Gyarados #130¶
Gyarados
Details| Type | Water Flying |
| Abilities | Intimidate |
| Hidden Ability | Moxie |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two, Dragon |
| Egg cycles | 6 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Ocean biomes | Any | Water surface | 20 to 50 | 5.0 |
Ocean biomes near a Water Chalice | Any | Water surface, Underground water | 20 to 50 | 5.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Fishing| Rods | Area | Levels | Rarity |
|---|---|---|---|
| Super Rod | Ocean biomes, Ultra Crater (Ultra Space) | 30 to 40 | 50.0 |
| Super Rod | Ocean biomes | 40 to 50 | 0.1 |
| Zone | Weight | Levels |
|---|---|---|
Water Water Type Zone | 0.98 | From level 20, scales with your Catching level (cap 80) |
Flying Flying Type Zone | 0.10 | From level 20, scales with your Catching level (cap 80) |
Alola (13 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Akala Brooklet Water | 4% of water encounters | 20 |
| Akala Water | 3% of water encounters | 17 |
| Melemele Water | 5.45455% of water encounters | 17 |
| Poni Water | 5% of water encounters | 20 |
| Route 13 Water 1 | 5% of water encounters | 25 |
| Seaward Cave | 10% of water encounters | 22 |
| Ulaula Water East Beach | 5% of water encounters | 25 |
| Ulaula Water Mainland | 5% of water encounters | 25 |
| Ulaula Water Mali City | 5% of water encounters | 25 |
| Ulaula Water Mali Meadow | 11.1111% of water encounters | 25 |
| Ulaula Water South | 5% of water encounters | 25 |
| Ulaula Water South West | 5% of water encounters | 25 |
| Vast Poni Canyon Cave 7 Water | 5% of water encounters | 55 |
Galar (9 areas)
| Area | Encounter chance | Level |
|---|---|---|
| North Wild Area Bridge Field 1 | 14.2857% of water encounters | 49 |
| North Wild Area Bridge Field 2 | 14.2857% of water encounters | 49 |
| North Wild Area Dusty Bowl | 5.55556% of water encounters | 48 |
| North Wild Area Dusty Bowl Water Pond | 5% of water encounters | 48 |
| North Wild Area Giants Cap | 10% of water encounters | 45 |
| North Wild Area Giants Mirror | 10% of water encounters | 47 |
| Route 2 Water | 1% of water encounters | 11 |
| Wild Area 1 1 | 2.7027% of water encounters | 30 |
| Wild Area 1 2 | 2.7027% of water encounters | 30 |
Hoenn (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Sootopolis Water 1 | 20% of water encounters | 40 |
Johto (3 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Blackthorn Water 1 | 9% of water encounters | 30 |
| Dragon Den | 10% of water encounters | 35 |
| Mount Silver 1 | 20% of water encounters | 40 |
Kalos (2 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 22 Kalos Water 1 | 5% of water encounters | 22 |
| Route 3 Kalos Water 1 | 4.7619% of water encounters | 21 |
Kanto (19 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Cerulean City Water 1 | 0.826446% of water encounters | 20 |
| Cerulean City Water 2 | 0.826446% of water encounters | 20 |
| Cerulean City Water 3 | 0.826446% of water encounters | 20 |
| Cerulean City Water 4 | 0.826446% of water encounters | 20 |
| Route 10 Water 1 | 1.6129% of water encounters | 30 |
| Route 10 Water 2 | 1.49254% of water encounters | 30 |
| Route 10 Water 3 | 1.49254% of water encounters | 30 |
| Route 11 | 4.7619% of water encounters | 20 |
| Route 12 | 10.274% of water encounters | 20 |
| Route 12 Water 2 | 10.274% of water encounters | 20 |
| Route 13 Water | 10.274% of water encounters | 25 |
| Route 19 Water | 11.7188% of water encounters | 30 |
| Route 20 Water | 11.6279% of water encounters | 25 |
| Route 21 | 11.7188% of water encounters | 30 |
| Route 22 | 9.09091% of water encounters | 18 |
| Route 24 | 1% of water encounters | 20 |
| Route 25 Bills House | 15% of water encounters | 20 |
| Route 6 | 4.54545% of water encounters | 20 |
| Viridian City | 9.09091% of water encounters | 7 |
Paldea (146 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 101 | 4% of water encounters | 45 |
| Area 102 | 4% of water encounters | 45 |
| Area 103 | 5% of water encounters | 40 |
| Area 104 | 5% of water encounters | 40 |
| Area 105 | 5% of water encounters | 40 |
| Area 106 | 5% of water encounters | 40 |
| Area 107 | 5% of water encounters | 40 |
| Area 115 | 4% of water encounters | 40 |
| Area 116 | 5% of water encounters | 40 |
| Area 117 | 4% of water encounters | 40 |
| Area 118 | 10% of water encounters | 40 |
| Area 121 | 4% of water encounters | 45 |
| Area 122 | 4% of water encounters | 45 |
| Area 123 | 5% of water encounters | 40 |
| Area 124 | 5% of water encounters | 40 |
| Area 125 | 5% of water encounters | 40 |
| Area 126 | 5% of water encounters | 40 |
| Area 141 | 4% of water encounters | 45 |
| Area 142 | 4% of water encounters | 45 |
| Area 143 | 8% of water encounters | 46 |
| Area 144 | 15% of water encounters | 46 |
| Area 145 | 15% of water encounters | 44 |
| Area 146 | 10% of water encounters | 44 |
| Area 161 | 2% of water encounters | 35 |
| Area 162 | 2% of water encounters | 35 |
| Area 163 | 2.88462% of water encounters | 35 |
| Area 181 | 2% of water encounters | 35 |
| Area 182 | 2% of water encounters | 30 |
| Area 183 | 4% of water encounters | 30 |
| Area 184 | 4% of water encounters | 30 |
| Area 199 | 4% of water encounters | 30 |
| Area 200 | 4% of water encounters | 30 |
| Area 201 | 2% of water encounters | 35 |
| Area 202 | 5% of water encounters | 30 |
| Area 203 | 10% of water encounters | 30 |
| Area 218 | 1% of water encounters | 25 |
| Area 219 | 5% of water encounters | 30 |
| Area 220 | 4% of water encounters | 30 |
| Area 221 | 2% of water encounters | 35 |
| Area 222 | 5% of water encounters | 25 |
| Area 237 | 10% of water encounters | 25 |
| Area 238 | 8% of water encounters | 25 |
| Area 239 | 8% of water encounters | 25 |
| Area 24 | 4% of water encounters | 44 |
| Area 240 | 4% of water encounters | 30 |
| Area 241 | 2% of water encounters | 35 |
| Area 242 | 5% of water encounters | 25 |
| Area 25 | 4% of water encounters | 44 |
| Area 257 | 6% of water encounters | 25 |
| Area 258 | 5% of water encounters | 25 |
| Area 259 | 5% of water encounters | 25 |
| Area 26 | 4% of water encounters | 44 |
| Area 260 | 4% of water encounters | 30 |
| Area 261 | 2% of water encounters | 35 |
| Area 262 | 5% of water encounters | 20 |
| Area 27 | 4% of water encounters | 44 |
| Area 278 | 5% of water encounters | 20 |
| Area 279 | 2% of walk encounters | 20 |
| Area 28 | 4% of water encounters | 44 |
| Area 280 | 4% of water encounters | 30 |
| Area 281 | 2% of water encounters | 35 |
| Area 282 | 2% of water encounters | 35 |
| Area 283 | 8% of water encounters | 20 |
| Area 29 | 4% of water encounters | 44 |
| Area 298 | 5% of water encounters | 20 |
| Area 299 | 1% of water encounters | 25 |
| Area 30 | 4% of water encounters | 44 |
| Area 300 | 4% of water encounters | 30 |
| Area 301 | 2% of water encounters | 35 |
| Area 302 | 2% of water encounters | 35 |
| Area 303 | 5% of water encounters | 20 |
| Area 304 | 6% of water encounters | 25 |
| Area 316 | 5% of water encounters | 21 |
| Area 317 | 5% of water encounters | 21 |
| Area 318 | 1% of water encounters | 25 |
