Ferroseed #597¶
Ferroseed
Details| Type | Grass Steel |
| Abilities | Iron Barbs |
| Catch rate | 255 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Grass, Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Old growth taiga, Snowy taiga | Day | Land and grass blocks | 15 to 25 | 130.0 |
Old growth taiga, Snowy taiga | Any | Cooked curry | 15 to 25 | 80.0 |
Old growth taiga, Snowy taiga | Any | Underground | 15 to 25 | 9.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
| Zone | Weight | Levels |
|---|---|---|
Steel Steel Type Zone | 3.17 | From level 3, scales with your Catching level (cap 40) |
Grass Grass Type Zone | 1.41 | From level 3, scales with your Catching level (cap 40) |
Galar (5 areas)
| Area | Encounter chance | Level |
|---|---|---|
| North Wild Area Bridge Field 1 | 6.17284% of walk encounters | 35 |
| North Wild Area Bridge Field 2 | 6.17284% of walk encounters | 35 |
| Route 4 1 | 10.5263% of walk encounters | 15 |
| Route 4 2 | 10.5263% of walk encounters | 15 |
| Route 4 3 | 10.5263% of walk encounters | 15 |
Kalos (4 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Glittering Cave 1 | 10% of walk encounters | 19 |
| Reflection Cave 1 | 10% of walk encounters | 23 |
| Reflection Cave 2 | 10% of walk encounters | 23 |
| Reflection Cave 3 | 10% of walk encounters | 23 |
Unova (3 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Chargestone Cave 1 | 20% of walk encounters | 25 |
| Chargestone Cave 2 | 20% of walk encounters | 25 |
| Chargestone Cave 3 | 20% of walk encounters | 25 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Skyblock: can be produced by the ranch breeding machines.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Hanging Roots | 100% | 1 to 2 |
Iron Nugget | 50% | 1 to 2 |
| Sticky Barb | 10% | 1 |
Poke Dust: defeating or catching one grants 1 dust, rolled 50/50 between Grass Dust and Steel Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Grass, Mineral. Egg cycles: 21. Experience group: Medium Fast.
Breed two compatible Pokemon from the Grass or Mineral egg groups (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Harden | Normal | Status | - | - | 30 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 5 | Metal Claw | Steel | Physical | 50 | 95% | 35 |
| 10 | Pin Missile | Bug | Physical | 25 | 95% | 20 |
| 15 | Ingrain | Grass | Status | - | - | 20 |
| 20 | Flash Cannon | Steel | Special | 80 | 100% | 10 |
| 25 | Iron Head | Steel | Physical | 80 | 100% | 15 |
| 30 | Self-Destruct | Normal | Physical | 200 | 100% | 5 |
| 35 | Iron Defense | Steel | Status | - | - | 15 |
| 41 | Curse | Ghost | Status | - | - | 10 |
| 45 | Gyro Ball | Steel | Physical | - | 100% | 5 |
| 50 | Explosion | Normal | Physical | 250 | 100% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Steel Beam | Steel | Special | 140 | 95% | 5 |
| Steel Roller | Steel | Physical | 130 | 100% | 5 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Acid Spray | Poison | Special | 40 | 100% | 20 | |
| Gravity | Psychic | Status | - | - | 5 | |
| Knock Off | Dark | Physical | 65 | 100% | 20 | |
| Leech Seed | Grass | Status | - | 90% | 10 | |
| Toxic | Poison | Status | - | 90% | 10 |
By TR (13 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Grass">Energy Ball | Grass | Special | 90 | 100% | 10 |
![]() | data-mtype="Steel">Flash Cannon | Steel | Special | 80 | 100% | 10 |
![]() | data-mtype="Steel">Gyro Ball | Steel | Physical | - | 100% | 5 |
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Poison">Poison Jab | Poison | Physical | 80 | 100% | 20 |
![]() | data-mtype="Grass">Seed Bomb | Grass | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Ground">Spikes | Ground | Status | - | - | 20 |
![]() | data-mtype="Rock">Stealth Rock | Rock | Status | - | - | 20 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
By transfer (18 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Confide | Normal | Status | - | - | 20 |
| Double Team | Normal | Status | - | - | 15 |
| Endeavor | Normal | Physical | - | 100% | 5 |
| Flash | Normal | Status | - | 100% | 20 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Hone Claws | Dark | Status | - | - | 15 |
| Magnet Rise | Electric | Status | - | - | 10 |
| Mirror Shot | Steel | Special | 65 | 85% | 10 |
| Nature Power | Normal | Status | - | - | 20 |
| Return | Normal | Physical | - | 100% | 20 |
| Rock Climb | Normal | Physical | 90 | 85% | 20 |
| Rock Polish | Rock | Status | - | - | 20 |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 |
| Rollout | Rock | Physical | 30 | 90% | 20 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Swagger | Normal | Status | - | 85% | 15 |
| Worry Seed | Grass | Status | - | 100% | 10 |
Shadow Ferroseed
Details| Type | Grass Steel |
| Abilities | Iron Barbs |
| Catch rate | 255 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Grass, Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Ferroseed:
Cloning Machine: any owned Ferroseed (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Shell | Mystery | Status | - | - | 100 |
| 1 | Shadow Growth | Mystery | Status | - | - | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Ferroseed
Details| Type | Grass Steel |
| Abilities | Iron Barbs |
| Catch rate | 255 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Grass, Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Ferroseed
Details| Type | Grass Steel |
| Abilities | Iron Barbs |
| Catch rate | 255 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Grass, Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Ferroseed
Details| Type | Grass Steel |
| Abilities | Iron Barbs |
| Catch rate | 255 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Grass, Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Ferroseed
Details| Type | Grass Steel |
| Abilities | Iron Barbs |
| Catch rate | 255 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Grass, Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Ferroseed
Details| Type | Grass Steel |
| Abilities | Iron Barbs |
| Catch rate | 255 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Grass, Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Grass
Steel

Fire
Fighting
Normal
Water
Electric
Psychic
Rock
Dragon
Fairy
Poison






Bug
Ghost
Dark




Ground

Mystery