Glowing Woods¶
A Bug themed dungeon, dungeon 9 of 35 in the progression. Entry consumes a Glowing Woods Dungeon Key and requires Dungeoneering level 17, after clearing Dark Fortress.

Getting the key¶
Wild Pokemon that drop Bug dust have a 1 in 10 chance to convert that dust into a Glowing Woods Dungeon Key, provided your Dungeoneering level is at least 17 (too low and the roll still eats the dust). Wild legendaries, mythicals, and Ultra Beasts dropping Bug dust always pay the key, no roll, no level check.
Boss¶
One boss is chosen at random from this pool each run.
| Pokemon | Level |
|---|---|
| 32 | |
| 32 | |
| 32 | |
| 32 | |
| 32 | |
| 32 | |
| 32 | |
| 32 | |
| 32 |
The boss gives triple battle experience, guards the boss chest, and has a 2% recruit chance (5% with /frozencrystal).
Mini-bosses¶
12 mini-boss statues, level 28, each drawn from this pool:
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Each mini-boss has a 10% recruit chance (30% with /frozencrystal).
Chests¶
6 mini-chests sit at fixed spots through the dungeon, plus one boss chest behind the boss. Each mini-chest is lootable once per run per player (a Moon Key re-opens each one once for a second roll) and holds 1 to 4 items from the Tier 1 pool below. Your first mini-chest of the run also guarantees a Super Potion. The boss chest unlocks when the boss falls and rolls a rarity from Common to Supreme that sets its item count and its chance to upgrade rolls into the Tier 2 and Tier 3 pools. See Dungeon Items and Drops for the rarity table.
Experience¶
Completing the dungeon pays 730 Dungeoneering XP, multiplied by the number of mini-chests you looted that run (minimum x1). Holding a Dojo Trophy adds 3%, and Double XP events multiply on top.
| XP | |
|---|---|
| Minimum (no mini-chests) | 730 |
| Maximum (all 6 mini-chests) | 4,380 |
Drops¶
Every item this dungeon can pay out, tier by tier. Expand a tier for each item's sprite, amount, odds per roll, and what it does.
Tier 1 (18 items)
Mini-chests roll 1 to 4 items from this pool; boss chest slots that do not upgrade also roll here.
| Item | Amount | Odds per roll | What it does |
|---|---|---|---|
| 1-3 | 1 in 18 | A held berry that restores 10 HP when a Pokemon's HP runs low. | |
| 1-2 | 1 in 18 | A held berry that raises the holder's Attack when its HP is low. | |
| 1-2 | 1 in 18 | A held berry that weakens a super-effective Poison-type attack against the holder once. | |
| 1-2 | 1 in 18 | A held berry that raises the holder's Special Attack when its HP is low. | |
| 1-2 | 1 in 18 | A held berry that weakens a super-effective Steel-type attack against the holder once. | |
| 1-2 | 1 in 18 | A held berry that raises the holder's Speed when its HP is low. | |
| 1-2 | 1 in 18 | A held berry that lets the holder move first in its priority bracket once when its HP is low. | |
| 1-2 | 1 in 18 | A held berry that raises the holder's critical-hit ratio when its HP is low. | |
| 1-2 | 1 in 18 | A held berry that weakens a super-effective Dark-type attack against the holder once. | |
| 1-2 | 1 in 18 | A berry that restores 10 PP to a single move. | |
| 1-2 | 1 in 18 | A bitter herbal powder that cures any status condition but lowers friendship. | |
| 1-2 | 1 in 18 | A bitter herbal powder that restores 50 HP but lowers friendship. | |
| 1-2 | 1 in 18 | A medicine that cures a poisoned Pokemon. | |
Sweet Berries | 2-4 | 1 in 18 | Sweet berries that can be eaten to restore a little hunger. |
| 1-2 | 1 in 18 | A held berry that restores a quarter of a Pokemon's HP when it runs low. | |
Honey Bottle | 1-2 | 1 in 18 | A bottle of sweet honey that restores hunger and clears poison. |
| 1 | 1 in 18 | A held gem that boosts the power of the holder's first Bug-type move, then is consumed. | |
| 9 | 1 in 18 | A rare ore used in high-tier Pixelmon crafting. |
Tier 2 (22 items)
Boss chest slots upgrade to this pool at the chest rarity's Tier 2 chance (15% at Common up to 100% at Legendary and above). Any Tier 2 roll has a 1 in 200 chance to become a rare dungeon item instead.
