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Fairy Glade

A Fairy themed dungeon, dungeon 17 of 35 in the progression. Entry consumes a Fairy Glade Dungeon Key and requires Dungeoneering level 33, after clearing Dragon's Den.

Getting the key

Wild Pokemon that drop Fairy dust have a 1 in 10 chance to convert that dust into a Fairy Glade Dungeon Key, provided your Dungeoneering level is at least 33 (too low and the roll still eats the dust). Wild legendaries, mythicals, and Ultra Beasts dropping Fairy dust always pay the key, no roll, no level check.

Boss

One boss is chosen at random from this pool each run.

PokemonLevel
Clefable Clefable62
Togekiss Togekiss62
Gardevoir Gardevoir62
Mawile Mawile62
Sylveon Sylveon62
Klefki Klefki62
Primarina Primarina62
ScreamTail ScreamTail62
FlutterMane FlutterMane62
IronValiant IronValiant62

The boss gives triple battle experience, guards the boss chest, and has a 2% recruit chance (5% with /frozencrystal).

Mini-bosses

21 mini-boss statues, level 56, each drawn from this pool:

Wigglytuff MrMime Azumarill Granbull Whimsicott Florges Aromatisse Slurpuff Dedenne Carbink Ribombee Shiinotic Comfey Mimikyu Hatterene Grimmsnarl Alcremie Dachsbun Tinkaton

Each mini-boss has a 10% recruit chance (30% with /frozencrystal).

Chests

13 mini-chests sit at fixed spots through the dungeon, plus one boss chest behind the boss. Each mini-chest is lootable once per run per player (a Moon Key re-opens each one once for a second roll) and holds 1 to 4 items from the Tier 1 pool below. Your first mini-chest of the run also guarantees a Hyper Potion. The boss chest unlocks when the boss falls and rolls a rarity from Common to Supreme that sets its item count and its chance to upgrade rolls into the Tier 2 and Tier 3 pools. See Dungeon Items and Drops for the rarity table.

Experience

Completing the dungeon pays 1,550 Dungeoneering XP, multiplied by the number of mini-chests you looted that run (minimum x1). Holding a Dojo Trophy adds 3%, and Double XP events multiply on top.

XP
Minimum (no mini-chests) 1,550
Maximum (all 13 mini-chests) 20,150

Drops

Every item this dungeon can pay out, tier by tier. Expand a tier for each item's sprite, amount, odds per roll, and what it does.

Tier 1 (20 items)

Mini-chests roll 1 to 4 items from this pool; boss chest slots that do not upgrade also roll here.

ItemAmountOdds per rollWhat it does
Oran BerryOran Berry1-31 in 20A held berry that restores 10 HP when a Pokemon's HP runs low.
Liechi BerryLiechi Berry1-21 in 20A held berry that raises the holder's Attack when its HP is low.
Kebia BerryKebia Berry1-21 in 20A held berry that weakens a super-effective Poison-type attack against the holder once.
Petaya BerryPetaya Berry1-21 in 20A held berry that raises the holder's Special Attack when its HP is low.
Babiri BerryBabiri Berry1-21 in 20A held berry that weakens a super-effective Steel-type attack against the holder once.
Salac BerrySalac Berry1-21 in 20A held berry that raises the holder's Speed when its HP is low.
Custap BerryCustap Berry1-21 in 20A held berry that lets the holder move first in its priority bracket once when its HP is low.
Lansat BerryLansat Berry1-21 in 20A held berry that raises the holder's critical-hit ratio when its HP is low.
Colbur BerryColbur Berry1-21 in 20A held berry that weakens a super-effective Dark-type attack against the holder once.
Leppa BerryLeppa Berry1-31 in 20A berry that restores 10 PP to a single move.
Heal PowderHeal Powder1-21 in 20A bitter herbal powder that cures any status condition but lowers friendship.
Energy PowderEnergy Powder1-21 in 20A bitter herbal powder that restores 50 HP but lowers friendship.
AntidoteAntidote1-31 in 20A medicine that cures a poisoned Pokemon.
Armorite OreArmorite Ore11 in 20A rare ore used in high-tier Pixelmon crafting.
Sitrus BerrySitrus Berry1-31 in 20A held berry that restores a quarter of a Pokemon's HP when it runs low.
Hyper PotionHyper Potion1-21 in 20A medicine that restores 120 HP to a single Pokemon.
ElixirElixir11 in 20Restores 10 PP to every move of one Pokemon.
ReviveRevive1-21 in 20Revives a fainted Pokemon and restores half of its maximum HP.
Fairy GemFairy Gem11 in 20A held gem that boosts the power of the holder's first Fairy-type move, then is consumed.
Dynite OreDynite Ore171 in 20A rare ore used in high-tier Pixelmon crafting.
Tier 2 (28 items)

Boss chest slots upgrade to this pool at the chest rarity's Tier 2 chance (15% at Common up to 100% at Legendary and above). Any Tier 2 roll has a 1 in 200 chance to become a rare dungeon item instead.

