Psyduck #054¶
Psyduck
Details| Type | Water |
| Abilities | Damp, Cloud Nine |
| Hidden Ability | Swift Swim |
| Catch rate | 190 |
| EV yield | 1 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Field |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Swamp and mangrove swamp, River | Day | Land and grass blocks | 5 to 33 | 100.0 |
Swamp and mangrove swamp, Rivers | Day | Land and grass blocks | 2 to 33 | 100.0 |
Swamp and mangrove swamp, River | Any | Cooked curry | 5 to 33 | 60.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Fishing| Rods | Area | Levels | Rarity |
|---|---|---|---|
| Super Rod | Rivers, Swamp and mangrove swamp | 15 to 30 | 100.0 |
| Good Rod | Rivers, Swamp and mangrove swamp | 5 to 15 | 60.0 |
| Zone | Weight | Levels |
|---|---|---|
Water Water Type Zone | 1.24 | From level 3, scales with your Catching level (cap 40) |
Alola (13 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Akala Brooklet Water | 22% of water encounters | 16 |
| Malie Garden 1 | 13% of walk encounters | 24 |
| Malie Garden 2 | 13% of walk encounters | 24 |
| Malie Garden 3 | 13% of walk encounters | 24 |
| Malie Garden 4 | 13% of walk encounters | 24 |
| Malie Garden 5 | 13% of walk encounters | 24 |
| Malie Garden 6 | 13% of walk encounters | 24 |
| Malie Garden 7 | 13% of walk encounters | 24 |
| Malie Garden 8 | 13% of walk encounters | 24 |
| Malie Garden 9 | 13% of walk encounters | 24 |
| Melemele Water | 4.54545% of water encounters | 15 |
| Seaward Cave | 19.1489% of walk encounters | 18 |
| Tencarat Hill Cave | 100% of water encounters | 20 |
Johto (5 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Ilex Forest | 5% of walk encounters | 12 |
| National Park | 5% of walk encounters | 14 |
| Route 35 1 | 15% of walk encounters | 15 |
| Route 35 2 | 15% of walk encounters | 14 |
| Route 35 Water 1 | 90% of water encounters | 15 |
Kalos (16 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 22 Kalos 1 | 10% of walk encounters | 6 |
| Route 22 Kalos 2 | 10% of walk encounters | 6 |
| Route 22 Kalos 3 | 10% of walk encounters | 6 |
| Route 22 Kalos 4 | 10% of walk encounters | 6 |
| Route 22 Kalos 5 | 10% of walk encounters | 7 |
| Route 22 Kalos 6 | 10% of walk encounters | 7 |
| Route 22 Kalos 7 | 10% of walk encounters | 7 |
| Route 22 Kalos 8 | 10% of walk encounters | 7 |
| Route 22 Kalos Water 1 | 20% of water encounters | 10 |
| Route 7 Kalos 1 | 10% of walk encounters | 12 |
| Route 7 Kalos 2 | 10% of walk encounters | 12 |
| Route 7 Kalos 3 | 10% of walk encounters | 12 |
| Route 7 Kalos 4 | 10% of walk encounters | 12 |
| Route 7 Kalos 5 | 10% of walk encounters | 12 |
| Route 7 Kalos 6 | 10% of walk encounters | 12 |
| Route 7 Kalos 7 | 10% of walk encounters | 12 |
Kanto (23 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Celadon City | 75% of water encounters | 18 |
| Cerulean City Water 1 | 8.26446% of water encounters | 10 |
| Cerulean City Water 2 | 8.26446% of water encounters | 10 |
| Cerulean City Water 3 | 8.26446% of water encounters | 10 |
| Cerulean City Water 4 | 8.26446% of water encounters | 16 |
| Ceruleancave | 25% of water encounters | 35 |
| Route 10 Water 1 | 8.06452% of water encounters | 14 |
| Route 10 Water 2 | 7.46269% of water encounters | 10 |
| Route 10 Water 3 | 7.46269% of water encounters | 10 |
| Route 11 | 9.52381% of water encounters | 15 |
| Route 12 | 0.684932% of water encounters | 20 |
| Route 12 Water 2 | 0.684932% of water encounters | 16 |
| Route 13 Water | 0.684932% of water encounters | 20 |