| Item | Amount | Odds per roll | What it does |
|---|---|---|---|
Epic Candy | 1 | 1 in 22 | A server candy: right click one of your Pokemon to raise a single random IV by 1. |
| 1 | 1 in 22 | A nutritious vitamin that raises a Pokemon's Speed EVs by 10. | |
| 1 | 1 in 22 | A nutritious vitamin that raises a Pokemon's Special Defense EVs by 10. | |
| 1 | 1 in 22 | A nutritious vitamin that raises a Pokemon's HP EVs by 10. | |
| 1 | 1 in 22 | A nutritious vitamin that raises a Pokemon's Attack EVs by 10. | |
| 1 | 1 in 22 | A nutritious vitamin that raises a Pokemon's Defense EVs by 10. | |
| 1 | 1 in 22 | A nutritious vitamin that raises a Pokemon's Special Attack EVs by 10. | |
| 1 | 1 in 22 | Slightly raises the maximum PP of a single selected move. | |
| 1-2 | 1 in 22 | A small candy that grants 800 experience to a Pokemon. | |
| 1 | 1 in 22 | A held item that raises the holder's Special Attack once when it is hit by a Water-type move. | |
| 1 | 1 in 22 | A held item that boosts the power of the holder's Bug-type moves by 20%. | |
| 1 | 1 in 22 | A held item that lets the holder switch out of battle freely, even when trapped. | |
| 1-2 | 1 in 22 | A bitter herbal powder that restores 50 HP but lowers friendship. | |
| 1 | 1 in 22 | A very bitter root that restores 200 HP but lowers friendship. | |
| 1 | 1 in 22 | Fully revives a fainted Pokemon but lowers its friendship. | |
| 1 | 1 in 22 | Beedrill's Mega Stone; lets Beedrill Mega Evolve into Mega Beedrill in battle. | |
| 1 | 1 in 22 | Pinsir's Mega Stone; lets Pinsir Mega Evolve into Mega Pinsir in battle. | |
| 1 | 1 in 22 | Scizor's Mega Stone; lets Scizor Mega Evolve into Mega Scizor in battle. | |
| 1 | 1 in 22 | Heracross's Mega Stone; lets Heracross Mega Evolve into Mega Heracross in battle. | |
| 1 | 1 in 22 | A held item that boosts Bug-type moves by 20% and changes Arceus into its Bug-type form. | |
| 1 | 1 in 22 | A Z-Crystal that lets a Bug-type Pokemon upgrade one of its Bug-type moves into a full-power Z-Move. | |
| 1 | 1 in 22 | A rare ore used in high-tier Pixelmon crafting. |
Tier 3 (3 items)
One item in the boss chest becomes a Tier 3 pick at 10% (Legendary), 25% (Ultimate), or always (Supreme).
| Item | Amount | Odds per roll | What it does |
|---|---|---|---|
Shiny Mystery Key | 1 | 1 in 3 | A rare server key that opens the Shiny Mystery reward pool for a chance at shiny Pokemon and premium prizes. |
| 1 | 1 in 3 | A held item that raises the holder's Special Defense once when it is hit by a Water-type move. | |
Berry Bag | 1 | 1 in 3 | Right click to open a bag that stores and withdraws all of your Berries, in or out of dungeons. |
Achievements¶
Three achievements per dungeon; each one you finish advances the reward tier.
- Mini-Chests (loot all 6)
- Mini-Bosses (defeat all 12 positions)
- Boss Defeats x10
Rewards: 1 Shiny Mystery Key for your first achievement here, 2 for the second, and 7 for the third.
Related pages¶
- Accessing Dungeons
- Dungeon Items and Drops
- Dungeon bosses
- Previous dungeon: Dark Fortress
- Next dungeon: Cloudy Heights
Sweet Berries
Honey Bottle
Epic Candy
Shiny Mystery Key