Armarouge #936¶
Armarouge
Details| Type | Fire Psychic |
| Abilities | Flash Fire |
| Hidden Ability | Weak Armor |
| Catch rate | 25 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Human_like |
| Egg cycles | 35 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Badlands biomes | Day | Land and grass blocks | 25 to 45 | 5.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
| Zone | Weight | Levels |
|---|---|---|
Fire Fire Type Zone | 2.50 | From level 5, scales with your Catching level (cap 80) |
Psychic Psychic Type Zone | 0.10 | From level 5, scales with your Catching level (cap 80) |
Evolution: evolve a Charcadet with Auspicious Armor (learns Psyshock on evolution).
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Dungeons: appears in the Sabrina's Puzzle dungeon boss pool.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Blaze Powder | 100% | 2 to 3 |
Charcoal | 50% | 1 |
Psychic Gem | 30% | 1 |
Auspicious Armor | 10% | 1 |
Poke Dust: defeating or catching one grants 2 dust, rolled 50/50 between Fire Dust and Psychic Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Human_like. Egg cycles: 35. Experience group: Slow.
Breed two compatible Pokemon from the Human_Like egg group (or use a Ditto). Eggs hatch into Charcadet. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish | Ghost | Physical | 30 | 100% | 15 |
| 1 | Ember | Fire | Special | 40 | 100% | 25 |
| 1 | Leer | Normal | Status | - | 100% | 30 |
| 1 | Mystical Fire | Fire | Special | 75 | 100% | 10 |
| 1 | Psyshock | Psychic | Special | 80 | 100% | 10 |
| 1 | Wide Guard | Rock | Status | - | - | 10 |
| 8 | Clear Smog | Poison | Special | 50 | - | 15 |
| 12 | Fire Spin | Fire | Special | 35 | 85% | 15 |
| 16 | Will-O-Wisp | Fire | Status | - | 85% | 15 |
| 20 | Night Shade | Ghost | Special | - | 100% | 15 |
| 24 | Flame Charge | Fire | Physical | 50 | 100% | 20 |
| 28 | Incinerate | Fire | Special | 60 | 100% | 15 |
| 32 | Lava Plume | Fire | Special | 80 | 100% | 15 |
| 37 | Calm Mind | Psychic | Status | - | - | 20 |
| 42 | Ally Switch | Psychic | Status | - | - | 15 |
| 48 | Flamethrower | Fire | Special | 90 | 100% | 15 |
| 56 | Expanding Force | Psychic | Special | 80 | 100% | 20 |
| 62 | Armor Cannon | Fire | Special | 120 | 100% | 5 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Destiny Bond | Ghost | Status | - | - | 5 | |
| Disable | Normal | Status | - | 100% | 20 | |
| Spite | Ghost | Status | - | 100% | 10 |
By TM (48 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Poison">Acid Spray | Poison | Special | 40 | 100% | 20 |
![]() | data-mtype="Fighting">Aura Sphere | Fighting | Special | 80 | - | 20 |
![]() | data-mtype="Psychic">Calm Mind | Psychic | Status | - | - | 20 |
![]() | data-mtype="Ghost">Confuse Ray | Ghost | Status | - | 100% | 10 |
![]() | data-mtype="Dark">Dark Pulse | Dark | Special | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Grass">Energy Ball | Grass | Special | 90 | 100% | 10 |
![]() | data-mtype="Psychic">Expanding Force | Psychic | Special | 80 | 100% | 20 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Fire Spin | Fire | Special | 35 | 85% | 15 |
![]() | data-mtype="Fire">Flame Charge | Fire | Physical | 50 | 100% | 20 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Fire">Flare Blitz | Fire | Physical | 120 | 100% | 15 |
![]() | data-mtype="Steel">Flash Cannon | Steel | Special | 80 | 100% | 10 |
![]() | data-mtype="Dark">Fling | Dark | Physical | - | 100% | 10 |
![]() | data-mtype="Fighting">Focus Blast | Fighting | Special | 120 | 70% | 5 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Psychic">Light Screen | Psychic | Status | - | - | 30 |
![]() | data-mtype="Rock">Meteor Beam | Rock | Special | 120 | 90% | 10 |
![]() | data-mtype="Ghost">Night Shade | Ghost | Special | - | 100% | 15 |
![]() | data-mtype="Fire">Overheat | Fire | Special | 130 | 90% | 5 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psybeam | Psychic | Special | 65 | 100% | 20 |
![]() | data-mtype="Normal">Psych Up | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psychic | Psychic | Special | 90 | 100% | 10 |
![]() | data-mtype="Psychic">Psychic Terrain | Psychic | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psyshock | Psychic | Special | 80 | 100% | 10 |
![]() | data-mtype="Psychic">Reflect | Psychic | Status | - | - | 20 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Ground">Scorching Sands | Ground | Special | 70 | 100% | 10 |
![]() | data-mtype="Ghost">Shadow Ball | Ghost | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Grass">Solar Beam | Grass | Special | 120 | 100% | 10 |
![]() | data-mtype="Ghost">Spite | Ghost | Status | - | 100% | 10 |
![]() | data-mtype="Psychic">Stored Power | Psychic | Special | 20 | 100% | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Psychic">Trick | Psychic | Status | - | 100% | 10 |
![]() | data-mtype="Psychic">Trick Room | Psychic | Status | - | - | 5 |
![]() | data-mtype="Normal">Weather Ball | Normal | Special | 50 | 100% | 10 |
![]() | data-mtype="Fire">Will-O-Wisp | Fire | Status | - | 85% | 15 |
Shadow Armarouge
Details| Type | Fire Psychic |
| Abilities | Flash Fire |
| Hidden Ability | Weak Armor |
| Catch rate | 25 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Human_like |
| Egg cycles | 35 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Armarouge:
Cloning Machine: any owned Armarouge (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Burnout | Mystery | Physical | 40 | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Trance | Mystery | Status | - | - | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Armarouge
Details| Type | Fire Psychic |
| Abilities | Flash Fire |
| Hidden Ability | Weak Armor |
| Catch rate | 25 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Human_like |
| Egg cycles | 35 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Armarouge
Details| Type | Fire Psychic |
| Abilities | Flash Fire |
| Hidden Ability | Weak Armor |
| Catch rate | 25 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Human_like |
| Egg cycles | 35 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Armarouge
Details| Type | Fire Psychic |
| Abilities | Flash Fire |
| Hidden Ability | Weak Armor |
| Catch rate | 25 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Human_like |
| Egg cycles | 35 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Armarouge
Details| Type | Fire Psychic |
| Abilities | Flash Fire |
| Hidden Ability | Weak Armor |
| Catch rate | 25 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Human_like |
| Egg cycles | 35 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Armarouge
Details| Type | Fire Psychic |
| Abilities | Flash Fire |
| Hidden Ability | Weak Armor |
| Catch rate | 25 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Human_like |
| Egg cycles | 35 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Fire
Psychic
Water
Ground
Rock
Ghost
Dark
Grass
Ice
Fighting
Steel
Fairy









Normal
Poison





Dragon





Mystery