| Area 319 | 1% of water encounters | 25 |
| Area 321 | 2% of water encounters | 35 |
| Area 322 | 2% of water encounters | 35 |
| Area 323 | 4% of water encounters | 25 |
| Area 335 | 5% of water encounters | 20 |
| Area 336 | 1% of water encounters | 25 |
| Area 337 | 1% of water encounters | 25 |
| Area 338 | 1% of water encounters | 25 |
| Area 339 | 1% of water encounters | 25 |
| Area 341 | 2% of water encounters | 35 |
| Area 342 | 2% of water encounters | 35 |
| Area 343 | 2.94118% of walk encounters | 30 |
| Area 356 | 1% of water encounters | 25 |
| Area 357 | 1% of water encounters | 25 |
| Area 358 | 1% of water encounters | 25 |
| Area 361 | 2% of water encounters | 35 |
| Area 362 | 2% of water encounters | 35 |
| Area 363 | 7% of water encounters | 27 |
| Area 364 | 7% of water encounters | 27 |
| Area 365 | 7% of water encounters | 27 |
| Area 366 | 7% of water encounters | 27 |
| Area 367 | 4% of water encounters | 22 |
| Area 375 | 1% of water encounters | 25 |
| Area 376 | 1% of water encounters | 25 |
| Area 377 | 1% of water encounters | 25 |
| Area 384 | 1% of water encounters | 25 |
| Area 385 | 1% of water encounters | 25 |
| Area 386 | 1% of water encounters | 25 |
| Area 387 | 1% of water encounters | 25 |
| Area 388 | 1% of water encounters | 25 |
| Area 389 | 1% of water encounters | 25 |
| Area 390 | 1% of water encounters | 25 |
| Area 391 | 1% of water encounters | 25 |
| Area 392 | 1% of water encounters | 25 |
| Area 393 | 1% of water encounters | 25 |
| Area 394 | 1% of water encounters | 25 |
| Area 395 | 1% of water encounters | 25 |
| Area 396 | 1% of water encounters | 25 |
| Area 42 | 4% of water encounters | 44 |
| Area 43 | 4% of water encounters | 44 |
| Area 44 | 4% of water encounters | 44 |
| Area 45 | 4% of water encounters | 44 |
| Area 46 | 4% of water encounters | 44 |
| Area 47 | 4% of water encounters | 44 |
| Area 48 | 4% of water encounters | 44 |
| Area 49 | 8% of water encounters | 46 |
| Area 50 | 7.84314% of water encounters | 46 |
| Area 51 | 4.25532% of water encounters | 45 |
| Area 52 | 4% of water encounters | 46 |
| Area 53 | 2% of water encounters | 40 |
| Area 54 | 4.44444% of water encounters | 45 |
| Area 55 | 4% of water encounters | 45 |
| Area 56 | 4% of water encounters | 45 |
| Area 61 | 4% of water encounters | 45 |
| Area 62 | 4% of water encounters | 45 |
| Area 63 | 4% of water encounters | 45 |
| Area 64 | 4% of water encounters | 46 |
| Area 65 | 10% of water encounters | 42 |
| Area 67 | 2% of water encounters | 46 |
| Area 68 | 4.44444% of water encounters | 42 |
| Area 74 | 10% of water encounters | 42 |
| Area 75 | 4% of water encounters | 45 |
| Area 76 | 4% of water encounters | 45 |
| Area 77 | 4% of water encounters | 45 |
| Area 81 | 4% of water encounters | 45 |
| Area 82 | 4% of water encounters | 45 |
| Area 95 | 2.10526% of water encounters | 40 |
| Area 96 | 4% of water encounters | 45 |
| Area 97 | 4% of water encounters | 45 |
| Area94 | 5% of water encounters | 40 |
| Region 66 | 5% of water encounters | 40 |
Sinnoh (69 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Great Marsh Area 1 Water 1 | 10% of water encounters | 30 |
| Great Marsh Area 2 Water 1 | 10% of water encounters | 30 |
| Great Marsh Area 4 Water 1 | 10% of water encounters | 30 |
| Mt Coronet 1F 2 | 20% of water encounters | 38 |
| Mt Coronet 1F Room 1 | 20% of water encounters | 38 |
| Mt Coronet 4F 3 | 20% of water encounters | 38 |
| Mt Coronet 4F 3 B | 20% of water encounters | 38 |
| Mt Coronet 5F 1 | 20% of water encounters | 38 |
| Mt Coronet 5F 2 | 20% of water encounters | 40 |
| Mt Coronet 5F 3 | 20% of water encounters | 40 |
| Mt Coronet 5F 4 | 20% of water encounters | 40 |
| Mt Coronet 6F 1 | 20% of water encounters | 45 |
| Mt Coronet 6F 2 | 20% of water encounters | 35 |
| Mt Coronet 6F 3 | 20% of water encounters | 35 |
| Mt Coronet 6F 4 | 20% of water encounters | 35 |
| Mt Coronet F4 1 | 20% of water encounters | 50 |
| Mt Coronet North Bf1 | 20% of water encounters | 38 |
| Mt Coronet South 1 | 20% of water encounters | 36 |
| Mt Coronet South 2F | 20% of water encounters | 36 |
| Mt Coronet South 2F B | 20% of water encounters | 36 |
| Mt Coronet South 3F A | 20% of water encounters | 50 |
| Mt Coronet South 3F B | 20% of water encounters | 50 |
| Oreburgh Gate Bf1 | 5% of water encounters | 24 |
| Oreburgh Gate F1 | 5% of water encounters | 24 |
| Pal Park Water 1 | 10% of walk encounters | 35 |
| Pal Park Water 2 | 10% of walk encounters | 35 |
| Ravaged Path 1 | 5% of water encounters | 22 |
| Route 203 Water 1 | 5% of water encounters | 20 |
| Route 204 Water 1 | 5% of water encounters | 20 |
| Route 204 Water 2 | 5% of water encounters | 20 |
| Route 204 Water 3 | 5% of water encounters | 20 |
| Route 205 North Water 1 | 5% of water encounters | 24 |
| Route 205 Water 1 | 5% of water encounters | 24 |
| Route 205 Water 2 | 5% of water encounters | 24 |
| Route 205 Water 3 | 5% of water encounters | 24 |
| Route 208 Water 1 | 5% of water encounters | 25 |
| Route 209 Water 1 | 5% of water encounters | 22 |
| Route 210 Water 1 | 5% of water encounters | 30 |
| Route 211 Water 1 | 5% of water encounters | 31 |
| Route 212 Water 1 | 15% of water encounters | 26 |
| Route 212 Water 2 | 15% of water encounters | 26 |
| Route 212 Water 3 | 15% of water encounters | 26 |
| Route 212 Water 4 | 15% of water encounters | 26 |
| Route 212 Water 5 | 15% of water encounters | 26 |
| Route 212 Water 6 | 15% of water encounters | 26 |
| Route 213 Water 1 | 10% of water encounters | 25 |
| Route 214 Water 1 | 20% of water encounters | 30 |
| Route 218 Water 1 | 5% of water encounters | 31 |
| Route 218 Water 2 | 5% of water encounters | 31 |
| Route 219 Water 1 | 10% of water encounters | 36 |
| Route 220 Water 1 | 10% of water encounters | 36 |
| Route 221 1 | 10% of water encounters | 36 |
| Route 221 Water 1 | 10% of water encounters | 36 |
| Route 222 Water 1 | 10% of water encounters | 41 |
| Route 223 Water 1 | 10% of water encounters | 41 |
| Route 224 Water 1 | 20% of water encounters | 54 |
| Route 225 Water 1 | 40% of water encounters | 54 |
| Route 225 Water 2 | 40% of water encounters | 54 |
| Route 226 Water 1 | 10% of water encounters | 51 |
| Route 227 Water 1 | 5% of water encounters | 50 |
| Route 228 Water 1 | 25% of water encounters | 55 |
| Route 228 Water 2 | 25% of water encounters | 55 |
| Route 229 Water 1 | 10% of water encounters | 49 |
| Route 230 Water 1 | 10% of water encounters | 50 |
| Sendoff Spring Water 1 | 20% of water encounters | 37 |
| Valor Lakefront Water | 20% of water encounters | 30 |
| Victory Road 1F Back 2 | 30% of water encounters | 50 |
| Victory Road 2F | 30% of water encounters | 50 |
| Victory Road B1F | 30% of water encounters | 50 |
Evolution: evolve a Magikarp at level 20 (learns Bite on evolution).
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Bosses: spawns as a rare wild Mega boss and in the Alpha boss pool (as its Mega form). These are boss battles, not catches.
Skyblock: can be produced by the ranch breeding machines.
