Bisharp #625¶
Bisharp
Details| Type | Dark Steel |
| Abilities | Defiant, Inner Focus |
| Hidden Ability | Pressure |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Human_like |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 0%, Passive 50%, Aggressive 50% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Ultra Deep Sea (Ultra Space) | Night | Land and grass blocks | 52 to 60 | 50.0 |
River, Ultra Deep Sea (Ultra Space) | Night | Land and grass blocks | 52 to 60 | 6.0 |
Basalt Deltas, Nether Wastes | Any | Land and grass blocks | 52 to 60 | 5.0 |
Rivers | Night | Land and grass blocks | 52 to 60 | 5.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
| Zone | Weight | Levels |
|---|---|---|
Steel Steel Type Zone | 2.92 | From level 52, scales with your Catching level (cap 55) |
Dark Dark Type Zone | 2.00 | From level 52, scales with your Catching level (cap 55) |
Paldea (18 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 0 | 1% of walk encounters | 55 |
| Area 136 | 2% of walk encounters | 40 |
| Area 137 | 2% of walk encounters | 40 |
| Area 156 | 2% of walk encounters | 35 |
| Area 157 | 2.04082% of walk encounters | 35 |
| Area 158 | 2% of walk encounters | 35 |
| Area 176 | 2% of walk encounters | 35 |
| Area 210 | 1% of walk encounters | 55 |
| Area 211 | 1% of walk encounters | 55 |
| Area 229 | 1% of walk encounters | 55 |
| Area 230 | 1% of walk encounters | 55 |
| Area 231 | 1% of walk encounters | 55 |
| Area 249 | 1% of walk encounters | 55 |
| Area 250 | 1% of walk encounters | 55 |
| Area 251 | 1% of walk encounters | 55 |
| Area 270 | 1% of walk encounters | 55 |
| Area 271 | 1% of walk encounters | 55 |
| Area 272 | 1% of walk encounters | 55 |
Evolution: evolve a Pawniard at level 52.
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Dungeons: appears in the Dark Fortress dungeon boss pool.
Skyblock: can be produced by the ranch breeding machines.
PokePacks: part of the Pikachu Pack pool.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Raw Iron | 100% | 2 to 4 |
Aluminum Ingot | 50% | 1 to 3 |
Metal Coat | 10% | 1 |
Poke Dust: defeating or catching one grants 2 dust, rolled 50/50 between Dark Dust and Steel Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Human_like. Egg cycles: 20. Experience group: Medium Fast.
Breed two compatible Pokemon from the Human_Like egg group (or use a Ditto). Eggs hatch into Pawniard. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Fury Cutter | Bug | Physical | 40 | 95% | 20 |
| 1 | Leer | Normal | Status | - | 100% | 30 |
| 1 | Metal Burst | Steel | Physical | - | 100% | 10 |
| 1 | Metal Claw | Steel | Physical | 50 | 95% | 35 |
| 1 | Scratch | Normal | Physical | 40 | 100% | 35 |
| 15 | Torment | Dark | Status | - | 100% | 15 |
| 20 | Scary Face | Normal | Status | - | 100% | 10 |
| 25 | Assurance | Dark | Physical | 60 | 100% | 10 |
| 30 | Metal Sound | Steel | Status | - | 85% | 40 |
| 35 | Slash | Normal | Physical | 70 | 100% | 20 |
| 40 | Night Slash | Dark | Physical | 70 | 100% | 15 |
| 45 | Iron Defense | Steel | Status | - | - | 15 |
| 50 | Retaliate | Normal | Physical | 70 | 100% | 5 |
| 57 | Iron Head | Steel | Physical | 80 | 100% | 15 |
| 64 | Swords Dance | Normal | Status | - | - | 20 |
| 71 | Guillotine | Normal | Physical | - | 30% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Lash Out | Dark | Physical | 75 | 100% | 5 |
| Steel Beam | Steel | Special | 140 | 95% | 5 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Headbutt | Normal | Physical | 70 | 100% | 15 | |
| Mean Look | Normal | Status | - | - | 5 | |
| Quick Guard | Fighting | Status | - | - | 15 | |
| Sucker Punch | Dark | Physical | 70 | 100% | 5 |
By TM (46 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Flying">Aerial Ace | Flying | Physical | 60 | - | 20 |
![]() | data-mtype="Flying">Air Slash | Flying | Special | 75 | 95% | 15 |
![]() | data-mtype="Fighting">Brick Break | Fighting | Physical | 75 | 100% | 15 |
![]() | data-mtype="Dark">Dark Pulse | Dark | Special | 80 | 100% | 15 |
![]() | data-mtype="Ground">Dig | Ground | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Normal">False Swipe | Normal | Physical | 40 | 100% | 40 |
![]() | data-mtype="Steel">Flash Cannon | Steel | Special | 80 | 100% | 10 |
![]() | data-mtype="Dark">Fling | Dark | Physical | - | 100% | 10 |
![]() | data-mtype="Fighting">Focus Blast | Fighting | Special | 120 | 70% | 5 |
![]() | data-mtype="Dark">Foul Play | Dark | Physical | 95 | 100% | 15 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Grass">Grass Knot | Grass | Special | - | 100% | 20 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dark">Lash Out | Dark | Physical | 75 | 100% | 5 |
![]() | data-mtype="Fighting">Low Kick | Fighting | Physical | - | 100% | 20 |
![]() | data-mtype="Fighting">Low Sweep | Fighting | Physical | 65 | 100% | 20 |
![]() | data-mtype="Steel">Metal Claw | Steel | Physical | 50 | 95% | 35 |
![]() | data-mtype="Steel">Metal Sound | Steel | Status | - | 85% | 40 |
![]() | data-mtype="Poison">Poison Jab | Poison | Physical | 80 | 100% | 20 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Fighting">Reversal | Fighting | Physical | - | 100% | 15 |
