Sabrina's Puzzle¶
A Psychic themed dungeon, dungeon 11 of 35 in the progression. Entry consumes a Sabrina's Puzzle Dungeon Key and requires Dungeoneering level 21, after clearing Cloudy Heights.

Getting the key¶
Wild Pokemon that drop Psychic dust have a 1 in 10 chance to convert that dust into a Sabrina's Puzzle Dungeon Key, provided your Dungeoneering level is at least 21 (too low and the roll still eats the dust). Wild legendaries, mythicals, and Ultra Beasts dropping Psychic dust always pay the key, no roll, no level check.
Boss¶
One boss is chosen at random from this pool each run.
| Pokemon | Level |
|---|---|
| Slowbro galarian | 40 |
| Slowking galarian | 40 |
| 40 | |
| 40 | |
| 40 | |
| 40 | |
| 40 | |
| 40 | |
| 40 | |
| 40 |
The boss gives triple battle experience, guards the boss chest, and has a 2% recruit chance (5% with /frozencrystal).
Mini-bosses¶
7 mini-boss statues, level 35, each drawn from this pool:
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Each mini-boss has a 10% recruit chance (30% with /frozencrystal).
Chests¶
4 mini-chests sit at fixed spots through the dungeon, plus one boss chest behind the boss. Each mini-chest is lootable once per run per player (a Moon Key re-opens each one once for a second roll) and holds 1 to 4 items from the Tier 1 pool below. Your first mini-chest of the run also guarantees a MooMoo Milk. The boss chest unlocks when the boss falls and rolls a rarity from Common to Supreme that sets its item count and its chance to upgrade rolls into the Tier 2 and Tier 3 pools. See Dungeon Items and Drops for the rarity table.
Experience¶
Completing the dungeon pays 888 Dungeoneering XP, multiplied by the number of mini-chests you looted that run (minimum x1). Holding a Dojo Trophy adds 3%, and Double XP events multiply on top.
| XP | |
|---|---|
| Minimum (no mini-chests) | 888 |
| Maximum (all 4 mini-chests) | 3,552 |
Drops¶
Every item this dungeon can pay out, tier by tier. Expand a tier for each item's sprite, amount, odds per roll, and what it does.
Tier 1 (8 items)
Mini-chests roll 1 to 4 items from this pool; boss chest slots that do not upgrade also roll here.
| Item | Amount | Odds per roll | What it does |
|---|---|---|---|
Chorus Fruit | 1-3 | 1 in 8 | An End fruit that restores hunger and randomly teleports you when eaten. |
| 1-2 | 1 in 8 | A sweet drink that restores 80 HP to a Pokemon. | |
| 1-2 | 1 in 8 | Restores 10 PP to a single selected move. | |
| 1 | 1 in 8 | Fully restores the PP of a single selected move. | |
| 1 | 1 in 8 | Restores 10 PP to every move of one Pokemon. | |
| 1-2 | 1 in 8 | Revives a fainted Pokemon and restores half of its maximum HP. | |
| 1 | 1 in 8 | A held gem that boosts the power of the holder's first Psychic-type move, then is consumed. | |
| 11 | 1 in 8 | A rare ore used in high-tier Pixelmon crafting. |
Tier 2 (16 items)
Boss chest slots upgrade to this pool at the chest rarity's Tier 2 chance (15% at Common up to 100% at Legendary and above). Any Tier 2 roll has a 1 in 200 chance to become a rare dungeon item instead.
| Item | Amount | Odds per roll | What it does |
|---|---|---|---|
Epic Candy | 1 | 1 in 16 | A server candy: right click one of your Pokemon to raise a single random IV by 1. |
| 1 | 1 in 16 | A nutritious vitamin that raises a Pokemon's Speed EVs by 10. | |
| 1 | 1 in 16 | A nutritious vitamin that raises a Pokemon's Special Defense EVs by 10. | |
| 1 | 1 in 16 | A nutritious vitamin that raises a Pokemon's HP EVs by 10. | |
| 1 | 1 in 16 | A nutritious vitamin that raises a Pokemon's Attack EVs by 10. | |
| 1 | 1 in 16 | A nutritious vitamin that raises a Pokemon's Defense EVs by 10. | |
| 1 | 1 in 16 | A nutritious vitamin that raises a Pokemon's Special Attack EVs by 10. | |
| 1 | 1 in 16 | Slightly raises the maximum PP of a single selected move. | |
| 1 | 1 in 16 | A medium candy that grants 3,000 experience to a Pokemon. | |
| 1 | 1 in 16 | A held item that boosts the power of the holder's Psychic-type moves by 20%. | |
| 1 | 1 in 16 | An item that swaps a Pokemon between its two standard abilities. | |
| 1 | 1 in 16 | Alakazam's Mega Stone; lets Alakazam Mega Evolve into Mega Alakazam in battle. | |
| 1 | 1 in 16 | Gardevoir's Mega Stone; lets Gardevoir Mega Evolve into Mega Gardevoir in battle. | |
| 1 | 1 in 16 | A held item that boosts Psychic-type moves by 20% and changes Arceus into its Psychic-type form. | |
| 1 | 1 in 16 | A Z-Crystal that lets a Psychic-type Pokemon upgrade one of its Psychic-type moves into a full-power Z-Move. | |
| 1 | 1 in 16 | A rare ore used in high-tier Pixelmon crafting. |
Tier 3 (3 items)
One item in the boss chest becomes a Tier 3 pick at 10% (Legendary), 25% (Ultimate), or always (Supreme).
| Item | Amount | Odds per roll | What it does |
|---|---|---|---|
Shiny Mystery Key | 1 | 1 in 3 | A rare server key that opens the Shiny Mystery reward pool for a chance at shiny Pokemon and premium prizes. |
| 1 | 1 in 3 | An item that changes a Pokemon to its Hidden Ability. | |
Millennium Eye | 1 | 1 in 3 | Right click inside a dungeon to make the remaining mini-bosses glow so you can find them, with a 3 second cooldown. |
Achievements¶
Three achievements per dungeon; each one you finish advances the reward tier.
- Mini-Chests (loot all 4)
- Mini-Bosses (defeat all 7 positions)
- Boss Defeats x10
Rewards: 2 Shiny Mystery Keys for your first achievement here, 6 for the second, and 12 for the third.
Related pages¶
- Accessing Dungeons
- Dungeon Items and Drops
- Dungeon bosses
- Previous dungeon: Cloudy Heights
- Next dungeon: Toxic Wasteland
Chorus Fruit
Epic Candy
Shiny Mystery Key