Vibrava #329¶
Vibrava
Details| Type | Ground Dragon |
| Abilities | Levitate |
| Catch rate | 120 |
| EV yield | 1 Attack, 1 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Bug, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Ultra Desert (Ultra Space) | Day | Air (flying) | 35 to 45 | 50.0 |
Desert | Day | Land and grass blocks | 35 to 45 | 8.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
| Zone | Weight | Levels |
|---|---|---|
Dragon Dragon Type Zone | 3.39 | From level 35, scales with your Catching level (cap 55) |
Ground Ground Type Zone | 1.60 | From level 35, scales with your Catching level (cap 55) |
Unova (4 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Reversal Mountain Exterior 1 | 8% of walk encounters | 33 |
| Reversal Mountain Exterior 2 | 8% of walk encounters | 33 |
| Reversal Mountain Exterior 3 | 8% of walk encounters | 33 |
| Reversal Mountain Exterior 4 | 8% of walk encounters | 33 |
Evolution: evolve a Trapinch at level 35 (learns Dragon Breath on evolution).
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Hitech | Custom palette, obtainable in the Hitech style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Sand | 100% | 1 to 3 |
Sandstone | 50% | 1 to 2 |
Yache Berry | 10% | 1 |
Poke Dust: defeating or catching one grants 2 dust, rolled 50/50 between Ground Dust and Dragon Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Bug, Dragon. Egg cycles: 21. Experience group: Medium Slow.
Breed two compatible Pokemon from the Bug or Dragon egg groups (or use a Ditto). Eggs hatch into Trapinch. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Bite | Dark | Physical | 60 | 100% | 25 |
| 1 | Dig | Ground | Physical | 80 | 100% | 10 |
| 1 | Dragon Breath | Dragon | Special | 60 | 100% | 20 |
| 1 | Sand Attack | Ground | Status | - | 100% | 15 |
| 12 | Mud-Slap | Ground | Special | 20 | 100% | 10 |
| 16 | Sand Tomb | Ground | Physical | 35 | 85% | 15 |
| 20 | Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
| 24 | Screech | Normal | Status | - | 85% | 40 |
| 28 | Bug Buzz | Bug | Special | 90 | 100% | 10 |
| 32 | Sandstorm | Rock | Status | - | - | 10 |
| 38 | Earth Power | Ground | Special | 90 | 100% | 10 |
| 44 | Earthquake | Ground | Physical | 100 | 100% | 10 |
| 50 | Uproar | Normal | Special | 90 | 100% | 10 |
| 56 | Dragon Rush | Dragon | Physical | 100 | 75% | 10 |
| 62 | Boomburst | Normal | Special | 140 | 100% | 10 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Draco Meteor | Dragon | Special | 130 | 90% | 5 |
| Dual Wingbeat | Flying | Physical | 40 | 90% | 10 |
| Scorching Sands | Ground | Special | 70 | 100% | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Astonish | Ghost | Physical | 30 | 100% | 15 | |
| Bug Bite | Bug | Physical | 60 | 100% | 20 | |
| Bulldoze | Ground | Physical | 60 | 100% | 20 | |
| Crunch | Dark | Physical | 80 | 100% | 15 | |
| Feint | Normal | Physical | 30 | 100% | 10 | |
| First Impression | Bug | Physical | 90 | 100% | 10 | |
| Fissure | Ground | Physical | - | - | 5 | |
| Flail | Normal | Physical | - | 100% | 15 | |
| Fury Cutter | Bug | Physical | 40 | 95% | 20 | |
| Gust | Flying | Special | 40 | 100% | 35 | |
| Quick Attack | Normal | Physical | 40 | 100% | 30 | |
| Superpower | Fighting | Physical | 120 | 100% | 5 | |
| Supersonic | Normal | Status | - | 55% | 20 |
By TM (47 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Flying">Aerial Ace | Flying | Physical | 60 | - | 20 |
![]() | data-mtype="Flying">Air Cutter | Flying | Special | 60 | 95% | 25 |
![]() | data-mtype="Flying">Air Slash | Flying | Special | 75 | 95% | 15 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Bug">Bug Bite | Bug | Physical | 60 | 100% | 20 |
![]() | data-mtype="Bug">Bug Buzz | Bug | Special | 90 | 100% | 10 |
![]() | data-mtype="Ground">Bulldoze | Ground | Physical | 60 | 100% | 20 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Ground">Dig | Ground | Physical | 80 | 100% | 10 |
![]() | data-mtype="Dragon">Draco Meteor | Dragon | Special | 130 | 90% | 5 |
![]() | data-mtype="Dragon">Dragon Claw | Dragon | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Dragon">Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
![]() | data-mtype="Flying">Dual Wingbeat | Flying | Physical | 40 | 90% | 10 |
![]() | data-mtype="Ground">Earth Power | Ground | Special | 90 | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Flying">Fly | Flying | Physical | 90 | 95% | 15 |
