Iron Moth #994¶
Iron Moth
Details| Type | Fire Poison |
| Abilities | Quark Drive |
| Catch rate | 30 |
| EV yield | 3 Sp. Atk |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 50 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Small End Islands | Any | Land and grass blocks | 55 to 60 | 5.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
| Zone | Weight | Levels |
|---|---|---|
Poison Poison Type Zone | 0.01 | From level 5, scales with your Catching level (cap 80) |
Fire Fire Type Zone | 0.01 | From level 5, scales with your Catching level (cap 80) |
Paldea (12 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 0 | 1% of walk encounters | 55 |
| Area 210 | 1% of walk encounters | 55 |
| Area 211 | 1% of walk encounters | 55 |
| Area 229 | 1% of walk encounters | 55 |
| Area 230 | 1% of walk encounters | 55 |
| Area 231 | 1% of walk encounters | 55 |
| Area 249 | 1% of walk encounters | 55 |
| Area 250 | 1% of walk encounters | 55 |
| Area 251 | 1% of walk encounters | 55 |
| Area 270 | 1% of walk encounters | 55 |
| Area 271 | 1% of walk encounters | 55 |
| Area 272 | 1% of walk encounters | 55 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Dungeons: appears in the Toxic Wasteland dungeon boss pool.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Neon | Custom palette, obtainable in the Neon style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Blaze Powder | 100% | 2 to 4 |
Poison Gem | 50% | 1 to 2 |
Charcoal | 10% | 1 |
Poke Dust: defeating or catching one grants 1 dust, rolled 50/50 between Fire Dust and Poison Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Undiscovered. Egg cycles: 50. Experience group: Slow.
This Pokemon is in the Undiscovered egg group and cannot be bred.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Acid Spray | Poison | Special | 40 | 100% | 20 |
| 1 | Ember | Fire | Special | 40 | 100% | 25 |
| 1 | Gust | Flying | Special | 40 | 100% | 35 |
| 1 | Whirlwind | Normal | Status | - | - | 20 |
| 7 | Struggle Bug | Bug | Special | 50 | 100% | 20 |
| 14 | Fire Spin | Fire | Special | 35 | 85% | 15 |
| 21 | Take Down | Normal | Physical | 90 | 85% | 20 |
| 28 | Lunge | Bug | Physical | 80 | 100% | 15 |
| 35 | Screech | Normal | Status | - | 85% | 40 |
| 42 | Discharge | Electric | Special | 80 | 100% | 15 |
| 49 | Sludge Wave | Poison | Special | 95 | 100% | 10 |
| 56 | Fiery Dance | Fire | Special | 80 | 100% | 10 |
| 63 | Metal Sound | Steel | Status | - | 85% | 40 |
| 70 | Morning Sun | Normal | Status | - | - | 5 |
| 77 | Hurricane | Flying | Special | 110 | 70% | 10 |
| 84 | Bug Buzz | Bug | Special | 90 | 100% | 10 |
| 91 | Overheat | Fire | Special | 130 | 90% | 5 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Electric Terrain | Electric | Status | - | - | 10 |
By TM (45 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Poison">Acid Spray | Poison | Special | 40 | 100% | 20 |
![]() | data-mtype="Flying">Acrobatics | Flying | Physical | 55 | 100% | 15 |
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Flying">Air Slash | Flying | Special | 75 | 95% | 15 |
![]() | data-mtype="Bug">Bug Buzz | Bug | Special | 90 | 100% | 10 |
![]() | data-mtype="Electric">Charge Beam | Electric | Special | 50 | 90% | 10 |
![]() | data-mtype="Ghost">Confuse Ray | Ghost | Status | - | 100% | 10 |
![]() | data-mtype="Fairy">Dazzling Gleam | Fairy | Special | 80 | 100% | 10 |
![]() | data-mtype="Electric">Electric Terrain | Electric | Status | - | - | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Grass">Energy Ball | Grass | Special | 90 | 100% | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Fire Spin | Fire | Special | 35 | 85% | 15 |
![]() | data-mtype="Fire">Flame Charge | Fire | Physical | 50 | 100% | 20 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Fire">Flare Blitz | Fire | Physical | 120 | 100% | 15 |
![]() | data-mtype="Steel">Flash Cannon | Steel | Special | 80 | 100% | 10 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Flying">Hurricane | Flying | Special | 110 | 70% | 10 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Psychic">Light Screen | Psychic | Status | - | - | 30 |
![]() | data-mtype="Bug">Lunge | Bug | Physical | 80 | 100% | 15 |
![]() | data-mtype="Steel">Metal Sound | Steel | Status | - | 85% | 40 |
![]() | data-mtype="Rock">Meteor Beam | Rock | Special | 120 | 90% | 10 |
![]() | data-mtype="Fire">Overheat | Fire | Special | 130 | 90% | 5 |
![]() | data-mtype="Bug">Pounce | Bug | Physical | 50 | 100% | 20 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psychic | Psychic | Special | 90 | 100% | 10 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Poison">Sludge Wave | Poison | Special | 95 | 100% | 10 |
![]() | data-mtype="Grass">Solar Beam | Grass | Special | 120 | 100% | 10 |
![]() | data-mtype="Bug">Struggle Bug | Bug | Special | 50 | 100% | 20 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Poison">Toxic | Poison | Status | - | 90% | 10 |
![]() | data-mtype="Poison">Toxic Spikes | Poison | Status | - | - | 20 |
![]() | data-mtype="Bug">U-turn | Bug | Physical | 70 | 100% | 20 |
![]() | data-mtype="Poison">Venoshock | Poison | Special | 65 | 100% | 15 |
Shadow Iron Moth
Details| Type | Fire Poison |
| Abilities | Quark Drive |
| Catch rate | 30 |
| EV yield | 3 Sp. Atk |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 50 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Iron Moth:
Cloning Machine: any owned Iron Moth (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Neon | Custom palette, obtainable in the Neon style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Burnout | Mystery | Physical | 40 | 100% | 100 |
| 1 | Shadow Sludge | Mystery | Special | 75 | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Iron Moth
Details| Type | Fire Poison |
| Abilities | Quark Drive |
| Catch rate | 30 |
| EV yield | 3 Sp. Atk |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 50 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Neon | Custom palette, obtainable in the Neon style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Iron Moth
Details| Type | Fire Poison |
| Abilities | Quark Drive |
| Catch rate | 30 |
| EV yield | 3 Sp. Atk |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 50 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Neon | Custom palette, obtainable in the Neon style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Iron Moth
Details| Type | Fire Poison |
| Abilities | Quark Drive |
| Catch rate | 30 |
| EV yield | 3 Sp. Atk |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 50 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Neon | Custom palette, obtainable in the Neon style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Iron Moth
Details| Type | Fire Poison |
| Abilities | Quark Drive |
| Catch rate | 30 |
| EV yield | 3 Sp. Atk |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 50 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Neon | Custom palette, obtainable in the Neon style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Iron Moth
Details| Type | Fire Poison |
| Abilities | Quark Drive |
| Catch rate | 30 |
| EV yield | 3 Sp. Atk |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 50 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Neon | Custom palette, obtainable in the Neon style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Fire
Poison

Ground
Water
Psychic
Rock
Ice
Fighting
Steel
Grass
Bug
Fairy








Flying
Normal
Electric





Ghost





Mystery