PokePacks: part of the Pikachu Pack and Mythical Islands Pack pools.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Apricot_stripes | Custom palette, obtainable in the Apricot Stripes style via Texture Keys or limited events. | |
| Apricot_tiger | Custom palette, obtainable in the Apricot Tiger style via Texture Keys or limited events. | |
| Apricot_zebra | Custom palette, obtainable in the Apricot Zebra style via Texture Keys or limited events. | |
| Black_forehead | Custom palette, obtainable in the Black Forehead style via Texture Keys or limited events. | |
| Black_mask | Custom palette, obtainable in the Black Mask style via Texture Keys or limited events. | |
| Blue_raindrops | Custom palette, obtainable in the Blue Raindrops style via Texture Keys or limited events. | |
| Blue_saucy | Custom palette, obtainable in the Blue Saucy style via Texture Keys or limited events. | |
| Brown_stripes | Custom palette, obtainable in the Brown Stripes style via Texture Keys or limited events. | |
| Brown_tiger | Custom palette, obtainable in the Brown Tiger style via Texture Keys or limited events. | |
| Brown_zebra | Custom palette, obtainable in the Brown Zebra style via Texture Keys or limited events. | |
| Calico_orange_gold | Custom palette, obtainable in the Calico Orange Gold style via Texture Keys or limited events. | |
| Calico_orange_white | Custom palette, obtainable in the Calico Orange White style via Texture Keys or limited events. | |
| Calico_orange_white_black | Custom palette, obtainable in the Calico Orange White Black style via Texture Keys or limited events. | |
| Calico_white_orange | Custom palette, obtainable in the Calico White Orange style via Texture Keys or limited events. | |
| Drowned | Custom palette, obtainable in the Drowned style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Gray_bubbles | Custom palette, obtainable in the Gray Bubbles style via Texture Keys or limited events. | |
| Gray_diamonds | Custom palette, obtainable in the Gray Diamonds style via Texture Keys or limited events. | |
| Gray_patches | Custom palette, obtainable in the Gray Patches style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Orange_dapples | Custom palette, obtainable in the Orange Dapples style via Texture Keys or limited events. | |
| Orange_forehead | Custom palette, obtainable in the Orange Forehead style via Texture Keys or limited events. | |
| Orange_mask | Custom palette, obtainable in the Orange Mask style via Texture Keys or limited events. | |
| Orange_orca | Custom palette, obtainable in the Orange Orca style via Texture Keys or limited events. | |
| Orange_twotone | Custom palette, obtainable in the Orange Twotone style via Texture Keys or limited events. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Pink_dapples | Custom palette, obtainable in the Pink Dapples style via Texture Keys or limited events. | |
| Pink_orca | Custom palette, obtainable in the Pink Orca style via Texture Keys or limited events. | |
| Pink_twotone | Custom palette, obtainable in the Pink Twotone style via Texture Keys or limited events. | |
| Purple_bubbles | Custom palette, obtainable in the Purple Bubbles style via Texture Keys or limited events. | |
| Purple_diamonds | Custom palette, obtainable in the Purple Diamonds style via Texture Keys or limited events. | |
| Purple_patches | Custom palette, obtainable in the Purple Patches style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Skelly | Custom palette, obtainable in the Skelly style via Texture Keys or limited events. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. | |
| Valencian | Custom Texture Key palette. | |
| Violet_raindrops | Custom palette, obtainable in the Violet Raindrops style via Texture Keys or limited events. | |
| Violet_saucy | Custom palette, obtainable in the Violet Saucy style via Texture Keys or limited events. | |
| Zombie | Limited event palette. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Cod | 100% | 1 to 3 |
Salmon | 50% | 1 to 2 |
Raw Sky Tumblestone | 30% | 1 to 3 |
Deep Sea Tooth | 10% | 1 |
Poke Dust: defeating or catching one grants 2 dust, rolled 50/50 between Water Dust and Flying Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Water_two, Dragon. Egg cycles: 6. Experience group: Slow.
Breed two compatible Pokemon from the Water_Two or Dragon egg groups (or use a Ditto). Eggs hatch into Magikarp. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Bite | Dark | Physical | 60 | 100% | 25 |
| 1 | Flail | Normal | Physical | - | 100% | 15 |
| 1 | Leer | Normal | Status | - | 100% | 30 |
| 1 | Splash | Normal | Status | - | - | 40 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 1 | Twister | Dragon | Special | 40 | 100% | 20 |
| 4 | Whirlpool | Water | Special | 35 | 85% | 15 |
| 8 | Ice Fang | Ice | Physical | 65 | 95% | 15 |
| 12 | Brine | Water | Special | 65 | 100% | 10 |
| 16 | Scary Face | Normal | Status | - | 100% | 10 |
| 21 | Waterfall | Water | Physical | 80 | 100% | 15 |
| 24 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 28 | Rain Dance | Water | Status | - | - | 5 |
| 32 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
| 36 | Dragon Dance | Dragon | Status | - | - | 20 |
| 40 | Hydro Pump | Water | Special | 110 | 80% | 5 |
| 44 | Hurricane | Flying | Special | 110 | 70% | 10 |
| 48 | Thrash | Normal | Physical | 120 | 100% | 10 |
| 52 | Hyper Beam | Normal | Special | 150 | 90% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Lash Out | Dark | Physical | 75 | 100% | 5 |
| Scale Shot | Dragon | Physical | 25 | 90% | 20 |
By TM (54 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Ice">Avalanche | Ice | Physical | 60 | 100% | 10 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Ground">Bulldoze | Ground | Physical | 60 | 100% | 20 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dark">Dark Pulse | Dark | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Cheer | Dragon | Status | - | - | 15 |
![]() | data-mtype="Dragon">Dragon Dance | Dragon | Status | - | - | 20 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Dragon">Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endeavor | Normal | Physical | - | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Flying">Hurricane | Flying | Special | 110 | 70% | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Ice Fang | Ice | Physical | 65 | 95% | 15 |
![]() | data-mtype="Ice">Icy Wind | Ice | Special | 55 | 95% | 15 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dark">Lash Out | Dark | Physical | 75 | 100% | 5 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Normal">Roar | Normal | Status | - | - | 20 |
![]() | data-mtype="Rock">Sandstorm | Rock | Status | - | - | 10 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Scale Shot | Dragon | Physical | 25 | 90% | 20 |
![]() | data-mtype="Normal">Scary Face | Normal | Status | - | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Ghost">Spite | Ghost | Status | - | 100% | 10 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Fire">Temper Flare | Fire | Physical | 75 | 100% | 10 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunder Wave | Electric | Status | - | 90% | 20 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Water">Whirlpool | Water | Special | 35 | 85% | 15 |
By TR (28 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dark">Dark Pulse | Dark | Special | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Dance | Dragon | Status | - | - | 20 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Flying">Hurricane | Flying | Special | 110 | 70% | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Steel">Iron Tail | Steel | Physical | 100 | 75% | 15 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Grass">Power Whip | Grass | Physical | 120 | 85% | 10 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Uproar | Normal | Special | 90 | 100% | 10 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
By transfer (35 moves)
Mega Gyarados
Details| Type | Water Dark |
| Abilities | Mold Breaker |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two, Dragon |
| Egg cycles | 6 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
How to obtainMega Evolve a Gyarados in battle while it holds a Gyaradosite. Mega Stone sources: the Mega Stone Shop, mystery chests, dungeon loot, and skyblock ultra ranch production.
| Palette | How it appears | |
|---|---|---|
| Apricot_stripes | Custom palette, obtainable in the Apricot Stripes style via Texture Keys or limited events. | |
| Apricot_tiger | Custom palette, obtainable in the Apricot Tiger style via Texture Keys or limited events. | |
| Apricot_zebra | Custom palette, obtainable in the Apricot Zebra style via Texture Keys or limited events. | |
| Black_forehead | Custom palette, obtainable in the Black Forehead style via Texture Keys or limited events. | |
| Black_mask | Custom palette, obtainable in the Black Mask style via Texture Keys or limited events. | |
| Blue_raindrops | Custom palette, obtainable in the Blue Raindrops style via Texture Keys or limited events. | |
| Blue_saucy | Custom palette, obtainable in the Blue Saucy style via Texture Keys or limited events. | |
| Brown_stripes | Custom palette, obtainable in the Brown Stripes style via Texture Keys or limited events. | |
| Brown_tiger | Custom palette, obtainable in the Brown Tiger style via Texture Keys or limited events. | |
| Brown_zebra | Custom palette, obtainable in the Brown Zebra style via Texture Keys or limited events. | |
| Calico_orange_gold | Custom palette, obtainable in the Calico Orange Gold style via Texture Keys or limited events. | |
| Calico_orange_white | Custom palette, obtainable in the Calico Orange White style via Texture Keys or limited events. | |
| Calico_orange_white_black | Custom palette, obtainable in the Calico Orange White Black style via Texture Keys or limited events. | |
| Calico_white_orange | Custom palette, obtainable in the Calico White Orange style via Texture Keys or limited events. | |
| Drowned | Custom palette, obtainable in the Drowned style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Gray_bubbles | Custom palette, obtainable in the Gray Bubbles style via Texture Keys or limited events. | |
| Gray_diamonds | Custom palette, obtainable in the Gray Diamonds style via Texture Keys or limited events. | |
| Gray_patches | Custom palette, obtainable in the Gray Patches style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Orange_dapples | Custom palette, obtainable in the Orange Dapples style via Texture Keys or limited events. | |
| Orange_forehead | Custom palette, obtainable in the Orange Forehead style via Texture Keys or limited events. | |
| Orange_mask | Custom palette, obtainable in the Orange Mask style via Texture Keys or limited events. | |
| Orange_orca | Custom palette, obtainable in the Orange Orca style via Texture Keys or limited events. | |
| Orange_twotone | Custom palette, obtainable in the Orange Twotone style via Texture Keys or limited events. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Pink_dapples | Custom palette, obtainable in the Pink Dapples style via Texture Keys or limited events. | |
| Pink_orca | Custom palette, obtainable in the Pink Orca style via Texture Keys or limited events. | |
| Pink_twotone | Custom palette, obtainable in the Pink Twotone style via Texture Keys or limited events. | |
| Purple_bubbles | Custom palette, obtainable in the Purple Bubbles style via Texture Keys or limited events. | |
| Purple_diamonds | Custom palette, obtainable in the Purple Diamonds style via Texture Keys or limited events. | |
| Purple_patches | Custom palette, obtainable in the Purple Patches style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Skelly | Custom palette, obtainable in the Skelly style via Texture Keys or limited events. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. | |
| Valencian | Custom Texture Key palette. | |
| Violet_raindrops | Custom palette, obtainable in the Violet Raindrops style via Texture Keys or limited events. | |
| Violet_saucy | Custom palette, obtainable in the Violet Saucy style via Texture Keys or limited events. | |
| Zombie | Limited event palette. |
MovesSame moveset as the base form. See the Base tab for the full move tables.
