Pixelmon Tools¶
Pixelmon adds full tool sets crafted from its metals, gems, and evolution stones. The official Pixelmon wiki's tool numbers are years out of date, so every value on this page was read directly from the Pixelmon 9.4.0 source the server runs.
Each material makes a pickaxe, axe, shovel, hoe, sword, and hammer (hammers press Poke Ball lids on a Pixelmon anvil). All of them enchant, repair, and take durability exactly like vanilla tools.
The headline facts¶
- Every Pixelmon tool mines at diamond speed (8.0). The old "evolution stone tools are as fast as gold" claim is no longer true: gold is 12.0, netherite is 9.0, so no Pixelmon tool is faster than netherite anywhere, in the overworld or the Skill World.
- Every Pixelmon tool harvests like a diamond tool. Even an Aluminum Pickaxe breaks obsidian and ancient debris and gets the drops.
- Evolution stone tools have exactly diamond durability (1,561) and can be right-clicked for a free potion effect (see below).
Tool stats¶
Vanilla rows are included for comparison. Mining speed is the vanilla efficiency value; harvest tier is what the tool can successfully get drops from.
| Material | Durability | Mining speed | Harvest tier | Melee bonus | Enchantability | Repairs with | |
|---|---|---|---|---|---|---|---|
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Aluminum | 250 | 8.0 | Diamond | +2 | 8 | Aluminum Ingot |
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Silver | 300 | 8.0 | Diamond | +2 | 12 | Silver Ingot |
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Platinum | 500 | 8.0 | Diamond | +2 | 9 | Platinum Ingot |
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Ruby | 300 | 8.0 | Diamond | +2 | 10 | Ruby |
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Sapphire | 300 | 8.0 | Diamond | +2 | 10 | Sapphire |
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Crystal | 300 | 8.0 | Diamond | +2 | 10 | Crystal |
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Fire Stone | 1,561 | 8.0 | Diamond | +4 | 10 | Fire Stone |
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Water Stone | 1,561 | 8.0 | Diamond | +4 | 10 | Water Stone |
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Leaf Stone | 1,561 | 8.0 | Diamond | +2 | 14 | Leaf Stone |
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Thunder Stone | 1,561 | 8.0 | Diamond | +0 | 22 | Thunder Stone |
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Sun Stone | 1,561 | 8.0 | Diamond | +0 | 22 | Sun Stone |
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Moon Stone | 1,561 | 8.0 | Diamond | +0 | 22 | Moon Stone |
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Dawn Stone | 1,561 | 8.0 | Diamond | +0 | 22 | Dawn Stone |
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Dusk Stone | 1,561 | 8.0 | Diamond | +0 | 22 | Dusk Stone |
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Ice Stone | 1,561 | 8.0 | Diamond | +0 | 22 | Ice Stone |
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Shiny Stone | 1,561 | 8.0 | Diamond | +0 | 22 | Shiny Stone |
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Iron (vanilla) | 250 | 6.0 | Diamond ore tier | +2 | 14 | Iron Ingot |
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Gold (vanilla) | 32 | 12.0 | Stone tier | +0 | 22 | Gold Ingot |
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Diamond (vanilla) | 1,561 | 8.0 | Diamond | +3 | 10 | Diamond |
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Netherite (vanilla) | 2,031 | 9.0 | Diamond | +4 | 15 | Netherite Ingot |
A few reads on that chart:
- Fire and Water Stone swords hit as hard as netherite (+4 melee bonus) with diamond durability. The Speed-family stones (Thunder, Sun, Moon, Dawn, Dusk, Ice, Shiny) deal only wooden-tier melee damage: carry them for their effects, not for fighting.
- The +22 enchantability stones take enchants as greedily as gold does, so they roll high-level enchantments cheaply. Combined with diamond durability, a Thunder Stone tool is a great enchanting target.
- Platinum is the best of the metal tools (500 uses); Aluminum, Silver, and the gems are roughly iron-lifespan tools that mine at diamond speed.
