Herdier #507¶
Herdier
Details| Type | Normal |
| Abilities | Intimidate, Sand Rush |
| Hidden Ability | Scrappy |
| Catch rate | 120 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Plains and meadows | Afternoon | Land and grass blocks | 17 to 31 | 90.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Other encounter methodsAlso encountered by: Sweet Scent lure.
| Zone | Weight | Levels |
|---|---|---|
Normal Normal Type Zone | 0.96 | From level 16, scales with your Catching level (cap 55) |
Unova (16 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 1 Unova 1 | 20% of walk encounters | 60 |
| Route 1 Unova 2 | 20% of walk encounters | 61 |
| Route 1 Unova 3 | 20% of walk encounters | 62 |
| Route 1 Unova 4 | 20% of walk encounters | 63 |
| Route 1 Unova 5 | 20% of walk encounters | 64 |
| Route 1 Unova 6 | 20% of walk encounters | 65 |
| Route 1 Unova 7 | 20% of walk encounters | 66 |
| Route 2 Unova 1 | 9.09091% of walk encounters | 57 |
| Route 2 Unova 2 | 9.09091% of walk encounters | 58 |
| Route 3 Unova 1 | 10% of walk encounters | 62 |
| Route 3 Unova 2 | 10% of walk encounters | 62 |
| Route 3 Unova 3 | 10% of walk encounters | 62 |
| Route 3 Unova 4 | 10% of walk encounters | 62 |
| Route 3 Unova 5 | 10% of walk encounters | 62 |
| Route 3 Unova 6 | 10% of walk encounters | 62 |
| Route 3 Unova 7 | 10% of walk encounters | 62 |
Evolution: evolve a Lillipup at level 16.
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Bone | 100% | 1 to 3 |
Beef | 50% | 1 to 2 |
Mutton | 30% | 1 |
Poke Dust: defeating or catching one grants 2 Normal Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Field. Egg cycles: 16. Experience group: Medium Slow.
Breed two compatible Pokemon from the Field egg group (or use a Ditto). Eggs hatch into Lillipup. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Bite | Dark | Physical | 60 | 100% | 25 |
| 1 | Leer | Normal | Status | - | 100% | 30 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 1 | Work Up | Normal | Status | - | - | 30 |
| 12 | Retaliate | Normal | Physical | 70 | 100% | 5 |
| 19 | Baby-Doll Eyes | Fairy | Status | - | 100% | 30 |
| 24 | Play Rough | Fairy | Physical | 90 | 90% | 10 |
| 30 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 36 | Take Down | Normal | Physical | 90 | 85% | 20 |
| 42 | Helping Hand | Normal | Status | - | - | 20 |
| 48 | Reversal | Fighting | Physical | - | 100% | 15 |
| 54 | Roar | Normal | Status | - | - | 20 |
| 60 | Last Resort | Normal | Physical | 140 | 100% | 5 |
| 66 | Giga Impact | Normal | Physical | 150 | 90% | 5 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| After You | Normal | Status | - | - | 15 | |
| Covet | Normal | Physical | 60 | 100% | 25 | |
| Howl | Normal | Status | - | - | 40 | |
| Lick | Ghost | Physical | 30 | 100% | 30 | |
| Mud-Slap | Ground | Special | 20 | 100% | 10 | |
| Yawn | Normal | Status | - | - | 10 |
By TR (14 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Hyper Voice | Normal | Special | 90 | 100% | 10 |
![]() | data-mtype="Fairy">Play Rough | Fairy | Physical | 90 | 90% | 10 |
![]() | data-mtype="Psychic">Psychic Fangs | Psychic | Physical | 85 | 100% | 10 |
![]() | data-mtype="Fighting">Reversal | Fighting | Physical | - | 100% | 15 |
![]() | data-mtype="Ghost">Shadow Ball | Ghost | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Uproar | Normal | Special | 90 | 100% | 10 |
![]() | data-mtype="Electric">Wild Charge | Electric | Physical | 90 | 100% | 15 |
![]() | data-mtype="Normal">Work Up | Normal | Status | - | - | 30 |
By transfer (15 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Aerial Ace | Flying | Physical | 60 | - | 20 |
| Confide | Normal | Status | - | - | 20 |
| Double Team | Normal | Status | - | - | 15 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Odor Sleuth | Normal | Status | - | - | 40 |
| Pursuit | Dark | Physical | 40 | 100% | 20 |
| Return | Normal | Physical | - | 100% | 20 |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 |
| Sand Attack | Ground | Status | - | 100% | 15 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Shock Wave | Electric | Special | 60 | - | 20 |
| Strength | Normal | Physical | 80 | 100% | 15 |
| Swagger | Normal | Status | - | 85% | 15 |
| Toxic | Poison | Status | - | 90% | 10 |
Shadow Herdier
Details| Type | Normal |
| Abilities | Intimidate, Sand Rush |
| Hidden Ability | Scrappy |
| Catch rate | 120 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Herdier:
Cloning Machine: any owned Herdier (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Scream | Mystery | Special | 80 | 100% | 100 |
| 1 | Shadow Recede | Mystery | Physical | 60 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Herdier
Details| Type | Normal |
| Abilities | Intimidate, Sand Rush |
| Hidden Ability | Scrappy |
| Catch rate | 120 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Herdier
Details| Type | Normal |
| Abilities | Intimidate, Sand Rush |
| Hidden Ability | Scrappy |
| Catch rate | 120 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Herdier
Details| Type | Normal |
| Abilities | Intimidate, Sand Rush |
| Hidden Ability | Scrappy |
| Catch rate | 120 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Herdier
Details| Type | Normal |
| Abilities | Intimidate, Sand Rush |
| Hidden Ability | Scrappy |
| Catch rate | 120 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Herdier
Details| Type | Normal |
| Abilities | Intimidate, Sand Rush |
| Hidden Ability | Scrappy |
| Catch rate | 120 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Normal
Fighting
Ghost






Dark
Fairy
Ground



Psychic


Water
Electric
Flying
Poison
Mystery