| Route 17 Water | 63% of water encounters | 20 |
| Route 19 Water | 11.7188% of water encounters | 15 |
| Route 20 Water | 11.6279% of water encounters | 18 |
| Route 21 | 11.7188% of water encounters | 25 |
| Route 22 | 3.0303% of water encounters | 10 |
| Route 24 | 19% of water encounters | 10 |
| Route 25 Bills House | 5% of water encounters | 8 |
| Route 6 | 18.1818% of water encounters | 13 |
| Seafoam Cavern | 8% of walk encounters | 25 |
| Viridian City | 3.0303% of water encounters | 7 |
Paldea (103 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 108 | 10% of water encounters | 40 |
| Area 110 | 15% of water encounters | 40 |
| Area 111 | 15% of water encounters | 40 |
| Area 112 | 15% of water encounters | 40 |
| Area 113 | 15% of water encounters | 40 |
| Area 129 | 8% of water encounters | 40 |
| Area 130 | 15% of water encounters | 40 |
| Area 131 | 10% of water encounters | 40 |
| Area 132 | 10% of water encounters | 40 |
| Area 147 | 10% of water encounters | 40 |
| Area 148 | 10% of water encounters | 36 |
| Area 149 | 12% of water encounters | 40 |
| Area 150 | 12% of water encounters | 40 |
| Area 154 | 20% of water encounters | 35 |
| Area 155 | 20% of water encounters | 35 |
| Area 156 | 20% of water encounters | 35 |
| Area 157 | 20% of water encounters | 35 |
| Area 158 | 20% of water encounters | 35 |
| Area 163 | 2.88462% of water encounters | 35 |
| Area 164 | 4% of water encounters | 35 |
| Area 165 | 6.25% of water encounters | 35 |
| Area 166 | 4% of water encounters | 35 |
| Area 167 | 8% of water encounters | 35 |
| Area 169 | 5% of water encounters | 35 |
| Area 173 | 8% of water encounters | 35 |
| Area 174 | 6% of water encounters | 35 |
| Area 175 | 8% of water encounters | 35 |
| Area 176 | 8% of water encounters | 35 |
| Area 177 | 8% of water encounters | 35 |
| Area 186 | 33.3333% of water encounters | 30 |
| Area 187 | 10% of water encounters | 30 |
| Area 188 | 8.47458% of water encounters | 30 |
| Area 195 | 3% of walk encounters | 30 |
| Area 197 | 3% of walk encounters | 30 |
| Area 199 | 2% of walk encounters | 30 |
| Area 206 | 20.8333% of water encounters | 30 |
| Area 208 | 20% of water encounters | 30 |
| Area 214 | 25% of water encounters | 30 |
| Area 215 | 25% of water encounters | 30 |
| Area 227 | 15% of water encounters | 25 |
| Area 228 | 20% of water encounters | 25 |
| Area 233 | 15% of water encounters | 25 |
| Area 234 | 2% of walk encounters | 25 |
| Area 235 | 20% of water encounters | 25 |
| Area 236 | 5% of water encounters | 25 |
| Area 243 | 22.2222% of water encounters | 25 |
| Area 254 | 10% of water encounters | 25 |
| Area 255 | 10% of water encounters | 25 |
| Area 256 | 10% of water encounters | 25 |
| Area 257 | 6% of water encounters | 25 |
| Area 263 | 20% of water encounters | 20 |
| Area 264 | 20% of water encounters | 20 |
| Area 265 | 20% of water encounters | 20 |
| Area 266 | 20% of water encounters | 20 |
| Area 267 | 20% of water encounters | 20 |
| Area 268 | 20% of water encounters | 20 |
| Area 275 | 20% of water encounters | 20 |
| Area 276 | 20% of water encounters | 20 |
| Area 277 | 20% of water encounters | 20 |
| Area 285 | 20% of water encounters | 20 |
| Area 288 | 20% of water encounters | 20 |
| Area 289 | 20% of water encounters | 20 |
| Area 291 | 20% of water encounters | 20 |
| Area 305 | 10% of water encounters | 20 |
| Area 306 | 15% of water encounters | 20 |
| Area 309 | 20% of water encounters | 15 |
| Area 310 | 20% of water encounters | 15 |
| Area 311 | 20% of water encounters | 15 |
