Mareanie #747¶
Mareanie
Details| Type | Poison Water |
| Abilities | Merciless, Limber |
| Hidden Ability | Regenerator |
| Catch rate | 190 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Beaches and stony shores, Cold Ocean, Lukewarm Ocean, Ocean, Warm Ocean | Night | Ocean floor | 15 to 37 | 30.0 |
Ultra Deep Sea (Ultra Space) | Any | Ocean floor | 15 to 37 | 30.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Fishing| Rods | Area | Levels | Rarity |
|---|---|---|---|
| Good Rod | Beaches and stony shores, Cold Ocean, Lukewarm Ocean, Ocean, Warm Ocean, Ultra Deep Sea (Ultra Space) | 5 to 25 | 100.0 |
| Super Rod | Ocean biomes, Beaches and stony shores, Ultra Deep Sea (Ultra Space) | 15 to 30 | 20.0 |
| Zone | Weight | Levels |
|---|---|---|
Poison Poison Type Zone | 1.63 | From level 3, scales with your Catching level (cap 40) |
Water Water Type Zone | 1.23 | From level 3, scales with your Catching level (cap 40) |
Alola (3 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Akala Water | 7% of water encounters | 15 |
| Akala Water Paniola Ranch | 20% of water encounters | 17 |
| Melemele Water | 7.27273% of water encounters | 15 |
Galar (5 areas)
| Area | Encounter chance | Level |
|---|---|---|
| North Wild Area Giants Mirror | 10% of water encounters | 42 |
| North Wild Area Motostoke Riverbank | 10% of water encounters | 38 |
| Route 9 | 8% of walk encounters | 44 |
| Route 9 Water 1 | 5.59441% of water encounters | 45 |
| Route 9 Water 2 | 5.59441% of water encounters | 45 |
Paldea (47 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 199 | 4% of water encounters | 30 |
| Area 200 | 4% of water encounters | 30 |
| Area 218 | 4% of water encounters | 15 |
| Area 219 | 5% of water encounters | 30 |
| Area 220 | 4% of water encounters | 30 |
| Area 236 | 10% of water encounters | 25 |
| Area 237 | 8% of water encounters | 25 |
| Area 238 | 8% of water encounters | 25 |
| Area 239 | 8% of water encounters | 25 |
| Area 240 | 4% of water encounters | 30 |
| Area 257 | 6% of water encounters | 25 |
| Area 258 | 5% of water encounters | 25 |
| Area 259 | 10% of water encounters | 25 |
| Area 260 | 4% of water encounters | 30 |
| Area 278 | 4% of walk encounters | 20 |
| Area 279 | 2% of walk encounters | 20 |
| Area 280 | 4% of water encounters | 30 |
| Area 298 | 5% of water encounters | 20 |
| Area 299 | 4% of water encounters | 15 |
| Area 300 | 4% of water encounters | 30 |
| Area 316 | 10% of water encounters | 15 |
| Area 317 | 10% of water encounters | 15 |
| Area 318 | 4% of water encounters | 15 |
| Area 319 | 4% of water encounters | 15 |
| Area 336 | 4% of water encounters | 15 |
| Area 337 | 4% of water encounters | 15 |
| Area 338 | 4% of water encounters | 15 |
| Area 339 | 4% of water encounters | 15 |
| Area 356 | 4% of water encounters | 15 |
| Area 357 | 4% of water encounters | 15 |
| Area 358 | 4% of water encounters | 15 |
| Area 375 | 4% of water encounters | 15 |
| Area 376 | 4% of water encounters | 15 |
| Area 377 | 4% of water encounters | 15 |
| Area 384 | 4% of water encounters | 15 |
| Area 385 | 4% of water encounters | 15 |
| Area 386 | 4% of water encounters | 15 |
| Area 387 | 4% of water encounters | 15 |
| Area 388 | 4% of water encounters | 15 |
| Area 389 | 4% of water encounters | 15 |
| Area 390 | 4% of water encounters | 15 |
| Area 391 | 4% of water encounters | 15 |
| Area 392 | 4% of water encounters | 15 |
| Area 393 | 4% of water encounters | 15 |
| Area 394 | 4% of water encounters | 15 |
| Area 395 | 4% of water encounters | 15 |
| Area 396 | 4% of water encounters | 15 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Skyblock: can be produced by the ranch breeding machines.
PokePacks: part of the Celestial Guardians Pack pool.
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Galaxy | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Spirit | Spirit palette, a rare special appearance. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Pufferfish | 100% | 1 to 2 |
Horn Coral | 50% | 1 |
Poison Barb | 10% | 1 |
Poke Dust: defeating or catching one grants 1 dust, rolled 50/50 between Poison Dust and Water Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Water_one. Egg cycles: 20. Experience group: Medium Fast.
