Dragonite #149¶
Dragonite
Details| Type | Dragon Flying |
| Abilities | Inner Focus |
| Hidden Ability | Multiscale |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Deep Lukewarm Ocean, Deep Ocean | Dawn, Dusk | Air (flying) | 55 to 70 | 0.5 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
| Zone | Weight | Levels |
|---|---|---|
Dragon Dragon Type Zone | 0.12 | From level 55, scales with your Catching level (cap 80) |
Flying Flying Type Zone | 0.12 | From level 55, scales with your Catching level (cap 80) |
Alola (2 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Poni Water | 1% of water encounters | 20 |
| Vast Poni Canyon Cave 7 Water | 1% of water encounters | 55 |
Evolution: evolve a Dragonair at level 55 (learns Hurricane on evolution).
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Dungeons: appears in the Dragon's Den dungeon boss pool.
PokePacks: part of the MewTwo Pack pool.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ashen | Custom palette, obtainable in the Ashen style via Texture Keys or limited events. | |
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Rainbow | Custom Texture Key palette. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Sunset | Custom palette, obtainable in the Sunset style via Texture Keys or limited events. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Amethyst Shard | 100% | 1 to 3 |
Christmas Ball | 100% | 3 to 5 |
Haban Berry | 50% | 1 to 2 |
Orb | 30% | 1 |
Dragon Fang | 10% | 1 |
Poke Dust: defeating or catching one grants 3 dust, rolled 50/50 between Dragon Dust and Flying Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Water_one, Dragon. Egg cycles: 41. Experience group: Slow.
Breed two compatible Pokemon from the Water_One or Dragon egg groups (or use a Ditto). Eggs hatch into Dratini. Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Extreme Speed | Normal | Physical | 80 | 100% | 5 |
| 1 | Fire Punch | Fire | Physical | 75 | 100% | 15 |
| 1 | Hurricane | Flying | Special | 110 | 70% | 10 |
| 1 | Leer | Normal | Status | - | 100% | 30 |
| 1 | Roost | Flying | Status | - | - | 5 |
| 1 | Thunder Punch | Electric | Physical | 75 | 100% | 15 |
| 1 | Thunder Wave | Electric | Status | - | 90% | 20 |
| 1 | Twister | Dragon | Special | 40 | 100% | 20 |
| 1 | Wing Attack | Flying | Physical | 60 | 100% | 35 |
| 1 | Wrap | Normal | Physical | 15 | 90% | 20 |
| 15 | Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
| 20 | Agility | Psychic | Status | - | - | 30 |
| 25 | Slam | Normal | Physical | 80 | 75% | 20 |
| 33 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
| 39 | Dragon Rush | Dragon | Physical | 100 | 75% | 10 |
| 41 | Outrage | Dragon | Physical | 120 | 100% | 10 |
| 46 | Safeguard | Normal | Status | - | - | 25 |
| 53 | Rain Dance | Water | Status | - | - | 5 |
| 62 | Dragon Dance | Dragon | Status | - | - | 20 |
| 80 | Hyper Beam | Normal | Special | 150 | 90% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Draco Meteor | Dragon | Special | 130 | 90% | 5 |
| Dual Wingbeat | Flying | Physical | 40 | 90% | 10 |
| Scale Shot | Dragon | Physical | 25 | 90% | 20 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Aqua Jet | Water | Physical | 40 | 100% | 20 | |
| Dragon Breath | Dragon | Special | 60 | 100% | 20 | |
| Dragon Dance | Dragon | Status | - | - | 20 | |
| Dragon Pulse | Dragon | Special | 85 | 100% | 10 | |
| Dragon Rush | Dragon | Physical | 100 | 75% | 10 | |
| Extreme Speed | Normal | Physical | 80 | 100% | 5 | |
| Haze | Ice | Status | - | - | 30 | |
| Iron Tail | Steel | Physical | 100 | 75% | 15 | |
| Mist | Ice | Status | - | - | 30 | |
| Supersonic | Normal | Status | - | 55% | 20 | |
| Water Pulse | Water | Special | 60 | 100% | 20 |
By TM (72 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Flying">Aerial Ace | Flying | Physical | 60 | - | 20 |
