Houndoom #229¶
Houndoom
Details| Type | Dark Fire |
| Abilities | Early Bird, Flash Fire |
| Hidden Ability | Unnerve |
| Catch rate | 45 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Ultra Desert (Ultra Space) | Any | Land and grass blocks | 24 to 50 | 50.0 |
Desert, Badlands biomes | Night | Land and grass blocks | 24 to 50 | 8.0 |
Nether biomes | Any | Land and grass blocks | 24 to 50 | 8.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
| Zone | Weight | Levels |
|---|---|---|
Fire Fire Type Zone | 2.51 | From level 24, scales with your Catching level (cap 80) |
Dark Dark Type Zone | 2.01 | From level 24, scales with your Catching level (cap 80) |
Alola (39 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 12 1 | 8% of walk encounters | 32 |
| Route 12 10 | 8% of walk encounters | 32 |
| Route 12 11 | 8% of walk encounters | 32 |
| Route 12 12 | 8% of walk encounters | 32 |
| Route 12 13 | 8% of walk encounters | 32 |
| Route 12 14 | 8% of walk encounters | 32 |
| Route 12 15 | 8% of walk encounters | 32 |
| Route 12 16 | 8% of walk encounters | 32 |
| Route 12 17 | 8% of walk encounters | 32 |
| Route 12 18 | 8% of walk encounters | 32 |
| Route 12 19 | 8% of walk encounters | 32 |
| Route 12 2 | 8% of walk encounters | 32 |
| Route 12 20 | 8% of walk encounters | 32 |
| Route 12 21 | 8% of walk encounters | 32 |
| Route 12 22 | 8% of walk encounters | 32 |
| Route 12 23 | 8% of walk encounters | 32 |
| Route 12 24 | 8% of walk encounters | 32 |
| Route 12 25 | 8% of walk encounters | 32 |
| Route 12 26 | 8% of walk encounters | 32 |
| Route 12 27 | 8% of walk encounters | 32 |
| Route 12 28 | 8% of walk encounters | 32 |
| Route 12 29 | 8% of walk encounters | 32 |
| Route 12 3 | 8% of walk encounters | 32 |
| Route 12 30 | 8% of walk encounters | 32 |
| Route 12 31 | 8% of walk encounters | 32 |
| Route 12 32 | 8% of walk encounters | 32 |
| Route 12 33 | 8% of walk encounters | 32 |
| Route 12 34 | 8% of walk encounters | 32 |
| Route 12 35 | 8% of walk encounters | 32 |
| Route 12 36 | 8% of walk encounters | 32 |
| Route 12 37 | 8% of walk encounters | 32 |
| Route 12 38 | 8% of walk encounters | 32 |
| Route 12 39 | 8% of walk encounters | 32 |
| Route 12 4 | 8% of walk encounters | 32 |
| Route 12 5 | 8% of walk encounters | 32 |
| Route 12 6 | 8% of walk encounters | 32 |
| Route 12 7 | 8% of walk encounters | 32 |
| Route 12 8 | 8% of walk encounters | 32 |
| Route 12 9 | 8% of walk encounters | 32 |
Paldea (10 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 137 | 2% of walk encounters | 40 |
| Area 156 | 2% of walk encounters | 35 |
| Area 157 | 2.04082% of walk encounters | 35 |
| Area 158 | 5% of walk encounters | 35 |
| Area 176 | 2% of walk encounters | 35 |
| Area 177 | 4% of walk encounters | 35 |
| Area 178 | 4.16667% of walk encounters | 35 |
| Area 179 | 8% of walk encounters | 35 |
| Area 198 | 2% of walk encounters | 30 |
| Area 199 | 2% of walk encounters | 30 |
Sinnoh (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Route 214 1 | 5% of walk encounters | 25 |
Evolution: evolve a Houndour at level 24.
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Bosses: spawns as a rare wild Mega boss and in the Alpha boss pool (as its Mega form). These are boss battles, not catches.
PvM: summoned as a bodyguard by the Burning Fire Lord in the PvM worlds.
Skyblock: can be produced by the ranch breeding machines.
PokePacks: part of the Triumphant Light Pack pool.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ashen | Custom palette, obtainable in the Ashen style via Texture Keys or limited events. | |
| Evil | Custom palette, obtainable in the Evil style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Bone | 100% | 1 to 3 |
Blaze Rod | 50% | 1 to 3 |
Dusk Stone Shard | 30% | 1 |
Poke Dust: defeating or catching one grants 2 dust, rolled 50/50 between Dark Dust and Fire Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Field. Egg cycles: 21. Experience group: Slow.
