Trapinch #328¶
Trapinch
Details| Type | Ground |
| Abilities | Hyper Cutter, Arena Trap |
| Hidden Ability | Sheer Force |
| Catch rate | 255 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Bug, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Desert | Any | Land and grass blocks | 5 to 35 | 170.0 |
Desert | Any | Land and grass blocks | 2 to 35 | 170.0 |
Desert | Any | Cooked curry | 5 to 35 | 110.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Other encounter methodsAlso encountered by: foraging berry trees.
| Zone | Weight | Levels |
|---|---|---|
Ground Ground Type Zone | 1.85 | From level 3, scales with your Catching level (cap 40) |
Alola (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Haina Desert 1 | 10% of walk encounters | 31 |
Galar (8 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 6 1 | 1.86916% of walk encounters | 30 |
| Route 6 2 | 1.86916% of walk encounters | 30 |
| Route 6 3 | 1.86916% of walk encounters | 30 |
| Route 6 4 | 1.86916% of walk encounters | 30 |
| Route 6 5 | 1.86916% of walk encounters | 30 |
| Route 6 6 | 1.86916% of walk encounters | 30 |
| Route 6 7 | 1.86916% of walk encounters | 30 |
| Route 6 8 | 1.86916% of walk encounters | 30 |
Hoenn (2 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 111 Desert 1 | 35% of walk encounters | 21 |
| Route 111 Desert 2 | 35% of walk encounters | 22 |
Kalos (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Route 13 Kalos 1 | 25% of walk encounters | 31 |
Unova (6 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Desert Resort 1 | 15% of walk encounters | 15 |
| Desert Resort 2 | 15% of walk encounters | 16 |
| Reversal Mountain Exterior 1 | 12% of walk encounters | 33 |
| Reversal Mountain Exterior 2 | 12% of walk encounters | 33 |
| Reversal Mountain Exterior 3 | 12% of walk encounters | 33 |
| Reversal Mountain Exterior 4 | 12% of walk encounters | 33 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Dungeons: appears in the Dugtrio's Cave dungeon boss pool.
Game Corner: a symbol on the Emerald Extravaganza (its gold palette is a slot prize).
Skyblock: can be produced by the ranch breeding machines.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Hitech | Custom palette, obtainable in the Hitech style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Sand | 100% | 1 to 2 |
Sandstone | 50% | 1 |
Poke Dust: defeating or catching one grants 1 Ground Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Bug, Dragon. Egg cycles: 21. Experience group: Medium Slow.
Breed two compatible Pokemon from the Bug or Dragon egg groups (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish | Ghost | Physical | 30 | 100% | 15 |
| 1 | Sand Attack | Ground | Status | - | 100% | 15 |
| 8 | Bite | Dark | Physical | 60 | 100% | 25 |
| 12 | Mud-Slap | Ground | Special | 20 | 100% | 10 |
| 16 | Sand Tomb | Ground | Physical | 35 | 85% | 15 |
| 20 | Bulldoze | Ground | Physical | 60 | 100% | 20 |
| 24 | Dig | Ground | Physical | 80 | 100% | 10 |
| 28 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 32 | Sandstorm | Rock | Status | - | - | 10 |
| 36 | Earth Power | Ground | Special | 90 | 100% | 10 |
| 40 | Earthquake | Ground | Physical | 100 | 100% | 10 |
| 44 | Superpower | Fighting | Physical | 120 | 100% | 5 |
| 48 | Fissure | Ground | Physical | - | - | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Scorching Sands | Ground | Special | 70 | 100% | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Bug Bite | Bug | Physical | 60 | 100% | 20 | |
| Feint | Normal | Physical | 30 | 100% | 10 | |
| First Impression | Bug | Physical | 90 | 100% | 10 | |
| Flail | Normal | Physical | - | 100% | 15 | |
| Fury Cutter | Bug | Physical | 40 | 95% | 20 | |
| Gust | Flying | Special | 40 | 100% | 35 | |
| Quick Attack | Normal | Physical | 40 | 100% | 30 |
By TM (28 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Bug">Bug Bite | Bug | Physical | 60 | 100% | 20 |
![]() | data-mtype="Ground">Bulldoze | Ground | Physical | 60 | 100% | 20 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Ground">Dig | Ground | Physical | 80 | 100% | 10 |
![]() | data-mtype="Ground">Earth Power | Ground | Special | 90 | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Grass">Giga Drain | Grass | Special | 75 | 100% | 10 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Ground">Mud Shot | Ground | Special | 55 | 95% | 15 |