| Area 312 | 20% of water encounters | 15 |
| Area 313 | 20% of water encounters | 15 |
| Area 324 | 20% of water encounters | 25 |
| Area 325 | 15% of water encounters | 25 |
| Area 326 | 20% of water encounters | 25 |
| Area 327 | 15% of water encounters | 15 |
| Area 328 | 15% of water encounters | 15 |
| Area 329 | 15% of water encounters | 10 |
| Area 331 | 22.2222% of water encounters | 7 |
| Area 332 | 20% of water encounters | 13 |
| Area 333 | 20% of water encounters | 8 |
| Area 334 | 15% of water encounters | 20 |
| Area 345 | 20% of water encounters | 40 |
| Area 346 | 15% of water encounters | 20 |
| Area 347 | 20% of water encounters | 15 |
| Area 348 | 22.2222% of water encounters | 15 |
| Area 349 | 20% of water encounters | 10 |
| Area 350 | 20% of water encounters | 7 |
| Area 351 | 4.7619% of water encounters | 9 |
| Area 352 | 15% of water encounters | 9 |
| Area 353 | 5% of water encounters | 14 |
| Area 354 | 5% of water encounters | 14 |
| Area 355 | 5% of water encounters | 14 |
| Area 367 | 7% of water encounters | 22 |
| Area 368 | 10% of water encounters | 18 |
| Area 369 | 5.55556% of water encounters | 10 |
| Area 370 | 5.55556% of water encounters | 10 |
| Area 372 | 5% of water encounters | 14 |
| Area 373 | 5% of water encounters | 14 |
| Area 374 | 5% of water encounters | 14 |
| Area 88 | 15% of water encounters | 35 |
| Area 89 | 15% of water encounters | 40 |
| Area 90 | 20% of water encounters | 40 |
| Area 91 | 20% of water encounters | 35 |
| Area 93 | 20% of water encounters | 40 |
Sinnoh (28 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Great Marsh Area 1 | 8% of walk encounters | 27 |
| Great Marsh Area 1 B | 8% of walk encounters | 27 |
| Great Marsh Area 1 Water 1 | 5% of water encounters | 27 |
| Great Marsh Area 2 A | 8% of walk encounters | 28 |
| Great Marsh Area 2 B | 8% of walk encounters | 28 |
| Great Marsh Area 2 Water 1 | 5% of water encounters | 27 |
| Great Marsh Area 3 1 | 10% of walk encounters | 29 |
| Great Marsh Area 4 1 | 10% of walk encounters | 29 |
| Great Marsh Area 4 2 | 10% of walk encounters | 29 |
| Great Marsh Area 4 Water 1 | 5% of water encounters | 27 |
| Great Marsh Area 6 1 | 10.5263% of walk encounters | 30 |
| Lake Acuity Grass | 20% of walk encounters | 34 |
| Lake Acuity Grass 2 | 20% of walk encounters | 34 |
| Lake Acuity Water | 70% of walk encounters | 30 |
| Lake Acuity Water 2 | 70% of walk encounters | 30 |
| Oreburgh Gate Bf1 | 35% of walk encounters | 10 |
| Oreburgh Gate F1 | 35% of walk encounters | 10 |
| Ravaged Path 1 | 2% of walk encounters | 10 |
| Route 203 Water 1 | 20% of water encounters | 12 |
| Route 204 Water 1 | 20% of water encounters | 12 |
| Route 204 Water 2 | 20% of water encounters | 12 |
| Route 204 Water 3 | 20% of water encounters | 12 |
| Route 208 1 | 5% of walk encounters | 16 |
| Route 208 Water 1 | 15% of water encounters | 15 |
| Route 209 Water 1 | 15% of water encounters | 13 |
| Route 210 Water 1 | 15% of water encounters | 25 |
| Route 214 Water 1 | 15% of water encounters | 22 |
| Valor Lakefront Water | 15% of water encounters | 22 |
Unova (5 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Floccesy Ranch 1 | 15% of walk encounters | 10 |
| Floccesy Ranch 2 | 15% of walk encounters | 10 |
| Floccesy Ranch 3 | 15% of walk encounters | 10 |
| Floccesy Ranch 4 | 15% of walk encounters | 10 |
| Floccesy Ranch 5 | 15% of walk encounters | 10 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Skyblock: can be produced by the ranch breeding machines.
