash Registers in the overworld; pickpocket Knights
70 Pickpocket Santa; chance to not consume normal Mystery Keys
75 Rob Money Stalls; possible +2 items from chests; pickpocket Scientists
80 Pickpocket Thugs; x2 Gems from the Gem Stall
85 Pickpocket Shopkeepers and Traders
90 Pickpocket Cops and Law Enforcement
95 Pickpocket RichBoys, Madames, and Monsieurs; possible +3 loots from chests
99 Steal from the Mystery Chest

Beyond the menu text, the code scales pickpocket payouts up and your stun chance down as your Thieving level climbs.

Prestige Perks

At level 99 you can prestige Thieving up to 10 times, earning one permanent perk per prestige. See the Thieving prestige table for context.

Prestige Perk
1 Pickpocketed Mystery Keys have a 5% chance to be Shiny
2 25% extra money from pickpocketing
3 Pickpocketing is 10% less likely to stun you
4 50% extra money from the Money Stall and Cash Registers
5 25% chance a pickpocket does not put the NPC on cooldown
6 Found Chests generate 1 extra loot
7 Pickpocketing is 20% less likely to stun you
8 Pickpocketed Mystery Keys have a 15% chance to be Shiny
9 Found Chests generate 3 extra loots
10 Never get stunned from pickpocketing

Quests, jobs, and lamps

  • Skill quests include one-time, timed, collection, and milestone Thieving challenges.
  • The Thieving job pays you for each steal on top of the XP.
  • Experience lamps can be spent to grant a chunk of Thieving XP directly.

Highscores

The Thieving highscore board, ranking players by total Thieving experience, stands in the city plaza and refreshes automatically.