Raboot #814¶
Raboot
Details| Type | Fire |
| Abilities | Blaze |
| Hidden Ability | Libero |
| Catch rate | 45 |
| EV yield | 2 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Field, Human_like |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Plains and meadows | Morning | Land and grass blocks | 16 to 34 | 1.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
| Zone | Weight | Levels |
|---|---|---|
Fire Fire Type Zone | 0.05 | From level 16, scales with your Catching level (cap 55) |
Evolution: evolve a Scorbunny at level 16.
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Skyblock: can be produced by the ranch breeding machines.
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Bunny | Easter event palette. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Rabbit | 100% | 1 to 2 |
Rabbit Hide | 50% | 1 to 2 |
Rabbit Foot | 10% | 1 |
Poke Dust: defeating or catching one grants 2 Fire Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Field, Human_like. Egg cycles: 21. Experience group: Medium Slow.
Breed two compatible Pokemon from the Field or Human_Like egg groups (or use a Ditto). Eggs hatch into Scorbunny. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Ember | Fire | Special | 40 | 100% | 25 |
| 1 | Growl | Normal | Status | - | 100% | 40 |
| 1 | Quick Attack | Normal | Physical | 40 | 100% | 30 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 12 | Double Kick | Fighting | Physical | 30 | 100% | 30 |
| 19 | Flame Charge | Fire | Physical | 50 | 100% | 20 |
| 24 | Agility | Psychic | Status | - | - | 30 |
| 30 | Headbutt | Normal | Physical | 70 | 100% | 15 |
| 36 | Counter | Fighting | Physical | - | 100% | 20 |
| 42 | Bounce | Flying | Physical | 85 | 85% | 5 |
| 48 | Double-Edge | Normal | Physical | 120 | 100% | 15 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Fire Pledge | Fire | Special | 80 | 100% | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| High Jump Kick | Fighting | Physical | 130 | 90% | 10 | |
| Sand Attack | Ground | Status | - | 100% | 15 | |
| Sucker Punch | Dark | Physical | 70 | 100% | 5 | |
| Super Fang | Normal | Physical | - | 90% | 10 |
By TM (39 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Flying">Acrobatics | Flying | Physical | 55 | 100% | 15 |
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Normal">Baton Pass | Normal | Status | - | - | 40 |
![]() | data-mtype="Fighting">Bulk Up | Fighting | Status | - | - | 20 |
![]() | data-mtype="Fire">Burning Jealousy | Fire | Special | 70 | 100% | 5 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Electric">Electro Ball | Electric | Special | - | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Fire Fang | Fire | Physical | 65 | 95% | 15 |
![]() | data-mtype="Fire">Fire Pledge | Fire | Special | 80 | 100% | 10 |
![]() | data-mtype="Fire">Fire Spin | Fire | Special | 35 | 85% | 15 |
![]() | data-mtype="Fire">Flame Charge | Fire | Physical | 50 | 100% | 20 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Fire">Flare Blitz | Fire | Physical | 120 | 100% | 15 |
![]() | data-mtype="Poison">Gunk Shot | Poison | Physical | 120 | 80% | 5 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Fighting">Low Kick | Fighting | Physical | - | 100% | 20 |
![]() | data-mtype="Fighting">Low Sweep | Fighting | Physical | 65 | 100% | 20 |
![]() | data-mtype="Ground">Mud Shot | Ground | Special | 55 | 95% | 15 |
![]() | data-mtype="Fire">Overheat | Fire | Special | 130 | 90% | 5 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Fighting">Reversal | Fighting | Physical | - | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Super Fang | Normal | Physical | - | 90% | 10 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Normal">Swords Dance | Normal | Status | - | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Fire">Temper Flare | Fire | Physical | 75 | 100% | 10 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Grass">Trailblaze | Grass | Physical | 50 | 100% | 20 |
![]() | data-mtype="Bug">U-turn | Bug | Physical | 70 | 100% | 20 |
![]() | data-mtype="Normal">Weather Ball | Normal | Special | 50 | 100% | 10 |
By TR (20 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Psychic">Ally Switch | Psychic | Status | - | - | 15 |
![]() | data-mtype="Normal">Baton Pass | Normal | Status | - | - | 40 |
![]() | data-mtype="Fire">Blaze Kick | Fire | Physical | 85 | 90% | 10 |
![]() | data-mtype="Fighting">Bulk Up | Fighting | Status | - | - | 20 |
![]() | data-mtype="Electric">Electro Ball | Electric | Special | - | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Fire">Flare Blitz | Fire | Physical | 120 | 100% | 15 |
![]() | data-mtype="Normal">Focus Energy | Normal | Status | - | - | 30 |
![]() | data-mtype="Poison">Gunk Shot | Poison | Physical | 120 | 80% | 5 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Fighting">Low Kick | Fighting | Physical | - | 100% | 20 |
![]() | data-mtype="Fire">Overheat | Fire | Special | 130 | 90% | 5 |
![]() | data-mtype="Fighting">Reversal | Fighting | Physical | - | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Normal">Work Up | Normal | Status | - | - | 30 |
Shadow Raboot
Details| Type | Fire |
| Abilities | Blaze |
| Hidden Ability | Libero |
| Catch rate | 45 |
| EV yield | 2 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Field, Human_like |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Raboot:
Cloning Machine: any owned Raboot (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Bunny | Easter event palette. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Kick | Mystery | Physical | 130 | 80% | 100 |
| 1 | Shadow Burnout | Mystery | Physical | 40 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Raboot
Details| Type | Fire |
| Abilities | Blaze |
| Hidden Ability | Libero |
| Catch rate | 45 |
| EV yield | 2 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Field, Human_like |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Bunny | Easter event palette. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Raboot
Details| Type | Fire |
| Abilities | Blaze |
| Hidden Ability | Libero |
| Catch rate | 45 |
| EV yield | 2 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Field, Human_like |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Bunny | Easter event palette. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Raboot
Details| Type | Fire |
| Abilities | Blaze |
| Hidden Ability | Libero |
| Catch rate | 45 |
| EV yield | 2 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Field, Human_like |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Bunny | Easter event palette. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Raboot
Details| Type | Fire |
| Abilities | Blaze |
| Hidden Ability | Libero |
| Catch rate | 45 |
| EV yield | 2 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Field, Human_like |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Bunny | Easter event palette. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Raboot
Details| Type | Fire |
| Abilities | Blaze |
| Hidden Ability | Libero |
| Catch rate | 45 |
| EV yield | 2 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Field, Human_like |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Bunny | Easter event palette. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Fire
Water
Ground
Rock
Grass
Ice
Bug
Steel
Fairy





Normal
Fighting
Psychic
Flying
Dark





Electric
Poison



Mystery