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Ocelot Spawner

Ocelot

A placeable spawner from Farmhand Steve's Mob Spawner page that keeps ONE farmable ocelot at its side, with a tiny ocelot spinning inside the cage.

Buying one

Spawners are traded for Ocelot Eggs plus a cash fee: your 1st costs 6 eggs and $100,000, and each one after costs 6 more eggs and another $100,000 (6, 12, 18, 24, 30, 36, 42, 48, 54 and 60 eggs, up to $1,000,000 for the 10th), to a lifetime maximum of 10 Ocelot Spawners. Buying and placing both require Gathering level 70, just like the egg. You can only RUN 1 placed spawner of each animal until Gathering Prestige 2 - from there the cap equals your prestige (P2 = 2, P3 = 3 ... P10 = 10).

Its job: Apex predator

Hunts the same prey as the wolf (golems included) with far stronger swipes, and fights back when attacked. Cats do not deter ocelots.

Pet perk - Metal Claws: your out ocelot pet makes your spawner ocelots hit targets with over 3,000 max HP up to 50% harder. (scales with the pet's mood while it follows you).

The animal

Place the spawner inside a claim or rented plot you can build in (overworld only) and its ocelot appears on the highest grass block within 5 blocks that has two clear blocks above it - grass is REQUIRED. You can bury the spawner beneath a grass pasture and the animal grazes on the surface above. It has 3,750 HP and returns 200 seconds after defeat, with a countdown above the spawner; left alone mid-fight for a minute it recovers to full. Only players who can build in the claim can farm it, and jobs that touch other claims or owners always respect claim trust.

Drop table

DropWhenOdds
Raw Cod (1 per drop event)fighting it with weapons1 in 5 per 100 damage; misses bank and pay out on YOUR killing blow, up to its cap of 6 drop events per respawn
Raw Cod (bonus)defeating it in one clean fight1 in 10 for 1-4 extra drop events
Raw Cod (bonus)weapon killing blow with the matching pet following10% to 100% by its happiness
Ocelot Petyour killing blow1 in 5,000
Ocelot Eggyour killing blow1 in 1,000 (needs Gathering 70)
Battling XPevery defeatup to 3,750 XP, scaled by the share of damage YOU dealt

If a predator (a wolf, cat, ocelot or axolotl) lands the killing blow instead of you, your banked drops still pay out - to you if you are standing nearby, or scattered on the ground where a fox can collect them.

Ownership rules

  • Left-click your placed spawner to pick it back up.
  • Spawners can never be sold, traded, or dropped: dropping one (or losing it on death) sends it straight to the recovery chest on Steve's Mob Spawner page, and one stolen from a chest is confiscated back to you.
  • The claim's owner can remove your spawner by punching it; it goes to your recovery chest, never to them.