Marshadow #802¶
Marshadow
Details| Type | Fighting Ghost |
| Abilities | Technician |
| Catch rate | 3 |
| EV yield | 2 Attack, 1 Speed |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 120 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
Roaming encounter: roams Alola at 1 in 100. Requires the Alola Cup.
Legendary Token: can appear from a 30-second Legendary Token pull.
Legend Exchange: redeemable for Legendary Points with /legendexchange.
PokePacks: a rare pull from the Ghostly Pack (4% of that pack's rare hits).
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ben10 | Custom palette, obtainable in the Ben10 style via Texture Keys or limited events. | |
| Booster | Custom palette, obtainable in the Booster style via Texture Keys or limited events. | |
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Elf | Christmas event palette. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Watergun | Custom palette, obtainable in the Watergun style via Texture Keys or limited events. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Ghast Tear | 100% | 3 to 6 |
Fighting Gem | 50% | 1 to 2 |
Spell Tag | 10% | 1 |
Poke Dust: defeating or catching one grants 1 dust, rolled 50/50 between Fighting Dust and Ghost Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Undiscovered. Egg cycles: 120. Experience group: Slow.
This Pokemon is in the Undiscovered egg group and cannot be bred.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Copycat | Normal | Status | - | - | 20 |
| 1 | Counter | Fighting | Physical | - | 100% | 20 |
| 1 | Feint | Normal | Physical | 30 | 100% | 10 |
| 1 | Fire Punch | Fire | Physical | 75 | 100% | 15 |
| 1 | Ice Punch | Ice | Physical | 75 | 100% | 15 |
| 1 | Shadow Sneak | Ghost | Physical | 40 | 100% | 30 |
| 1 | Thunder Punch | Electric | Physical | 75 | 100% | 15 |
| 9 | Role Play | Psychic | Status | - | - | 10 |
| 18 | Shadow Punch | Ghost | Physical | 60 | - | 20 |
| 27 | Force Palm | Fighting | Physical | 60 | 100% | 10 |
| 36 | Assurance | Dark | Physical | 60 | 100% | 10 |
| 45 | Sucker Punch | Dark | Physical | 70 | 100% | 5 |
| 54 | Drain Punch | Fighting | Physical | 75 | 100% | 10 |
| 63 | Psych Up | Normal | Status | - | - | 10 |
| 72 | Spectral Thief | Ghost | Physical | 90 | 100% | 10 |
| 81 | Laser Focus | Normal | Status | - | - | 30 |
| 90 | Endeavor | Normal | Physical | - | 100% | 5 |
| 99 | Close Combat | Fighting | Physical | 120 | 100% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Coaching | Fighting | Status | - | - | 10 |
| Poltergeist | Ghost | Physical | 110 | 90% | 5 |
| Skitter Smack | Bug | Physical | 70 | 90% | 10 |
By TR (23 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Fighting">Aura Sphere | Fighting | Special | 80 | - | 20 |
![]() | data-mtype="Fire">Blaze Kick | Fire | Physical | 85 | 90% | 10 |
![]() | data-mtype="Fighting">Bulk Up | Fighting | Status | - | - | 20 |
![]() | data-mtype="Psychic">Calm Mind | Psychic | Status | - | - | 20 |
![]() | data-mtype="Fighting">Close Combat | Fighting | Physical | 120 | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Fighting">Focus Blast | Fighting | Special | 120 | 70% | 5 |
![]() | data-mtype="Dark">Foul Play | Dark | Physical | 95 | 100% | 15 |
![]() | data-mtype="Grass">Grass Knot | Grass | Special | - | 100% | 20 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Fighting">Low Kick | Fighting | Physical | - | 100% | 20 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Poison">Poison Jab | Poison | Physical | 80 | 100% | 20 |
![]() | data-mtype="Fighting">Reversal | Fighting | Physical | - | 100% | 15 |
![]() | data-mtype="Ghost">Shadow Ball | Ghost | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fighting">Superpower | Fighting | Physical | 120 | 100% | 5 |
![]() | data-mtype="Dark">Throat Chop | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Work Up | Normal | Status | - | - | 30 |
![]() | data-mtype="Psychic">Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
By transfer (16 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Confide | Normal | Status | - | - | 20 |
| Double Team | Normal | Status | - | - | 15 |
| Echoed Voice | Normal | Special | 40 | 100% | 15 |
| Focus Punch | Fighting | Physical | 150 | 100% | 20 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Jump Kick | Fighting | Physical | 100 | 95% | 10 |
| Knock Off | Dark | Physical | 65 | 100% | 20 |
| Last Resort | Normal | Physical | 140 | 100% | 5 |
| Pursuit | Dark | Physical | 40 | 100% | 20 |
| Return | Normal | Physical | - | 100% | 20 |
| Rolling Kick | Fighting | Physical | 60 | 85% | 15 |
| Smack Down | Rock | Physical | 50 | 100% | 15 |
| Snatch | Dark | Status | - | - | 10 |
| Swagger | Normal | Status | - | 85% | 15 |
| Toxic | Poison | Status | - | 90% | 10 |
Zenith Marshadow
Details| Type | Fighting Ghost |
| Abilities | Technician |
| Catch rate | 3 |
| EV yield | 2 Attack, 1 Speed |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 120 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
How to obtainAn alternate form of Marshadow. Where it is obtainable in the wild, its spawns are listed below; otherwise it is a battle or event form.