![]() | data-mtype="Rock">Rock Tomb | Rock | Physical | 60 | 95% | 15 |
![]() | data-mtype="Rock">Sandstorm | Rock | Status | - | - | 10 |
![]() | data-mtype="Normal">Scary Face | Normal | Status | - | 100% | 10 |
![]() | data-mtype="Ghost">Shadow Claw | Ghost | Physical | 70 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Dark">Snarl | Dark | Special | 55 | 95% | 15 |
![]() | data-mtype="Ghost">Spite | Ghost | Status | - | 100% | 10 |
![]() | data-mtype="Rock">Stealth Rock | Rock | Status | - | - | 20 |
![]() | data-mtype="Steel">Steel Beam | Steel | Special | 140 | 95% | 5 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Swords Dance | Normal | Status | - | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Dark">Thief | Dark | Physical | 60 | 100% | 25 |
![]() | data-mtype="Dark">Throat Chop | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Electric">Thunder Wave | Electric | Status | - | 90% | 20 |
![]() | data-mtype="Bug">X-Scissor | Bug | Physical | 80 | 100% | 15 |
By TR (17 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Dark">Dark Pulse | Dark | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Fighting">Focus Blast | Fighting | Special | 120 | 70% | 5 |
![]() | data-mtype="Dark">Foul Play | Dark | Physical | 95 | 100% | 15 |
![]() | data-mtype="Grass">Grass Knot | Grass | Special | - | 100% | 20 |
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Fighting">Low Kick | Fighting | Physical | - | 100% | 20 |
![]() | data-mtype="Poison">Poison Jab | Poison | Physical | 80 | 100% | 20 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Rock">Stealth Rock | Rock | Status | - | - | 20 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Swords Dance | Normal | Status | - | - | 20 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Dark">Throat Chop | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Bug">X-Scissor | Bug | Physical | 80 | 100% | 15 |
By transfer (23 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Aerial Ace | Flying | Physical | 60 | - | 20 |
| Confide | Normal | Status | - | - | 20 |
| Cut | Normal | Physical | 50 | 95% | 30 |
| Double Team | Normal | Status | - | - | 15 |
| Dual Chop | Dragon | Physical | 40 | 90% | 15 |
| Embargo | Dark | Status | - | 100% | 15 |
| Feint Attack | Dark | Physical | 60 | - | 20 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Hone Claws | Dark | Status | - | - | 15 |
| Knock Off | Dark | Physical | 65 | 100% | 20 |
| Magnet Rise | Electric | Status | - | - | 10 |
| Power-Up Punch | Fighting | Physical | 40 | 100% | 20 |
| Pursuit | Dark | Physical | 40 | 100% | 20 |
| Return | Normal | Physical | - | 100% | 20 |
| Rock Polish | Rock | Status | - | - | 20 |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 |
| Role Play | Psychic | Status | - | - | 10 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Snatch | Dark | Status | - | - | 10 |
| Spite | Ghost | Status | - | 100% | 10 |
| Swagger | Normal | Status | - | 85% | 15 |
| Toxic | Poison | Status | - | 90% | 10 |
Shadow Bisharp
Details| Type | Dark Steel |
| Abilities | Defiant, Inner Focus |
| Hidden Ability | Pressure |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Human_like |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 0%, Passive 50%, Aggressive 50% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Bisharp:
Cloning Machine: any owned Bisharp (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Scream | Mystery | Special | 80 | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Bisharp
Details| Type | Dark Steel |
| Abilities | Defiant, Inner Focus |
| Hidden Ability | Pressure |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Human_like |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 0%, Passive 50%, Aggressive 50% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Bisharp
Details| Type | Dark Steel |
| Abilities | Defiant, Inner Focus |
| Hidden Ability | Pressure |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Human_like |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 0%, Passive 50%, Aggressive 50% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Bisharp
Details| Type | Dark Steel |
| Abilities | Defiant, Inner Focus |
| Hidden Ability | Pressure |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Human_like |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 0%, Passive 50%, Aggressive 50% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Bisharp
Details| Type | Dark Steel |
| Abilities | Defiant, Inner Focus |
| Hidden Ability | Pressure |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Human_like |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 0%, Passive 50%, Aggressive 50% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Bisharp
Details| Type | Dark Steel |
| Abilities | Defiant, Inner Focus |
| Hidden Ability | Pressure |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Human_like |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 0%, Passive 50%, Aggressive 50% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Dark
Steel
Fighting
Fire
Ground
Normal
Grass
Ice
Flying
Rock
Ghost
Dragon
Poison
Psychic








Bug








Water



Electric
Mystery