Quagsire #195¶
Quagsire
Details| Type | Water Ground |
| Abilities | Damp, Water Absorb |
| Hidden Ability | Unaware |
| Catch rate | 90 |
| EV yield | 2 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Field |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Lush Caves | Any | Underground | 20 to 50 | 30.0 |
Swamp and mangrove swamp, Rivers | Day, Dusk | Land and grass blocks | 20 to 50 | 30.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Fishing| Rods | Area | Levels | Rarity |
|---|---|---|---|
| Good Rod | Rivers, Swamp and mangrove swamp, Ultra Jungle (Ultra Space) | 25 to 40 | 15.0 |
| Super Rod | Rivers, Swamp and mangrove swamp, Ultra Jungle (Ultra Space) | 35 to 50 | 9.0 |
| Zone | Weight | Levels |
|---|---|---|
Ground Ground Type Zone | 1.60 | From level 20, scales with your Catching level (cap 80) |
Water Water Type Zone | 0.98 | From level 20, scales with your Catching level (cap 80) |
Johto (9 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Mount Silver 1 | 8% of walk encounters | 50 |
| Ruins Of Alph Grass | 14% of walk encounters | 20 |
| Ruins Of Alph Water 1 | 15% of water encounters | 20 |
| Ruins Of Alph Water 2 | 15% of water encounters | 20 |
| Union Cave F1 | 5% of water encounters | 26 |
| Union Cave F2 | 5% of water encounters | 29 |
| Union Cave F3 | 5% of water encounters | 25 |
| Union Cave F3 1 | 5% of water encounters | 25 |
| Union Cave F3 2 | 5% of water encounters | 28 |
Kalos (38 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 14 Kalos 1 | 10% of walk encounters | 32 |
| Route 14 Kalos 10 | 10% of walk encounters | 32 |
| Route 14 Kalos 11 | 10% of walk encounters | 32 |
| Route 14 Kalos 12 | 10% of walk encounters | 32 |
| Route 14 Kalos 13 | 10% of walk encounters | 32 |
| Route 14 Kalos 2 | 10% of walk encounters | 32 |
| Route 14 Kalos 3 | 10% of walk encounters | 32 |
| Route 14 Kalos 4 | 10% of walk encounters | 32 |
| Route 14 Kalos 5 | 10% of walk encounters | 32 |
| Route 14 Kalos 6 | 10% of walk encounters | 32 |
| Route 14 Kalos 7 | 10% of walk encounters | 32 |
| Route 14 Kalos 8 | 10% of walk encounters | 32 |
| Route 14 Kalos 9 | 10% of walk encounters | 32 |
| Route 14 Kalos Water 1 | 15% of water encounters | 10 |
| Route 19 Kalos 1 | 10% of walk encounters | 47 |
| Route 19 Kalos 10 | 10% of walk encounters | 47 |
| Route 19 Kalos 11 | 10% of walk encounters | 47 |
| Route 19 Kalos 12 | 10% of walk encounters | 47 |
| Route 19 Kalos 13 | 10% of walk encounters | 47 |
| Route 19 Kalos 14 | 10% of walk encounters | 47 |
| Route 19 Kalos 15 | 10% of walk encounters | 47 |
| Route 19 Kalos 16 | 10% of walk encounters | 47 |
| Route 19 Kalos 17 | 10% of walk encounters | 47 |
| Route 19 Kalos 18 | 10% of walk encounters | 47 |
| Route 19 Kalos 19 | 10% of walk encounters | 47 |
| Route 19 Kalos 2 | 10% of walk encounters | 47 |
| Route 19 Kalos 20 | 10% of walk encounters | 48 |
| Route 19 Kalos 21 | 10% of walk encounters | 48 |
| Route 19 Kalos 22 | 10% of walk encounters | 48 |
| Route 19 Kalos 23 | 10% of walk encounters | 48 |
| Route 19 Kalos 3 | 10% of walk encounters | 47 |
| Route 19 Kalos 4 | 10% of walk encounters | 47 |
| Route 19 Kalos 5 | 10% of walk encounters | 47 |
| Route 19 Kalos 6 | 10% of walk encounters | 47 |
| Route 19 Kalos 7 | 10% of walk encounters | 47 |
| Route 19 Kalos 8 | 10% of walk encounters | 47 |
| Route 19 Kalos 9 | 10% of walk encounters | 47 |
| Route 19 Kalos Water 1 | 10% of water encounters | 46 |
Sinnoh (18 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Great Marsh Area 1 | 10% of walk encounters | 28 |
| Great Marsh Area 1 B | 10% of walk encounters | 28 |
| Great Marsh Area 1 Water 1 | 10% of water encounters | 28 |
| Great Marsh Area 2 A | 10% of walk encounters | 28 |
| Great Marsh Area 2 B | 10% of walk encounters | 28 |
| Great Marsh Area 2 Water 1 | 10% of water encounters | 28 |
| Great Marsh Area 3 1 | 10% of walk encounters | 29 |
| Great Marsh Area 4 1 | 10% of walk encounters | 29 |
| Great Marsh Area 4 2 | 10% of walk encounters | 29 |
| Great Marsh Area 4 Water 1 | 10% of water encounters | 28 |
