Player Gyms¶
Player Gyms are 18 type-themed gyms around Spawn that players can claim, defend, and challenge each other for. Holding a gym earns Player Gym Points (PGP), which you spend in the gym shop.
How to access¶
| Command | What it does |
|---|---|
/playergyms |
Open the gym directory and teleport to any gym |
/pgtp <type> |
Teleport straight to a gym (for example /pgtp fire) |
/pginfo |
List every gym, its current owner, and its bounty |
/pgp |
Show your Player Gym Points and today's earnings (aliases /pgpoints, /playergympoints) |
/playergymshop |
Open the PGP shop |
Each gym is fronted by a gym NPC at Spawn. Everything you do (claiming, challenging, setting your team) happens by right-clicking that NPC.
The 18 gyms¶
There is one gym for each type. To own a gym you must present a legal mono-type team matching that gym's type. Challengers do not need a mono-type team, only a legal one that clears the battle rules below.
Three gyms carry an extra ban on top of the shared ruleset, blocking the specific content that would trivialize their type:
| Gym | Spawn location (x, y, z) | Unique restrictions |
|---|---|---|
| Fire | 808, 2, -302 | None |
| Water | 906, 7, -367 | None |
| Grass | 909, 41, -305 | Heat Rock banned |
| Electric | 796, 82, -178 | None |
| Ground | 774, 10, -222 | None |
| Rock | 822, 6, -245 | Damp Rock banned |
| Ghost | 925, 9, -248 | None |
| Ice | 862, 12, -416 | Heat Rock and Stealth Rock banned |
| Psychic | 863, 68, -254 | None |
| Dark | 616, 8, -302 | None |
| Dragon | 740, 37, -474 | None |
| Fairy | 869, 6, -185 | None |
| Fighting | 788, 35, -438 | None |
| Poison | 859, 7, -220 | None |
| Steel | 958, 1, -302 | None |
| Bug | 956, 6, -337 | None |
| Normal | 748, 35, -193 | None |
| Flying | 830, 34, -433 | None |
The unique bans apply to challengers and owners alike, on top of everything in the shared ruleset.
Gym battle rules¶
One competitive ruleset applies to every gym and to both sides of every gym battle. When you set or bring a team, the gym tells you exactly which member breaks which rule.
Species bans¶
These species cannot be on any gym team:
Arceus, Calyrex, Chi-Yu, Chien-Pao, Darkrai, Deoxys, Dialga, Ditto, Dracovish, Eternatus, Ferroseed, Ferrothorn, Gengar, Giratina, Glastrier, Groudon, Heatran, Ho-Oh, Hoopa, Koraidon, Kyogre, Kyurem, Landorus, Lugia, Lunala, Magearna, Melmetal, Mew, Mewtwo, Miraidon, Necrozma, Palkia, Rayquaza, Regieleki, Regigigas, Reshiram, Shedinja, Solgaleo, Spectrier, Thundurus, Tornadus, Urshifu, Wobbuffet, Xerneas, Yveltal, Zacian, Zamazenta, Zekrom, Zeraora, Zygarde.
Move bans¶
No gym team member may know any of these moves:
| Category | Banned moves |
|---|---|
| Evasion and accuracy | Double Team, Minimize, Mud Slap, Muddy Water, Sand Attack, Flash, Swagger |
| One-hit KO | Sheer Cold, Fissure, Horn Drill, Guillotine |
| Trade-down and punish | Destiny Bond, Counter, Mirror Coat, Final Gambit, Endeavor, Pain Split, Perish Song |
| Forced switching | Whirlwind, Roar, Dragon Tail, Circle Throw |
| Other | Baton Pass, Shell Smash, King's Shield |
The Ice Gym additionally bans Stealth Rock.
Ability bans¶
No gym team member may have any of these abilities:
Arena Trap, Iron Barbs, Magnet Pull, Moody, Perish Body, Rough Skin, Sand Veil, Shadow Tag, Snow Cloak, Tangled Feet.
Held item bans¶
Blazikenite, Salamencite, and King's Rock are banned everywhere. The Grass and Ice Gyms also ban the Heat Rock, and the Rock Gym bans the Damp Rock.
Owner-only rules¶
Gym owners must additionally satisfy:
- Every team member has the gym's type (mono-type by typing, not species origin: a dual-type counts if one of its types matches).
- Item clause: no two team members holding the same item.
Claiming a gym¶
Right-click an unclaimed gym NPC with a legal mono-type team. You become the owner, your team is copied onto the NPC, and the NPC takes on your appearance. If the gym had a bounty built up, you collect it as PGP right away.
Challenging a gym¶
Right-click a gym owned by someone else to challenge it. You can only have one challenge going at a time, and each gym can only have one challenger at a time.
