Drednaw #834¶
Drednaw
Details| Type | Water Rock |
| Abilities | Strong Jaw, Shell Armour |
| Hidden Ability | Swift Swim |
| Catch rate | 75 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Ultra Deep Sea (Ultra Space) | Any | Land and grass blocks | 22 to 40 | 50.0 |
Swamp and mangrove swamp, Rivers, Ultra Deep Sea (Ultra Space) | Any | Land and grass blocks | 22 to 40 | 10.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Fishing| Rods | Area | Levels | Rarity |
|---|---|---|---|
| Super Rod | Swamp and mangrove swamp, Rivers, Ultra Deep Sea (Ultra Space) | 22 to 40 | 40.0 |
| Good Rod | Swamp and mangrove swamp, Rivers, Ultra Deep Sea (Ultra Space) | 22 to 40 | 20.0 |
Other encounter methodsAlso encountered by: Rock Smash on rocks.
| Zone | Weight | Levels |
|---|---|---|
Water Water Type Zone | 0.98 | From level 22, scales with your Catching level (cap 80) |
Rock Rock Type Zone | 0.10 | From level 22, scales with your Catching level (cap 80) |
Galar (5 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Mine No 2 | 20% of water encounters | 24 |
| North Wild Area Dusty Bowl | 11.1111% of water encounters | 45 |
| North Wild Area Dusty Bowl Water Pond | 10% of water encounters | 45 |
| North Wild Area Giants Mirror | 10% of water encounters | 44 |
| Route 2 Water | 1% of water encounters | 9 |
Paldea (122 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area | 10% of water encounters | 40 |
| Area 103 | 10% of water encounters | 40 |
| Area 104 | 10% of water encounters | 40 |
| Area 105 | 10% of water encounters | 40 |
| Area 106 | 10% of water encounters | 40 |
| Area 107 | 10% of water encounters | 40 |
| Area 108 | 3% of walk encounters | 40 |
| Area 109 | 15% of water encounters | 40 |
| Area 110 | 10% of water encounters | 40 |
| Area 111 | 10% of water encounters | 40 |
| Area 112 | 10% of water encounters | 40 |
| Area 113 | 5% of water encounters | 40 |
| Area 123 | 5.05051% of walk encounters | 40 |
| Area 124 | 10% of water encounters | 40 |
| Area 125 | 10% of water encounters | 40 |
| Area 126 | 10% of water encounters | 40 |
| Area 127 | 10% of water encounters | 40 |
| Area 128 | 5% of walk encounters | 40 |
| Area 129 | 7% of water encounters | 40 |
| Area 130 | 2% of walk encounters | 40 |
| Area 131 | 10% of water encounters | 40 |
| Area 132 | 10% of water encounters | 40 |
| Area 143 | 5% of walk encounters | 44 |
| Area 144 | 8% of walk encounters | 40 |
| Area 145 | 10% of water encounters | 41 |
| Area 147 | 8% of water encounters | 40 |
| Area 148 | 10% of water encounters | 42 |
| Area 149 | 8% of water encounters | 40 |
| Area 150 | 10% of water encounters | 40 |
| Area 154 | 15% of water encounters | 35 |
| Area 155 | 15% of water encounters | 35 |
| Area 156 | 15% of water encounters | 35 |
| Area 157 | 15% of water encounters | 35 |
| Area 158 | 10% of water encounters | 35 |
| Area 163 | 2.88462% of water encounters | 35 |
| Area 164 | 4% of water encounters | 35 |
| Area 165 | 4.16667% of water encounters | 35 |
| Area 166 | 4% of water encounters | 35 |
| Area 167 | 2% of walk encounters | 35 |
| Area 169 | 5% of water encounters | 35 |
| Area 173 | 6% of water encounters | 35 |
| Area 174 | 7% of water encounters | 35 |
| Area 175 | 8% of water encounters | 35 |
| Area 176 | 4% of water encounters | 35 |
| Area 177 | 8% of water encounters | 35 |
| Area 186 | 1.47059% of walk encounters | 30 |
| Area 187 | 10% of water encounters | 30 |
| Area 188 | 8.47458% of water encounters | 30 |
| Area 195 | 10% of water encounters | 30 |
| Area 196 | 10% of water encounters | 30 |
| Area 197 | 10% of water encounters | 30 |
| Area 198 | 10% of water encounters | 30 |
| Area 199 | 4% of water encounters | 30 |
