Milotic #350¶
Milotic
Details| Type | Water |
| Abilities | Marvel Scale, Competitive |
| Hidden Ability | Cute Charm |
| Catch rate | 60 |
| EV yield | 2 Sp. Def |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 21 |
| Experience group | Erratic |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Cold Ocean, Deep Cold Ocean, Deep Lukewarm Ocean, Deep Ocean, Lukewarm Ocean, Ocean, and 1 more biome | Dawn, Dusk | Water surface | 30 to 50 | 0.5 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Fishing| Rods | Area | Levels | Rarity |
|---|---|---|---|
| Super Rod | Ocean biomes, Ultra Desert (Ultra Space) | 40 to 53 | 1.0 |
| Zone | Weight | Levels |
|---|---|---|
Water Water Type Zone | 0.05 | From level 5, scales with your Catching level (cap 80) |
Sinnoh (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Pal Park Water 2 | 5% of walk encounters | 38 |
Evolution: evolve a Feebas (trade holding a Prism Scale) (learns Water Pulse on evolution).
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Skyblock: can be produced by the ranch breeding machines.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Rainbow | Custom Texture Key palette. | |
| Sailormoon | Custom palette, obtainable in the Sailormoon style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Spirit | Spirit palette, a rare special appearance. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Cod | 100% | 1 to 3 |
Prismarine Crystals | 50% | 1 to 2 |
Prismarine Shard | 30% | 1 to 2 |
Prism Scale | 10% | 1 |
Poke Dust: defeating or catching one grants 2 Water Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Water_one, Dragon. Egg cycles: 21. Experience group: Erratic.
Breed two compatible Pokemon from the Water_One or Dragon egg groups (or use a Ditto). Eggs hatch into Feebas. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Flail | Normal | Physical | - | 100% | 15 |
| 1 | Splash | Normal | Status | - | - | 40 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 1 | Water Gun | Water | Special | 40 | 100% | 25 |
| 1 | Water Pulse | Water | Special | 60 | 100% | 20 |
| 1 | Wrap | Normal | Physical | 15 | 90% | 20 |
| 4 | Disarming Voice | Fairy | Special | 40 | - | 15 |
| 8 | Twister | Dragon | Special | 40 | 100% | 20 |
| 12 | Aqua Ring | Water | Status | - | - | 20 |
| 16 | Attract | Normal | Status | - | 100% | 15 |
| 20 | Life Dew | Water | Status | - | - | 10 |
| 24 | Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
| 28 | Recover | Normal | Status | - | - | 5 |
| 32 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
| 36 | Safeguard | Normal | Status | - | - | 25 |
| 40 | Surf | Water | Special | 90 | 100% | 15 |
| 44 | Rain Dance | Water | Status | - | - | 5 |
| 48 | Coil | Poison | Status | - | - | 20 |
| 52 | Hydro Pump | Water | Special | 110 | 80% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Flip Turn | Water | Physical | 60 | 100% | 20 |
| Scale Shot | Dragon | Physical | 25 | 90% | 20 |
| Skitter Smack | Bug | Physical | 70 | 90% | 10 |
| Triple Axel | Ice | Physical | 20 | 90% | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Confuse Ray | Ghost | Status | - | 100% | 10 | |
| Dragon Breath | Dragon | Special | 60 | 100% | 20 | |
| Haze | Ice | Status | - | - | 30 | |
| Hypnosis | Psychic | Status | - | 60% | 20 | |
| Mirror Coat | Psychic | Special | - | 100% | 20 | |
| Mist | Ice | Status | - | - | 30 | |
| Tickle | Normal | Status | - | 100% | 20 |
By TM (48 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Fairy">Alluring Voice | Fairy | Special | 80 | 100% | 10 |
![]() | data-mtype="Ice">Avalanche | Ice | Physical | 60 | 100% | 10 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Dragon">Breaking Swipe | Dragon | Physical | 60 | 100% | 15 |
![]() | data-mtype="Ground">Bulldoze | Ground | Physical | 60 | 100% | 20 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Ghost">Confuse Ray | Ghost | Status | - | 100% | 10 |
![]() | data-mtype="Fairy">Disarming Voice | Fairy | Special | 40 | - | 15 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Cheer | Dragon | Status | - | - | 15 |
![]() | data-mtype="Dragon">Dragon Dance | Dragon | Status | - | - | 20 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Dragon">Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
![]() | data-mtype="Fairy">Draining Kiss | Fairy | Special | 50 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Water">Flip Turn | Water | Physical | 60 | 100% | 20 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Ice">Haze | Ice | Status | - | - | 30 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Icy Wind | Ice | Special | 55 | 95% | 15 |
![]() | data-mtype="Psychic">Imprison | Psychic | Status | - | - | 10 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Light Screen | Psychic | Status | - | - | 30 |
![]() | data-mtype="Ground">Mud Shot | Ground | Special | 55 | 95% | 15 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Psych Up | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Scale Shot | Dragon | Physical | 25 | 90% | 20 |
![]() | data-mtype="Bug">Skitter Smack | Bug | Physical | 70 | 90% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Ice">Triple Axel | Ice | Physical | 20 | 90% | 10 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Weather Ball | Normal | Special | 50 | 100% | 10 |