Breed two compatible Pokemon from the Water_One egg group (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Peck | Flying | Physical | 35 | 100% | 35 |
| 1 | Poison Sting | Poison | Physical | 15 | 100% | 35 |
| 5 | Wide Guard | Rock | Status | - | - | 10 |
| 10 | Bite | Dark | Physical | 60 | 100% | 25 |
| 15 | Venoshock | Poison | Special | 65 | 100% | 15 |
| 20 | Recover | Normal | Status | - | - | 5 |
| 25 | Pin Missile | Bug | Physical | 25 | 95% | 20 |
| 30 | Toxic Spikes | Poison | Status | - | - | 20 |
| 35 | Liquidation | Water | Physical | 85 | 100% | 10 |
| 40 | Acid Spray | Poison | Special | 40 | 100% | 20 |
| 45 | Poison Jab | Poison | Physical | 80 | 100% | 20 |
| 50 | Toxic | Poison | Status | - | 90% | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Haze | Ice | Status | - | - | 30 | |
| Infestation | Bug | Special | 20 | 100% | 20 | |
| Spit Up | Normal | Special | - | 100% | 10 | |
| Stockpile | Normal | Status | - | - | 20 | |
| Swallow | Normal | Status | - | - | 10 |
By TM (32 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Poison">Acid Spray | Poison | Special | 40 | 100% | 20 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Poison">Gunk Shot | Poison | Physical | 120 | 80% | 5 |
![]() | data-mtype="Ice">Haze | Ice | Status | - | - | 30 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Ice Spinner | Ice | Physical | 80 | 100% | 15 |
![]() | data-mtype="Ice">Icy Wind | Ice | Special | 55 | 95% | 15 |
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Water">Liquidation | Water | Physical | 85 | 100% | 10 |
![]() | data-mtype="Bug">Lunge | Bug | Physical | 80 | 100% | 15 |
![]() | data-mtype="Ground">Mud Shot | Ground | Special | 55 | 95% | 15 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Normal">Pain Split | Normal | Status | - | - | 20 |
![]() | data-mtype="Poison">Poison Jab | Poison | Physical | 80 | 100% | 20 |
![]() | data-mtype="Bug">Pounce | Bug | Physical | 50 | 100% | 20 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Poison">Sludge Bomb | Poison | Special | 90 | 100% | 10 |
![]() | data-mtype="Poison">Sludge Wave | Poison | Special | 95 | 100% | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Poison">Toxic | Poison | Status | - | 90% | 10 |
![]() | data-mtype="Poison">Toxic Spikes | Poison | Status | - | - | 20 |
![]() | data-mtype="Poison">Venoshock | Poison | Special | 65 | 100% | 15 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
By TR (17 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Poison">Gunk Shot | Poison | Physical | 120 | 80% | 5 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Water">Liquidation | Water | Physical | 85 | 100% | 10 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Poison">Poison Jab | Poison | Physical | 80 | 100% | 20 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Poison">Sludge Bomb | Poison | Special | 90 | 100% | 10 |
![]() | data-mtype="Poison">Sludge Wave | Poison | Special | 95 | 100% | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Poison">Toxic Spikes | Poison | Status | - | - | 20 |
![]() | data-mtype="Poison">Venom Drench | Poison | Status | - | 100% | 20 |
By transfer (18 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| After You | Normal | Status | - | - | 15 |
| Confide | Normal | Status | - | - | 20 |
| Covet | Normal | Physical | 60 | 100% | 25 |
| Double Team | Normal | Status | - | - | 15 |
| Frost Breath | Ice | Special | 60 | 90% | 10 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Gastro Acid | Poison | Status | - | 100% | 10 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Knock Off | Dark | Physical | 65 | 100% | 20 |
| Magic Coat | Psychic | Status | - | - | 15 |
| Pain Split | Normal | Status | - | - | 20 |
| Return | Normal | Physical | - | 100% | 20 |
| Snatch | Dark | Status | - | - | 10 |
| Spike Cannon | Normal | Physical | 20 | 100% | 15 |
| Spite | Ghost | Status | - | 100% | 10 |
| Swagger | Normal | Status | - | 85% | 15 |
| Venom Drench | Poison | Status | - | 100% | 20 |
| Water Pulse | Water | Special | 60 | 100% | 20 |
Shadow Mareanie
Details| Type | Poison Water |
| Abilities | Merciless, Limber |
| Hidden Ability | Regenerator |
| Catch rate | 190 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Mareanie:
Cloning Machine: any owned Mareanie (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Galaxy | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Spirit | Spirit palette, a rare special appearance. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Sludge | Mystery | Special | 75 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Mareanie
Details| Type | Poison Water |
| Abilities | Merciless, Limber |
| Hidden Ability | Regenerator |
| Catch rate | 190 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Galaxy | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Spirit | Spirit palette, a rare special appearance. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Mareanie
Details| Type | Poison Water |
| Abilities | Merciless, Limber |
| Hidden Ability | Regenerator |
| Catch rate | 190 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Galaxy | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Spirit | Spirit palette, a rare special appearance. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Mareanie
Details| Type | Poison Water |
| Abilities | Merciless, Limber |
| Hidden Ability | Regenerator |
| Catch rate | 190 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Galaxy | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Spirit | Spirit palette, a rare special appearance. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Mareanie
Details| Type | Poison Water |
| Abilities | Merciless, Limber |
| Hidden Ability | Regenerator |
| Catch rate | 190 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Galaxy | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Spirit | Spirit palette, a rare special appearance. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Mareanie
Details| Type | Poison Water |
| Abilities | Merciless, Limber |
| Hidden Ability | Regenerator |
| Catch rate | 190 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Galaxy | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Spirit | Spirit palette, a rare special appearance. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
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