PokePacks: part of the Pikachu Pack pool.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Swimsuit | Custom palette, obtainable in the Swimsuit style via Texture Keys or limited events. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Dark Prismarine | 100% | 1 to 2 |
Egg | 50% | 1 |
Lily Pad | 30% | 1 |
Poke Dust: defeating or catching one grants 1 Water Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Water_one, Field. Egg cycles: 21. Experience group: Medium Fast.
Breed two compatible Pokemon from the Water_One or Field egg groups (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Scratch | Normal | Physical | 40 | 100% | 35 |
| 1 | Tail Whip | Normal | Status | - | 100% | 30 |
| 3 | Water Gun | Water | Special | 40 | 100% | 25 |
| 6 | Confusion | Psychic | Special | 50 | 100% | 25 |
| 9 | Fury Swipes | Normal | Physical | 18 | 80% | 15 |
| 12 | Water Pulse | Water | Special | 60 | 100% | 20 |
| 15 | Disable | Normal | Status | - | 100% | 20 |
| 18 | Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
| 21 | Screech | Normal | Status | - | 85% | 40 |
| 24 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
| 27 | Soak | Water | Status | - | - | 20 |
| 30 | Psych Up | Normal | Status | - | - | 10 |
| 34 | Amnesia | Psychic | Status | - | - | 20 |
| 39 | Wonder Room | Psychic | Status | - | - | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Clear Smog | Poison | Special | 50 | - | 15 | |
| Confuse Ray | Ghost | Status | - | 100% | 10 | |
| Cross Chop | Fighting | Physical | 100 | 80% | 5 | |
| Hypnosis | Psychic | Status | - | 60% | 20 | |
| Psybeam | Psychic | Special | 65 | 100% | 20 | |
| Simple Beam | Normal | Status | - | 100% | 15 | |
| Yawn | Normal | Status | - | - | 10 |
By TM (55 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Amnesia | Psychic | Status | - | - | 20 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Fighting">Brick Break | Fighting | Physical | 75 | 100% | 15 |
![]() | data-mtype="Psychic">Calm Mind | Psychic | Status | - | - | 20 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Ghost">Confuse Ray | Ghost | Status | - | 100% | 10 |
![]() | data-mtype="Ground">Dig | Ground | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Normal">Encore | Normal | Status | - | 100% | 5 |
![]() | data-mtype="Normal">Endeavor | Normal | Physical | - | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Dark">Fling | Dark | Physical | - | 100% | 10 |
![]() | data-mtype="Water">Flip Turn | Water | Physical | 60 | 100% | 20 |
![]() | data-mtype="Fighting">Focus Punch | Fighting | Physical | 150 | 100% | 20 |
![]() | data-mtype="Ice">Haze | Ice | Status | - | - | 30 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Ice Punch | Ice | Physical | 75 | 100% | 15 |
![]() | data-mtype="Ice">Icy Wind | Ice | Special | 55 | 95% | 15 |
![]() | data-mtype="Dark">Knock Off | Dark | Physical | 65 | 100% | 20 |
![]() | data-mtype="Psychic">Light Screen | Psychic | Status | - | - | 30 |
![]() | data-mtype="Water">Liquidation | Water | Physical | 85 | 100% | 10 |
![]() | data-mtype="Fighting">Low Kick | Fighting | Physical | - | 100% | 20 |
![]() | data-mtype="Fighting">Low Sweep | Fighting | Physical | 65 | 100% | 20 |
![]() | data-mtype="Normal">Metronome | Normal | Status | - | - | 10 |
![]() | data-mtype="Ground">Mud Shot | Ground | Special | 55 | 95% | 15 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Dark">Nasty Plot | Dark | Status | - | - | 20 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psybeam | Psychic | Special | 65 | 100% | 20 |
![]() | data-mtype="Normal">Psych Up | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psychic | Psychic | Special | 90 | 100% | 10 |
![]() | data-mtype="Psychic">Psychic Noise | Psychic | Special | 75 | 100% | 10 |
![]() | data-mtype="Psychic">Psyshock | Psychic | Special | 80 | 100% | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Ghost">Shadow Claw | Ghost | Physical | 70 | 100% | 15 |
