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Seafoam Islands

A legendary dungeon with an Ice/Water theme, dungeon 19 of 35 in the progression. Entry consumes a Seafoam Islands Dungeon Key and requires Dungeoneering level 37, after clearing Haywire Hamlet.

Getting the key

Defeating a wild Articuno drops a Seafoam Islands Dungeon Key, as long as your Dungeoneering level is at least 37. Keys go straight to your inventory.

Boss

PokemonLevel
Articuno Articuno65

The boss statue spawns as a Common tier Pixelmon boss.

The boss gives triple battle experience, guards the boss chest, and has a 2% recruit chance (5% with /frozencrystal).

Mini-bosses

12 mini-boss statues, level 60, each drawn from this pool:

Dewgong Cloyster Lapras Jynx Walrein Glalie Froslass Vanilluxe Beartic Cryogonal Avalugg Frosmoth Cetitan Weavile Mamoswine Glaceon Abomasnow

Each mini-boss has a 10% recruit chance (30% with /frozencrystal).

Chests

11 mini-chests sit at fixed spots through the dungeon, plus one boss chest behind the boss. Each mini-chest is lootable once per run per player (a Moon Key re-opens each one once for a second roll) and holds 1 to 4 items from the Tier 1 pool below. Your first mini-chest of the run also guarantees a Hyper Potion. The boss chest unlocks when the boss falls and rolls a rarity from Common to Supreme that sets its item count and its chance to upgrade rolls into the Tier 2 and Tier 3 pools. See Dungeon Items and Drops for the rarity table.

Experience

Completing the dungeon pays 2,050 Dungeoneering XP, multiplied by the number of mini-chests you looted that run (minimum x1). Holding a Dojo Trophy adds 3%, and Double XP events multiply on top.

XP
Minimum (no mini-chests) 2,050
Maximum (all 11 mini-chests) 22,550

Drops

Every item this dungeon can pay out, tier by tier. Expand a tier for each item's sprite, amount, odds per roll, and what it does.

Tier 1 (8 items)

Mini-chests roll 1 to 4 items from this pool; boss chest slots that do not upgrade also roll here.

ItemAmountOdds per rollWhat it does
Hyper PotionHyper Potion1-21 in 8A medicine that restores 120 HP to a single Pokemon.
ElixirElixir11 in 8Restores 10 PP to every move of one Pokemon.
ReviveRevive1-21 in 8Revives a fainted Pokemon and restores half of its maximum HP.
Ice HealIce Heal1-21 in 8A medicine that thaws out a frozen Pokemon.
Aspear BerryAspear Berry1-31 in 8A held berry that thaws a frozen Pokemon, or use it to cure freezing.
Ice GemIce Gem11 in 8A held gem that boosts the power of the holder's first Ice-type move, then is consumed.
Water GemWater Gem11 in 8A held gem that boosts the power of the holder's first Water-type move, then is consumed.
Dynite OreDynite Ore191 in 8A rare ore used in high-tier Pixelmon crafting.
Tier 2 (21 items)

Boss chest slots upgrade to this pool at the chest rarity's Tier 2 chance (15% at Common up to 100% at Legendary and above). Any Tier 2 roll has a 1 in 200 chance to become a rare dungeon item instead.

ItemAmountOdds per rollWhat it does
Epic CandyEpic Candy11 in 21A server candy: right click one of your Pokemon to raise a single random IV by 1.
CarbosCarbos11 in 21A nutritious vitamin that raises a Pokemon's Speed EVs by 10.
ZincZinc11 in 21A nutritious vitamin that raises a Pokemon's Special Defense EVs by 10.
HP UpHP Up11 in 21A nutritious vitamin that raises a Pokemon's HP EVs by 10.
ProteinProtein11 in 21A nutritious vitamin that raises a Pokemon's Attack EVs by 10.
IronIron11 in 21A nutritious vitamin that raises a Pokemon's Defense EVs by 10.
CalciumCalcium11 in 21A nutritious vitamin that raises a Pokemon's Special Attack EVs by 10.
PP UpPP Up11 in 21Slightly raises the maximum PP of a single selected move.
Exp. Candy MExp. Candy M11 in 21A medium candy that grants 3,000 experience to a Pokemon.
Ice StoneIce Stone11 in 21An evolution stone that evolves certain Pokemon when used on them.
Icy RockIcy Rock11 in 21A held item that extends the holder's Hail to eight turns.
SnowballSnowball1-21 in 21A held item that raises the holder's Attack by one stage when it is hit by an Ice-type move.
Never-Melt IceNever-Melt Ice11 in 21A held item that boosts the power of the holder's Ice-type moves by 20%.
OrbOrb11 in 21A mysterious orb used in Pixelmon crafting and shrines.
SlowbroniteSlowbronite11 in 21Slowbro's Mega Stone; lets Slowbro Mega Evolve into Mega Slowbro in battle.
GyaradositeGyaradosite11 in 21Gyarados's Mega Stone; lets Gyarados Mega Evolve into Mega Gyarados in battle.
Icicle PlateIcicle Plate11 in 21A held item that boosts Ice-type moves by 20% and changes Arceus into its Ice-type form.
Splash PlateSplash Plate11 in 21A held item that boosts Water-type moves by 20% and changes Arceus into its Water-type form.
Icium ZIcium Z11 in 21A Z-Crystal that lets a Ice-type Pokemon upgrade one of its Ice-type moves into a full-power Z-Move.
Waterium ZWaterium Z11 in 21A Z-Crystal that lets a Water-type Pokemon upgrade one of its Water-type moves into a full-power Z-Move.
Armorite OreArmorite Ore31 in 21A rare ore used in high-tier Pixelmon crafting.
Tier 3 (2 items)

One item in the boss chest becomes a Tier 3 pick at 10% (Legendary), 25% (Ultimate), or always (Supreme).

ItemAmountOdds per rollWhat it does
Shiny Mystery KeyShiny Mystery Key11 in 2A rare server key that opens the Shiny Mystery reward pool for a chance at shiny Pokemon and premium prizes.
Never-Melt PickaxeNever-Melt Pickaxe11 in 2Left click a wild Ice-type Pokemon in the overworld to smash it for experience, with a 15% chance to find an Ice Stone; cannot be used inside dungeons.

Achievements

Three achievements per dungeon; each one you finish advances the reward tier.

  • Mini-Chests (loot all 11)
  • Mini-Bosses (defeat all 12 positions)
  • Boss Defeats x10

Rewards: 5 Shiny Mystery Keys for your first achievement here, 10 for the second, and 20 for the third.