![]() | data-mtype="Grass">Giga Drain | Grass | Special | 75 | 100% | 10 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Ground">Mud Shot | Ground | Special | 55 | 95% | 15 |
![]() | data-mtype="Ground">Mud-Slap | Ground | Special | 20 | 100% | 10 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Rock">Rock Slide | Rock | Physical | 75 | 90% | 10 |
![]() | data-mtype="Rock">Rock Tomb | Rock | Physical | 60 | 95% | 15 |
![]() | data-mtype="Ground">Sand Tomb | Ground | Physical | 35 | 85% | 15 |
![]() | data-mtype="Rock">Sandstorm | Rock | Status | - | - | 10 |
![]() | data-mtype="Ground">Scorching Sands | Ground | Special | 70 | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Grass">Solar Beam | Grass | Special | 120 | 100% | 10 |
![]() | data-mtype="Rock">Stealth Rock | Rock | Status | - | - | 20 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Bug">Struggle Bug | Bug | Special | 50 | 100% | 20 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Flying">Tailwind | Flying | Status | - | - | 15 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Dark">Throat Chop | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Bug">U-turn | Bug | Physical | 70 | 100% | 20 |
![]() | data-mtype="Normal">Uproar | Normal | Special | 90 | 100% | 10 |
By TR (15 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Bug">Bug Buzz | Bug | Special | 90 | 100% | 10 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Ground">Earth Power | Ground | Special | 90 | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Focus Energy | Normal | Status | - | - | 30 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fighting">Superpower | Fighting | Physical | 120 | 100% | 5 |
![]() | data-mtype="Dark">Throat Chop | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Uproar | Normal | Special | 90 | 100% | 10 |
By transfer (41 moves)
Shadow Vibrava
Details| Type | Ground Dragon |
| Abilities | Levitate |
| Catch rate | 120 |
| EV yield | 1 Attack, 1 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Bug, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Vibrava:
Cloning Machine: any owned Vibrava (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Hitech | Custom palette, obtainable in the Hitech style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Sky | Mystery | Status | - | 100% | 100 |
| 1 | Shadow Burrow | Mystery | Physical | 80 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Vibrava
Details| Type | Ground Dragon |
| Abilities | Levitate |
| Catch rate | 120 |
| EV yield | 1 Attack, 1 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Bug, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Hitech | Custom palette, obtainable in the Hitech style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Vibrava
Details| Type | Ground Dragon |
| Abilities | Levitate |
| Catch rate | 120 |
| EV yield | 1 Attack, 1 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Bug, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Hitech | Custom palette, obtainable in the Hitech style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Vibrava
Details| Type | Ground Dragon |
| Abilities | Levitate |
| Catch rate | 120 |
| EV yield | 1 Attack, 1 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Bug, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Hitech | Custom palette, obtainable in the Hitech style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Vibrava
Details| Type | Ground Dragon |
| Abilities | Levitate |
| Catch rate | 120 |
| EV yield | 1 Attack, 1 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Bug, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Hitech | Custom palette, obtainable in the Hitech style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Vibrava
Details| Type | Ground Dragon |
| Abilities | Levitate |
| Catch rate | 120 |
| EV yield | 1 Attack, 1 Speed |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Bug, Dragon |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold | Game Corner slot machine prize. | |
| Hitech | Custom palette, obtainable in the Hitech style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Tempest | Custom palette, obtainable in the Tempest style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
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