Beldum #374¶
Beldum
Details| Type | Steel Psychic |
| Abilities | Clear Body |
| Hidden Ability | Light Metal |
| Catch rate | 3 |
| EV yield | 1 Defense |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Ultra Jungle (Ultra Space) | Day | Land and grass blocks | 2 to 20 | 100.0 |
Mountain biomes (peaks, slopes, and windswept hills) near a Land Chalice | Any | Land and grass blocks, Man-made structures | 2 to 20 | 50.0 |
Badlands biomes | Day | Land and grass blocks | 5 to 20 | 30.0 |
Badlands biomes | Day | Land and grass blocks | 2 to 20 | 30.0 |
Badlands biomes, Ice Spikes | Any | Cooked curry | 5 to 20 | 15.0 |
End Barrens, End Highlands | Any | Land and grass blocks | 2 to 20 | 9.0 |
Ice Spikes | Day | Land and grass blocks | 5 to 20 | 9.0 |
Ice Spikes | Day | Land and grass blocks | 2 to 20 | 9.0 |
Any biome (underground) | Any | Underground | 2 to 20 | 0.5 |
Badlands biomes | Any | Cave walls | 5 to 20 | 0.5 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Other encounter methodsAlso encountered by: smashing cave rocks.
| Zone | Weight | Levels |
|---|---|---|
Steel Steel Type Zone | 3.18 | From level 3, scales with your Catching level (cap 40) |
Psychic Psychic Type Zone | 1.78 | From level 3, scales with your Catching level (cap 40) |
Alola (8 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Mt Hokulani 1 | 2.94118% of walk encounters | 28 |
| Mt Hokulani 2 | 2.94118% of walk encounters | 28 |
| Mt Hokulani 3 | 2.94118% of walk encounters | 28 |
| Mt Hokulani 4 | 2.94118% of walk encounters | 28 |
| Mt Hokulani 5 | 2.94118% of walk encounters | 28 |
| Mt Hokulani 6 | 2.94118% of walk encounters | 28 |
| Mt Hokulani 7 | 2.94118% of walk encounters | 28 |
| Mt Hokulani 8 | 2.94118% of walk encounters | 28 |
Hoenn (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Meteor Falls 2 | 7% of walk encounters | 31 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Game Corner: a symbol on the Emerald Extravaganza (its gold palette is a slot prize).
Skyblock: can be produced by the ranch breeding machines.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | - | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Raw Iron | 100% | 1 to 3 |
Rocky Helmet | 10% | 1 |
Poke Dust: defeating or catching one grants 1 dust, rolled 50/50 between Steel Dust and Psychic Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Mineral. Egg cycles: 41. Experience group: Slow.
Breed two compatible Pokemon from the Mineral egg group (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Steel Beam | Steel | Special | 140 | 95% | 5 |
By TM (6 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Steel">Steel Beam | Steel | Special | 140 | 95% | 5 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Psychic">Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
Shadow Beldum
Details| Type | Steel Psychic |
| Abilities | Clear Body |
| Hidden Ability | Light Metal |
| Catch rate | 3 |
| EV yield | 1 Defense |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Beldum:
Cloning Machine: any owned Beldum (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | - | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Trance | Mystery | Status | - | - | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Beldum
Details| Type | Steel Psychic |
| Abilities | Clear Body |
| Hidden Ability | Light Metal |
| Catch rate | 3 |
| EV yield | 1 Defense |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | - | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Beldum
Details| Type | Steel Psychic |
| Abilities | Clear Body |
| Hidden Ability | Light Metal |
| Catch rate | 3 |
| EV yield | 1 Defense |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | - | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Beldum
Details| Type | Steel Psychic |
| Abilities | Clear Body |
| Hidden Ability | Light Metal |
| Catch rate | 3 |
| EV yield | 1 Defense |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | - | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Beldum
Details| Type | Steel Psychic |
| Abilities | Clear Body |
| Hidden Ability | Light Metal |
| Catch rate | 3 |
| EV yield | 1 Defense |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | - | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Beldum
Details| Type | Steel Psychic |
| Abilities | Clear Body |
| Hidden Ability | Light Metal |
| Catch rate | 3 |
| EV yield | 1 Defense |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | - | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Steel
Psychic

Fire
Ground
Ghost
Dark
Normal
Grass
Ice
Flying
Rock
Dragon
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Mystery