Gible #443¶
Gible
Details| Type | Dragon Ground |
| Abilities | Sand Veil |
| Hidden Ability | Rough Skin |
| Catch rate | 45 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Ultra Desert (Ultra Space) | Night | Land and grass blocks | 14 to 23 | 100.0 |
Desert | Night | Land and grass blocks | 14 to 23 | 90.0 |
Desert | Any | Cooked curry | 14 to 23 | 15.0 |
Desert | Any | Underground, Cave walls | 14 to 23 | 6.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Other encounter methodsAlso encountered by: smashing cave rocks.
| Zone | Weight | Levels |
|---|---|---|
Dragon Dragon Type Zone | 3.39 | From level 3, scales with your Catching level (cap 40) |
Ground Ground Type Zone | 1.85 | From level 3, scales with your Catching level (cap 40) |
Kalos (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Route 13 Kalos 1 | 15% of walk encounters | 31 |
Paldea (21 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 0 | 1% of walk encounters | 55 |
| Area 165 | 1% of walk encounters | 35 |
| Area 166 | 2% of walk encounters | 35 |
| Area 185 | 2% of walk encounters | 30 |
| Area 186 | 1.47059% of walk encounters | 30 |
| Area 210 | 1% of walk encounters | 55 |
| Area 211 | 1% of walk encounters | 55 |
| Area 229 | 1% of walk encounters | 55 |
| Area 230 | 1% of walk encounters | 55 |
| Area 231 | 1% of walk encounters | 55 |
| Area 242 | 4% of walk encounters | 25 |
| Area 249 | 1% of walk encounters | 55 |
| Area 250 | 1% of walk encounters | 55 |
| Area 251 | 1% of walk encounters | 55 |
| Area 262 | 4% of walk encounters | 20 |
| Area 270 | 1% of walk encounters | 55 |
| Area 271 | 1% of walk encounters | 55 |
| Area 272 | 1% of walk encounters | 55 |
| Area 305 | 1% of walk encounters | 20 |
| Area 324 | 2% of walk encounters | 25 |
| Area 325 | 1% of walk encounters | 25 |
Sinnoh (2 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Pal Park 1 | 10% of walk encounters | 35 |
| Wayward Cave 2 | 15% of walk encounters | 20 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Dungeons: appears in the Dugtrio's Cave dungeon boss pool.
Game Corner: a symbol on the Platinum Party (its gold palette is a slot prize).
Skyblock: can be produced by the ranch breeding machines.
PokePacks: part of the Triumphant Light Pack pool.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Coarse Dirt | 100% | 1 to 2 |
Coal | 50% | 1 |
Poke Dust: defeating or catching one grants 1 dust, rolled 50/50 between Dragon Dust and Ground Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Monster, Dragon. Egg cycles: 41. Experience group: Slow.
Breed two compatible Pokemon from the Monster or Dragon egg groups (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Sand Tomb | Ground | Physical | 35 | 85% | 15 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 6 | Sand Attack | Ground | Status | - | 100% | 15 |
| 12 | Dragon Breath | Dragon | Special | 60 | 100% | 20 |
| 18 | Bulldoze | Ground | Physical | 60 | 100% | 20 |
| 25 | Bite | Dark | Physical | 60 | 100% | 25 |
| 30 | Slash | Normal | Physical | 70 | 100% | 20 |
| 36 | Dragon Claw | Dragon | Physical | 80 | 100% | 15 |
| 42 | Dig | Ground | Physical | 80 | 100% | 10 |
| 48 | Sandstorm | Rock | Status | - | - | 10 |
| 54 | Take Down | Normal | Physical | 90 | 85% | 20 |
| 60 | Dragon Rush | Dragon | Physical | 100 | 75% | 10 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Draco Meteor | Dragon | Special | 130 | 90% | 5 |
| Scale Shot | Dragon | Physical | 25 | 90% | 20 |
| Scorching Sands | Ground | Special | 70 | 100% | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Double-Edge | Normal | Physical | 120 | 100% | 15 | |
| Metal Claw | Steel | Physical | 50 | 95% | 35 | |
| Thrash | Normal | Physical | 120 | 100% | 10 | |
| Twister | Dragon | Special | 40 | 100% | 20 |
By TM (43 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Ground">Bulldoze | Ground | Physical | 60 | 100% | 20 |
![]() | data-mtype="Ground">Dig | Ground | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Dragon">Draco Meteor | Dragon | Special | 130 | 90% | 5 |
![]() | data-mtype="Dragon">Dragon Cheer | Dragon | Status | - | - | 15 |
![]() | data-mtype="Dragon">Dragon Claw | Dragon | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Dragon">Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
