Bronzong #437¶
Bronzong
Details| Type | Steel Psychic |
| Abilities | Levitate, Heatproof |
| Hidden Ability | Heavy Metal |
| Catch rate | 90 |
| EV yield | 1 Defense, 1 Sp. Def |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Ultra Jungle (Ultra Space) | Night | Land and grass blocks | 40 to 50 | 10.0 |
Badlands biomes | Dawn, Dusk | Land and grass blocks | 40 to 50 | 0.5 |
Desert near a Spear Pillar | Day | Man-made structures | 40 to 50 | 0.5 |
The End | Any | Land and grass blocks | 40 to 50 | 0.5 |
Badlands biomes | Any | Underground, Cave walls | 40 to 50 | 0.1 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Other encounter methodsAlso encountered by: smashing cave rocks.
| Zone | Weight | Levels |
|---|---|---|
Steel Steel Type Zone | 2.92 | From level 33, scales with your Catching level (cap 80) |
Psychic Psychic Type Zone | 1.53 | From level 33, scales with your Catching level (cap 80) |
Galar (4 areas)
| Area | Encounter chance | Level |
|---|---|---|
| North Wild Area Dusty Bowl | 6.55738% of walk encounters | 44 |
| Route 8 | 5.15464% of walk encounters | 45 |
| Wild Area 1 1 | 1.78571% of walk encounters | 30 |
| Wild Area 1 2 | 1.78571% of walk encounters | 30 |
Paldea (47 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 108 | 3% of walk encounters | 40 |
| Area 109 | 1% of walk encounters | 40 |
| Area 110 | 2% of walk encounters | 40 |
| Area 111 | 4% of walk encounters | 40 |
| Area 112 | 4% of walk encounters | 40 |
| Area 113 | 3.84615% of walk encounters | 40 |
| Area 114 | 2% of walk encounters | 40 |
| Area 129 | 1.81818% of walk encounters | 40 |
| Area 130 | 2% of walk encounters | 40 |
| Area 131 | 5% of walk encounters | 40 |
| Area 132 | 4% of walk encounters | 40 |
| Area 133 | 4% of walk encounters | 40 |
| Area 134 | 1.96078% of walk encounters | 40 |
| Area 136 | 2% of walk encounters | 40 |
| Area 147 | 2.0202% of walk encounters | 40 |
| Area 150 | 1.0101% of walk encounters | 40 |
| Area 151 | 3.06122% of walk encounters | 35 |
| Area 152 | 5% of walk encounters | 35 |
| Area 153 | 3.0303% of walk encounters | 35 |
| Area 154 | 0.925926% of walk encounters | 35 |
| Area 167 | 1% of walk encounters | 35 |
| Area 170 | 1% of walk encounters | 35 |
| Area 171 | 2% of walk encounters | 35 |
| Area 172 | 2% of walk encounters | 35 |
| Area 173 | 2% of walk encounters | 35 |
| Area 178 | 4.16667% of walk encounters | 35 |
| Area 190 | 2.1978% of walk encounters | 30 |
| Area 345 | 2% of walk encounters | 25 |
| Area 52 | 3% of walk encounters | 40 |
| Area 67 | 2% of walk encounters | 44 |
| Area 68 | 2% of walk encounters | 42 |
| Area 69 | 1.94175% of walk encounters | 44 |
| Area 70 | 2.0202% of walk encounters | 40 |
| Area 71 | 1.69492% of walk encounters | 45 |
| Area 72 | 1.69492% of walk encounters | 45 |
| Area 73 | 1.69492% of walk encounters | 45 |
| Area 74 | 2.29885% of walk encounters | 45 |
| Area 87 | 1.90476% of walk encounters | 40 |
