Dragonair #148¶
Dragonair
Details| Type | Dragon |
| Abilities | Shed Skin |
| Hidden Ability | Marvel Scale |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Deep Lukewarm Ocean, Deep Ocean | Dawn, Dusk | Water surface | 30 to 55 | 1.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Fishing| Rods | Area | Levels | Rarity |
|---|---|---|---|
| Super Rod | Deep Lukewarm Ocean, Deep Ocean, Deep Warm Ocean, Ultra Forest (Ultra Space) | 30 to 46 | 0.5 |
| Zone | Weight | Levels |
|---|---|---|
Dragon Dragon Type Zone | 3.14 | From level 30, scales with your Catching level (cap 55) |
Alola (2 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Poni Water | 2% of water encounters | 16 |
| Vast Poni Canyon Cave 7 Water | 3% of water encounters | 52 |
Johto (3 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Blackthorn Water 1 | 1% of water encounters | 33 |
| Dragon Den | 5% of water encounters | 37 |
| Route 45 Water 1 | 10% of water encounters | 35 |
Kalos (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Route 21 Kalos Water 1 | 5% of water encounters | 52 |
Kanto (3 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Safari Zone 1 | 0.862069% of water encounters | 30 |
| Safari Zone 2 | 6.25% of water encounters | 30 |
| Safari Zone 4 | 6.25% of water encounters | 30 |
Paldea (32 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area | 10% of water encounters | 40 |
| Area 103 | 5% of water encounters | 40 |
| Area 104 | 5% of water encounters | 40 |
| Area 105 | 5% of water encounters | 40 |
| Area 106 | 5% of water encounters | 40 |
| Area 107 | 5% of water encounters | 40 |
| Area 108 | 2% of water encounters | 40 |
| Area 109 | 1% of walk encounters | 40 |
| Area 123 | 5% of water encounters | 40 |
| Area 124 | 5% of water encounters | 40 |
| Area 125 | 5% of water encounters | 40 |
| Area 126 | 5% of water encounters | 40 |
| Area 127 | 5% of water encounters | 40 |
| Area 128 | 10% of water encounters | 40 |
| Area 129 | 1.81818% of walk encounters | 40 |
| Area 143 | 3% of water encounters | 42 |
| Area 144 | 8% of water encounters | 42 |
| Area 145 | 5% of water encounters | 42 |
| Area 146 | 5% of water encounters | 42 |
| Area 147 | 2.0202% of walk encounters | 42 |
| Area 148 | 6% of water encounters | 44 |
| Area 149 | 4% of water encounters | 40 |
| Area 163 | 2.88462% of water encounters | 35 |
| Area 164 | 2% of water encounters | 35 |
| Area 165 | 4.16667% of water encounters | 35 |
| Area 166 | 4% of water encounters | 35 |
| Area 167 | 5% of water encounters | 35 |
| Area 169 | 3% of water encounters | 35 |
| Area 85 | 5% of water encounters | 40 |
| Area 85 | 1.66667% of walk encounters | 40 |
| Area 86 | 4% of water encounters | 40 |
| Area 87 | 5% of water encounters | 40 |
Evolution: evolve a Dratini at level 30.
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
PokePacks: part of the MewTwo Pack pool.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Sunset | Custom palette, obtainable in the Sunset style via Texture Keys or limited events. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Sapphire | 100% | 1 to 2 |
Crystal | 50% | 1 to 3 |
Orb | 10% | 1 |
Poke Dust: defeating or catching one grants 2 Dragon Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Water_one, Dragon. Egg cycles: 41. Experience group: Slow.