![]() | data-mtype="Ground">Earth Power | Ground | Special | 90 | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Normal">False Swipe | Normal | Physical | 40 | 100% | 40 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Fire Fang | Fire | Physical | 65 | 95% | 15 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Steel">Metal Claw | Steel | Physical | 50 | 95% | 35 |
![]() | data-mtype="Ground">Mud Shot | Ground | Special | 55 | 95% | 15 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Rock">Rock Slide | Rock | Physical | 75 | 90% | 10 |
![]() | data-mtype="Rock">Rock Tomb | Rock | Physical | 60 | 95% | 15 |
![]() | data-mtype="Ground">Sand Tomb | Ground | Physical | 35 | 85% | 15 |
![]() | data-mtype="Rock">Sandstorm | Rock | Status | - | - | 10 |
![]() | data-mtype="Dragon">Scale Shot | Dragon | Physical | 25 | 90% | 20 |
![]() | data-mtype="Normal">Scary Face | Normal | Status | - | 100% | 10 |
![]() | data-mtype="Ground">Scorching Sands | Ground | Special | 70 | 100% | 10 |
![]() | data-mtype="Ghost">Shadow Claw | Ghost | Physical | 70 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Rock">Stealth Rock | Rock | Status | - | - | 20 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Normal">Swords Dance | Normal | Status | - | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Electric">Thunder Fang | Electric | Physical | 65 | 95% | 15 |
By TR (15 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Claw | Dragon | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Ground">Earth Power | Ground | Special | 90 | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Steel">Iron Tail | Steel | Physical | 100 | 75% | 15 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Rock">Stealth Rock | Rock | Status | - | - | 20 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
By transfer (22 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Aerial Ace | Flying | Physical | 60 | - | 20 |
| Captivate | Normal | Status | - | 100% | 20 |
| Confide | Normal | Status | - | - | 20 |
| Cut | Normal | Physical | 50 | 95% | 30 |
| Double Team | Normal | Status | - | - | 15 |
| Dragon Rage | Dragon | Special | - | 100% | 10 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Fury Cutter | Bug | Physical | 40 | 95% | 20 |
| Headbutt | Normal | Physical | 70 | 100% | 15 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Hone Claws | Dark | Status | - | - | 15 |
| Incinerate | Fire | Special | 60 | 100% | 15 |
| Mud-Slap | Ground | Special | 20 | 100% | 10 |
| Natural Gift | Normal | Physical | - | 100% | 15 |
| Return | Normal | Physical | - | 100% | 20 |
| Roar | Normal | Status | - | - | 20 |
| Rock Climb | Normal | Physical | 90 | 85% | 20 |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Strength | Normal | Physical | 80 | 100% | 15 |
| Swagger | Normal | Status | - | 85% | 15 |
| Toxic | Poison | Status | - | 90% | 10 |
Shadow Gible
Details| Type | Dragon Ground |
| Abilities | Sand Veil |
| Hidden Ability | Rough Skin |
| Catch rate | 45 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Gible:
Cloning Machine: any owned Gible (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Burrow | Mystery | Physical | 80 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Gible
Details| Type | Dragon Ground |
| Abilities | Sand Veil |
| Hidden Ability | Rough Skin |
| Catch rate | 45 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Gible
Details| Type | Dragon Ground |
| Abilities | Sand Veil |
| Hidden Ability | Rough Skin |
| Catch rate | 45 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Gible
Details| Type | Dragon Ground |
| Abilities | Sand Veil |
| Hidden Ability | Rough Skin |
| Catch rate | 45 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Gible
Details| Type | Dragon Ground |
| Abilities | Sand Veil |
| Hidden Ability | Rough Skin |
| Catch rate | 45 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Gible
Details| Type | Dragon Ground |
| Abilities | Sand Veil |
| Hidden Ability | Rough Skin |
| Catch rate | 45 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Dragon
Ground

Ice
Fairy
Fire
Poison
Rock
Electric






Normal
Dark
Steel





Water
Psychic

Ghost
Flying
Bug
Fighting
Mystery