ItemAmountOdds per rollWhat it does
Epic CandyEpic Candy11 in 28A server candy: right click one of your Pokemon to raise a single random IV by 1.
CarbosCarbos11 in 28A nutritious vitamin that raises a Pokemon's Speed EVs by 10.
ZincZinc11 in 28A nutritious vitamin that raises a Pokemon's Special Defense EVs by 10.
HP UpHP Up11 in 28A nutritious vitamin that raises a Pokemon's HP EVs by 10.
ProteinProtein11 in 28A nutritious vitamin that raises a Pokemon's Attack EVs by 10.
IronIron11 in 28A nutritious vitamin that raises a Pokemon's Defense EVs by 10.
CalciumCalcium11 in 28A nutritious vitamin that raises a Pokemon's Special Attack EVs by 10.
PP UpPP Up11 in 28Slightly raises the maximum PP of a single selected move.
Exp. Candy MExp. Candy M11 in 28A medium candy that grants 3,000 experience to a Pokemon.
Fairy WandFairy Wand11 in 28A whimsical Fairy Wand, a decorative Pixelmon item.
Whipped DreamWhipped Dream11 in 28A mound of sweet cream used to evolve Swirlix into Slurpuff.
MetronomeMetronome11 in 28A held item whose boost grows each turn the holder uses the same move in a row.
Soothe BellSoothe Bell11 in 28A held item that increases how quickly the holder's friendship grows.
Moon StoneMoon Stone11 in 28An evolution stone that evolves certain Pokemon when used on them.
GardevoiriteGardevoirite11 in 28Gardevoir's Mega Stone; lets Gardevoir Mega Evolve into Mega Gardevoir in battle.
MawiliteMawilite11 in 28Mawile's Mega Stone; lets Mawile Mega Evolve into Mega Mawile in battle.
AudiniteAudinite11 in 28Audino's Mega Stone; lets Audino Mega Evolve into Mega Audino in battle.
DianciteDiancite11 in 28Diancie's Mega Stone; lets Diancie Mega Evolve into Mega Diancie in battle.
GalladiteGalladite11 in 28Gallade's Mega Stone; lets Gallade Mega Evolve into Mega Gallade in battle.
Pixie PlatePixie Plate11 in 28A held item that boosts Fairy-type moves by 20% and changes Arceus into its Fairy-type form.
Fairium ZFairium Z11 in 28A Z-Crystal that lets a Fairy-type Pokemon upgrade one of its Fairy-type moves into a full-power Z-Move.
Eevium ZEevium Z11 in 28A unique Z-Crystal that lets Eevee unleash the exclusive Z-Move Extreme Evoboost.
Mimikium ZMimikium Z11 in 28A unique Z-Crystal that lets Mimikyu unleash the exclusive Z-Move Lets Snuggle Forever.
Primarium ZPrimarium Z11 in 28A unique Z-Crystal that lets Primarina unleash the exclusive Z-Move Oceanic Operetta.
Tapunium ZTapunium Z11 in 28A unique Z-Crystal that lets the Tapu guardians unleash the exclusive Z-Move Guardian of Alola.
Power HerbPower Herb11 in 28A held item that lets a two-turn charging move be used instantly once, then is used up.
White HerbWhite Herb11 in 28A held item that restores the holder's lowered stats once, then is used up.
Mental HerbMental Herb11 in 28A held item that cures infatuation, Taunt, and similar effects once, then is used up.
Tier 3 (4 items)

One item in the boss chest becomes a Tier 3 pick at 10% (Legendary), 25% (Ultimate), or always (Supreme).

ItemAmountOdds per rollWhat it does
Shiny Mystery KeyShiny Mystery Key11 in 4A rare server key that opens the Shiny Mystery reward pool for a chance at shiny Pokemon and premium prizes.
LeftoversLeftovers11 in 4A held item that restores a little of the holder's HP at the end of each turn.
EvioliteEviolite11 in 4A held item that raises the Defense and Special Defense of a Pokemon that can still evolve.
Fairy FlowerFairy Flower11 in 4Right click inside a dungeon to flutter upward, up to 10 times in a row, then gently float back down; 1 minute cooldown.

Achievements

Three achievements per dungeon; each one you finish advances the reward tier.

  • Mini-Chests (loot all 13)
  • Mini-Bosses (defeat all 21 positions)
  • Boss Defeats x10

Rewards: 2 Shiny Mystery Keys for your first achievement here, 6 for the second, and 14 for the third.