Breed two compatible Pokemon from the Water_One or Dragon egg groups (or use a Ditto). Eggs hatch into Dratini. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Leer | Normal | Status | - | 100% | 30 |
| 1 | Thunder Wave | Electric | Status | - | 90% | 20 |
| 1 | Twister | Dragon | Special | 40 | 100% | 20 |
| 1 | Wrap | Normal | Physical | 15 | 90% | 20 |
| 15 | Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
| 20 | Agility | Psychic | Status | - | - | 30 |
| 25 | Slam | Normal | Physical | 80 | 75% | 20 |
| 33 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
| 39 | Dragon Rush | Dragon | Physical | 100 | 75% | 10 |
| 46 | Safeguard | Normal | Status | - | - | 25 |
| 53 | Rain Dance | Water | Status | - | - | 5 |
| 60 | Dragon Dance | Dragon | Status | - | - | 20 |
| 67 | Outrage | Dragon | Physical | 120 | 100% | 10 |
| 74 | Hyper Beam | Normal | Special | 150 | 90% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Draco Meteor | Dragon | Special | 130 | 90% | 5 |
| Scale Shot | Dragon | Physical | 25 | 90% | 20 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Aqua Jet | Water | Physical | 40 | 100% | 20 | |
| Dragon Breath | Dragon | Special | 60 | 100% | 20 | |
| Extreme Speed | Normal | Physical | 80 | 100% | 5 | |
| Mist | Ice | Status | - | - | 30 | |
| Supersonic | Normal | Status | - | 55% | 20 | |
| Water Pulse | Water | Special | 60 | 100% | 20 |
By TM (42 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Dragon">Breaking Swipe | Dragon | Physical | 60 | 100% | 15 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Dragon">Draco Meteor | Dragon | Special | 130 | 90% | 5 |
![]() | data-mtype="Dragon">Dragon Cheer | Dragon | Status | - | - | 15 |
![]() | data-mtype="Dragon">Dragon Dance | Dragon | Status | - | - | 20 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Dragon">Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Fire Spin | Fire | Special | 35 | 85% | 15 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Ice">Haze | Ice | Status | - | - | 30 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Icy Wind | Ice | Special | 55 | 95% | 15 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Light Screen | Psychic | Status | - | - | 30 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Dragon">Scale Shot | Dragon | Physical | 25 | 90% | 20 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunder Wave | Electric | Status | - | 90% | 20 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Weather Ball | Normal | Special | 50 | 100% | 10 |
By TR (18 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Dance | Dragon | Status | - | - | 20 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Steel">Iron Tail | Steel | Physical | 100 | 75% | 15 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
By transfer (39 moves)
Shadow Dragonair
Details| Type | Dragon |
| Abilities | Shed Skin |
| Hidden Ability | Marvel Scale |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Dragonair:
Cloning Machine: any owned Dragonair (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Sunset | Custom palette, obtainable in the Sunset style via Texture Keys or limited events. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Squeeze | Mystery | Physical | 30 | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mutilate | Mystery | Status | - | - | 100 |
| 1 | Shadow Rush | Mystery | Physical | 55 | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Dragonair
Details| Type | Dragon |
| Abilities | Shed Skin |
| Hidden Ability | Marvel Scale |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Sunset | Custom palette, obtainable in the Sunset style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Dragonair
Details| Type | Dragon |
| Abilities | Shed Skin |
| Hidden Ability | Marvel Scale |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Sunset | Custom palette, obtainable in the Sunset style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Dragonair
Details| Type | Dragon |
| Abilities | Shed Skin |
| Hidden Ability | Marvel Scale |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Sunset | Custom palette, obtainable in the Sunset style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Dragonair
Details| Type | Dragon |
| Abilities | Shed Skin |
| Hidden Ability | Marvel Scale |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Sunset | Custom palette, obtainable in the Sunset style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Dragonair
Details| Type | Dragon |
| Abilities | Shed Skin |
| Hidden Ability | Marvel Scale |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Sunset | Custom palette, obtainable in the Sunset style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Dragon
Ice
Fairy
Fire
Water
Electric
Grass








Normal
Psychic






Steel
Ghost
Fighting
Poison
Mystery