| Area 88 | 1.7094% of walk encounters | 40 |
| Area 89 | 3% of walk encounters | 40 |
| Area 90 | 3.09278% of walk encounters | 40 |
| Area 91 | 3.26087% of walk encounters | 40 |
| Area 92 | 6% of walk encounters | 40 |
| Area 93 | 2.22222% of walk encounters | 40 |
| Area 95 | 2% of walk encounters | 40 |
| Area94 | 0.980392% of walk encounters | 40 |
| Region 66 | 4% of walk encounters | 40 |
Sinnoh (34 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Mt Coronet 1F 2 | 5% of walk encounters | 25 |
| Mt Coronet 1F Room 1 | 5% of walk encounters | 25 |
| Mt Coronet 4F 3 | 5% of walk encounters | 25 |
| Mt Coronet 4F 3 B | 5% of walk encounters | 25 |
| Mt Coronet 5F 1 | 5% of walk encounters | 25 |
| Mt Coronet 5F 2 | 5% of walk encounters | 27 |
| Mt Coronet 5F 3 | 5% of walk encounters | 27 |
| Mt Coronet 5F 4 | 5% of walk encounters | 27 |
| Mt Coronet 6F 1 | 5% of walk encounters | 32 |
| Mt Coronet 6F 2 | 5% of walk encounters | 22 |
| Mt Coronet 6F 3 | 5% of walk encounters | 22 |
| Mt Coronet 6F 4 | 5% of walk encounters | 22 |
| Mt Coronet F4 1 | 5% of walk encounters | 37 |
| Mt Coronet Mountainside 1 | 5% of walk encounters | 30 |
| Mt Coronet Mountainside 2 | 5% of walk encounters | 32 |
| Mt Coronet Mountainside 3 | 5% of walk encounters | 35 |
| Mt Coronet Mountainside 4 | 5% of walk encounters | 38 |
| Mt Coronet Mountainside 5 | 5% of walk encounters | 27 |
| Mt Coronet Mountainside 6 | 5% of walk encounters | 27 |
| Mt Coronet Mountainside 7 | 5% of walk encounters | 27 |
| Mt Coronet Mountainside 8 | 5% of walk encounters | 27 |
| Mt Coronet Mountainside 9 | 5% of walk encounters | 27 |
| Mt Coronet North Bf1 | 5% of walk encounters | 25 |
| Mt Coronet South 1 | 5% of walk encounters | 23 |
| Mt Coronet South 2F | 5% of walk encounters | 23 |
| Mt Coronet South 2F B | 5% of walk encounters | 23 |
| Mt Coronet South 3F A | 5% of walk encounters | 37 |
| Mt Coronet South 3F B | 5% of walk encounters | 37 |
| Snowpoint Temple | 10% of walk encounters | 55 |
| Turnback Cave 1 | 35% of walk encounters | 48 |
| Turnback Cave 2 | 35% of walk encounters | 48 |
| Turnback Cave 3 | 35% of walk encounters | 48 |
| Turnback Cave 4 | 35% of walk encounters | 48 |
| Turnback Cave 5 | 35% of walk encounters | 48 |
Evolution: evolve a Bronzor at level 33 (learns Block on evolution).
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Skyblock: can be produced by the ranch breeding machines.
PokePacks: part of the Triumphant Light Pack pool.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| R2d2 | Custom palette, obtainable in the R2D2 style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Aluminum Ingot | 100% | 1 to 4 |
Silver Ingot | 50% | 1 to 2 |
Soothe Bell | 30% | 1 |
Psychic Gem | 10% | 1 |
Poke Dust: defeating or catching one grants 2 dust, rolled 50/50 between Steel Dust and Psychic Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Mineral. Egg cycles: 21. Experience group: Medium Fast.