![]() | data-mtype="Water">Whirlpool | Water | Special | 35 | 85% | 15 |
By TR (15 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Dance | Dragon | Status | - | - | 20 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Steel">Iron Tail | Steel | Physical | 100 | 75% | 15 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
By transfer (20 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Bind | Normal | Physical | 15 | 85% | 20 |
| Captivate | Normal | Status | - | 100% | 20 |
| Confide | Normal | Status | - | - | 20 |
| Double Team | Normal | Status | - | - | 15 |
| Double-Edge | Normal | Physical | 120 | 100% | 15 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Laser Focus | Normal | Status | - | - | 30 |
| Magic Coat | Psychic | Status | - | - | 15 |
| Mimic | Normal | Status | - | - | 10 |
| Mud Sport | Ground | Status | - | - | 15 |
| Mud-Slap | Ground | Special | 20 | 100% | 10 |
| Natural Gift | Normal | Physical | - | 100% | 15 |
| Psych Up | Normal | Status | - | - | 10 |
| Refresh | Normal | Status | - | - | 20 |
| Return | Normal | Physical | - | 100% | 20 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Swagger | Normal | Status | - | 85% | 15 |
| Toxic | Poison | Status | - | 90% | 10 |
| Water Sport | Water | Status | - | - | 15 |
Shadow Milotic
Details| Type | Water |
| Abilities | Marvel Scale, Competitive |
| Hidden Ability | Cute Charm |
| Catch rate | 60 |
| EV yield | 2 Sp. Def |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 21 |
| Experience group | Erratic |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Milotic:
Cloning Machine: any owned Milotic (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Rainbow | Custom Texture Key palette. | |
| Sailormoon | Custom palette, obtainable in the Sailormoon style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Spirit | Spirit palette, a rare special appearance. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Storm | Mystery | Special | 95 | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
| 1 | Shadow Trance | Mystery | Status | - | - | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Milotic
Details| Type | Water |
| Abilities | Marvel Scale, Competitive |
| Hidden Ability | Cute Charm |
| Catch rate | 60 |
| EV yield | 2 Sp. Def |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 21 |
| Experience group | Erratic |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Rainbow | Custom Texture Key palette. | |
| Sailormoon | Custom palette, obtainable in the Sailormoon style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Spirit | Spirit palette, a rare special appearance. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Milotic
Details| Type | Water |
| Abilities | Marvel Scale, Competitive |
| Hidden Ability | Cute Charm |
| Catch rate | 60 |
| EV yield | 2 Sp. Def |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 21 |
| Experience group | Erratic |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Rainbow | Custom Texture Key palette. | |
| Sailormoon | Custom palette, obtainable in the Sailormoon style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Spirit | Spirit palette, a rare special appearance. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Milotic
Details| Type | Water |
| Abilities | Marvel Scale, Competitive |
| Hidden Ability | Cute Charm |
| Catch rate | 60 |
| EV yield | 2 Sp. Def |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 21 |
| Experience group | Erratic |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Rainbow | Custom Texture Key palette. | |
| Sailormoon | Custom palette, obtainable in the Sailormoon style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Spirit | Spirit palette, a rare special appearance. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Milotic
Details| Type | Water |
| Abilities | Marvel Scale, Competitive |
| Hidden Ability | Cute Charm |
| Catch rate | 60 |
| EV yield | 2 Sp. Def |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 21 |
| Experience group | Erratic |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Rainbow | Custom Texture Key palette. | |
| Sailormoon | Custom palette, obtainable in the Sailormoon style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Spirit | Spirit palette, a rare special appearance. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Milotic
Details| Type | Water |
| Abilities | Marvel Scale, Competitive |
| Hidden Ability | Cute Charm |
| Catch rate | 60 |
| EV yield | 2 Sp. Def |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 21 |
| Experience group | Erratic |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Rainbow | Custom Texture Key palette. | |
| Sailormoon | Custom palette, obtainable in the Sailormoon style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Spirit | Spirit palette, a rare special appearance. | |
| Zodiac | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Water
Electric
Grass
Fire
Ice
Steel







Normal
Fairy
Dragon
Poison
Bug
Ghost
Psychic




Ground




Mystery