Maschiff #942¶
Maschiff
Details| Type | Dark |
| Abilities | Intimidate, Run Away |
| Hidden Ability | Stakeout |
| Catch rate | 150 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 20 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Plains and meadows | Night | Land and grass blocks | 10 to 28 | 90.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
| Zone | Weight | Levels |
|---|---|---|
Dark Dark Type Zone | 2.26 | From level 3, scales with your Catching level (cap 40) |
Paldea (42 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 163 | 2% of walk encounters | 35 |
| Area 164 | 3% of walk encounters | 35 |
| Area 165 | 3% of walk encounters | 35 |
| Area 166 | 2% of walk encounters | 35 |
| Area 167 | 2% of walk encounters | 35 |
| Area 168 | 2% of walk encounters | 35 |
| Area 183 | 3% of walk encounters | 30 |
| Area 184 | 3.09278% of walk encounters | 30 |
| Area 185 | 2% of walk encounters | 30 |
| Area 186 | 1.47059% of walk encounters | 30 |
| Area 187 | 2% of walk encounters | 30 |
| Area 188 | 2.43902% of walk encounters | 30 |
| Area 189 | 1.81818% of walk encounters | 30 |
| Area 207 | 2% of walk encounters | 30 |
| Area 208 | 2.08333% of walk encounters | 30 |
| Area 209 | 3% of walk encounters | 30 |
| Area 228 | 3% of walk encounters | 25 |
| Area 247 | 5.26316% of walk encounters | 25 |
| Area 248 | 20% of walk encounters | 25 |
| Area 266 | 5% of walk encounters | 20 |
| Area 267 | 5% of walk encounters | 20 |
| Area 268 | 5% of walk encounters | 20 |
| Area 286 | 4% of walk encounters | 20 |
| Area 287 | 4% of walk encounters | 20 |
| Area 288 | 5% of walk encounters | 20 |
| Area 306 | 4.16667% of walk encounters | 20 |
| Area 307 | 5% of walk encounters | 15 |
| Area 309 | 4% of walk encounters | 15 |
| Area 325 | 2% of walk encounters | 25 |
| Area 326 | 2% of walk encounters | 25 |
| Area 327 | 2% of walk encounters | 15 |
| Area 328 | 4% of walk encounters | 15 |
| Area 329 | 2.5% of walk encounters | 10 |
| Area 346 | 1.96078% of walk encounters | 20 |
| Area 347 | 3% of walk encounters | 15 |
| Area 348 | 2.94118% of walk encounters | 15 |
| Area 349 | 3% of walk encounters | 10 |
| Area 350 | 3% of walk encounters | 7 |
| Area 367 | 3% of walk encounters | 22 |
| Area 368 | 3% of walk encounters | 18 |
| Area 369 | 2% of walk encounters | 10 |
| Area 370 | 2% of walk encounters | 10 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Bone | 100% | 1 to 2 |
Rabbit | 50% | 1 |
Poke Dust: defeating or catching one grants 1 Dark Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Field. Egg cycles: 20. Experience group: Medium Slow.
Breed two compatible Pokemon from the Field egg group (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Leer | Normal | Status | - | 100% | 30 |
| 1 | Scary Face | Normal | Status | - | 100% | 10 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 4 | Lick | Ghost | Physical | 30 | 100% | 30 |
| 7 | Snarl | Dark | Special | 55 | 95% | 15 |
| 10 | Hone Claws | Dark | Status | - | - | 15 |
| 14 | Bite | Dark | Physical | 60 | 100% | 25 |
| 18 | Roar | Normal | Status | - | - | 20 |
| 22 | Headbutt | Normal | Physical | 70 | 100% | 15 |
| 26 | Payback | Dark | Physical | 50 | 100% | 10 |
| 31 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 35 | Swagger | Normal | Status | - | 85% | 15 |
| 39 | Reversal | Fighting | Physical | - | 100% | 15 |
| 43 | Jaw Lock | Dark | Physical | 80 | 100% | 10 |
| 49 | Double-Edge | Normal | Physical | 120 | 100% | 15 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Destiny Bond | Ghost | Status | - | - | 5 | |
| Endeavor | Normal | Physical | - | 100% | 5 | |
| Play Rough | Fairy | Physical | 90 | 90% | 10 | |
| Retaliate | Normal | Physical | 70 | 100% | 5 |
By TM (32 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Fairy">Charm | Fairy | Status | - | 100% | 20 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dark">Dark Pulse | Dark | Special | 80 | 100% | 15 |
![]() | data-mtype="Ground">Dig | Ground | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Normal">Endeavor | Normal | Physical | - | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Dark">Fake Tears | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Fire">Fire Fang | Fire | Physical | 65 | 95% | 15 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Ice">Ice Fang | Ice | Physical | 65 | 95% | 15 |
![]() | data-mtype="Dark">Lash Out | Dark | Physical | 75 | 100% | 5 |
![]() | data-mtype="Fairy">Play Rough | Fairy | Physical | 90 | 90% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psychic Fangs | Psychic | Physical | 85 | 100% | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Fighting">Reversal | Fighting | Physical | - | 100% | 15 |
![]() | data-mtype="Normal">Roar | Normal | Status | - | - | 20 |
![]() | data-mtype="Normal">Scary Face | Normal | Status | - | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Dark">Snarl | Dark | Special | 55 | 95% | 15 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Dark">Thief | Dark | Physical | 60 | 100% | 25 |
![]() | data-mtype="Electric">Thunder Fang | Electric | Physical | 65 | 95% | 15 |
![]() | data-mtype="Grass">Trailblaze | Grass | Physical | 50 | 100% | 20 |
Shadow Maschiff
Details| Type | Dark |
| Abilities | Intimidate, Run Away |
| Hidden Ability | Stakeout |
| Catch rate | 150 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 20 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Maschiff:
Cloning Machine: any owned Maschiff (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
| 1 | Shadow Squeeze | Mystery | Physical | 30 | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Maschiff
Details| Type | Dark |
| Abilities | Intimidate, Run Away |
| Hidden Ability | Stakeout |
| Catch rate | 150 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 20 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Maschiff
Details| Type | Dark |
| Abilities | Intimidate, Run Away |
| Hidden Ability | Stakeout |
| Catch rate | 150 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 20 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Maschiff
Details| Type | Dark |
| Abilities | Intimidate, Run Away |
| Hidden Ability | Stakeout |
| Catch rate | 150 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 20 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Maschiff
Details| Type | Dark |
| Abilities | Intimidate, Run Away |
| Hidden Ability | Stakeout |
| Catch rate | 150 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 20 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Maschiff
Details| Type | Dark |
| Abilities | Intimidate, Run Away |
| Hidden Ability | Stakeout |
| Catch rate | 150 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 20 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Dark

Fighting
Bug
Fairy
Ghost
Psychic






Normal



Ground
Fire
Ice

Water

Electric
Grass
Mystery