Charmeleon #005¶
Charmeleon
Details| Type | Fire |
| Abilities | Blaze |
| Hidden Ability | Solar Power |
| Catch rate | 45 |
| EV yield | 1 Sp. Atk, 1 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Ultra Crater (Ultra Space) | Day | Land and grass blocks | 16 to 36 | 1.0 |
Mountain biomes (peaks, slopes, and windswept hills), Eroded Badlands | Day (clear weather) | Land and grass blocks | 16 to 36 | 0.5 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
| Zone | Weight | Levels |
|---|---|---|
Fire Fire Type Zone | 0.05 | From level 16, scales with your Catching level (cap 55) |
Evolution: evolve a Charmander at level 16.
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Skyblock: can be produced by the ranch breeding machines.
PokePacks: part of the Charizard Pack and Shining Revelry Pack pools.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Blaze Powder | 100% | 2 to 3 |
Blaze Rod | 50% | 1 |
Fire Gem | 10% | 1 |
Poke Dust: defeating or catching one grants 2 Fire Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Monster, Dragon. Egg cycles: 21. Experience group: Medium Slow.
Breed two compatible Pokemon from the Monster or Dragon egg groups (or use a Ditto). Eggs hatch into Charmander. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Ember | Fire | Special | 40 | 100% | 25 |
| 1 | Growl | Normal | Status | - | 100% | 40 |
| 1 | Scratch | Normal | Physical | 40 | 100% | 35 |
| 1 | Smokescreen | Normal | Status | - | 100% | 20 |
| 12 | Dragon Breath | Dragon | Special | 60 | 100% | 20 |
| 19 | Fire Fang | Fire | Physical | 65 | 95% | 15 |
| 24 | Slash | Normal | Physical | 70 | 100% | 20 |
| 30 | Flamethrower | Fire | Special | 90 | 100% | 15 |
| 37 | Scary Face | Normal | Status | - | 100% | 10 |
| 48 | Inferno | Fire | Special | 100 | 50% | 5 |
| 54 | Flare Blitz | Fire | Physical | 120 | 100% | 15 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Fire Pledge | Fire | Special | 80 | 100% | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Ancient Power | Rock | Special | 60 | 100% | 5 | |
| Belly Drum | Normal | Status | - | - | 10 | |
| Bite | Dark | Physical | 60 | 100% | 25 | |
| Counter | Fighting | Physical | - | 100% | 20 | |
| Dragon Rush | Dragon | Physical | 100 | 75% | 10 | |
| Dragon Tail | Dragon | Physical | 60 | 90% | 10 | |
| Iron Tail | Steel | Physical | 100 | 75% | 15 | |
| Metal Claw | Steel | Physical | 50 | 95% | 35 |
By TM (45 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Dragon">Breaking Swipe | Dragon | Physical | 60 | 100% | 15 |
![]() | data-mtype="Fighting">Brick Break | Fighting | Physical | 75 | 100% | 15 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Ground">Dig | Ground | Physical | 80 | 100% | 10 |
![]() | data-mtype="Dragon">Dragon Claw | Dragon | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Dance | Dragon | Status | - | - | 20 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Dragon">Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Normal">False Swipe | Normal | Physical | 40 | 100% | 40 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Fire Fang | Fire | Physical | 65 | 95% | 15 |
![]() | data-mtype="Fire">Fire Pledge | Fire | Special | 80 | 100% | 10 |
![]() | data-mtype="Fire">Fire Punch | Fire | Physical | 75 | 100% | 15 |
![]() | data-mtype="Fire">Fire Spin | Fire | Special | 35 | 85% | 15 |
![]() | data-mtype="Fire">Flame Charge | Fire | Physical | 50 | 100% | 20 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Fire">Flare Blitz | Fire | Physical | 120 | 100% | 15 |
![]() | data-mtype="Dark">Fling | Dark | Physical | - | 100% | 10 |
![]() | data-mtype="Fighting">Focus Blast | Fighting | Special | 120 | 70% | 5 |
![]() | data-mtype="Fighting">Focus Punch | Fighting | Physical | 150 | 100% | 20 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Fire">Overheat | Fire | Special | 130 | 90% | 5 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Normal">Roar | Normal | Status | - | - | 20 |
![]() | data-mtype="Rock">Rock Slide | Rock | Physical | 75 | 90% | 10 |
![]() | data-mtype="Rock">Rock Tomb | Rock | Physical | 60 | 95% | 15 |
![]() | data-mtype="Normal">Scary Face | Normal | Status | - | 100% | 10 |
![]() | data-mtype="Ghost">Shadow Claw | Ghost | Physical | 70 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Normal">Swords Dance | Normal | Status | - | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Fire">Temper Flare | Fire | Physical | 75 | 100% | 10 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Electric">Thunder Punch | Electric | Physical | 75 | 100% | 15 |
![]() | data-mtype="Normal">Weather Ball | Normal | Special | 50 | 100% | 10 |
![]() | data-mtype="Fire">Will-O-Wisp | Fire | Status | - | 85% | 15 |
By TR (17 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Claw | Dragon | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Dance | Dragon | Status | - | - | 20 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Fire">Flare Blitz | Fire | Physical | 120 | 100% | 15 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Steel">Iron Tail | Steel | Physical | 100 | 75% | 15 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Fire">Overheat | Fire | Special | 130 | 90% | 5 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Swords Dance | Normal | Status | - | - | 20 |
![]() | data-mtype="Normal">Work Up | Normal | Status | - | - | 30 |
By transfer (55 moves)
Shadow Charmeleon
Details| Type | Fire |
| Abilities | Blaze |
| Hidden Ability | Solar Power |
| Catch rate | 45 |
| EV yield | 1 Sp. Atk, 1 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Charmeleon:
Cloning Machine: any owned Charmeleon (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Fire | Mystery | Special | 75 | 100% | 100 |
| 1 | Shadow Burrow | Mystery | Physical | 80 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Squeeze | Mystery | Physical | 30 | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Charmeleon
Details| Type | Fire |
| Abilities | Blaze |
| Hidden Ability | Solar Power |
| Catch rate | 45 |
| EV yield | 1 Sp. Atk, 1 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Charmeleon
Details| Type | Fire |
| Abilities | Blaze |
| Hidden Ability | Solar Power |
| Catch rate | 45 |
| EV yield | 1 Sp. Atk, 1 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Charmeleon
Details| Type | Fire |
| Abilities | Blaze |
| Hidden Ability | Solar Power |
| Catch rate | 45 |
| EV yield | 1 Sp. Atk, 1 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Charmeleon
Details| Type | Fire |
| Abilities | Blaze |
| Hidden Ability | Solar Power |
| Catch rate | 45 |
| EV yield | 1 Sp. Atk, 1 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Charmeleon
Details| Type | Fire |
| Abilities | Blaze |
| Hidden Ability | Solar Power |
| Catch rate | 45 |
| EV yield | 1 Sp. Atk, 1 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Fire
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Ground
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Ice
Bug
Steel
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Normal
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Dark
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Psychic

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Mystery