Shadow Gyarados
Details| Type | Water Flying |
| Abilities | Intimidate |
| Hidden Ability | Moxie |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two, Dragon |
| Egg cycles | 6 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Gyarados:
Cloning Machine: any owned Gyarados (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal. Shadow Gyarados can still Mega Evolve (see the shadow-form tabs).
| Palette | How it appears | |
|---|---|---|
| Apricot_stripes | Custom palette, obtainable in the Apricot Stripes style via Texture Keys or limited events. | |
| Apricot_tiger | Custom palette, obtainable in the Apricot Tiger style via Texture Keys or limited events. | |
| Apricot_zebra | Custom palette, obtainable in the Apricot Zebra style via Texture Keys or limited events. | |
| Black_forehead | Custom palette, obtainable in the Black Forehead style via Texture Keys or limited events. | |
| Black_mask | Custom palette, obtainable in the Black Mask style via Texture Keys or limited events. | |
| Blue_raindrops | Custom palette, obtainable in the Blue Raindrops style via Texture Keys or limited events. | |
| Blue_saucy | Custom palette, obtainable in the Blue Saucy style via Texture Keys or limited events. | |
| Brown_stripes | Custom palette, obtainable in the Brown Stripes style via Texture Keys or limited events. | |
| Brown_tiger | Custom palette, obtainable in the Brown Tiger style via Texture Keys or limited events. | |
| Brown_zebra | Custom palette, obtainable in the Brown Zebra style via Texture Keys or limited events. | |
| Calico_orange_gold | Custom palette, obtainable in the Calico Orange Gold style via Texture Keys or limited events. | |
| Calico_orange_white | Custom palette, obtainable in the Calico Orange White style via Texture Keys or limited events. | |
| Calico_orange_white_black | Custom palette, obtainable in the Calico Orange White Black style via Texture Keys or limited events. | |
| Calico_white_orange | Custom palette, obtainable in the Calico White Orange style via Texture Keys or limited events. | |
| Drowned | Custom palette, obtainable in the Drowned style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Gray_bubbles | Custom palette, obtainable in the Gray Bubbles style via Texture Keys or limited events. | |
| Gray_diamonds | Custom palette, obtainable in the Gray Diamonds style via Texture Keys or limited events. | |
| Gray_patches | Custom palette, obtainable in the Gray Patches style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Orange_dapples | Custom palette, obtainable in the Orange Dapples style via Texture Keys or limited events. | |
| Orange_forehead | Custom palette, obtainable in the Orange Forehead style via Texture Keys or limited events. | |
| Orange_mask | Custom palette, obtainable in the Orange Mask style via Texture Keys or limited events. | |
| Orange_orca | Custom palette, obtainable in the Orange Orca style via Texture Keys or limited events. | |
| Orange_twotone | Custom palette, obtainable in the Orange Twotone style via Texture Keys or limited events. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Pink_dapples | Custom palette, obtainable in the Pink Dapples style via Texture Keys or limited events. | |
| Pink_orca | Custom palette, obtainable in the Pink Orca style via Texture Keys or limited events. | |
| Pink_twotone | Custom palette, obtainable in the Pink Twotone style via Texture Keys or limited events. | |
| Purple_bubbles | Custom palette, obtainable in the Purple Bubbles style via Texture Keys or limited events. | |
| Purple_diamonds | Custom palette, obtainable in the Purple Diamonds style via Texture Keys or limited events. | |
| Purple_patches | Custom palette, obtainable in the Purple Patches style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Skelly | Custom palette, obtainable in the Skelly style via Texture Keys or limited events. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. | |
| Valencian | Custom Texture Key palette. | |
| Violet_raindrops | Custom palette, obtainable in the Violet Raindrops style via Texture Keys or limited events. | |
| Violet_saucy | Custom palette, obtainable in the Violet Saucy style via Texture Keys or limited events. | |
| Zombie | Limited event palette. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Storm | Mystery | Special | 95 | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mutilate | Mystery | Status | - | - | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Shadow Mega Gyarados
Details| Type | Water Dark |
| Abilities | Mold Breaker |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two, Dragon |
| Egg cycles | 6 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Gyarados:
Cloning Machine: any owned Gyarados (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal. Shadow Gyarados can still Mega Evolve (see the shadow-form tabs).
| Palette | How it appears | |
|---|---|---|
| Apricot_stripes | Custom palette, obtainable in the Apricot Stripes style via Texture Keys or limited events. | |
| Apricot_tiger | Custom palette, obtainable in the Apricot Tiger style via Texture Keys or limited events. | |
| Apricot_zebra | Custom palette, obtainable in the Apricot Zebra style via Texture Keys or limited events. | |
| Black_forehead | Custom palette, obtainable in the Black Forehead style via Texture Keys or limited events. | |
| Black_mask | Custom palette, obtainable in the Black Mask style via Texture Keys or limited events. | |
| Blue_raindrops | Custom palette, obtainable in the Blue Raindrops style via Texture Keys or limited events. | |
| Blue_saucy | Custom palette, obtainable in the Blue Saucy style via Texture Keys or limited events. | |
| Brown_stripes | Custom palette, obtainable in the Brown Stripes style via Texture Keys or limited events. | |
| Brown_tiger | Custom palette, obtainable in the Brown Tiger style via Texture Keys or limited events. | |
| Brown_zebra | Custom palette, obtainable in the Brown Zebra style via Texture Keys or limited events. | |
| Calico_orange_gold | Custom palette, obtainable in the Calico Orange Gold style via Texture Keys or limited events. | |
| Calico_orange_white | Custom palette, obtainable in the Calico Orange White style via Texture Keys or limited events. | |
| Calico_orange_white_black | Custom palette, obtainable in the Calico Orange White Black style via Texture Keys or limited events. | |
| Calico_white_orange | Custom palette, obtainable in the Calico White Orange style via Texture Keys or limited events. | |
| Drowned | Custom palette, obtainable in the Drowned style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Gray_bubbles | Custom palette, obtainable in the Gray Bubbles style via Texture Keys or limited events. | |
| Gray_diamonds | Custom palette, obtainable in the Gray Diamonds style via Texture Keys or limited events. | |
| Gray_patches | Custom palette, obtainable in the Gray Patches style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Orange_dapples | Custom palette, obtainable in the Orange Dapples style via Texture Keys or limited events. | |
| Orange_forehead | Custom palette, obtainable in the Orange Forehead style via Texture Keys or limited events. | |
| Orange_mask | Custom palette, obtainable in the Orange Mask style via Texture Keys or limited events. | |
| Orange_orca | Custom palette, obtainable in the Orange Orca style via Texture Keys or limited events. | |
| Orange_twotone | Custom palette, obtainable in the Orange Twotone style via Texture Keys or limited events. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Pink_dapples | Custom palette, obtainable in the Pink Dapples style via Texture Keys or limited events. | |
| Pink_orca | Custom palette, obtainable in the Pink Orca style via Texture Keys or limited events. | |
| Pink_twotone | Custom palette, obtainable in the Pink Twotone style via Texture Keys or limited events. | |
| Purple_bubbles | Custom palette, obtainable in the Purple Bubbles style via Texture Keys or limited events. | |
| Purple_diamonds | Custom palette, obtainable in the Purple Diamonds style via Texture Keys or limited events. | |
| Purple_patches | Custom palette, obtainable in the Purple Patches style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Skelly | Custom palette, obtainable in the Skelly style via Texture Keys or limited events. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. | |
| Valencian | Custom Texture Key palette. | |
| Violet_raindrops | Custom palette, obtainable in the Violet Raindrops style via Texture Keys or limited events. | |
| Violet_saucy | Custom palette, obtainable in the Violet Saucy style via Texture Keys or limited events. | |
| Zombie | Limited event palette. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Bite | Dark | Physical | 60 | 100% | 25 |
| 1 | Flail | Normal | Physical | - | 100% | 15 |
| 1 | Leer | Normal | Status | - | 100% | 30 |
| 1 | Splash | Normal | Status | - | - | 40 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 1 | Twister | Dragon | Special | 40 | 100% | 20 |
| 4 | Whirlpool | Water | Special | 35 | 85% | 15 |
| 8 | Ice Fang | Ice | Physical | 65 | 95% | 15 |
| 12 | Brine | Water | Special | 65 | 100% | 10 |
| 16 | Scary Face | Normal | Status | - | 100% | 10 |
| 21 | Waterfall | Water | Physical | 80 | 100% | 15 |
| 24 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 28 | Rain Dance | Water | Status | - | - | 5 |
| 32 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
| 36 | Dragon Dance | Dragon | Status | - | - | 20 |
| 40 | Hydro Pump | Water | Special | 110 | 80% | 5 |
| 44 | Hurricane | Flying | Special | 110 | 70% | 10 |
| 48 | Thrash | Normal | Physical | 120 | 100% | 10 |
| 52 | Hyper Beam | Normal | Special | 150 | 90% | 5 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Gyarados
Details| Type | Water Flying |
| Abilities | Intimidate |
| Hidden Ability | Moxie |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two, Dragon |
| Egg cycles | 6 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Apricot_stripes | Custom palette, obtainable in the Apricot Stripes style via Texture Keys or limited events. | |