| Area 200 | 4% of water encounters | 30 |
| Area 206 | 1% of walk encounters | 30 |
| Area 208 | 5% of water encounters | 30 |
| Area 214 | 10% of water encounters | 30 |
| Area 215 | 6% of water encounters | 30 |
| Area 218 | 2% of water encounters | 25 |
| Area 220 | 4% of water encounters | 30 |
| Area 233 | 5% of water encounters | 25 |
| Area 234 | 10% of water encounters | 25 |
| Area 235 | 10% of water encounters | 25 |
| Area 236 | 5% of water encounters | 25 |
| Area 240 | 4% of water encounters | 30 |
| Area 254 | 10% of water encounters | 25 |
| Area 255 | 10% of water encounters | 25 |
| Area 256 | 10% of water encounters | 25 |
| Area 257 | 6% of water encounters | 25 |
| Area 260 | 4% of water encounters | 30 |
| Area 275 | 5% of water encounters | 20 |
| Area 276 | 5% of water encounters | 20 |
| Area 277 | 5% of water encounters | 20 |
| Area 280 | 4% of water encounters | 30 |
| Area 299 | 2% of water encounters | 25 |
| Area 300 | 4% of water encounters | 30 |
| Area 318 | 2% of water encounters | 25 |
| Area 319 | 2% of water encounters | 25 |
| Area 324 | 5% of water encounters | 25 |
| Area 325 | 5% of water encounters | 25 |
| Area 329 | 5% of water encounters | 10 |
| Area 334 | 5% of water encounters | 20 |
| Area 336 | 2% of water encounters | 25 |
| Area 337 | 2% of water encounters | 25 |
| Area 338 | 2% of water encounters | 25 |
| Area 339 | 2% of water encounters | 25 |
| Area 345 | 10% of water encounters | 44 |
| Area 346 | 5% of water encounters | 20 |
| Area 353 | 1% of water encounters | 19 |
| Area 354 | 1% of water encounters | 19 |
| Area 355 | 1% of water encounters | 19 |
| Area 356 | 2% of water encounters | 25 |
| Area 357 | 2% of water encounters | 25 |
| Area 358 | 2% of water encounters | 25 |
| Area 372 | 1% of water encounters | 19 |
| Area 373 | 1% of water encounters | 19 |
| Area 374 | 1% of water encounters | 19 |
| Area 375 | 2% of water encounters | 25 |
| Area 376 | 2% of water encounters | 25 |
| Area 377 | 2% of water encounters | 25 |
| Area 384 | 2% of water encounters | 25 |
| Area 385 | 2% of water encounters | 25 |
| Area 386 | 2% of water encounters | 25 |
| Area 387 | 2% of water encounters | 25 |
| Area 388 | 2% of water encounters | 25 |
| Area 389 | 2% of water encounters | 25 |
| Area 390 | 2% of water encounters | 25 |
| Area 391 | 2% of water encounters | 25 |
| Area 392 | 2% of water encounters | 25 |
| Area 393 | 2% of water encounters | 25 |
| Area 394 | 2% of water encounters | 25 |
| Area 395 | 2% of water encounters | 25 |
| Area 396 | 2% of water encounters | 25 |
| Area 85 | 10% of water encounters | 40 |
| Area 85 | 3.33333% of walk encounters | 40 |
| Area 86 | 8% of water encounters | 40 |
| Area 87 | 1.90476% of walk encounters | 40 |
| Area 88 | 1.7094% of walk encounters | 40 |
| Area 89 | 10% of water encounters | 40 |
| Area 90 | 3.09278% of walk encounters | 40 |
| Area 91 | 3.26087% of walk encounters | 40 |
| Area 93 | 2.22222% of walk encounters | 40 |
Evolution: evolve a Chewtle at level 22 (learns Rock Tomb on evolution).
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
PokePacks: part of the Mythical Islands Pack pool.
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Camo | Custom palette, obtainable in the Camo style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Mario | Custom palette, obtainable in the Mario style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Salmon | 100% | 1 to 3 |
Turtle Scute | 50% | 1 to 2 |
Granite | 30% | 1 to 2 |
Hard Stone | 10% | 1 |
Poke Dust: defeating or catching one grants 2 dust, rolled 50/50 between Water Dust and Rock Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Monster, Water_one. Egg cycles: 21. Experience group: Medium Fast.