| Great Marsh Area 5 1 | 10% of walk encounters | 30 |
| Great Marsh Area 6 1 | 5.26316% of walk encounters | 30 |
| Route 212 Water 1 | 10% of water encounters | 26 |
| Route 212 Water 2 | 10% of water encounters | 26 |
| Route 212 Water 3 | 10% of water encounters | 26 |
| Route 212 Water 4 | 10% of water encounters | 26 |
| Route 212 Water 5 | 10% of water encounters | 26 |
| Route 212 Water 6 | 10% of water encounters | 26 |
Evolution: evolve a Wooper at level 20.
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
PvM: summoned as a bodyguard by the Water Wizard in the PvM worlds.
Skyblock: can be produced by the ranch breeding machines.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Clay Ball | 100% | 1 to 3 |
Sand | 50% | 1 to 2 |
Clay | 10% | 1 |
Poke Dust: defeating or catching one grants 2 dust, rolled 50/50 between Water Dust and Ground Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Water_one, Field. Egg cycles: 21. Experience group: Medium Fast.
Breed two compatible Pokemon from the Water_One or Field egg groups (or use a Ditto). Eggs hatch into Wooper. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Mud Shot | Ground | Special | 55 | 95% | 15 |
| 1 | Rain Dance | Water | Status | - | - | 5 |
| 1 | Tail Whip | Normal | Status | - | 100% | 30 |
| 1 | Water Gun | Water | Special | 40 | 100% | 25 |
| 12 | Haze | Ice | Status | - | - | 30 |
| 12 | Mist | Ice | Status | - | - | 30 |
| 16 | Slam | Normal | Physical | 80 | 75% | 20 |
| 23 | Yawn | Normal | Status | - | - | 10 |
| 28 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
| 34 | Muddy Water | Water | Special | 90 | 85% | 10 |
| 40 | Amnesia | Psychic | Status | - | - | 20 |
| 46 | Toxic | Poison | Status | - | 90% | 10 |
| 52 | Earthquake | Ground | Physical | 100 | 100% | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Acid Spray | Poison | Special | 40 | 100% | 20 | |
| After You | Normal | Status | - | - | 15 | |
| Ancient Power | Rock | Special | 60 | 100% | 5 | |
| Counter | Fighting | Physical | - | 100% | 20 | |
| Curse | Ghost | Status | - | - | 10 | |
| Double Kick | Fighting | Physical | 30 | 100% | 30 | |
| Recover | Normal | Status | - | - | 5 | |
| Spit Up | Normal | Special | - | 100% | 10 | |
| Stockpile | Normal | Status | - | - | 20 | |
| Swallow | Normal | Status | - | - | 10 |
By TM (60 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Poison">Acid Spray | Poison | Special | 40 | 100% | 20 |
![]() | data-mtype="Psychic">Amnesia | Psychic | Status | - | - | 20 |
![]() | data-mtype="Ice">Avalanche | Ice | Physical | 60 | 100% | 10 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Fighting">Body Press | Fighting | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Fighting">Brick Break | Fighting | Physical | 75 | 100% | 15 |
![]() | data-mtype="Ground">Bulldoze | Ground | Physical | 60 | 100% | 20 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Ghost">Curse | Ghost | Status | - | - | 10 |
![]() | data-mtype="Ground">Dig | Ground | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Fighting">Drain Punch | Fighting | Physical | 75 | 100% | 10 |
![]() | data-mtype="Ground">Earth Power | Ground | Special | 90 | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Electric">Eerie Impulse | Electric | Status | - | 100% | 15 |
![]() | data-mtype="Normal">Encore | Normal | Status | - | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Dark">Fling | Dark | Physical | - | 100% | 10 |
![]() | data-mtype="Fighting">Focus Blast | Fighting | Special | 120 | 70% | 5 |
![]() | data-mtype="Fighting">Focus Punch | Fighting | Physical | 150 | 100% | 20 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Ice">Haze | Ice | Status | - | - | 30 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Ground">High Horsepower | Ground | Physical | 95 | 95% | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Ice Punch | Ice | Physical | 75 | 100% | 15 |
![]() | data-mtype="Ice">Icy Wind | Ice | Special | 55 | 95% | 15 |
![]() | data-mtype="Water">Liquidation | Water | Physical | 85 | 100% | 10 |
![]() | data-mtype="Ground">Mud Shot | Ground | Special | 55 | 95% | 15 |
