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Dugtrio's Cave

A Ground themed dungeon, dungeon 4 of 35 in the progression. Entry consumes a Dugtrio's Cave Dungeon Key and requires Dungeoneering level 7, after clearing Lost Forest.

Getting the key

Wild Pokemon that drop Ground dust have a 1 in 10 chance to convert that dust into a Dugtrio's Cave Dungeon Key, provided your Dungeoneering level is at least 7 (too low and the roll still eats the dust). Wild legendaries, mythicals, and Ultra Beasts dropping Ground dust always pay the key, no roll, no level check.

Boss

One boss is chosen at random from this pool each run.

PokemonLevel
Gible Gible14
Larvitar Larvitar14
Trapinch Trapinch14

The boss gives triple battle experience, guards the boss chest, and has a 2% recruit chance (5% with /frozencrystal).

Mini-bosses

8 mini-boss statues, level 10, each drawn from this pool:

Sandshrew Diglett Geodude Cubone Rhyhorn Wooper Gligar Swinub Phanpy Larvitar Trapinch Baltoy Hippopotas Drilbur Sandile Stunfisk Mudbray Silicobra Cufant Poltchageist

Each mini-boss has a 10% recruit chance (30% with /frozencrystal).

Chests

3 mini-chests sit at fixed spots through the dungeon, plus one boss chest behind the boss. Each mini-chest is lootable once per run per player (a Moon Key re-opens each one once for a second roll) and holds 1 to 4 items from the Tier 1 pool below. Your first mini-chest of the run also guarantees a Potion. The boss chest unlocks when the boss falls and rolls a rarity from Common to Supreme that sets its item count and its chance to upgrade rolls into the Tier 2 and Tier 3 pools. See Dungeon Items and Drops for the rarity table.

Experience

Completing the dungeon pays 450 Dungeoneering XP, multiplied by the number of mini-chests you looted that run (minimum x1). Holding a Dojo Trophy adds 3%, and Double XP events multiply on top.

XP
Minimum (no mini-chests) 450
Maximum (all 3 mini-chests) 1,350

Drops

Every item this dungeon can pay out, tier by tier. Expand a tier for each item's sprite, amount, odds per roll, and what it does.

Tier 1 (14 items)

Mini-chests roll 1 to 4 items from this pool; boss chest slots that do not upgrade also roll here.

ItemAmountOdds per rollWhat it does
RubyRuby1-31 in 14A polished ruby used as a Pixelmon crafting material.
SapphireSapphire1-31 in 14A polished sapphire used as a Pixelmon crafting material.
AmethystAmethyst1-31 in 14A polished gem used as a Pixelmon crafting material.
CrystalCrystal1-31 in 14A polished crystal used as a Pixelmon crafting material.
EmeraldEmerald1-31 in 14A polished emerald used as a Pixelmon crafting material.
DiamondDiamond1-21 in 14A cut diamond used as a Pixelmon crafting material.
Gold IngotGold Ingot1-31 in 14A refined gold ingot used in crafting.
Iron IngotIron Ingot1-31 in 14A refined iron ingot used in many recipes.
Copper IngotCopper Ingot1-31 in 14A refined copper ingot used in crafting.
CoalCoal2-51 in 14A lump of coal used as fuel and for crafting torches.
Redstone DustRedstone Dust2-51 in 14A dust used to build redstone circuits.
Lapis LazuliLapis Lazuli1-31 in 14A blue mineral used for enchanting and dyes.
Ground GemGround Gem11 in 14A held gem that boosts the power of the holder's first Ground-type move, then is consumed.
Dynite OreDynite Ore41 in 14A rare ore used in high-tier Pixelmon crafting.
Tier 2 (13 items)

Boss chest slots upgrade to this pool at the chest rarity's Tier 2 chance (15% at Common up to 100% at Legendary and above). Any Tier 2 roll has a 1 in 200 chance to become a rare dungeon item instead.

ItemAmountOdds per rollWhat it does
Soft SandSoft Sand11 in 13A held item that boosts the power of the holder's Ground-type moves by 20%.
Big NuggetBig Nugget11 in 13A big nugget of pure gold that sells for a very high price.
Platinum IngotPlatinum Ingot1-21 in 13A refined platinum ingot used in Pixelmon crafting.
Netherite ScrapNetherite Scrap11 in 13Smelted from ancient debris and combined into netherite ingots.
Exp. Candy SExp. Candy S1-21 in 13A small candy that grants 800 experience to a Pokemon.
Light ClayLight Clay11 in 13A held item that extends Light Screen and Reflect to eight turns.
Epic CandyEpic Candy11 in 13A server candy: right click one of your Pokemon to raise a single random IV by 1.
Smooth RockSmooth Rock11 in 13A held item that extends the holder's Sandstorm to eight turns.
Hard StoneHard Stone11 in 13A held item that boosts the power of the holder's Rock-type moves by 20%.
CameruptiteCameruptite11 in 13Camerupt's Mega Stone; lets Camerupt Mega Evolve into Mega Camerupt in battle.
Earth PlateEarth Plate11 in 13A held item that boosts Ground-type moves by 20% and changes Arceus into its Ground-type form.
Groundium ZGroundium Z11 in 13A Z-Crystal that lets a Ground-type Pokemon upgrade one of its Ground-type moves into a full-power Z-Move.
Armorite OreArmorite Ore11 in 13A rare ore used in high-tier Pixelmon crafting.
Tier 3 (3 items)

One item in the boss chest becomes a Tier 3 pick at 10% (Legendary), 25% (Ultimate), or always (Supreme).

ItemAmountOdds per rollWhat it does
Shiny Mystery KeyShiny Mystery Key11 in 3A rare server key that opens the Shiny Mystery reward pool for a chance at shiny Pokemon and premium prizes.
Assault VestAssault Vest11 in 3A held item that raises Special Defense by 50% but prevents the holder from using status moves.
Loot CompassLoot Compass11 in 3A Supreme dungeon reward: right click inside a dungeon to snap your view toward the nearest unlooted chest (10 second cooldown, unlimited uses).

Achievements

Three achievements per dungeon; each one you finish advances the reward tier.

  • Mini-Chests (loot all 3)
  • Mini-Bosses (defeat all 8 positions)
  • Boss Defeats x10

Rewards: 1 Shiny Mystery Key for your first achievement here, 2 for the second, and 6 for the third.