Breed two compatible Pokemon from the Mineral egg group (or use a Ditto). Eggs hatch into Bronzor. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Block | Normal | Status | - | - | 5 |
| 1 | Confuse Ray | Ghost | Status | - | 100% | 10 |
| 1 | Confusion | Psychic | Special | 50 | 100% | 25 |
| 1 | Payback | Dark | Physical | 50 | 100% | 10 |
| 1 | Sunny Day | Fire | Status | - | - | 5 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 1 | Weather Ball | Normal | Special | 50 | 100% | 10 |
| 12 | Imprison | Psychic | Status | - | - | 10 |
| 16 | Gyro Ball | Steel | Physical | - | 100% | 5 |
| 20 | Hypnosis | Psychic | Status | - | 60% | 20 |
| 24 | Safeguard | Normal | Status | - | - | 25 |
| 28 | Extrasensory | Psychic | Special | 80 | 100% | 20 |
| 32 | Heavy Slam | Steel | Physical | - | 100% | 10 |
| 38 | Iron Defense | Steel | Status | - | - | 15 |
| 44 | Metal Sound | Steel | Status | - | 85% | 40 |
| 50 | Future Sight | Psychic | Special | 120 | 100% | 10 |
| 56 | Rain Dance | Water | Status | - | - | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Expanding Force | Psychic | Special | 80 | 100% | 20 |
| Meteor Beam | Rock | Special | 120 | 90% | 10 |
| Steel Beam | Steel | Special | 140 | 95% | 5 |
| Steel Roller | Steel | Physical | 130 | 100% | 5 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Gravity | Psychic | Status | - | - | 5 | |
| Recycle | Normal | Status | - | - | 10 |
By TM (60 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Fighting">Body Press | Fighting | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Ground">Bulldoze | Ground | Physical | 60 | 100% | 20 |
![]() | data-mtype="Psychic">Calm Mind | Psychic | Status | - | - | 20 |
![]() | data-mtype="Electric">Charge Beam | Electric | Special | 50 | 90% | 10 |
![]() | data-mtype="Ghost">Confuse Ray | Ghost | Status | - | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Expanding Force | Psychic | Special | 80 | 100% | 20 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Steel">Flash Cannon | Steel | Special | 80 | 100% | 10 |
![]() | data-mtype="Psychic">Future Sight | Psychic | Special | 120 | 100% | 10 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Grass">Grass Knot | Grass | Special | - | 100% | 20 |
![]() | data-mtype="Psychic">Gravity | Psychic | Status | - | - | 5 |
![]() | data-mtype="Steel">Gyro Ball | Steel | Physical | - | 100% | 5 |
![]() | data-mtype="Steel">Hard Press | Steel | Physical | - | 100% | 10 |
![]() | data-mtype="Steel">Heavy Slam | Steel | Physical | - | 100% | 10 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Ghost">Hex | Ghost | Special | 65 | 100% | 10 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Ice">Ice Spinner | Ice | Physical | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Imprison | Psychic | Status | - | - | 10 |
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Light Screen | Psychic | Status | - | - | 30 |
![]() | data-mtype="Steel">Metal Sound | Steel | Status | - | 85% | 40 |
![]() | data-mtype="Rock">Meteor Beam | Rock | Special | 120 | 90% | 10 |
![]() | data-mtype="Ghost">Night Shade | Ghost | Special | - | 100% | 15 |
![]() | data-mtype="Rock">Power Gem | Rock | Special | 80 | 100% | 20 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psybeam | Psychic | Special | 65 | 100% | 20 |
![]() | data-mtype="Normal">Psych Up | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psychic | Psychic | Special | 90 | 100% | 10 |
![]() | data-mtype="Psychic">Psychic Noise | Psychic | Special | 75 | 100% | 10 |
![]() | data-mtype="Psychic">Psychic Terrain | Psychic | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psyshock | Psychic | Special | 80 | 100% | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Reflect | Psychic | Status | - | - | 20 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Rock">Rock Blast | Rock | Physical | 25 | 90% | 10 |
![]() | data-mtype="Rock">Rock Slide | Rock | Physical | 75 | 90% | 10 |
![]() | data-mtype="Rock">Rock Tomb | Rock | Physical | 60 | 95% | 15 |
![]() | data-mtype="Rock">Sandstorm | Rock | Status | - | - | 10 |
![]() | data-mtype="Ghost">Shadow Ball | Ghost | Special | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Skill Swap | Psychic | Status | - | - | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Grass">Solar Beam | Grass | Special | 120 | 100% | 10 |
![]() | data-mtype="Rock">Stealth Rock | Rock | Status | - | - | 20 |
![]() | data-mtype="Steel">Steel Beam | Steel | Special | 140 | 95% | 5 |
![]() | data-mtype="Ground">Stomping Tantrum | Ground | Physical | 75 | 100% | 10 |
![]() | data-mtype="Psychic">Stored Power | Psychic | Special | 20 | 100% | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Psychic">Trick | Psychic | Status | - | 100% | 10 |
![]() | data-mtype="Psychic">Trick Room | Psychic | Status | - | - | 5 |
![]() | data-mtype="Normal">Weather Ball | Normal | Special | 50 | 100% | 10 |
![]() | data-mtype="Psychic">Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