Breed two compatible Pokemon from the Monster or Water_One egg groups (or use a Ditto). Eggs hatch into Chewtle. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Bite | Dark | Physical | 60 | 100% | 25 |
| 1 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 1 | Protect | Normal | Status | - | - | 10 |
| 1 | Razor Shell | Water | Physical | 75 | 95% | 10 |
| 1 | Rock Polish | Rock | Status | - | - | 20 |
| 1 | Rock Tomb | Rock | Physical | 60 | 95% | 15 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 1 | Water Gun | Water | Special | 40 | 100% | 25 |
| 21 | Headbutt | Normal | Physical | 70 | 100% | 15 |
| 30 | Counter | Fighting | Physical | - | 100% | 20 |
| 39 | Jaw Lock | Dark | Physical | 80 | 100% | 10 |
| 48 | Liquidation | Water | Physical | 85 | 100% | 10 |
| 57 | Body Slam | Normal | Physical | 85 | 100% | 15 |
| 66 | Head Smash | Rock | Physical | 150 | 80% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Meteor Beam | Rock | Special | 120 | 90% | 10 |
| Scale Shot | Dragon | Physical | 25 | 90% | 20 |
| Skitter Smack | Bug | Physical | 70 | 90% | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Dragon Tail | Dragon | Physical | 60 | 90% | 10 | |
| Gastro Acid | Poison | Status | - | 100% | 10 | |
| Shell Smash | Normal | Status | - | - | 15 |
By TM (51 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Fighting">Body Press | Fighting | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Ground">Bulldoze | Ground | Physical | 60 | 100% | 20 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Ground">Dig | Ground | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Ground">Earth Power | Ground | Special | 90 | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Normal">False Swipe | Normal | Physical | 40 | 100% | 40 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Ground">High Horsepower | Ground | Physical | 95 | 95% | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Ice Fang | Ice | Physical | 65 | 95% | 15 |
![]() | data-mtype="Ice">Ice Spinner | Ice | Physical | 80 | 100% | 15 |
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Water">Liquidation | Water | Physical | 85 | 100% | 10 |
![]() | data-mtype="Rock">Meteor Beam | Rock | Special | 120 | 90% | 10 |
![]() | data-mtype="Ground">Mud Shot | Ground | Special | 55 | 95% | 15 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Poison">Poison Jab | Poison | Physical | 80 | 100% | 20 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Rock">Rock Blast | Rock | Physical | 25 | 90% | 10 |
![]() | data-mtype="Rock">Rock Slide | Rock | Physical | 75 | 90% | 10 |
![]() | data-mtype="Rock">Rock Tomb | Rock | Physical | 60 | 95% | 15 |
![]() | data-mtype="Ground">Sand Tomb | Ground | Physical | 35 | 85% | 15 |
![]() | data-mtype="Rock">Sandstorm | Rock | Status | - | - | 10 |
![]() | data-mtype="Normal">Scary Face | Normal | Status | - | 100% | 10 |
![]() | data-mtype="Bug">Skitter Smack | Bug | Physical | 70 | 90% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Steel">Smart Strike | Steel | Physical | 70 | - | 10 |
![]() | data-mtype="Rock">Stealth Rock | Rock | Status | - | - | 20 |
![]() | data-mtype="Ground">Stomping Tantrum | Ground | Physical | 75 | 100% | 10 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Super Fang | Normal | Physical | - | 90% | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Swords Dance | Normal | Status | - | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Dark">Throat Chop | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Water">Whirlpool | Water | Special | 35 | 85% | 15 |
By TR (26 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Fighting">Body Press | Fighting | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Ground">Earth Power | Ground | Special | 90 | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Ground">High Horsepower | Ground | Physical | 95 | 95% | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Steel">Iron Tail | Steel | Physical | 100 | 75% | 15 |
![]() | data-mtype="Water">Liquidation | Water | Physical | 85 | 100% | 10 |
![]() | data-mtype="Bug">Megahorn | Bug | Physical | 120 | 85% | 10 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Poison">Poison Jab | Poison | Physical | 80 | 100% | 20 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Rock">Stealth Rock | Rock | Status | - | - | 20 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fighting">Superpower | Fighting | Physical | 120 | 100% | 5 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Swords Dance | Normal | Status | - | - | 20 |
![]() | data-mtype="Dark">Throat Chop | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
By transfer (4 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
| Gastro Acid | Poison | Status | - | 100% | 10 |
| Shell Smash | Normal | Status | - | - | 15 |
| Skull Bash | Normal | Physical | 130 | 100% | 10 |
Gigantamax Drednaw
Details| Type | Water Rock |
| Abilities | Strong Jaw, Shell Armour |
| Hidden Ability | Swift Swim |
| Catch rate | 75 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
How to obtainA Drednaw with G-Max Factor can Gigantamax in battle.
| Palette | How it appears | |
|---|---|---|
| Camo | Custom palette, obtainable in the Camo style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesSame moveset as the base form. See the Base tab for the full move tables.