![]() | data-mtype="Ground">Mud-Slap | Ground | Special | 20 | 100% | 10 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Rock">Rock Slide | Rock | Physical | 75 | 90% | 10 |
![]() | data-mtype="Rock">Rock Tomb | Rock | Physical | 60 | 95% | 15 |
![]() | data-mtype="Rock">Sandstorm | Rock | Status | - | - | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Poison">Sludge Bomb | Poison | Special | 90 | 100% | 10 |
![]() | data-mtype="Poison">Sludge Wave | Poison | Special | 95 | 100% | 10 |
![]() | data-mtype="Ice">Snowscape | Ice | Status | - | - | 10 |
![]() | data-mtype="Ground">Spikes | Ground | Status | - | - | 20 |
![]() | data-mtype="Rock">Stealth Rock | Rock | Status | - | - | 20 |
![]() | data-mtype="Ground">Stomping Tantrum | Ground | Physical | 75 | 100% | 10 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Dark">Thief | Dark | Physical | 60 | 100% | 25 |
![]() | data-mtype="Poison">Toxic | Poison | Status | - | 90% | 10 |
![]() | data-mtype="Poison">Toxic Spikes | Poison | Status | - | - | 20 |
![]() | data-mtype="Grass">Trailblaze | Grass | Physical | 50 | 100% | 20 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Water">Whirlpool | Water | Special | 35 | 85% | 15 |
By TR (22 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Amnesia | Psychic | Status | - | - | 20 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Ground">Earth Power | Ground | Special | 90 | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Encore | Normal | Status | - | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Fighting">Focus Blast | Fighting | Special | 120 | 70% | 5 |
![]() | data-mtype="Ground">High Horsepower | Ground | Physical | 95 | 95% | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Steel">Iron Tail | Steel | Physical | 100 | 75% | 15 |
![]() | data-mtype="Water">Liquidation | Water | Physical | 85 | 100% | 10 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Poison">Sludge Bomb | Poison | Special | 90 | 100% | 10 |
![]() | data-mtype="Poison">Sludge Wave | Poison | Special | 95 | 100% | 10 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
By transfer (36 moves)
Shadow Quagsire
Details| Type | Water Ground |
| Abilities | Damp, Water Absorb |
| Hidden Ability | Unaware |
| Catch rate | 90 |
| EV yield | 2 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Field |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Quagsire:
Cloning Machine: any owned Quagsire (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
| 1 | Shadow Burrow | Mystery | Physical | 80 | 100% | 100 |
| 1 | Shadow Rush | Mystery | Physical | 55 | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Quagsire
Details| Type | Water Ground |
| Abilities | Damp, Water Absorb |
| Hidden Ability | Unaware |
| Catch rate | 90 |
| EV yield | 2 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Field |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Quagsire
Details| Type | Water Ground |
| Abilities | Damp, Water Absorb |
| Hidden Ability | Unaware |
| Catch rate | 90 |
| EV yield | 2 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Field |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Quagsire
Details| Type | Water Ground |
| Abilities | Damp, Water Absorb |
| Hidden Ability | Unaware |
| Catch rate | 90 |
| EV yield | 2 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Field |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Quagsire
Details| Type | Water Ground |
| Abilities | Damp, Water Absorb |
| Hidden Ability | Unaware |
| Catch rate | 90 |
| EV yield | 2 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Field |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Quagsire
Details| Type | Water Ground |
| Abilities | Damp, Water Absorb |
| Hidden Ability | Unaware |
| Catch rate | 90 |
| EV yield | 2 HP |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Field |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Water
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Fire
Poison
Rock
Steel
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Normal
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Mystery