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Flying">Air Cutter | Flying | Special | 60 | 95% | 25 |
![]() | data-mtype="Flying">Air Slash | Flying | Special | 75 | 95% | 15 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Fighting">Body Press | Fighting | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Dragon">Breaking Swipe | Dragon | Physical | 60 | 100% | 15 |
![]() | data-mtype="Fighting">Brick Break | Fighting | Physical | 75 | 100% | 15 |
![]() | data-mtype="Ground">Bulldoze | Ground | Physical | 60 | 100% | 20 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Dragon">Draco Meteor | Dragon | Special | 130 | 90% | 5 |
![]() | data-mtype="Dragon">Dragon Cheer | Dragon | Status | - | - | 15 |
![]() | data-mtype="Dragon">Dragon Claw | Dragon | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Dance | Dragon | Status | - | - | 20 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Dragon">Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Encore | Normal | Status | - | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Fire Punch | Fire | Physical | 75 | 100% | 15 |
![]() | data-mtype="Fire">Fire Spin | Fire | Special | 35 | 85% | 15 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Dark">Fling | Dark | Physical | - | 100% | 10 |
![]() | data-mtype="Flying">Fly | Flying | Physical | 90 | 95% | 15 |
![]() | data-mtype="Fighting">Focus Blast | Fighting | Special | 120 | 70% | 5 |
![]() | data-mtype="Fighting">Focus Punch | Fighting | Physical | 150 | 100% | 20 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Ice">Haze | Ice | Status | - | - | 30 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Flying">Hurricane | Flying | Special | 110 | 70% | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Ice Punch | Ice | Physical | 75 | 100% | 15 |
![]() | data-mtype="Ice">Ice Spinner | Ice | Physical | 80 | 100% | 15 |
![]() | data-mtype="Ice">Icy Wind | Ice | Special | 55 | 95% | 15 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Light Screen | Psychic | Status | - | - | 30 |
![]() | data-mtype="Fighting">Low Kick | Fighting | Physical | - | 100% | 20 |
![]() | data-mtype="Normal">Metronome | Normal | Status | - | - | 10 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Normal">Roar | Normal | Status | - | - | 20 |
![]() | data-mtype="Rock">Rock Slide | Rock | Physical | 75 | 90% | 10 |
![]() | data-mtype="Rock">Rock Tomb | Rock | Physical | 60 | 95% | 15 |
![]() | data-mtype="Rock">Sandstorm | Rock | Status | - | - | 10 |
![]() | data-mtype="Dragon">Scale Shot | Dragon | Physical | 25 | 90% | 20 |
![]() | data-mtype="Normal">Scary Face | Normal | Status | - | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Ice">Snowscape | Ice | Status | - | - | 10 |
![]() | data-mtype="Ground">Stomping Tantrum | Ground | Physical | 75 | 100% | 10 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Flying">Tailwind | Flying | Status | - | - | 15 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunder Punch | Electric | Physical | 75 | 100% | 15 |
![]() | data-mtype="Electric">Thunder Wave | Electric | Status | - | 90% | 20 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Weather Ball | Normal | Special | 50 | 100% | 10 |
By TR (27 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Fighting">Body Press | Fighting | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Claw | Dragon | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Dance | Dragon | Status | - | - | 20 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Fighting">Focus Blast | Fighting | Special | 120 | 70% | 5 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Flying">Hurricane | Flying | Special | 110 | 70% | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Steel">Iron Tail | Steel | Physical | 100 | 75% | 15 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fighting">Superpower | Fighting | Physical | 120 | 100% | 5 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