| Palette | How it appears | |
|---|---|---|
| Ben10 | Custom palette, obtainable in the Ben10 style via Texture Keys or limited events. | |
| Booster | Custom palette, obtainable in the Booster style via Texture Keys or limited events. | |
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Elf | Christmas event palette. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Watergun | Custom palette, obtainable in the Watergun style via Texture Keys or limited events. |
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Copycat | Normal | Status | - | - | 20 |
| 1 | Counter | Fighting | Physical | - | 100% | 20 |
| 1 | Feint | Normal | Physical | 30 | 100% | 10 |
| 1 | Fire Punch | Fire | Physical | 75 | 100% | 15 |
| 1 | Ice Punch | Ice | Physical | 75 | 100% | 15 |
| 1 | Shadow Sneak | Ghost | Physical | 40 | 100% | 30 |
| 1 | Thunder Punch | Electric | Physical | 75 | 100% | 15 |
| 9 | Role Play | Psychic | Status | - | - | 10 |
| 18 | Shadow Punch | Ghost | Physical | 60 | - | 20 |
| 27 | Force Palm | Fighting | Physical | 60 | 100% | 10 |
| 36 | Assurance | Dark | Physical | 60 | 100% | 10 |
| 45 | Sucker Punch | Dark | Physical | 70 | 100% | 5 |
| 54 | Drain Punch | Fighting | Physical | 75 | 100% | 10 |
| 63 | Psych Up | Normal | Status | - | - | 10 |
| 72 | Spectral Thief | Ghost | Physical | 90 | 100% | 10 |
| 81 | Laser Focus | Normal | Status | - | - | 30 |
| 90 | Endeavor | Normal | Physical | - | 100% | 5 |
| 99 | Close Combat | Fighting | Physical | 120 | 100% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Coaching | Fighting | Status | - | - | 10 |
| Poltergeist | Ghost | Physical | 110 | 90% | 5 |
| Skitter Smack | Bug | Physical | 70 | 90% | 10 |
By TR (23 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Fighting">Aura Sphere | Fighting | Special | 80 | - | 20 |
![]() | data-mtype="Fire">Blaze Kick | Fire | Physical | 85 | 90% | 10 |
![]() | data-mtype="Fighting">Bulk Up | Fighting | Status | - | - | 20 |
![]() | data-mtype="Psychic">Calm Mind | Psychic | Status | - | - | 20 |
![]() | data-mtype="Fighting">Close Combat | Fighting | Physical | 120 | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Fighting">Focus Blast | Fighting | Special | 120 | 70% | 5 |
![]() | data-mtype="Dark">Foul Play | Dark | Physical | 95 | 100% | 15 |
![]() | data-mtype="Grass">Grass Knot | Grass | Special | - | 100% | 20 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Fighting">Low Kick | Fighting | Physical | - | 100% | 20 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Poison">Poison Jab | Poison | Physical | 80 | 100% | 20 |
![]() | data-mtype="Fighting">Reversal | Fighting | Physical | - | 100% | 15 |
![]() | data-mtype="Ghost">Shadow Ball | Ghost | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fighting">Superpower | Fighting | Physical | 120 | 100% | 5 |
![]() | data-mtype="Dark">Throat Chop | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Work Up | Normal | Status | - | - | 30 |
![]() | data-mtype="Psychic">Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
By transfer (16 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Confide | Normal | Status | - | - | 20 |
| Double Team | Normal | Status | - | - | 15 |
| Echoed Voice | Normal | Special | 40 | 100% | 15 |
| Focus Punch | Fighting | Physical | 150 | 100% | 20 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Jump Kick | Fighting | Physical | 100 | 95% | 10 |
| Knock Off | Dark | Physical | 65 | 100% | 20 |
| Last Resort | Normal | Physical | 140 | 100% | 5 |
| Pursuit | Dark | Physical | 40 | 100% | 20 |
| Return | Normal | Physical | - | 100% | 20 |
| Rolling Kick | Fighting | Physical | 60 | 85% | 15 |
| Smack Down | Rock | Physical | 50 | 100% | 15 |
| Snatch | Dark | Status | - | - | 10 |
| Swagger | Normal | Status | - | 85% | 15 |
| Toxic | Poison | Status | - | 90% | 10 |
Shadow Marshadow
Details| Type | Fighting Ghost |
| Abilities | Technician |
| Catch rate | 3 |
| EV yield | 2 Attack, 1 Speed |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 120 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Marshadow:
Cloning Machine: any owned Marshadow (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ben10 | Custom palette, obtainable in the Ben10 style via Texture Keys or limited events. | |
| Booster | Custom palette, obtainable in the Booster style via Texture Keys or limited events. | |