Breed two compatible Pokemon from the Field egg group (or use a Ditto). Eggs hatch into Houndour. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Ember | Fire | Special | 40 | 100% | 25 |
| 1 | Howl | Normal | Status | - | - | 40 |
| 1 | Leer | Normal | Status | - | 100% | 30 |
| 1 | Nasty Plot | Dark | Status | - | - | 20 |
| 1 | Smog | Poison | Special | 30 | 70% | 20 |
| 1 | Thunder Fang | Electric | Physical | 65 | 95% | 15 |
| 13 | Roar | Normal | Status | - | - | 20 |
| 16 | Bite | Dark | Physical | 60 | 100% | 25 |
| 20 | Incinerate | Fire | Special | 60 | 100% | 15 |
| 26 | Beat Up | Dark | Physical | - | 100% | 10 |
| 30 | Fire Fang | Fire | Physical | 65 | 95% | 15 |
| 35 | Torment | Dark | Status | - | 100% | 15 |
| 41 | Comeuppance | Dark | Physical | - | 100% | 10 |
| 45 | Foul Play | Dark | Physical | 95 | 100% | 15 |
| 50 | Flamethrower | Fire | Special | 90 | 100% | 15 |
| 56 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 62 | Inferno | Fire | Special | 100 | 50% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Foul Play | Dark | Physical | 95 | 100% | 15 |
| Heat Wave | Fire | Special | 95 | 90% | 10 |
| Hyper Voice | Normal | Special | 90 | 100% | 10 |
| Iron Tail | Steel | Physical | 100 | 75% | 15 |
| Laser Focus | Normal | Status | - | - | 30 |
| Role Play | Psychic | Status | - | - | 10 |
| Snatch | Dark | Status | - | - | 10 |
| Snore | Normal | Special | 50 | 100% | 15 |
| Spite | Ghost | Status | - | 100% | 10 |
| Super Fang | Normal | Physical | - | 90% | 10 |
| Throat Chop | Dark | Physical | 80 | 100% | 15 |
| Uproar | Normal | Special | 90 | 100% | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Counter | Fighting | Physical | - | 100% | 20 | |
| Destiny Bond | Ghost | Status | - | - | 5 | |
| Feint | Normal | Physical | 30 | 100% | 10 | |
| Fire Spin | Fire | Special | 35 | 85% | 15 | |
| Reversal | Fighting | Physical | - | 100% | 15 | |
| Spite | Ghost | Status | - | 100% | 10 | |
| Sucker Punch | Dark | Physical | 70 | 100% | 5 | |
| Thunder Fang | Electric | Physical | 65 | 95% | 15 |
By TM (52 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Fire">Burning Jealousy | Fire | Special | 70 | 100% | 5 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dark">Dark Pulse | Dark | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Normal">Endeavor | Normal | Physical | - | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Fire Fang | Fire | Physical | 65 | 95% | 15 |
![]() | data-mtype="Fire">Fire Spin | Fire | Special | 35 | 85% | 15 |
![]() | data-mtype="Fire">Flame Charge | Fire | Physical | 50 | 100% | 20 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Fire">Flare Blitz | Fire | Physical | 120 | 100% | 15 |
![]() | data-mtype="Dark">Foul Play | Dark | Physical | 95 | 100% | 15 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Normal">Hyper Voice | Normal | Special | 90 | 100% | 10 |
![]() | data-mtype="Dark">Lash Out | Dark | Physical | 75 | 100% | 5 |
![]() | data-mtype="Ground">Mud Shot | Ground | Special | 55 | 95% | 15 |
![]() | data-mtype="Ground">Mud-Slap | Ground | Special | 20 | 100% | 10 |
![]() | data-mtype="Dark">Nasty Plot | Dark | Status | - | - | 20 |
![]() | data-mtype="Fire">Overheat | Fire | Special | 130 | 90% | 5 |
![]() | data-mtype="Normal">Pain Split | Normal | Status | - | - | 20 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psychic Fangs | Psychic | Physical | 85 | 100% | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Fighting">Reversal | Fighting | Physical | - | 100% | 15 |
![]() | data-mtype="Normal">Roar | Normal | Status | - | - | 20 |
![]() | data-mtype="Normal">Scary Face | Normal | Status | - | 100% | 10 |
![]() | data-mtype="Ghost">Shadow Ball | Ghost | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Poison">Sludge Bomb | Poison | Special | 90 | 100% | 10 |
![]() | data-mtype="Dark">Snarl | Dark | Special | 55 | 95% | 15 |
![]() | data-mtype="Grass">Solar Beam | Grass | Special | 120 | 100% | 10 |
![]() | data-mtype="Ghost">Spite | Ghost | Status | - | 100% | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Super Fang | Normal | Physical | - | 90% | 10 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Fire">Temper Flare | Fire | Physical | 75 | 100% | 10 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Dark">Thief | Dark | Physical | 60 | 100% | 25 |
![]() | data-mtype="Dark">Throat Chop | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Electric">Thunder Fang | Electric | Physical | 65 | 95% | 15 |
![]() | data-mtype="Poison">Toxic | Poison | Status | - | 90% | 10 |
![]() | data-mtype="Grass">Trailblaze | Grass | Physical | 50 | 100% | 20 |
![]() | data-mtype="Fire">Will-O-Wisp | Fire | Status | - | 85% | 15 |
By transfer (35 moves)
Mega Houndoom
Details| Type | Dark Fire |
| Abilities | Solar Power |
| Catch rate | 45 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
How to obtainMega Evolve a Houndoom in battle while it holds a Houndoominite. Mega Stone sources: the Mega Stone Shop, mystery chests, dungeon loot, and skyblock ultra ranch production.
| Palette | How it appears | |
|---|---|---|
| Evil | Custom palette, obtainable in the Evil style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesSame moveset as the base form. See the Base tab for the full move tables.