Evolution stone right-click effects¶
Right-click any evolution stone tool on a block to drink its effect: 5 minutes of the listed potion effect at the cost of 5 durability. This works on every tool of the family, not just the pickaxe. Each stone has its own page: see Evolution Stones.
| Stone family | Effect | Level | |
|---|---|---|---|
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Fire Stone | Fire Resistance | I |
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Water Stone | Water Breathing | I |
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Leaf Stone | Slow Falling | I |
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Moon Stone | Night Vision | I |
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Dusk Stone | Invisibility | I |
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Thunder Stone | Speed | II |
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Dawn Stone | Haste | II |
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Ice Stone | Resistance | II |
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Shiny Stone | Health Boost | II |
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Sun Stone | Jump Boost | III |
A Dawn Stone pickaxe is worth highlighting: Haste II from its own right-click is a real mining speed boost (about +40 percent swing speed), and it is the only way a Pixelmon pickaxe out-digs a plain netherite one, at least until the netherite pick drinks the same effect.
Matching armor sets exist for every evolution stone and grant their effect while the full set is worn (the Thunder Stone set instead doubles your movement speed). A hat or worn plushie still counts as the helmet piece of a set.
Effectiveness in the AFK areas¶
The AFK Training areas do not use vanilla block-breaking. Each action fills a ten-segment progress bar, and your tool decides how fast the segments tick. Modded tools are bucketed by their mining speed, which puts every Pixelmon pickaxe and axe in the diamond bucket. Mushroom gathering uses the same ladder for hoes, with one Pixelmon twist: elemental-stone hoes gather at the diamond rate, but Pixelmon's metal and gem hoes fall to the slowest bucket.
| Tool tier | Seconds per node mine | Seconds per tree chop | Seconds per mushroom pick |
|---|---|---|---|
| Wooden | 4.0 | 3.0 | 4.0 |
| Stone | 3.5 | 2.6 | 3.5 |
| Iron | 2.8 | 2.3 | 2.8 |
| Golden | 2.2 | 1.9 | 2.2 |
| Diamond, all Pixelmon picks and axes, elemental-stone hoes | 1.5 | 1.5 | 1.5 |
| Netherite | 0.5 | 0.5 | 0.5 |
| Bare hands (mushrooms only) | 5.0 |
Netherite is three times faster than anything else at every AFK activity, so it is the clear AFK pick. Efficiency shortens every segment by 8 percent per level (down to a floor of a fifth of the base time) on top of the table above.
Durability in the AFK areas is a flat drain: about 2 durability per completed mine or chop regardless of material (mushrooms are gentler at 1 per successful find, and bare hands never wear). That makes the material's durability pool the whole story for how long a session lasts:
| Tool | AFK mines/chops before breaking |
|---|---|
| Netherite | ~1,000 |
| Diamond / evolution stone tools | ~770 |
| Platinum | ~245 |
| Silver / Ruby / Sapphire / Crystal | ~150 |
| Iron / Aluminum | ~125 |
| Golden | ~15 |
Unbreaking stretches those numbers, and the AFK Efficiency perk can reduce the drain to nothing at tier V. Mending works only if you own the AFK Minecraft XP perk: its vanilla XP arrives as orbs, which repair your damaged Mending gear mid-session. Without that perk, AFK training drops no XP orbs and Mending never fires.
For the fishing docks, both vanilla and Pixelmon rods AFK-fish. Wear there is rolled per catch, and rod tier sets the lifespan:
| Rod | Durability | Average AFK catches before breaking | |
|---|---|---|---|
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Vanilla Fishing Rod | 64 | ~100 |
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Old Rod | 32 | ~250 |
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Good Rod | 64 | ~500 |
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Super Rod | 128 | ~1,000 |
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Oas Rod | 256 | ~2,000 |


































