Stantler #234¶
Stantler
Details| Type | Normal |
| Abilities | Intimidate, Frisk |
| Hidden Ability | Sap Sipper |
| Catch rate | 45 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Forest and taiga biomes, Snowy taiga | Dawn, Dusk | Land and grass blocks | 15 to 30 | 70.0 |
Snowy taiga | Dawn, Dusk | Land and grass blocks | 15 to 30 | 40.0 |
Forest and taiga biomes, Snowy taiga | Any | Cooked curry | 15 to 30 | 20.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Other encounter methodsAlso encountered by: Sweet Scent lure.
| Zone | Weight | Levels |
|---|---|---|
Normal Normal Type Zone | 1.21 | From level 3, scales with your Catching level (cap 40) |
Johto (5 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 36 1 | 5% of walk encounters | 17 |
| Route 37 1 | 15% of walk encounters | 18 |
| Route 37 2 | 15% of walk encounters | 18 |
| Route 37 3 | 15% of walk encounters | 18 |
| Route 37 4 | 15% of walk encounters | 18 |
Paldea (18 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 293 | 3% of walk encounters | 20 |
| Area 294 | 5% of walk encounters | 20 |
| Area 312 | 2.91262% of walk encounters | 15 |
| Area 313 | 3% of walk encounters | 15 |
| Area 314 | 2% of walk encounters | 15 |
| Area 315 | 2% of walk encounters | 15 |
| Area 331 | 2% of walk encounters | 7 |
| Area 332 | 2.22222% of walk encounters | 10 |
| Area 333 | 3% of walk encounters | 8 |
| Area 334 | 2.5641% of walk encounters | 18 |
| Area 351 | 2.91262% of walk encounters | 9 |
| Area 352 | 1% of walk encounters | 9 |
| Area 353 | 2% of walk encounters | 13 |
| Area 354 | 2% of walk encounters | 13 |
| Area 355 | 2% of walk encounters | 13 |
| Area 372 | 2% of walk encounters | 13 |
| Area 373 | 2% of walk encounters | 13 |
| Area 374 | 2% of walk encounters | 13 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Reindeer | Custom palette, obtainable in the Reindeer style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Leather | 100% | 2 to 3 |
Beef | 50% | 1 to 2 |
Rindo Berry | 10% | 1 |
Poke Dust: defeating or catching one grants 1 Normal Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Field. Egg cycles: 21. Experience group: Slow.
Breed two compatible Pokemon from the Field egg group (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 3 | Leer | Normal | Status | - | 100% | 30 |
| 7 | Astonish | Ghost | Physical | 30 | 100% | 15 |
| 10 | Hypnosis | Psychic | Status | - | 60% | 20 |
| 13 | Stomp | Normal | Physical | 65 | 100% | 20 |
| 16 | Sand Attack | Ground | Status | - | 100% | 15 |
| 21 | Take Down | Normal | Physical | 90 | 85% | 20 |
| 23 | Confuse Ray | Ghost | Status | - | 100% | 10 |
| 27 | Calm Mind | Psychic | Status | - | - | 20 |
| 32 | Role Play | Psychic | Status | - | - | 10 |
| 37 | Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
| 49 | Imprison | Psychic | Status | - | - | 10 |
| 55 | Double-Edge | Normal | Physical | 120 | 100% | 15 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Bounce | Flying | Physical | 85 | 85% | 5 |
| Gravity | Psychic | Status | - | - | 5 |
| Iron Tail | Steel | Physical | 100 | 75% | 15 |
| Last Resort | Normal | Physical | 140 | 100% | 5 |
| Magic Room | Psychic | Status | - | - | 10 |
| Role Play | Psychic | Status | - | - | 10 |
| Shock Wave | Electric | Special | 60 | - | 20 |
| Signal Beam | Bug | Special | 75 | 100% | 15 |
| Skill Swap | Psychic | Status | - | - | 10 |
| Snore | Normal | Special | 50 | 100% | 15 |
| Spite | Ghost | Status | - | 100% | 10 |
| Throat Chop | Dark | Physical | 80 | 100% | 15 |
| Uproar | Normal | Special | 90 | 100% | 10 |
| Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Bite | Dark | Physical | 60 | 100% | 25 | |
| Disable | Normal | Status | - | 100% | 20 | |
| Double Kick | Fighting | Physical | 30 | 100% | 30 | |
| Extrasensory | Psychic | Special | 80 | 100% | 20 | |
| Megahorn | Bug | Physical | 120 | 85% | 10 | |
| Psyshield Bash | Psychic | Physical | 70 | 90% | 10 | |
| Spite | Ghost | Status | - | 100% | 10 | |
| Thrash | Normal | Physical | 120 | 100% | 10 |
By TM (54 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Ground">Bulldoze | Ground | Physical | 60 | 100% | 20 |
![]() | data-mtype="Psychic">Calm Mind | Psychic | Status | - | - | 20 |
![]() | data-mtype="Electric">Charge Beam | Electric | Special | 50 | 90% | 10 |
![]() | data-mtype="Ghost">Confuse Ray | Ghost | Status | - | 100% | 10 |
![]() | data-mtype="Ghost">Curse | Ghost | Status | - | - | 10 |
![]() | data-mtype="Ground">Dig | Ground | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Ground">Earth Power | Ground | Special | 90 | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Grass">Energy Ball | Grass | Special | 90 | 100% | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Psychic">Future Sight | Psychic | Special | 120 | 100% | 10 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Psychic">Gravity | Psychic | Status | - | - | 5 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Psychic">Imprison | Psychic | Status | - | - | 10 |
![]() | data-mtype="Psychic">Light Screen | Psychic | Status | - | - | 30 |
![]() | data-mtype="Bug">Lunge | Bug | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psybeam | Psychic | Special | 65 | 100% | 20 |