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Elf | Christmas event palette. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Watergun | Custom palette, obtainable in the Watergun style via Texture Keys or limited events. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Kick | Mystery | Physical | 130 | 80% | 100 |
| 1 | Shadow Squeeze | Mystery | Physical | 30 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Shadow Zenith Marshadow
Details| Type | Fighting Ghost |
| Abilities | Technician |
| Catch rate | 3 |
| EV yield | 2 Attack, 1 Speed |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 120 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Marshadow:
Cloning Machine: any owned Marshadow (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ben10 | Custom palette, obtainable in the Ben10 style via Texture Keys or limited events. | |
| Booster | Custom palette, obtainable in the Booster style via Texture Keys or limited events. | |
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Elf | Christmas event palette. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Watergun | Custom palette, obtainable in the Watergun style via Texture Keys or limited events. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Copycat | Normal | Status | - | - | 20 |
| 1 | Counter | Fighting | Physical | - | 100% | 20 |
| 1 | Feint | Normal | Physical | 30 | 100% | 10 |
| 1 | Fire Punch | Fire | Physical | 75 | 100% | 15 |
| 1 | Ice Punch | Ice | Physical | 75 | 100% | 15 |
| 1 | Shadow Sneak | Ghost | Physical | 40 | 100% | 30 |
| 1 | Thunder Punch | Electric | Physical | 75 | 100% | 15 |
| 9 | Role Play | Psychic | Status | - | - | 10 |
| 18 | Shadow Punch | Ghost | Physical | 60 | - | 20 |
| 27 | Force Palm | Fighting | Physical | 60 | 100% | 10 |
| 36 | Assurance | Dark | Physical | 60 | 100% | 10 |
| 45 | Sucker Punch | Dark | Physical | 70 | 100% | 5 |
| 54 | Drain Punch | Fighting | Physical | 75 | 100% | 10 |
| 63 | Psych Up | Normal | Status | - | - | 10 |
| 72 | Spectral Thief | Ghost | Physical | 90 | 100% | 10 |
| 81 | Laser Focus | Normal | Status | - | - | 30 |
| 90 | Endeavor | Normal | Physical | - | 100% | 5 |
| 99 | Close Combat | Fighting | Physical | 120 | 100% | 5 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Marshadow
Details| Type | Fighting Ghost |
| Abilities | Technician |
| Catch rate | 3 |
| EV yield | 2 Attack, 1 Speed |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 120 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ben10 | Custom palette, obtainable in the Ben10 style via Texture Keys or limited events. | |
| Booster | Custom palette, obtainable in the Booster style via Texture Keys or limited events. | |
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Elf | Christmas event palette. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Watergun | Custom palette, obtainable in the Watergun style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Corrupt Zenith Marshadow
Details| Type | Fighting Ghost |
| Abilities | Technician |
| Catch rate | 3 |
| EV yield | 2 Attack, 1 Speed |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 120 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ben10 | Custom palette, obtainable in the Ben10 style via Texture Keys or limited events. | |
| Booster | Custom palette, obtainable in the Booster style via Texture Keys or limited events. | |
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Elf | Christmas event palette. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Watergun | Custom palette, obtainable in the Watergun style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Marshadow
Details| Type | Fighting Ghost |
| Abilities | Technician |
| Catch rate | 3 |
| EV yield | 2 Attack, 1 Speed |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 120 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ben10 | Custom palette, obtainable in the Ben10 style via Texture Keys or limited events. | |
| Booster | Custom palette, obtainable in the Booster style via Texture Keys or limited events. | |
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Elf | Christmas event palette. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Watergun | Custom palette, obtainable in the Watergun style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Zenith Marshadow
Details| Type | Fighting Ghost |
| Abilities | Technician |
| Catch rate | 3 |
| EV yield | 2 Attack, 1 Speed |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 120 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ben10 | Custom palette, obtainable in the Ben10 style via Texture Keys or limited events. | |
| Booster | Custom palette, obtainable in the Booster style via Texture Keys or limited events. | |
