Stoutland #508¶
Stoutland
Details| Type | Normal |
| Abilities | Intimidate, Sand Rush |
| Hidden Ability | Scrappy |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Plains and meadows | Afternoon | Land and grass blocks | 33 to 46 | 0.5 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
| Zone | Weight | Levels |
|---|---|---|
Normal Normal Type Zone | 0.12 | From level 32, scales with your Catching level (cap 80) |
Unova (16 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 1 Unova 1 | 5% of walk encounters | 62 |
| Route 1 Unova 2 | 5% of walk encounters | 63 |
| Route 1 Unova 3 | 5% of walk encounters | 64 |
| Route 1 Unova 4 | 5% of walk encounters | 65 |
| Route 1 Unova 5 | 5% of walk encounters | 66 |
| Route 1 Unova 6 | 5% of walk encounters | 67 |
| Route 1 Unova 7 | 5% of walk encounters | 68 |
| Route 2 Unova 1 | 4.54545% of walk encounters | 59 |
| Route 2 Unova 2 | 4.54545% of walk encounters | 60 |
| Route 3 Unova 1 | 5% of walk encounters | 63 |
| Route 3 Unova 2 | 5% of walk encounters | 63 |
| Route 3 Unova 3 | 5% of walk encounters | 63 |
| Route 3 Unova 4 | 5% of walk encounters | 63 |
| Route 3 Unova 5 | 5% of walk encounters | 63 |
| Route 3 Unova 6 | 5% of walk encounters | 63 |
| Route 3 Unova 7 | 5% of walk encounters | 63 |
Evolution: evolve a Herdier at level 32.
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Bone | 100% | 1 to 3 |
Leather | 50% | 1 to 2 |
Mutton | 30% | 1 to 2 |
Normal Gem | 10% | 1 to 2 |
Poke Dust: defeating or catching one grants 3 Normal Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Field. Egg cycles: 16. Experience group: Medium Slow.
Breed two compatible Pokemon from the Field egg group (or use a Ditto). Eggs hatch into Lillipup. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Bite | Dark | Physical | 60 | 100% | 25 |
| 1 | Fire Fang | Fire | Physical | 65 | 95% | 15 |
| 1 | Ice Fang | Ice | Physical | 65 | 95% | 15 |
| 1 | Leer | Normal | Status | - | 100% | 30 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 1 | Thunder Fang | Electric | Physical | 65 | 95% | 15 |
| 1 | Work Up | Normal | Status | - | - | 30 |
| 12 | Retaliate | Normal | Physical | 70 | 100% | 5 |
| 19 | Baby-Doll Eyes | Fairy | Status | - | 100% | 30 |
| 24 | Play Rough | Fairy | Physical | 90 | 90% | 10 |
| 30 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 38 | Take Down | Normal | Physical | 90 | 85% | 20 |
| 46 | Helping Hand | Normal | Status | - | - | 20 |
| 54 | Reversal | Fighting | Physical | - | 100% | 15 |
| 62 | Roar | Normal | Status | - | - | 20 |
| 70 | Last Resort | Normal | Physical | 140 | 100% | 5 |
| 78 | Giga Impact | Normal | Physical | 150 | 90% | 5 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| After You | Normal | Status | - | - | 15 | |
| Covet | Normal | Physical | 60 | 100% | 25 | |
| Howl | Normal | Status | - | - | 40 | |
| Lick | Ghost | Physical | 30 | 100% | 30 | |
| Mud-Slap | Ground | Special | 20 | 100% | 10 | |
| Yawn | Normal | Status | - | - | 10 |
By TR (17 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Hyper Voice | Normal | Special | 90 | 100% | 10 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Fairy">Play Rough | Fairy | Physical | 90 | 90% | 10 |
![]() | data-mtype="Psychic">Psychic Fangs | Psychic | Physical | 85 | 100% | 10 |
![]() | data-mtype="Fighting">Reversal | Fighting | Physical | - | 100% | 15 |
![]() | data-mtype="Ghost">Shadow Ball | Ghost | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fighting">Superpower | Fighting | Physical | 120 | 100% | 5 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Uproar | Normal | Special | 90 | 100% | 10 |
![]() | data-mtype="Electric">Wild Charge | Electric | Physical | 90 | 100% | 15 |
![]() | data-mtype="Normal">Work Up | Normal | Status | - | - | 30 |
By transfer (15 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Aerial Ace | Flying | Physical | 60 | - | 20 |
| Confide | Normal | Status | - | - | 20 |
| Double Team | Normal | Status | - | - | 15 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Odor Sleuth | Normal | Status | - | - | 40 |
| Pursuit | Dark | Physical | 40 | 100% | 20 |
| Return | Normal | Physical | - | 100% | 20 |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 |
| Sand Attack | Ground | Status | - | 100% | 15 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Shock Wave | Electric | Special | 60 | - | 20 |
| Strength | Normal | Physical | 80 | 100% | 15 |
| Swagger | Normal | Status | - | 85% | 15 |
| Toxic | Poison | Status | - | 90% | 10 |
Shadow Stoutland
Details| Type | Normal |
| Abilities | Intimidate, Sand Rush |
| Hidden Ability | Scrappy |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Stoutland:
Cloning Machine: any owned Stoutland (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Scream | Mystery | Special | 80 | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Stoutland
Details| Type | Normal |
| Abilities | Intimidate, Sand Rush |
| Hidden Ability | Scrappy |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Stoutland
Details| Type | Normal |
| Abilities | Intimidate, Sand Rush |
| Hidden Ability | Scrappy |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Stoutland
Details| Type | Normal |
| Abilities | Intimidate, Sand Rush |
| Hidden Ability | Scrappy |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Stoutland
Details| Type | Normal |
| Abilities | Intimidate, Sand Rush |
| Hidden Ability | Scrappy |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Stoutland
Details| Type | Normal |
| Abilities | Intimidate, Sand Rush |
| Hidden Ability | Scrappy |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 16 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Normal
Fighting
Ghost








Dark
Fire
Ice
Electric
Fairy
Ground


Steel

Psychic


Water
Flying
Poison
Mystery