| Apricot_tiger | Custom palette, obtainable in the Apricot Tiger style via Texture Keys or limited events. | |
| Apricot_zebra | Custom palette, obtainable in the Apricot Zebra style via Texture Keys or limited events. | |
| Black_forehead | Custom palette, obtainable in the Black Forehead style via Texture Keys or limited events. | |
| Black_mask | Custom palette, obtainable in the Black Mask style via Texture Keys or limited events. | |
| Blue_raindrops | Custom palette, obtainable in the Blue Raindrops style via Texture Keys or limited events. | |
| Blue_saucy | Custom palette, obtainable in the Blue Saucy style via Texture Keys or limited events. | |
| Brown_stripes | Custom palette, obtainable in the Brown Stripes style via Texture Keys or limited events. | |
| Brown_tiger | Custom palette, obtainable in the Brown Tiger style via Texture Keys or limited events. | |
| Brown_zebra | Custom palette, obtainable in the Brown Zebra style via Texture Keys or limited events. | |
| Calico_orange_gold | Custom palette, obtainable in the Calico Orange Gold style via Texture Keys or limited events. | |
| Calico_orange_white | Custom palette, obtainable in the Calico Orange White style via Texture Keys or limited events. | |
| Calico_orange_white_black | Custom palette, obtainable in the Calico Orange White Black style via Texture Keys or limited events. | |
| Calico_white_orange | Custom palette, obtainable in the Calico White Orange style via Texture Keys or limited events. | |
| Drowned | Custom palette, obtainable in the Drowned style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Gray_bubbles | Custom palette, obtainable in the Gray Bubbles style via Texture Keys or limited events. | |
| Gray_diamonds | Custom palette, obtainable in the Gray Diamonds style via Texture Keys or limited events. | |
| Gray_patches | Custom palette, obtainable in the Gray Patches style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Orange_dapples | Custom palette, obtainable in the Orange Dapples style via Texture Keys or limited events. | |
| Orange_forehead | Custom palette, obtainable in the Orange Forehead style via Texture Keys or limited events. | |
| Orange_mask | Custom palette, obtainable in the Orange Mask style via Texture Keys or limited events. | |
| Orange_orca | Custom palette, obtainable in the Orange Orca style via Texture Keys or limited events. | |
| Orange_twotone | Custom palette, obtainable in the Orange Twotone style via Texture Keys or limited events. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Pink_dapples | Custom palette, obtainable in the Pink Dapples style via Texture Keys or limited events. | |
| Pink_orca | Custom palette, obtainable in the Pink Orca style via Texture Keys or limited events. | |
| Pink_twotone | Custom palette, obtainable in the Pink Twotone style via Texture Keys or limited events. | |
| Purple_bubbles | Custom palette, obtainable in the Purple Bubbles style via Texture Keys or limited events. | |
| Purple_diamonds | Custom palette, obtainable in the Purple Diamonds style via Texture Keys or limited events. | |
| Purple_patches | Custom palette, obtainable in the Purple Patches style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Skelly | Custom palette, obtainable in the Skelly style via Texture Keys or limited events. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. | |
| Valencian | Custom Texture Key palette. | |
| Violet_raindrops | Custom palette, obtainable in the Violet Raindrops style via Texture Keys or limited events. | |
| Violet_saucy | Custom palette, obtainable in the Violet Saucy style via Texture Keys or limited events. | |
| Zombie | Limited event palette. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Corrupt Mega Gyarados
Details| Type | Water Dark |
| Abilities | Mold Breaker |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two, Dragon |
| Egg cycles | 6 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Apricot_stripes | Custom palette, obtainable in the Apricot Stripes style via Texture Keys or limited events. | |
| Apricot_tiger | Custom palette, obtainable in the Apricot Tiger style via Texture Keys or limited events. | |
| Apricot_zebra | Custom palette, obtainable in the Apricot Zebra style via Texture Keys or limited events. | |
| Black_forehead | Custom palette, obtainable in the Black Forehead style via Texture Keys or limited events. | |
| Black_mask | Custom palette, obtainable in the Black Mask style via Texture Keys or limited events. | |
| Blue_raindrops | Custom palette, obtainable in the Blue Raindrops style via Texture Keys or limited events. | |
| Blue_saucy | Custom palette, obtainable in the Blue Saucy style via Texture Keys or limited events. | |
| Brown_stripes | Custom palette, obtainable in the Brown Stripes style via Texture Keys or limited events. | |
| Brown_tiger | Custom palette, obtainable in the Brown Tiger style via Texture Keys or limited events. | |
| Brown_zebra | Custom palette, obtainable in the Brown Zebra style via Texture Keys or limited events. | |
| Calico_orange_gold | Custom palette, obtainable in the Calico Orange Gold style via Texture Keys or limited events. | |
| Calico_orange_white | Custom palette, obtainable in the Calico Orange White style via Texture Keys or limited events. | |
| Calico_orange_white_black | Custom palette, obtainable in the Calico Orange White Black style via Texture Keys or limited events. | |
| Calico_white_orange | Custom palette, obtainable in the Calico White Orange style via Texture Keys or limited events. | |
| Drowned | Custom palette, obtainable in the Drowned style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Gray_bubbles | Custom palette, obtainable in the Gray Bubbles style via Texture Keys or limited events. | |
| Gray_diamonds | Custom palette, obtainable in the Gray Diamonds style via Texture Keys or limited events. | |
| Gray_patches | Custom palette, obtainable in the Gray Patches style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Orange_dapples | Custom palette, obtainable in the Orange Dapples style via Texture Keys or limited events. | |
| Orange_forehead | Custom palette, obtainable in the Orange Forehead style via Texture Keys or limited events. | |
| Orange_mask | Custom palette, obtainable in the Orange Mask style via Texture Keys or limited events. | |
| Orange_orca | Custom palette, obtainable in the Orange Orca style via Texture Keys or limited events. | |
| Orange_twotone | Custom palette, obtainable in the Orange Twotone style via Texture Keys or limited events. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Pink_dapples | Custom palette, obtainable in the Pink Dapples style via Texture Keys or limited events. | |
| Pink_orca | Custom palette, obtainable in the Pink Orca style via Texture Keys or limited events. | |
| Pink_twotone | Custom palette, obtainable in the Pink Twotone style via Texture Keys or limited events. | |
| Purple_bubbles | Custom palette, obtainable in the Purple Bubbles style via Texture Keys or limited events. | |
| Purple_diamonds | Custom palette, obtainable in the Purple Diamonds style via Texture Keys or limited events. | |
| Purple_patches | Custom palette, obtainable in the Purple Patches style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Skelly | Custom palette, obtainable in the Skelly style via Texture Keys or limited events. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. | |
| Valencian | Custom Texture Key palette. | |
| Violet_raindrops | Custom palette, obtainable in the Violet Raindrops style via Texture Keys or limited events. | |
| Violet_saucy | Custom palette, obtainable in the Violet Saucy style via Texture Keys or limited events. | |
| Zombie | Limited event palette. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Gyarados
Details| Type | Water Flying |
| Abilities | Intimidate |
| Hidden Ability | Moxie |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two, Dragon |
| Egg cycles | 6 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Apricot_stripes | Custom palette, obtainable in the Apricot Stripes style via Texture Keys or limited events. | |
| Apricot_tiger | Custom palette, obtainable in the Apricot Tiger style via Texture Keys or limited events. | |
| Apricot_zebra | Custom palette, obtainable in the Apricot Zebra style via Texture Keys or limited events. | |
| Black_forehead | Custom palette, obtainable in the Black Forehead style via Texture Keys or limited events. | |
| Black_mask | Custom palette, obtainable in the Black Mask style via Texture Keys or limited events. | |
| Blue_raindrops | Custom palette, obtainable in the Blue Raindrops style via Texture Keys or limited events. | |
| Blue_saucy | Custom palette, obtainable in the Blue Saucy style via Texture Keys or limited events. | |
| Brown_stripes | Custom palette, obtainable in the Brown Stripes style via Texture Keys or limited events. | |
| Brown_tiger | Custom palette, obtainable in the Brown Tiger style via Texture Keys or limited events. | |
| Brown_zebra | Custom palette, obtainable in the Brown Zebra style via Texture Keys or limited events. | |
| Calico_orange_gold | Custom palette, obtainable in the Calico Orange Gold style via Texture Keys or limited events. | |
| Calico_orange_white | Custom palette, obtainable in the Calico Orange White style via Texture Keys or limited events. | |
| Calico_orange_white_black | Custom palette, obtainable in the Calico Orange White Black style via Texture Keys or limited events. | |
| Calico_white_orange | Custom palette, obtainable in the Calico White Orange style via Texture Keys or limited events. | |
| Drowned | Custom palette, obtainable in the Drowned style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Gray_bubbles | Custom palette, obtainable in the Gray Bubbles style via Texture Keys or limited events. | |
| Gray_diamonds | Custom palette, obtainable in the Gray Diamonds style via Texture Keys or limited events. | |
| Gray_patches | Custom palette, obtainable in the Gray Patches style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Orange_dapples | Custom palette, obtainable in the Orange Dapples style via Texture Keys or limited events. | |