Shadow Houndoom
Details| Type | Dark Fire |
| Abilities | Early Bird, Flash Fire |
| Hidden Ability | Unnerve |
| Catch rate | 45 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Houndoom:
Cloning Machine: any owned Houndoom (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal. Shadow Houndoom can still Mega Evolve (see the shadow-form tabs).
| Palette | How it appears | |
|---|---|---|
| Ashen | Custom palette, obtainable in the Ashen style via Texture Keys or limited events. | |
| Evil | Custom palette, obtainable in the Evil style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Sky | Mystery | Status | - | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Burnout | Mystery | Physical | 40 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Shadow Mega Houndoom
Details| Type | Dark Fire |
| Abilities | Solar Power |
| Catch rate | 45 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Houndoom:
Cloning Machine: any owned Houndoom (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal. Shadow Houndoom can still Mega Evolve (see the shadow-form tabs).
| Palette | How it appears | |
|---|---|---|
| Evil | Custom palette, obtainable in the Evil style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Ember | Fire | Special | 40 | 100% | 25 |
| 1 | Howl | Normal | Status | - | - | 40 |
| 1 | Leer | Normal | Status | - | 100% | 30 |
| 1 | Nasty Plot | Dark | Status | - | - | 20 |
| 1 | Smog | Poison | Special | 30 | 70% | 20 |
| 1 | Thunder Fang | Electric | Physical | 65 | 95% | 15 |
| 13 | Roar | Normal | Status | - | - | 20 |
| 16 | Bite | Dark | Physical | 60 | 100% | 25 |
| 20 | Incinerate | Fire | Special | 60 | 100% | 15 |
| 26 | Beat Up | Dark | Physical | - | 100% | 10 |
| 30 | Fire Fang | Fire | Physical | 65 | 95% | 15 |
| 35 | Torment | Dark | Status | - | 100% | 15 |
| 41 | Comeuppance | Dark | Physical | - | 100% | 10 |
| 45 | Foul Play | Dark | Physical | 95 | 100% | 15 |
| 50 | Flamethrower | Fire | Special | 90 | 100% | 15 |
| 56 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 62 | Inferno | Fire | Special | 100 | 50% | 5 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Houndoom
Details| Type | Dark Fire |
| Abilities | Early Bird, Flash Fire |
| Hidden Ability | Unnerve |
| Catch rate | 45 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ashen | Custom palette, obtainable in the Ashen style via Texture Keys or limited events. | |
| Evil | Custom palette, obtainable in the Evil style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Corrupt Mega Houndoom
Details| Type | Dark Fire |
| Abilities | Solar Power |
| Catch rate | 45 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Evil | Custom palette, obtainable in the Evil style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Houndoom
Details| Type | Dark Fire |
| Abilities | Early Bird, Flash Fire |
| Hidden Ability | Unnerve |
| Catch rate | 45 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ashen | Custom palette, obtainable in the Ashen style via Texture Keys or limited events. | |
| Evil | Custom palette, obtainable in the Evil style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Mega Houndoom
Details| Type | Dark Fire |
| Abilities | Solar Power |
| Catch rate | 45 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Evil | Custom palette, obtainable in the Evil style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Houndoom
Details| Type | Dark Fire |
| Abilities | Early Bird, Flash Fire |
| Hidden Ability | Unnerve |
| Catch rate | 45 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ashen | Custom palette, obtainable in the Ashen style via Texture Keys or limited events. | |
| Evil | Custom palette, obtainable in the Evil style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Mega Houndoom
Details| Type | Dark Fire |
| Abilities | Solar Power |
| Catch rate | 45 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Evil | Custom palette, obtainable in the Evil style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Houndoom
Details| Type | Dark Fire |
| Abilities | Early Bird, Flash Fire |
| Hidden Ability | Unnerve |
| Catch rate | 45 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ashen | Custom palette, obtainable in the Ashen style via Texture Keys or limited events. | |
| Evil | Custom palette, obtainable in the Evil style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Mega Houndoom
Details| Type | Dark Fire |
| Abilities | Solar Power |
| Catch rate | 45 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Evil | Custom palette, obtainable in the Evil style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Houndoom
Details| Type | Dark Fire |
| Abilities | Early Bird, Flash Fire |
| Hidden Ability | Unnerve |
| Catch rate | 45 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ashen | Custom palette, obtainable in the Ashen style via Texture Keys or limited events. | |
| Evil | Custom palette, obtainable in the Evil style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Mega Houndoom
Details| Type | Dark Fire |
| Abilities | Solar Power |
| Catch rate | 45 |
| EV yield | 2 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Evil | Custom palette, obtainable in the Evil style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Dark
Fire
Water
Fighting
Ground
Rock
Grass
Ice
Ghost
Steel
Psychic








Normal
Poison
Electric










Fairy
Mystery