![]() | data-mtype="Ground">Mud-Slap | Ground | Special | 20 | 100% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Rock">Rock Slide | Rock | Physical | 75 | 90% | 10 |
![]() | data-mtype="Rock">Rock Tomb | Rock | Physical | 60 | 95% | 15 |
![]() | data-mtype="Ground">Sand Tomb | Ground | Physical | 35 | 85% | 15 |
![]() | data-mtype="Rock">Sandstorm | Rock | Status | - | - | 10 |
![]() | data-mtype="Ground">Scorching Sands | Ground | Special | 70 | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Rock">Stealth Rock | Rock | Status | - | - | 20 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Bug">Struggle Bug | Bug | Special | 50 | 100% | 20 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
By TR (9 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Ground">Earth Power | Ground | Special | 90 | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Focus Energy | Normal | Status | - | - | 30 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fighting">Superpower | Fighting | Physical | 120 | 100% | 5 |
By transfer (20 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Bide | Normal | Physical | - | - | 10 |
| Captivate | Normal | Status | - | 100% | 20 |
| Confide | Normal | Status | - | - | 20 |
| Double Team | Normal | Status | - | - | 15 |
| Double-Edge | Normal | Physical | 120 | 100% | 15 |
| Feint Attack | Dark | Physical | 60 | - | 20 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Headbutt | Normal | Physical | 70 | 100% | 15 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Laser Focus | Normal | Status | - | - | 30 |
| Mimic | Normal | Status | - | - | 10 |
| Natural Gift | Normal | Physical | - | 100% | 15 |
| Return | Normal | Physical | - | 100% | 20 |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Signal Beam | Bug | Special | 75 | 100% | 15 |
| Strength | Normal | Physical | 80 | 100% | 15 |
| Struggle Bug | Bug | Special | 50 | 100% | 20 |
| Swagger | Normal | Status | - | 85% | 15 |
| Toxic | Poison | Status | - | 90% | 10 |
Shadow Trapinch
Details| Type | Ground |
| Abilities | Hyper Cutter, Arena Trap |
| Hidden Ability | Sheer Force |
| Catch rate | 255 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Bug, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Trapinch:
Cloning Machine: any owned Trapinch (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Hitech | Custom palette, obtainable in the Hitech style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Burrow | Mystery | Physical | 80 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Squeeze | Mystery | Physical | 30 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Trapinch
Details| Type | Ground |
| Abilities | Hyper Cutter, Arena Trap |
| Hidden Ability | Sheer Force |
| Catch rate | 255 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Bug, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Hitech | Custom palette, obtainable in the Hitech style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Trapinch
Details| Type | Ground |
| Abilities | Hyper Cutter, Arena Trap |
| Hidden Ability | Sheer Force |
| Catch rate | 255 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Bug, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Hitech | Custom palette, obtainable in the Hitech style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Trapinch
Details| Type | Ground |
| Abilities | Hyper Cutter, Arena Trap |
| Hidden Ability | Sheer Force |
| Catch rate | 255 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Bug, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Hitech | Custom palette, obtainable in the Hitech style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Trapinch
Details| Type | Ground |
| Abilities | Hyper Cutter, Arena Trap |
| Hidden Ability | Sheer Force |
| Catch rate | 255 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Bug, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Hitech | Custom palette, obtainable in the Hitech style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Trapinch
Details| Type | Ground |
| Abilities | Hyper Cutter, Arena Trap |
| Hidden Ability | Sheer Force |
| Catch rate | 255 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Bug, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Hitech | Custom palette, obtainable in the Hitech style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Ground

Water
Grass
Ice
Poison
Rock
Electric






Ghost
Dark
Fighting
Bug
Normal
Flying





Psychic

Fire
Mystery