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Elf | Christmas event palette. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Watergun | Custom palette, obtainable in the Watergun style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Marshadow
Details| Type | Fighting Ghost |
| Abilities | Technician |
| Catch rate | 3 |
| EV yield | 2 Attack, 1 Speed |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 120 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ben10 | Custom palette, obtainable in the Ben10 style via Texture Keys or limited events. | |
| Booster | Custom palette, obtainable in the Booster style via Texture Keys or limited events. | |
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Elf | Christmas event palette. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Watergun | Custom palette, obtainable in the Watergun style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Zenith Marshadow
Details| Type | Fighting Ghost |
| Abilities | Technician |
| Catch rate | 3 |
| EV yield | 2 Attack, 1 Speed |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 120 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ben10 | Custom palette, obtainable in the Ben10 style via Texture Keys or limited events. | |
| Booster | Custom palette, obtainable in the Booster style via Texture Keys or limited events. | |
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Elf | Christmas event palette. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Watergun | Custom palette, obtainable in the Watergun style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Marshadow
Details| Type | Fighting Ghost |
| Abilities | Technician |
| Catch rate | 3 |
| EV yield | 2 Attack, 1 Speed |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 120 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ben10 | Custom palette, obtainable in the Ben10 style via Texture Keys or limited events. | |
| Booster | Custom palette, obtainable in the Booster style via Texture Keys or limited events. | |
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Elf | Christmas event palette. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Watergun | Custom palette, obtainable in the Watergun style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Zenith Marshadow
Details| Type | Fighting Ghost |
| Abilities | Technician |
| Catch rate | 3 |
| EV yield | 2 Attack, 1 Speed |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 120 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ben10 | Custom palette, obtainable in the Ben10 style via Texture Keys or limited events. | |
| Booster | Custom palette, obtainable in the Booster style via Texture Keys or limited events. | |
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Elf | Christmas event palette. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Watergun | Custom palette, obtainable in the Watergun style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Marshadow
Details| Type | Fighting Ghost |
| Abilities | Technician |
| Catch rate | 3 |
| EV yield | 2 Attack, 1 Speed |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 120 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ben10 | Custom palette, obtainable in the Ben10 style via Texture Keys or limited events. | |
| Booster | Custom palette, obtainable in the Booster style via Texture Keys or limited events. | |
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Elf | Christmas event palette. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Watergun | Custom palette, obtainable in the Watergun style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Zenith Marshadow
Details| Type | Fighting Ghost |
| Abilities | Technician |
| Catch rate | 3 |
| EV yield | 2 Attack, 1 Speed |
| Gender ratio | Genderless |
| Egg Groups | Undiscovered |
| Egg cycles | 120 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ben10 | Custom palette, obtainable in the Ben10 style via Texture Keys or limited events. | |
| Booster | Custom palette, obtainable in the Booster style via Texture Keys or limited events. | |
| Disney | Custom palette, obtainable in the Disney style via Texture Keys or limited events. | |
| Elf | Christmas event palette. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Watergun | Custom palette, obtainable in the Watergun style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Fighting
Ghost

Flying
Psychic
Fairy
Poison
Rock
Bug
Normal




Fire
Ice
Electric
Dark





Grass
Steel
Dragon


Mystery