| Orange_forehead | Custom palette, obtainable in the Orange Forehead style via Texture Keys or limited events. | |
| Orange_mask | Custom palette, obtainable in the Orange Mask style via Texture Keys or limited events. | |
| Orange_orca | Custom palette, obtainable in the Orange Orca style via Texture Keys or limited events. | |
| Orange_twotone | Custom palette, obtainable in the Orange Twotone style via Texture Keys or limited events. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Pink_dapples | Custom palette, obtainable in the Pink Dapples style via Texture Keys or limited events. | |
| Pink_orca | Custom palette, obtainable in the Pink Orca style via Texture Keys or limited events. | |
| Pink_twotone | Custom palette, obtainable in the Pink Twotone style via Texture Keys or limited events. | |
| Purple_bubbles | Custom palette, obtainable in the Purple Bubbles style via Texture Keys or limited events. | |
| Purple_diamonds | Custom palette, obtainable in the Purple Diamonds style via Texture Keys or limited events. | |
| Purple_patches | Custom palette, obtainable in the Purple Patches style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Skelly | Custom palette, obtainable in the Skelly style via Texture Keys or limited events. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. | |
| Valencian | Custom Texture Key palette. | |
| Violet_raindrops | Custom palette, obtainable in the Violet Raindrops style via Texture Keys or limited events. | |
| Violet_saucy | Custom palette, obtainable in the Violet Saucy style via Texture Keys or limited events. | |
| Zombie | Limited event palette. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Mega Gyarados
Details| Type | Water Dark |
| Abilities | Mold Breaker |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two, Dragon |
| Egg cycles | 6 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Apricot_stripes | Custom palette, obtainable in the Apricot Stripes style via Texture Keys or limited events. | |
| Apricot_tiger | Custom palette, obtainable in the Apricot Tiger style via Texture Keys or limited events. | |
| Apricot_zebra | Custom palette, obtainable in the Apricot Zebra style via Texture Keys or limited events. | |
| Black_forehead | Custom palette, obtainable in the Black Forehead style via Texture Keys or limited events. | |
| Black_mask | Custom palette, obtainable in the Black Mask style via Texture Keys or limited events. | |
| Blue_raindrops | Custom palette, obtainable in the Blue Raindrops style via Texture Keys or limited events. | |
| Blue_saucy | Custom palette, obtainable in the Blue Saucy style via Texture Keys or limited events. | |
| Brown_stripes | Custom palette, obtainable in the Brown Stripes style via Texture Keys or limited events. | |
| Brown_tiger | Custom palette, obtainable in the Brown Tiger style via Texture Keys or limited events. | |
| Brown_zebra | Custom palette, obtainable in the Brown Zebra style via Texture Keys or limited events. | |
| Calico_orange_gold | Custom palette, obtainable in the Calico Orange Gold style via Texture Keys or limited events. | |
| Calico_orange_white | Custom palette, obtainable in the Calico Orange White style via Texture Keys or limited events. | |
| Calico_orange_white_black | Custom palette, obtainable in the Calico Orange White Black style via Texture Keys or limited events. | |
| Calico_white_orange | Custom palette, obtainable in the Calico White Orange style via Texture Keys or limited events. | |
| Drowned | Custom palette, obtainable in the Drowned style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Gray_bubbles | Custom palette, obtainable in the Gray Bubbles style via Texture Keys or limited events. | |
| Gray_diamonds | Custom palette, obtainable in the Gray Diamonds style via Texture Keys or limited events. | |
| Gray_patches | Custom palette, obtainable in the Gray Patches style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Orange_dapples | Custom palette, obtainable in the Orange Dapples style via Texture Keys or limited events. | |
| Orange_forehead | Custom palette, obtainable in the Orange Forehead style via Texture Keys or limited events. | |
| Orange_mask | Custom palette, obtainable in the Orange Mask style via Texture Keys or limited events. | |
| Orange_orca | Custom palette, obtainable in the Orange Orca style via Texture Keys or limited events. | |
| Orange_twotone | Custom palette, obtainable in the Orange Twotone style via Texture Keys or limited events. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Pink_dapples | Custom palette, obtainable in the Pink Dapples style via Texture Keys or limited events. | |
| Pink_orca | Custom palette, obtainable in the Pink Orca style via Texture Keys or limited events. | |
| Pink_twotone | Custom palette, obtainable in the Pink Twotone style via Texture Keys or limited events. | |
| Purple_bubbles | Custom palette, obtainable in the Purple Bubbles style via Texture Keys or limited events. | |
| Purple_diamonds | Custom palette, obtainable in the Purple Diamonds style via Texture Keys or limited events. | |
| Purple_patches | Custom palette, obtainable in the Purple Patches style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Skelly | Custom palette, obtainable in the Skelly style via Texture Keys or limited events. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. | |
| Valencian | Custom Texture Key palette. | |
| Violet_raindrops | Custom palette, obtainable in the Violet Raindrops style via Texture Keys or limited events. | |
| Violet_saucy | Custom palette, obtainable in the Violet Saucy style via Texture Keys or limited events. | |
| Zombie | Limited event palette. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Gyarados
Details| Type | Water Flying |
| Abilities | Intimidate |
| Hidden Ability | Moxie |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two, Dragon |
| Egg cycles | 6 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Apricot_stripes | Custom palette, obtainable in the Apricot Stripes style via Texture Keys or limited events. | |
| Apricot_tiger | Custom palette, obtainable in the Apricot Tiger style via Texture Keys or limited events. | |
| Apricot_zebra | Custom palette, obtainable in the Apricot Zebra style via Texture Keys or limited events. | |
| Black_forehead | Custom palette, obtainable in the Black Forehead style via Texture Keys or limited events. | |
| Black_mask | Custom palette, obtainable in the Black Mask style via Texture Keys or limited events. | |
| Blue_raindrops | Custom palette, obtainable in the Blue Raindrops style via Texture Keys or limited events. | |
| Blue_saucy | Custom palette, obtainable in the Blue Saucy style via Texture Keys or limited events. | |
| Brown_stripes | Custom palette, obtainable in the Brown Stripes style via Texture Keys or limited events. | |
| Brown_tiger | Custom palette, obtainable in the Brown Tiger style via Texture Keys or limited events. | |
| Brown_zebra | Custom palette, obtainable in the Brown Zebra style via Texture Keys or limited events. | |
| Calico_orange_gold | Custom palette, obtainable in the Calico Orange Gold style via Texture Keys or limited events. | |
| Calico_orange_white | Custom palette, obtainable in the Calico Orange White style via Texture Keys or limited events. | |
| Calico_orange_white_black | Custom palette, obtainable in the Calico Orange White Black style via Texture Keys or limited events. | |
| Calico_white_orange | Custom palette, obtainable in the Calico White Orange style via Texture Keys or limited events. | |
| Drowned | Custom palette, obtainable in the Drowned style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Gray_bubbles | Custom palette, obtainable in the Gray Bubbles style via Texture Keys or limited events. | |
| Gray_diamonds | Custom palette, obtainable in the Gray Diamonds style via Texture Keys or limited events. | |
| Gray_patches | Custom palette, obtainable in the Gray Patches style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Orange_dapples | Custom palette, obtainable in the Orange Dapples style via Texture Keys or limited events. | |
| Orange_forehead | Custom palette, obtainable in the Orange Forehead style via Texture Keys or limited events. | |
| Orange_mask | Custom palette, obtainable in the Orange Mask style via Texture Keys or limited events. | |
| Orange_orca | Custom palette, obtainable in the Orange Orca style via Texture Keys or limited events. | |
| Orange_twotone | Custom palette, obtainable in the Orange Twotone style via Texture Keys or limited events. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Pink_dapples | Custom palette, obtainable in the Pink Dapples style via Texture Keys or limited events. | |
| Pink_orca | Custom palette, obtainable in the Pink Orca style via Texture Keys or limited events. | |
| Pink_twotone | Custom palette, obtainable in the Pink Twotone style via Texture Keys or limited events. | |
| Purple_bubbles | Custom palette, obtainable in the Purple Bubbles style via Texture Keys or limited events. | |
| Purple_diamonds | Custom palette, obtainable in the Purple Diamonds style via Texture Keys or limited events. | |
| Purple_patches | Custom palette, obtainable in the Purple Patches style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Skelly | Custom palette, obtainable in the Skelly style via Texture Keys or limited events. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. | |
| Valencian | Custom Texture Key palette. | |
| Violet_raindrops | Custom palette, obtainable in the Violet Raindrops style via Texture Keys or limited events. | |
| Violet_saucy | Custom palette, obtainable in the Violet Saucy style via Texture Keys or limited events. | |
| Zombie | Limited event palette. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Mega Gyarados
Details| Type | Water Dark |
| Abilities | Mold Breaker |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two, Dragon |
| Egg cycles | 6 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Apricot_stripes | Custom palette, obtainable in the Apricot Stripes style via Texture Keys or limited events. | |