- If the owner is online, they get 10 minutes to come and defend in person.
- If the owner is offline, you wait 2 minutes, then you get a 10-minute window to throw a Poke Ball at the gym NPC and battle its set team.
- If the owner is nearby (within 20 blocks) you must battle them directly instead of the NPC.
- Once a battle starts, you have 20 minutes to win.
Win and you take the gym. The old owner is put on a 6-hour cooldown, and you must right-click the NPC within 5 minutes to set your own legal team or the gym goes unclaimed. Setting that team grants 50 Battle Pass XP. Lose, flee, or forfeit and you go on a 6-hour cooldown before you can challenge that gym again.
Player Gym Points¶
Player Gym Points (PGP) are the gym currency.
- Holding a gym while you are online earns 1 PGP every 30 minutes.
- You can earn up to 400 PGP per day (resetting at midnight Eastern time).
- While an owner is offline, their gym builds a bounty instead, gaining 1 point every 30 minutes up to 100. Whoever takes or claims that gym collects the bounty as PGP.
- Each successful defense of your gym trims its bounty by 5.
The PGP shop¶
Open /playergymshop (or use the gym directory) to spend Player Gym Points. Every item, with its current cost:
Special items¶
| Item | Cost (PGP) | What it does |
|---|---|---|
| Mystery Key | 4 | Unlocks the Mystery Chest |
| Shiny Mystery Key | 40 | Unlocks the Mystery Chest for special rewards |
| Ability Capsule | 8 | Changes a Pokemon's ability |
| Ability Patch | 15 | Changes a Pokemon's ability to its Hidden Ability |
| PokeParty Token | 75 | Starts a PokeParty at spawn |
| Legendary Token | 80 | Attempts a legendary spawn for the server |
| Legend Event Token | 200 | Starts a Legendary Event for the server |
| Outbreak Token | 50 | Triggers a new outbreak |
| Supreme Event Token | 200 | Starts a Supreme Event |
| Rainbow Wing | 200 | Use on a Pokemon to apply the rainbow palette (any species that can wear it) |
Poke Balls¶
| Item | Cost (PGP) |
|---|---|
| Ultra Ball x10 | 4 |
| Level Ball x10 | 4 |
| Dream Ball x10 | 4 |
| Quick Ball x10 | 4 |
| Repeat Ball x10 | 4 |
| Master Ball | 50 |
| Park Ball | 120 |
Training items¶
| Item | Cost (PGP) | What it does |
|---|---|---|
| Rare Candy | 2 | +1 level |
| Nature mints (all 25) | 12 each | Changes the Pokemon's effective nature |
| Epic Candy | 5 | Raises any natural IV stat by 1 |
| Rusty Bottle Cap | 8 | Lowers any natural IV stat by 1 |
| Silver Bottle Cap | 8 | Maximizes one IV stat |
| Gold Bottle Cap | 40 | Maximizes all IV stats |
| Small XP Lamp | 5 | A small amount of XP for any skill |
| Medium XP Lamp | 20 | A medium amount of XP for any skill |
| Large XP Lamp | 120 | A large amount of XP for any skill |
Pokemon rewards¶
| Item | Cost (PGP) | What it does |
|---|---|---|
| Shiny Mystery Goo | 500 | A random shiny Pokemon (no legendaries or mythicals) |
| Legendary Orb | 200 | A random legendary Pokemon |
| Shiny Legendary Orb | 1,500 | A random shiny legendary Pokemon |
Gym achievements¶
Every gym tracks four challenge records in /achievements (see the Player Gym achievements page). Each of the 18 gyms has all four tracks, and each track has four tiers:
| Track | What it counts | Tier thresholds |
|---|---|---|
| Takeover | Gyms taken by beating their leader or NPC | 5 / 15 / 30 / 50 |
| Defense Wins | Battles won defending your gym | 10 / 25 / 50 / 100 |
| Bounty Claims | Bounty PGP collected from gyms you take | 100 / 500 / 1,000 / 2,500 |
| Online Points | PGP earned by holding a gym while online (bounty does not count) | 50 / 250 / 500 / 1,000 |
Every track pays the same tier rewards, claimed in the achievements menu:
| Tier | Rewards |
|---|---|
| I | 12 Shiny Keys, 32 Rare Candies |
| II | 24 Shiny Keys, 64 Rare Candies |
| III | 32 Shiny Keys, 64 Rare Candies, 32 Epic Candies |
| IV | 64 Shiny Keys, 64 Rare Candies, 64 Epic Candies, 1 $20 Bond |
With 18 gyms, 4 tracks, and 4 tiers, that is 288 gym achievement tiers to chase.