Frozen Labyrinth¶
A legendary dungeon with an Ice theme, dungeon 29 of 35 in the progression. Entry consumes a Frozen Labyrinth Dungeon Key and requires Dungeoneering level 57, after clearing Ancient Cavern.

Getting the key¶
Defeating a wild Regice drops a Frozen Labyrinth Dungeon Key, as long as your Dungeoneering level is at least 57. Keys go straight to your inventory.
Boss¶
| Pokemon | Level |
|---|---|
| 87 |
The boss statue spawns as a Epic tier Pixelmon boss.
The boss gives triple battle experience, guards the boss chest, and has a 2% recruit chance (5% with /frozencrystal).
Mini-bosses¶
9 mini-boss statues, level 82, each drawn from this pool:
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Each mini-boss has a 10% recruit chance (30% with /frozencrystal).
Chests¶
9 mini-chests sit at fixed spots through the dungeon, plus one boss chest behind the boss. Each mini-chest is lootable once per run per player (a Moon Key re-opens each one once for a second roll) and holds 1 to 4 items from the Tier 1 pool below. Your first mini-chest of the run also guarantees a Max Potion and a Revive. The boss chest unlocks when the boss falls and rolls a rarity from Common to Supreme that sets its item count and its chance to upgrade rolls into the Tier 2 and Tier 3 pools. See Dungeon Items and Drops for the rarity table.
Experience¶
Completing the dungeon pays 2,250 Dungeoneering XP, multiplied by the number of mini-chests you looted that run (minimum x1). Holding a Dojo Trophy adds 3%, and Double XP events multiply on top.
| XP | |
|---|---|
| Minimum (no mini-chests) | 2,250 |
| Maximum (all 9 mini-chests) | 20,250 |
Drops¶
Every item this dungeon can pay out, tier by tier. Expand a tier for each item's sprite, amount, odds per roll, and what it does.
Tier 1 (9 items)
Mini-chests roll 1 to 4 items from this pool; boss chest slots that do not upgrade also roll here.
| Item | Amount | Odds per roll | What it does |
|---|---|---|---|
| 1-3 | 1 in 9 | A polished ruby used as a Pixelmon crafting material. | |
| 1-3 | 1 in 9 | A polished sapphire used as a Pixelmon crafting material. | |
| 1-3 | 1 in 9 | A polished emerald used as a Pixelmon crafting material. | |
| 1-2 | 1 in 9 | A medicine that fully restores a single Pokemon's HP. | |
| 1-2 | 1 in 9 | Restores 10 PP to every move of one Pokemon. | |
| 1-2 | 1 in 9 | Revives a fainted Pokemon and restores half of its maximum HP. | |
| 1-3 | 1 in 9 | A medicine that thaws out a frozen Pokemon. | |
| 2-5 | 1 in 9 | A held berry that thaws a frozen Pokemon, or use it to cure freezing. | |
| 29 | 1 in 9 | A rare ore used in high-tier Pixelmon crafting. |
Tier 2 (17 items)
Boss chest slots upgrade to this pool at the chest rarity's Tier 2 chance (15% at Common up to 100% at Legendary and above). Any Tier 2 roll has a 1 in 200 chance to become a rare dungeon item instead.
| Item | Amount | Odds per roll | What it does |
|---|---|---|---|
| 1 | 1 in 17 | A candy that instantly raises a Pokemon's level by one. | |
| 1-2 | 1 in 17 | A nutritious vitamin that raises a Pokemon's HP EVs by 10. | |
| 1-2 | 1 in 17 | A nutritious vitamin that raises a Pokemon's Attack EVs by 10. | |
| 1-2 | 1 in 17 | A nutritious vitamin that raises a Pokemon's Defense EVs by 10. | |
| 1-2 | 1 in 17 | A nutritious vitamin that raises a Pokemon's Special Attack EVs by 10. | |
| 1-2 | 1 in 17 | A nutritious vitamin that raises a Pokemon's Special Defense EVs by 10. | |
| 1-2 | 1 in 17 | A nutritious vitamin that raises a Pokemon's Speed EVs by 10. | |
| 1-3 | 1 in 17 | A large candy that grants 10,000 experience to a Pokemon. | |
| 1 | 1 in 17 | An evolution stone that evolves certain Pokemon when used on them. | |
| 1-2 | 1 in 17 | A held item that extends the holder's Hail to eight turns. | |
Snowball | 4-16 | 1 in 17 | A throwable snowball that knocks back some mobs. |
| 1-2 | 1 in 17 | A held item that boosts the power of the holder's Ice-type moves by 20%. | |
| 1 | 1 in 17 | Glalie's Mega Stone; lets Glalie Mega Evolve into Mega Glalie in battle. | |
| 1 | 1 in 17 | Abomasnow's Mega Stone; lets Abomasnow Mega Evolve into Mega Abomasnow in battle. | |
| 1 | 1 in 17 | A held item that boosts Ice-type moves by 20% and changes Arceus into its Ice-type form. | |
| 1 | 1 in 17 | A Z-Crystal that lets a Ice-type Pokemon upgrade one of its Ice-type moves into a full-power Z-Move. | |
| 4 | 1 in 17 | A rare ore used in high-tier Pixelmon crafting. |
Tier 3 (5 items)
One item in the boss chest becomes a Tier 3 pick at 10% (Legendary), 25% (Ultimate), or always (Supreme).
| Item | Amount | Odds per roll | What it does |
|---|---|---|---|
Shiny Mystery Key | 1 | 1 in 5 | A rare server key that opens the Shiny Mystery reward pool for a chance at shiny Pokemon and premium prizes. |
| 1 | 1 in 5 | An ancient orb that triggers Primal Reversion in Kyogre. | |
| 1 | 1 in 5 | An ancient orb that triggers Primal Reversion in Groudon. | |
| 2 | 1 in 5 | A rare crystalline shard used in Pixelmon crafting. | |
Frozen Crystal | 1 | 1 in 5 | A held passive that greatly boosts your chance to recruit the next boss or mini-boss you defeat, once per dungeon run; toggle with /frozencrystal. |
Achievements¶
Three achievements per dungeon; each one you finish advances the reward tier.
- Mini-Chests (loot all 9)
- Mini-Bosses (defeat all 9 positions)
- Boss Defeats x10
Rewards: 1 Supreme Key for your first achievement here, 2 for the second, and 3 for the third, plus a $10 Bond.
Related pages¶
- Accessing Dungeons
- Dungeon Items and Drops
- Dungeon bosses
- Previous dungeon: Ancient Cavern
- Next dungeon: Steel Construct
Snowball
Shiny Mystery Key