Shadow Drednaw
Details| Type | Water Rock |
| Abilities | Strong Jaw, Shell Armour |
| Hidden Ability | Swift Swim |
| Catch rate | 75 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Drednaw:
Cloning Machine: any owned Drednaw (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal. Shadow Drednaw can still Gigantamax (see the shadow-form tabs).
| Palette | How it appears | |
|---|---|---|
| Camo | Custom palette, obtainable in the Camo style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Mario | Custom palette, obtainable in the Mario style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Storm | Mystery | Special | 95 | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Shadow Gigantamax Drednaw
Details| Type | Water Rock |
| Abilities | Strong Jaw, Shell Armour |
| Hidden Ability | Swift Swim |
| Catch rate | 75 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Drednaw:
Cloning Machine: any owned Drednaw (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal. Shadow Drednaw can still Gigantamax (see the shadow-form tabs).
| Palette | How it appears | |
|---|---|---|
| Camo | Custom palette, obtainable in the Camo style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Bite | Dark | Physical | 60 | 100% | 25 |
| 1 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 1 | Protect | Normal | Status | - | - | 10 |
| 1 | Razor Shell | Water | Physical | 75 | 95% | 10 |
| 1 | Rock Polish | Rock | Status | - | - | 20 |
| 1 | Rock Tomb | Rock | Physical | 60 | 95% | 15 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 1 | Water Gun | Water | Special | 40 | 100% | 25 |
| 21 | Headbutt | Normal | Physical | 70 | 100% | 15 |
| 30 | Counter | Fighting | Physical | - | 100% | 20 |
| 39 | Jaw Lock | Dark | Physical | 80 | 100% | 10 |
| 48 | Liquidation | Water | Physical | 85 | 100% | 10 |
| 57 | Body Slam | Normal | Physical | 85 | 100% | 15 |
| 66 | Head Smash | Rock | Physical | 150 | 80% | 5 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Drednaw
Details| Type | Water Rock |
| Abilities | Strong Jaw, Shell Armour |
| Hidden Ability | Swift Swim |
| Catch rate | 75 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Camo | Custom palette, obtainable in the Camo style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Mario | Custom palette, obtainable in the Mario style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Corrupt Gigantamax Drednaw
Details| Type | Water Rock |
| Abilities | Strong Jaw, Shell Armour |
| Hidden Ability | Swift Swim |
| Catch rate | 75 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Camo | Custom palette, obtainable in the Camo style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Drednaw
Details| Type | Water Rock |
| Abilities | Strong Jaw, Shell Armour |
| Hidden Ability | Swift Swim |
| Catch rate | 75 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Camo | Custom palette, obtainable in the Camo style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Mario | Custom palette, obtainable in the Mario style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Gigantamax Drednaw
Details| Type | Water Rock |
| Abilities | Strong Jaw, Shell Armour |
| Hidden Ability | Swift Swim |
| Catch rate | 75 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Camo | Custom palette, obtainable in the Camo style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Drednaw
Details| Type | Water Rock |
| Abilities | Strong Jaw, Shell Armour |
| Hidden Ability | Swift Swim |
| Catch rate | 75 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Camo | Custom palette, obtainable in the Camo style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Mario | Custom palette, obtainable in the Mario style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Gigantamax Drednaw
Details| Type | Water Rock |
| Abilities | Strong Jaw, Shell Armour |
| Hidden Ability | Swift Swim |
| Catch rate | 75 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Camo | Custom palette, obtainable in the Camo style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Drednaw
Details| Type | Water Rock |
| Abilities | Strong Jaw, Shell Armour |
| Hidden Ability | Swift Swim |
| Catch rate | 75 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Camo | Custom palette, obtainable in the Camo style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Mario | Custom palette, obtainable in the Mario style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Gigantamax Drednaw
Details| Type | Water Rock |
| Abilities | Strong Jaw, Shell Armour |
| Hidden Ability | Swift Swim |
| Catch rate | 75 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Camo | Custom palette, obtainable in the Camo style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Drednaw
Details| Type | Water Rock |
| Abilities | Strong Jaw, Shell Armour |
| Hidden Ability | Swift Swim |
| Catch rate | 75 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Camo | Custom palette, obtainable in the Camo style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Mario | Custom palette, obtainable in the Mario style via Texture Keys or limited events. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Gigantamax Drednaw
Details| Type | Water Rock |
| Abilities | Strong Jaw, Shell Armour |
| Hidden Ability | Swift Swim |
| Catch rate | 75 |
| EV yield | 2 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Monster, Water_one |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Camo | Custom palette, obtainable in the Camo style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Water
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Fighting
Ground
Normal
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Mystery