| Apricot_tiger | Custom palette, obtainable in the Apricot Tiger style via Texture Keys or limited events. | |
| Apricot_zebra | Custom palette, obtainable in the Apricot Zebra style via Texture Keys or limited events. | |
| Black_forehead | Custom palette, obtainable in the Black Forehead style via Texture Keys or limited events. | |
| Black_mask | Custom palette, obtainable in the Black Mask style via Texture Keys or limited events. | |
| Blue_raindrops | Custom palette, obtainable in the Blue Raindrops style via Texture Keys or limited events. | |
| Blue_saucy | Custom palette, obtainable in the Blue Saucy style via Texture Keys or limited events. | |
| Brown_stripes | Custom palette, obtainable in the Brown Stripes style via Texture Keys or limited events. | |
| Brown_tiger | Custom palette, obtainable in the Brown Tiger style via Texture Keys or limited events. | |
| Brown_zebra | Custom palette, obtainable in the Brown Zebra style via Texture Keys or limited events. | |
| Calico_orange_gold | Custom palette, obtainable in the Calico Orange Gold style via Texture Keys or limited events. | |
| Calico_orange_white | Custom palette, obtainable in the Calico Orange White style via Texture Keys or limited events. | |
| Calico_orange_white_black | Custom palette, obtainable in the Calico Orange White Black style via Texture Keys or limited events. | |
| Calico_white_orange | Custom palette, obtainable in the Calico White Orange style via Texture Keys or limited events. | |
| Drowned | Custom palette, obtainable in the Drowned style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Gray_bubbles | Custom palette, obtainable in the Gray Bubbles style via Texture Keys or limited events. | |
| Gray_diamonds | Custom palette, obtainable in the Gray Diamonds style via Texture Keys or limited events. | |
| Gray_patches | Custom palette, obtainable in the Gray Patches style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Orange_dapples | Custom palette, obtainable in the Orange Dapples style via Texture Keys or limited events. | |
| Orange_forehead | Custom palette, obtainable in the Orange Forehead style via Texture Keys or limited events. | |
| Orange_mask | Custom palette, obtainable in the Orange Mask style via Texture Keys or limited events. | |
| Orange_orca | Custom palette, obtainable in the Orange Orca style via Texture Keys or limited events. | |
| Orange_twotone | Custom palette, obtainable in the Orange Twotone style via Texture Keys or limited events. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Pink_dapples | Custom palette, obtainable in the Pink Dapples style via Texture Keys or limited events. | |
| Pink_orca | Custom palette, obtainable in the Pink Orca style via Texture Keys or limited events. | |
| Pink_twotone | Custom palette, obtainable in the Pink Twotone style via Texture Keys or limited events. | |
| Purple_bubbles | Custom palette, obtainable in the Purple Bubbles style via Texture Keys or limited events. | |
| Purple_diamonds | Custom palette, obtainable in the Purple Diamonds style via Texture Keys or limited events. | |
| Purple_patches | Custom palette, obtainable in the Purple Patches style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Skelly | Custom palette, obtainable in the Skelly style via Texture Keys or limited events. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. | |
| Valencian | Custom Texture Key palette. | |
| Violet_raindrops | Custom palette, obtainable in the Violet Raindrops style via Texture Keys or limited events. | |
| Violet_saucy | Custom palette, obtainable in the Violet Saucy style via Texture Keys or limited events. | |
| Zombie | Limited event palette. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Gyarados
Details| Type | Water Flying |
| Abilities | Intimidate |
| Hidden Ability | Moxie |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two, Dragon |
| Egg cycles | 6 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Apricot_stripes | Custom palette, obtainable in the Apricot Stripes style via Texture Keys or limited events. | |
| Apricot_tiger | Custom palette, obtainable in the Apricot Tiger style via Texture Keys or limited events. | |
| Apricot_zebra | Custom palette, obtainable in the Apricot Zebra style via Texture Keys or limited events. | |
| Black_forehead | Custom palette, obtainable in the Black Forehead style via Texture Keys or limited events. | |
| Black_mask | Custom palette, obtainable in the Black Mask style via Texture Keys or limited events. | |
| Blue_raindrops | Custom palette, obtainable in the Blue Raindrops style via Texture Keys or limited events. | |
| Blue_saucy | Custom palette, obtainable in the Blue Saucy style via Texture Keys or limited events. | |
| Brown_stripes | Custom palette, obtainable in the Brown Stripes style via Texture Keys or limited events. | |
| Brown_tiger | Custom palette, obtainable in the Brown Tiger style via Texture Keys or limited events. | |
| Brown_zebra | Custom palette, obtainable in the Brown Zebra style via Texture Keys or limited events. | |
| Calico_orange_gold | Custom palette, obtainable in the Calico Orange Gold style via Texture Keys or limited events. | |
| Calico_orange_white | Custom palette, obtainable in the Calico Orange White style via Texture Keys or limited events. | |
| Calico_orange_white_black | Custom palette, obtainable in the Calico Orange White Black style via Texture Keys or limited events. | |
| Calico_white_orange | Custom palette, obtainable in the Calico White Orange style via Texture Keys or limited events. | |
| Drowned | Custom palette, obtainable in the Drowned style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Gray_bubbles | Custom palette, obtainable in the Gray Bubbles style via Texture Keys or limited events. | |
| Gray_diamonds | Custom palette, obtainable in the Gray Diamonds style via Texture Keys or limited events. | |
| Gray_patches | Custom palette, obtainable in the Gray Patches style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Orange_dapples | Custom palette, obtainable in the Orange Dapples style via Texture Keys or limited events. | |
| Orange_forehead | Custom palette, obtainable in the Orange Forehead style via Texture Keys or limited events. | |
| Orange_mask | Custom palette, obtainable in the Orange Mask style via Texture Keys or limited events. | |
| Orange_orca | Custom palette, obtainable in the Orange Orca style via Texture Keys or limited events. | |
| Orange_twotone | Custom palette, obtainable in the Orange Twotone style via Texture Keys or limited events. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Pink_dapples | Custom palette, obtainable in the Pink Dapples style via Texture Keys or limited events. | |
| Pink_orca | Custom palette, obtainable in the Pink Orca style via Texture Keys or limited events. | |
| Pink_twotone | Custom palette, obtainable in the Pink Twotone style via Texture Keys or limited events. | |
| Purple_bubbles | Custom palette, obtainable in the Purple Bubbles style via Texture Keys or limited events. | |
| Purple_diamonds | Custom palette, obtainable in the Purple Diamonds style via Texture Keys or limited events. | |
| Purple_patches | Custom palette, obtainable in the Purple Patches style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Skelly | Custom palette, obtainable in the Skelly style via Texture Keys or limited events. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. | |
| Valencian | Custom Texture Key palette. | |
| Violet_raindrops | Custom palette, obtainable in the Violet Raindrops style via Texture Keys or limited events. | |
| Violet_saucy | Custom palette, obtainable in the Violet Saucy style via Texture Keys or limited events. | |
| Zombie | Limited event palette. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Mega Gyarados
Details| Type | Water Dark |
| Abilities | Mold Breaker |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two, Dragon |
| Egg cycles | 6 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Apricot_stripes | Custom palette, obtainable in the Apricot Stripes style via Texture Keys or limited events. | |
| Apricot_tiger | Custom palette, obtainable in the Apricot Tiger style via Texture Keys or limited events. | |
| Apricot_zebra | Custom palette, obtainable in the Apricot Zebra style via Texture Keys or limited events. | |
| Black_forehead | Custom palette, obtainable in the Black Forehead style via Texture Keys or limited events. | |
| Black_mask | Custom palette, obtainable in the Black Mask style via Texture Keys or limited events. | |
| Blue_raindrops | Custom palette, obtainable in the Blue Raindrops style via Texture Keys or limited events. | |
| Blue_saucy | Custom palette, obtainable in the Blue Saucy style via Texture Keys or limited events. | |
| Brown_stripes | Custom palette, obtainable in the Brown Stripes style via Texture Keys or limited events. | |
| Brown_tiger | Custom palette, obtainable in the Brown Tiger style via Texture Keys or limited events. | |
| Brown_zebra | Custom palette, obtainable in the Brown Zebra style via Texture Keys or limited events. | |
| Calico_orange_gold | Custom palette, obtainable in the Calico Orange Gold style via Texture Keys or limited events. | |
| Calico_orange_white | Custom palette, obtainable in the Calico Orange White style via Texture Keys or limited events. | |
| Calico_orange_white_black | Custom palette, obtainable in the Calico Orange White Black style via Texture Keys or limited events. | |
| Calico_white_orange | Custom palette, obtainable in the Calico White Orange style via Texture Keys or limited events. | |
| Drowned | Custom palette, obtainable in the Drowned style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Gray_bubbles | Custom palette, obtainable in the Gray Bubbles style via Texture Keys or limited events. | |
| Gray_diamonds | Custom palette, obtainable in the Gray Diamonds style via Texture Keys or limited events. | |
| Gray_patches | Custom palette, obtainable in the Gray Patches style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Orange_dapples | Custom palette, obtainable in the Orange Dapples style via Texture Keys or limited events. | |