![]() | data-mtype="Psychic">Skill Swap | Psychic | Status | - | - | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Dark">Thief | Dark | Physical | 60 | 100% | 25 |
![]() | data-mtype="Grass">Trailblaze | Grass | Physical | 50 | 100% | 20 |
![]() | data-mtype="Fighting">Vacuum Wave | Fighting | Special | 40 | 100% | 30 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Water">Whirlpool | Water | Special | 35 | 85% | 15 |
![]() | data-mtype="Psychic">Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
By TR (18 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Amnesia | Psychic | Status | - | - | 20 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Psychic">Calm Mind | Psychic | Status | - | - | 20 |
![]() | data-mtype="Normal">Encore | Normal | Status | - | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Future Sight | Psychic | Special | 120 | 100% | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Steel">Iron Tail | Steel | Physical | 100 | 75% | 15 |
![]() | data-mtype="Psychic">Psychic | Psychic | Special | 90 | 100% | 10 |
![]() | data-mtype="Psychic">Psyshock | Psychic | Special | 80 | 100% | 10 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
By transfer (42 moves)
Shadow Psyduck
Details| Type | Water |
| Abilities | Damp, Cloud Nine |
| Hidden Ability | Swift Swim |
| Catch rate | 190 |
| EV yield | 1 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Field |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Psyduck:
Cloning Machine: any owned Psyduck (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Swimsuit | Custom palette, obtainable in the Swimsuit style via Texture Keys or limited events. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Panic | Mystery | Status | - | 60% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
| 1 | Shadow Trance | Mystery | Status | - | - | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Psyduck
Details| Type | Water |
| Abilities | Damp, Cloud Nine |
| Hidden Ability | Swift Swim |
| Catch rate | 190 |
| EV yield | 1 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Field |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Swimsuit | Custom palette, obtainable in the Swimsuit style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Psyduck
Details| Type | Water |
| Abilities | Damp, Cloud Nine |
| Hidden Ability | Swift Swim |
| Catch rate | 190 |
| EV yield | 1 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Field |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Swimsuit | Custom palette, obtainable in the Swimsuit style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Psyduck
Details| Type | Water |
| Abilities | Damp, Cloud Nine |
| Hidden Ability | Swift Swim |
| Catch rate | 190 |
| EV yield | 1 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Field |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Swimsuit | Custom palette, obtainable in the Swimsuit style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Psyduck
Details| Type | Water |
| Abilities | Damp, Cloud Nine |
| Hidden Ability | Swift Swim |
| Catch rate | 190 |
| EV yield | 1 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Field |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Swimsuit | Custom palette, obtainable in the Swimsuit style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Psyduck
Details| Type | Water |
| Abilities | Damp, Cloud Nine |
| Hidden Ability | Swift Swim |
| Catch rate | 190 |
| EV yield | 1 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Field |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Swimsuit | Custom palette, obtainable in the Swimsuit style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Water

Electric
Grass
Fire
Ice
Steel







Normal
Psychic
Poison
Ghost
Fighting






Ground
Dark

Flying
Bug
Mystery