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Sabrina's Puzzle

A Psychic themed dungeon, dungeon 11 of 35 in the progression. Entry consumes a Sabrina's Puzzle Dungeon Key and requires Dungeoneering level 21, after clearing Cloudy Heights.

Getting the key

Wild Pokemon that drop Psychic dust have a 1 in 10 chance to convert that dust into a Sabrina's Puzzle Dungeon Key, provided your Dungeoneering level is at least 21 (too low and the roll still eats the dust). Wild legendaries, mythicals, and Ultra Beasts dropping Psychic dust always pay the key, no roll, no level check.

Boss

One boss is chosen at random from this pool each run.

PokemonLevel
Slowbro galarian40
Slowking galarian40
Alakazam Alakazam40
Starmie Starmie40
Espeon Espeon40
Gardevoir Gardevoir40
Medicham Medicham40
Reuniclus Reuniclus40
Hatterene Hatterene40
Armarouge Armarouge40

The boss gives triple battle experience, guards the boss chest, and has a 2% recruit chance (5% with /frozencrystal).

Mini-bosses

7 mini-boss statues, level 35, each drawn from this pool:

Kadabra Slowbro Slowking Hypno Exeggutor MrMime Jynx Xatu Kirlia Grumpig Lunatone Solrock Chimecho Musharna Swoobat Sigilyph Gothorita Duosion Beheeyem Meowstic Malamar Oranguru Bruxish Orbeetle Hattrem Indeedee Wyrdeer Rabsca Espathra Veluza

Each mini-boss has a 10% recruit chance (30% with /frozencrystal).

Chests

4 mini-chests sit at fixed spots through the dungeon, plus one boss chest behind the boss. Each mini-chest is lootable once per run per player (a Moon Key re-opens each one once for a second roll) and holds 1 to 4 items from the Tier 1 pool below. Your first mini-chest of the run also guarantees a MooMoo Milk. The boss chest unlocks when the boss falls and rolls a rarity from Common to Supreme that sets its item count and its chance to upgrade rolls into the Tier 2 and Tier 3 pools. See Dungeon Items and Drops for the rarity table.

Experience

Completing the dungeon pays 888 Dungeoneering XP, multiplied by the number of mini-chests you looted that run (minimum x1). Holding a Dojo Trophy adds 3%, and Double XP events multiply on top.

XP
Minimum (no mini-chests) 888
Maximum (all 4 mini-chests) 3,552

Drops

Every item this dungeon can pay out, tier by tier. Expand a tier for each item's sprite, amount, odds per roll, and what it does.

Tier 1 (8 items)

Mini-chests roll 1 to 4 items from this pool; boss chest slots that do not upgrade also roll here.

ItemAmountOdds per rollWhat it does
Chorus FruitChorus Fruit1-31 in 8An End fruit that restores hunger and randomly teleports you when eaten.
LemonadeLemonade1-21 in 8A sweet drink that restores 80 HP to a Pokemon.
EtherEther1-21 in 8Restores 10 PP to a single selected move.
Max EtherMax Ether11 in 8Fully restores the PP of a single selected move.
ElixirElixir11 in 8Restores 10 PP to every move of one Pokemon.
ReviveRevive1-21 in 8Revives a fainted Pokemon and restores half of its maximum HP.
Psychic GemPsychic Gem11 in 8A held gem that boosts the power of the holder's first Psychic-type move, then is consumed.
Dynite OreDynite Ore111 in 8A rare ore used in high-tier Pixelmon crafting.
Tier 2 (16 items)

Boss chest slots upgrade to this pool at the chest rarity's Tier 2 chance (15% at Common up to 100% at Legendary and above). Any Tier 2 roll has a 1 in 200 chance to become a rare dungeon item instead.

ItemAmountOdds per rollWhat it does
Epic CandyEpic Candy11 in 16A server candy: right click one of your Pokemon to raise a single random IV by 1.
CarbosCarbos11 in 16A nutritious vitamin that raises a Pokemon's Speed EVs by 10.
ZincZinc11 in 16A nutritious vitamin that raises a Pokemon's Special Defense EVs by 10.
HP UpHP Up11 in 16A nutritious vitamin that raises a Pokemon's HP EVs by 10.
ProteinProtein11 in 16A nutritious vitamin that raises a Pokemon's Attack EVs by 10.
IronIron11 in 16A nutritious vitamin that raises a Pokemon's Defense EVs by 10.
CalciumCalcium11 in 16A nutritious vitamin that raises a Pokemon's Special Attack EVs by 10.
PP UpPP Up11 in 16Slightly raises the maximum PP of a single selected move.
Exp. Candy MExp. Candy M11 in 16A medium candy that grants 3,000 experience to a Pokemon.
Twisted SpoonTwisted Spoon11 in 16A held item that boosts the power of the holder's Psychic-type moves by 20%.
Ability CapsuleAbility Capsule11 in 16An item that swaps a Pokemon between its two standard abilities.
AlakaziteAlakazite11 in 16Alakazam's Mega Stone; lets Alakazam Mega Evolve into Mega Alakazam in battle.
GardevoiriteGardevoirite11 in 16Gardevoir's Mega Stone; lets Gardevoir Mega Evolve into Mega Gardevoir in battle.
Mind PlateMind Plate11 in 16A held item that boosts Psychic-type moves by 20% and changes Arceus into its Psychic-type form.
Psychium ZPsychium Z11 in 16A Z-Crystal that lets a Psychic-type Pokemon upgrade one of its Psychic-type moves into a full-power Z-Move.
Armorite OreArmorite Ore11 in 16A rare ore used in high-tier Pixelmon crafting.
Tier 3 (3 items)

One item in the boss chest becomes a Tier 3 pick at 10% (Legendary), 25% (Ultimate), or always (Supreme).

ItemAmountOdds per rollWhat it does
Shiny Mystery KeyShiny Mystery Key11 in 3A rare server key that opens the Shiny Mystery reward pool for a chance at shiny Pokemon and premium prizes.
Ability PatchAbility Patch11 in 3An item that changes a Pokemon to its Hidden Ability.
Millennium EyeMillennium Eye11 in 3Right click inside a dungeon to make the remaining mini-bosses glow so you can find them, with a 3 second cooldown.

Achievements

Three achievements per dungeon; each one you finish advances the reward tier.

  • Mini-Chests (loot all 4)
  • Mini-Bosses (defeat all 7 positions)
  • Boss Defeats x10

Rewards: 2 Shiny Mystery Keys for your first achievement here, 6 for the second, and 12 for the third.