| Orange_forehead | Custom palette, obtainable in the Orange Forehead style via Texture Keys or limited events. | |
| Orange_mask | Custom palette, obtainable in the Orange Mask style via Texture Keys or limited events. | |
| Orange_orca | Custom palette, obtainable in the Orange Orca style via Texture Keys or limited events. | |
| Orange_twotone | Custom palette, obtainable in the Orange Twotone style via Texture Keys or limited events. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Pink_dapples | Custom palette, obtainable in the Pink Dapples style via Texture Keys or limited events. | |
| Pink_orca | Custom palette, obtainable in the Pink Orca style via Texture Keys or limited events. | |
| Pink_twotone | Custom palette, obtainable in the Pink Twotone style via Texture Keys or limited events. | |
| Purple_bubbles | Custom palette, obtainable in the Purple Bubbles style via Texture Keys or limited events. | |
| Purple_diamonds | Custom palette, obtainable in the Purple Diamonds style via Texture Keys or limited events. | |
| Purple_patches | Custom palette, obtainable in the Purple Patches style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Skelly | Custom palette, obtainable in the Skelly style via Texture Keys or limited events. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. | |
| Valencian | Custom Texture Key palette. | |
| Violet_raindrops | Custom palette, obtainable in the Violet Raindrops style via Texture Keys or limited events. | |
| Violet_saucy | Custom palette, obtainable in the Violet Saucy style via Texture Keys or limited events. | |
| Zombie | Limited event palette. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Gyarados
Details| Type | Water Flying |
| Abilities | Intimidate |
| Hidden Ability | Moxie |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two, Dragon |
| Egg cycles | 6 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Apricot_stripes | Custom palette, obtainable in the Apricot Stripes style via Texture Keys or limited events. | |
| Apricot_tiger | Custom palette, obtainable in the Apricot Tiger style via Texture Keys or limited events. | |
| Apricot_zebra | Custom palette, obtainable in the Apricot Zebra style via Texture Keys or limited events. | |
| Black_forehead | Custom palette, obtainable in the Black Forehead style via Texture Keys or limited events. | |
| Black_mask | Custom palette, obtainable in the Black Mask style via Texture Keys or limited events. | |
| Blue_raindrops | Custom palette, obtainable in the Blue Raindrops style via Texture Keys or limited events. | |
| Blue_saucy | Custom palette, obtainable in the Blue Saucy style via Texture Keys or limited events. | |
| Brown_stripes | Custom palette, obtainable in the Brown Stripes style via Texture Keys or limited events. | |
| Brown_tiger | Custom palette, obtainable in the Brown Tiger style via Texture Keys or limited events. | |
| Brown_zebra | Custom palette, obtainable in the Brown Zebra style via Texture Keys or limited events. | |
| Calico_orange_gold | Custom palette, obtainable in the Calico Orange Gold style via Texture Keys or limited events. | |
| Calico_orange_white | Custom palette, obtainable in the Calico Orange White style via Texture Keys or limited events. | |
| Calico_orange_white_black | Custom palette, obtainable in the Calico Orange White Black style via Texture Keys or limited events. | |
| Calico_white_orange | Custom palette, obtainable in the Calico White Orange style via Texture Keys or limited events. | |
| Drowned | Custom palette, obtainable in the Drowned style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Gray_bubbles | Custom palette, obtainable in the Gray Bubbles style via Texture Keys or limited events. | |
| Gray_diamonds | Custom palette, obtainable in the Gray Diamonds style via Texture Keys or limited events. | |
| Gray_patches | Custom palette, obtainable in the Gray Patches style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Orange_dapples | Custom palette, obtainable in the Orange Dapples style via Texture Keys or limited events. | |
| Orange_forehead | Custom palette, obtainable in the Orange Forehead style via Texture Keys or limited events. | |
| Orange_mask | Custom palette, obtainable in the Orange Mask style via Texture Keys or limited events. | |
| Orange_orca | Custom palette, obtainable in the Orange Orca style via Texture Keys or limited events. | |
| Orange_twotone | Custom palette, obtainable in the Orange Twotone style via Texture Keys or limited events. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Pink_dapples | Custom palette, obtainable in the Pink Dapples style via Texture Keys or limited events. | |
| Pink_orca | Custom palette, obtainable in the Pink Orca style via Texture Keys or limited events. | |
| Pink_twotone | Custom palette, obtainable in the Pink Twotone style via Texture Keys or limited events. | |
| Purple_bubbles | Custom palette, obtainable in the Purple Bubbles style via Texture Keys or limited events. | |
| Purple_diamonds | Custom palette, obtainable in the Purple Diamonds style via Texture Keys or limited events. | |
| Purple_patches | Custom palette, obtainable in the Purple Patches style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Skelly | Custom palette, obtainable in the Skelly style via Texture Keys or limited events. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. | |
| Valencian | Custom Texture Key palette. | |
| Violet_raindrops | Custom palette, obtainable in the Violet Raindrops style via Texture Keys or limited events. | |
| Violet_saucy | Custom palette, obtainable in the Violet Saucy style via Texture Keys or limited events. | |
| Zombie | Limited event palette. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Mega Gyarados
Details| Type | Water Dark |
| Abilities | Mold Breaker |
| Catch rate | 45 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_two, Dragon |
| Egg cycles | 6 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Apricot_stripes | Custom palette, obtainable in the Apricot Stripes style via Texture Keys or limited events. | |
| Apricot_tiger | Custom palette, obtainable in the Apricot Tiger style via Texture Keys or limited events. | |
| Apricot_zebra | Custom palette, obtainable in the Apricot Zebra style via Texture Keys or limited events. | |
| Black_forehead | Custom palette, obtainable in the Black Forehead style via Texture Keys or limited events. | |
| Black_mask | Custom palette, obtainable in the Black Mask style via Texture Keys or limited events. | |
| Blue_raindrops | Custom palette, obtainable in the Blue Raindrops style via Texture Keys or limited events. | |
| Blue_saucy | Custom palette, obtainable in the Blue Saucy style via Texture Keys or limited events. | |
| Brown_stripes | Custom palette, obtainable in the Brown Stripes style via Texture Keys or limited events. | |
| Brown_tiger | Custom palette, obtainable in the Brown Tiger style via Texture Keys or limited events. | |
| Brown_zebra | Custom palette, obtainable in the Brown Zebra style via Texture Keys or limited events. | |
| Calico_orange_gold | Custom palette, obtainable in the Calico Orange Gold style via Texture Keys or limited events. | |
| Calico_orange_white | Custom palette, obtainable in the Calico Orange White style via Texture Keys or limited events. | |
| Calico_orange_white_black | Custom palette, obtainable in the Calico Orange White Black style via Texture Keys or limited events. | |
| Calico_white_orange | Custom palette, obtainable in the Calico White Orange style via Texture Keys or limited events. | |
| Drowned | Custom palette, obtainable in the Drowned style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Gray_bubbles | Custom palette, obtainable in the Gray Bubbles style via Texture Keys or limited events. | |
| Gray_diamonds | Custom palette, obtainable in the Gray Diamonds style via Texture Keys or limited events. | |
| Gray_patches | Custom palette, obtainable in the Gray Patches style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Orange_dapples | Custom palette, obtainable in the Orange Dapples style via Texture Keys or limited events. | |
| Orange_forehead | Custom palette, obtainable in the Orange Forehead style via Texture Keys or limited events. | |
| Orange_mask | Custom palette, obtainable in the Orange Mask style via Texture Keys or limited events. | |
| Orange_orca | Custom palette, obtainable in the Orange Orca style via Texture Keys or limited events. | |
| Orange_twotone | Custom palette, obtainable in the Orange Twotone style via Texture Keys or limited events. | |
| Pink | Custom palette, obtainable in the Pink style via Texture Keys or limited events. | |
| Pink_dapples | Custom palette, obtainable in the Pink Dapples style via Texture Keys or limited events. | |
| Pink_orca | Custom palette, obtainable in the Pink Orca style via Texture Keys or limited events. | |
| Pink_twotone | Custom palette, obtainable in the Pink Twotone style via Texture Keys or limited events. | |
| Purple_bubbles | Custom palette, obtainable in the Purple Bubbles style via Texture Keys or limited events. | |
| Purple_diamonds | Custom palette, obtainable in the Purple Diamonds style via Texture Keys or limited events. | |
| Purple_patches | Custom palette, obtainable in the Purple Patches style via Texture Keys or limited events. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Skelly | Custom palette, obtainable in the Skelly style via Texture Keys or limited events. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. | |
| Valencian | Custom Texture Key palette. | |
| Violet_raindrops | Custom palette, obtainable in the Violet Raindrops style via Texture Keys or limited events. | |
| Violet_saucy | Custom palette, obtainable in the Violet Saucy style via Texture Keys or limited events. | |
| Zombie | Limited event palette. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Water
Flying
Electric
Rock
Fire
Fighting
Bug
Steel
Ground







Dark
Normal
Dragon
Ice









Psychic

Ghost

Grass
Poison
Fairy
Mystery