By TR (21 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Ally Switch | Psychic | Status | - | - | 15 |
![]() | data-mtype="Fighting">Body Press | Fighting | Physical | 80 | 100% | 10 |
![]() | data-mtype="Psychic">Calm Mind | Psychic | Status | - | - | 20 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Steel">Flash Cannon | Steel | Special | 80 | 100% | 10 |
![]() | data-mtype="Psychic">Future Sight | Psychic | Special | 120 | 100% | 10 |
![]() | data-mtype="Grass">Grass Knot | Grass | Special | - | 100% | 20 |
![]() | data-mtype="Steel">Gyro Ball | Steel | Physical | - | 100% | 5 |
![]() | data-mtype="Steel">Heavy Slam | Steel | Physical | - | 100% | 10 |
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Psychic | Psychic | Special | 90 | 100% | 10 |
![]() | data-mtype="Psychic">Psyshock | Psychic | Special | 80 | 100% | 10 |
![]() | data-mtype="Ghost">Shadow Ball | Ghost | Special | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Skill Swap | Psychic | Status | - | - | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Rock">Stealth Rock | Rock | Status | - | - | 20 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Trick | Psychic | Status | - | 100% | 10 |
![]() | data-mtype="Psychic">Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
By transfer (26 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Ancient Power | Rock | Special | 60 | 100% | 5 |
| Charge Beam | Electric | Special | 50 | 90% | 10 |
| Confide | Normal | Status | - | - | 20 |
| Double Team | Normal | Status | - | - | 15 |
| Dream Eater | Psychic | Special | 100 | 100% | 15 |
| Explosion | Normal | Physical | 250 | 100% | 5 |
| Feint Attack | Dark | Physical | 60 | - | 20 |
| Flash | Normal | Status | - | 100% | 20 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Gravity | Psychic | Status | - | - | 5 |
| Heal Block | Psychic | Status | - | 100% | 15 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Natural Gift | Normal | Physical | - | 100% | 15 |
| Psych Up | Normal | Status | - | - | 10 |
| Psywave | Psychic | Special | - | 100% | 15 |
| Recycle | Normal | Status | - | - | 10 |
| Return | Normal | Physical | - | 100% | 20 |
| Rock Polish | Rock | Status | - | - | 20 |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 |
| Rollout | Rock | Physical | 30 | 90% | 20 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Signal Beam | Bug | Special | 75 | 100% | 15 |
| Strength | Normal | Physical | 80 | 100% | 15 |
| Swagger | Normal | Status | - | 85% | 15 |
| Telekinesis | Psychic | Status | - | - | 15 |
| Toxic | Poison | Status | - | 90% | 10 |
Shadow Bronzong
Details| Type | Steel Psychic |
| Abilities | Levitate, Heatproof |
| Hidden Ability | Heavy Metal |
| Catch rate | 90 |
| EV yield | 1 Defense, 1 Sp. Def |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Bronzong:
Cloning Machine: any owned Bronzong (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| R2d2 | Custom palette, obtainable in the R2D2 style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Shell | Mystery | Status | - | - | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Trance | Mystery | Status | - | - | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Bronzong
Details| Type | Steel Psychic |
| Abilities | Levitate, Heatproof |
| Hidden Ability | Heavy Metal |
| Catch rate | 90 |
| EV yield | 1 Defense, 1 Sp. Def |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| R2d2 | Custom palette, obtainable in the R2D2 style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Bronzong
Details| Type | Steel Psychic |
| Abilities | Levitate, Heatproof |
| Hidden Ability | Heavy Metal |
| Catch rate | 90 |
| EV yield | 1 Defense, 1 Sp. Def |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| R2d2 | Custom palette, obtainable in the R2D2 style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Bronzong
Details| Type | Steel Psychic |
| Abilities | Levitate, Heatproof |
| Hidden Ability | Heavy Metal |
| Catch rate | 90 |
| EV yield | 1 Defense, 1 Sp. Def |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| R2d2 | Custom palette, obtainable in the R2D2 style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Bronzong
Details| Type | Steel Psychic |
| Abilities | Levitate, Heatproof |
| Hidden Ability | Heavy Metal |
| Catch rate | 90 |
| EV yield | 1 Defense, 1 Sp. Def |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| R2d2 | Custom palette, obtainable in the R2D2 style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Bronzong
Details| Type | Steel Psychic |
| Abilities | Levitate, Heatproof |
| Hidden Ability | Heavy Metal |
| Catch rate | 90 |
| EV yield | 1 Defense, 1 Sp. Def |
| Gender ratio | Genderless |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| R2d2 | Custom palette, obtainable in the R2D2 style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Steel
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Fire
Ground
Ghost
Dark
Normal
Grass
Ice
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