Dungeoneering Dino¶

The Dungeoneering pet. A tiny dino that has cleared more dungeons than most parties.
How to get it¶
Every Dungeoneering XP grant rolls for the pet at OSRS-style odds: your chance each grant is the XP gained divided by 100 million, so one pet is expected per ~100M XP (reaching 99, at 57.6M XP, gives roughly a 44% chance along the way). Prestige XP penalties are factored back out, so prestiging never hurts your pet odds. Earning one is broadcast server-wide.
The Skilling Mystery Box (a 1 in 1,000 Funshrooms drop) can also contain a random skill pet you do not own yet on its Legendary roll.
Care and feeding¶
Hunger runs from 100 to 0 over about four days. One food from the pool below is the pet's daily favorite (it rotates every day): favorites restore 40 hunger, everything else restores 15. Mood climbs while the pet stays well fed (hunger 60+) and slowly sinks when it is hungry; building a top mood takes real days of care, so feed it before it asks.
| Food | |
|---|---|
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Bone |
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Cooked Porkchop |
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Rotten Flesh |
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Cooked Mutton |
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Spider Eye |
The XP boost¶
While the pet is out following you (send it out in /pets), it boosts your Dungeoneering XP by its mood tier, but ONLY while you work on its currently offered boost task. The pet offers one task per day, drawn from your current 10-level bracket, so the offer always matches content you can do.
| Mood | XP boost |
|---|---|
| Blissful (100) | +20% |
| Cheerful (80+) | +15% |
| Happy (60+) | +10% |
| Content (40+) | +5% |
| Upset (20+) | none |
| Miserable | none |
Boost task pool (47 tasks)
| Levels | While you gain Dungeoneering Experience from... |
|---|---|
| 0-10 | clearing the Lava Pit |
| 0-10 | clearing the Oceanic Cavern or the Lost Forest |
| 0-10 | selling your dungeon spoils |
| 0-10 | opening Trial Vaults |
| 0-10 | clearing any dungeon |
| 10-20 | clearing Dugtrio's Cave or the Electric Bungalow |
| 10-20 | clearing Empty Town |
| 10-20 | clearing the Cryo Chamber |
| 10-20 | clearing the Dark Fortress |
| 10-20 | clearing dungeons after looting their mini-chests |
| 20-30 | clearing the Glowing Woods or Cloudy Heights |
| 20-30 | clearing Sabrina's Puzzle |
| 20-30 | clearing the Toxic Wasteland |
| 20-30 | clearing the Boulder Climb |
| 20-30 | clearing the Dojo |
| 30-40 | clearing the Haunted Tower |
| 30-40 | clearing the Dragon's Den |
| 30-40 | clearing the Fairy Glade or Haywire Hamlet |
| 30-40 | clearing Seafoam Islands |
| 30-40 | clearing the Power Plant |
| 40-50 | clearing Mt. Ember |
| 40-50 | clearing Mewtwo's Castle |
| 40-50 | clearing the Bell Tower |
| 40-50 | clearing the Whirl Islands |
| 40-50 | clearing the Alph Ruins |
| 50-60 | clearing Raikou's Valley |
| 50-60 | clearing the Ice Path |
| 50-60 | clearing the Ancient Cavern |
| 50-60 | clearing the Frozen Labyrinth |
| 50-60 | clearing the Steel Construct |
| 60-70 | clearing Southern Island |
| 60-70 | clearing Aquatic Atlantis |
| 60-70 | clearing Volcanic Uprising |
| 60-70 | clearing Spear Pillar |
| 60-70 | clearing The Moon |
| 70-80 | clearing Legendary dungeons |
| 70-80 | clearing Type dungeons |
| 70-80 | opening Ominous Trial Vaults |
| 70-80 | clearing dungeons while carrying the Dojo Trophy |
| 70-80 | clearing dungeons that roll a Rare or Epic boss chest |
| 80-90 | clearing dungeons that roll a Legendary or Ultimate boss chest |
| 80-90 | selling dungeon spoils and clearing Legendary dungeons |
| 80-90 | clearing Legendary dungeons and cracking Ominous Trial Vaults |
| 80-90 | any source of Dungeoneering Experience |
| 90-99 | clearing Spear Pillar or The Moon |
| 90-99 | clearing dungeons that roll a Supreme boss chest |
| 90-99 | clearing dungeons at global-record pace |