![]() | data-mtype="Normal">Psych Up | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psychic | Psychic | Special | 90 | 100% | 10 |
![]() | data-mtype="Psychic">Psyshock | Psychic | Special | 80 | 100% | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Reflect | Psychic | Status | - | - | 20 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Normal">Roar | Normal | Status | - | - | 20 |
![]() | data-mtype="Normal">Scary Face | Normal | Status | - | 100% | 10 |
![]() | data-mtype="Ghost">Shadow Ball | Ghost | Special | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Skill Swap | Psychic | Status | - | - | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Grass">Solar Beam | Grass | Special | 120 | 100% | 10 |
![]() | data-mtype="Ghost">Spite | Ghost | Status | - | 100% | 10 |
![]() | data-mtype="Psychic">Stored Power | Psychic | Special | 20 | 100% | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Dark">Thief | Dark | Physical | 60 | 100% | 25 |
![]() | data-mtype="Dark">Throat Chop | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunder Wave | Electric | Status | - | 90% | 20 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Grass">Trailblaze | Grass | Physical | 50 | 100% | 20 |
![]() | data-mtype="Psychic">Trick | Psychic | Status | - | 100% | 10 |
![]() | data-mtype="Psychic">Trick Room | Psychic | Status | - | - | 5 |
![]() | data-mtype="Normal">Uproar | Normal | Special | 90 | 100% | 10 |
![]() | data-mtype="Electric">Wild Charge | Electric | Physical | 90 | 100% | 15 |
![]() | data-mtype="Psychic">Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
By transfer (29 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Bite | Dark | Physical | 60 | 100% | 25 |
| Body Slam | Normal | Physical | 85 | 100% | 15 |
| Captivate | Normal | Status | - | 100% | 20 |
| Curse | Ghost | Status | - | - | 10 |
| Detect | Fighting | Status | - | - | 5 |
| Disable | Normal | Status | - | 100% | 20 |
| Double Kick | Fighting | Physical | 30 | 100% | 30 |
| Double-Edge | Normal | Physical | 120 | 100% | 15 |
| Endure | Normal | Status | - | - | 10 |
| Extrasensory | Psychic | Special | 80 | 100% | 20 |
| Flash | Normal | Status | - | 100% | 20 |
| Headbutt | Normal | Physical | 70 | 100% | 15 |
| Jump Kick | Fighting | Physical | 100 | 95% | 10 |
| Me First | Normal | Status | - | - | 20 |
| Megahorn | Bug | Physical | 120 | 85% | 10 |
| Mimic | Normal | Status | - | - | 10 |
| Mud Sport | Ground | Status | - | - | 15 |
| Mud-Slap | Ground | Special | 20 | 100% | 10 |
| Natural Gift | Normal | Physical | - | 100% | 15 |
| Nightmare | Ghost | Status | - | 100% | 15 |
| Psyshield Bash | Psychic | Physical | 70 | 90% | 10 |
| Rage | Normal | Physical | 20 | 100% | 20 |
| Retaliate | Normal | Physical | 70 | 100% | 5 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Spite | Ghost | Status | - | 100% | 10 |
| Sucker Punch | Dark | Physical | 70 | 100% | 5 |
| Swift | Normal | Special | 60 | - | 20 |
| Thrash | Normal | Physical | 120 | 100% | 10 |
| Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
Shadow Stantler
Details| Type | Normal |
| Abilities | Intimidate, Frisk |
| Hidden Ability | Sap Sipper |
| Catch rate | 45 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Stantler:
Cloning Machine: any owned Stantler (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Reindeer | Custom palette, obtainable in the Reindeer style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Kick | Mystery | Physical | 130 | 80% | 100 |
| 1 | Shadow Trance | Mystery | Status | - | - | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Stantler
Details| Type | Normal |
| Abilities | Intimidate, Frisk |
| Hidden Ability | Sap Sipper |
| Catch rate | 45 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Reindeer | Custom palette, obtainable in the Reindeer style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Stantler
Details| Type | Normal |
| Abilities | Intimidate, Frisk |
| Hidden Ability | Sap Sipper |
| Catch rate | 45 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Reindeer | Custom palette, obtainable in the Reindeer style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Stantler
Details| Type | Normal |
| Abilities | Intimidate, Frisk |
| Hidden Ability | Sap Sipper |
| Catch rate | 45 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Reindeer | Custom palette, obtainable in the Reindeer style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Stantler
Details| Type | Normal |
| Abilities | Intimidate, Frisk |
| Hidden Ability | Sap Sipper |
| Catch rate | 45 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Reindeer | Custom palette, obtainable in the Reindeer style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Stantler
Details| Type | Normal |
| Abilities | Intimidate, Frisk |
| Hidden Ability | Sap Sipper |
| Catch rate | 45 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Reindeer | Custom palette, obtainable in the Reindeer style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Normal

Fighting
Ghost









Psychic
Ground
Flying
Steel
Electric
Bug
Dark





Grass

Water
Fire
Mystery