By transfer (48 moves)
Creator Dragonite
Details| Type | Dragon Flying |
| Abilities | Inner Focus |
| Hidden Ability | Multiscale |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Deep Ocean | Dawn, Dusk | Air (flying) | 55 to 70 | 0.01 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
How to obtainAn alternate form of Dragonite. Where it is obtainable in the wild, its spawns are listed below; otherwise it is a battle or event form.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Extreme Speed | Normal | Physical | 80 | 100% | 5 |
| 1 | Fire Punch | Fire | Physical | 75 | 100% | 15 |
| 1 | Hurricane | Flying | Special | 110 | 70% | 10 |
| 1 | Leer | Normal | Status | - | 100% | 30 |
| 1 | Roost | Flying | Status | - | - | 5 |
| 1 | Thunder Punch | Electric | Physical | 75 | 100% | 15 |
| 1 | Thunder Wave | Electric | Status | - | 90% | 20 |
| 1 | Twister | Dragon | Special | 40 | 100% | 20 |
| 1 | Wing Attack | Flying | Physical | 60 | 100% | 35 |
| 1 | Wrap | Normal | Physical | 15 | 90% | 20 |
| 15 | Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
| 20 | Agility | Psychic | Status | - | - | 30 |
| 25 | Slam | Normal | Physical | 80 | 75% | 20 |
| 33 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
| 39 | Dragon Rush | Dragon | Physical | 100 | 75% | 10 |
| 41 | Outrage | Dragon | Physical | 120 | 100% | 10 |
| 46 | Safeguard | Normal | Status | - | - | 25 |
| 53 | Rain Dance | Water | Status | - | - | 5 |
| 62 | Dragon Dance | Dragon | Status | - | - | 20 |
| 80 | Hyper Beam | Normal | Special | 150 | 90% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Draco Meteor | Dragon | Special | 130 | 90% | 5 |
| Dual Wingbeat | Flying | Physical | 40 | 90% | 10 |
| Scale Shot | Dragon | Physical | 25 | 90% | 20 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Aqua Jet | Water | Physical | 40 | 100% | 20 | |
| Dragon Breath | Dragon | Special | 60 | 100% | 20 | |
| Dragon Dance | Dragon | Status | - | - | 20 | |
| Dragon Pulse | Dragon | Special | 85 | 100% | 10 | |
| Dragon Rush | Dragon | Physical | 100 | 75% | 10 | |
| Extreme Speed | Normal | Physical | 80 | 100% | 5 | |
| Haze | Ice | Status | - | - | 30 | |
| Iron Tail | Steel | Physical | 100 | 75% | 15 | |
| Mist | Ice | Status | - | - | 30 | |
| Supersonic | Normal | Status | - | 55% | 20 | |
| Water Pulse | Water | Special | 60 | 100% | 20 |
By TM (72 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Flying">Aerial Ace | Flying | Physical | 60 | - | 20 |
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Flying">Air Cutter | Flying | Special | 60 | 95% | 25 |
![]() | data-mtype="Flying">Air Slash | Flying | Special | 75 | 95% | 15 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Fighting">Body Press | Fighting | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Dragon">Breaking Swipe | Dragon | Physical | 60 | 100% | 15 |
![]() | data-mtype="Fighting">Brick Break | Fighting | Physical | 75 | 100% | 15 |
![]() | data-mtype="Ground">Bulldoze | Ground | Physical | 60 | 100% | 20 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Dragon">Draco Meteor | Dragon | Special | 130 | 90% | 5 |
![]() | data-mtype="Dragon">Dragon Cheer | Dragon | Status | - | - | 15 |
![]() | data-mtype="Dragon">Dragon Claw | Dragon | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Dance | Dragon | Status | - | - | 20 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Dragon">Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Encore | Normal | Status | - | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Fire Punch | Fire | Physical | 75 | 100% | 15 |
![]() | data-mtype="Fire">Fire Spin | Fire | Special | 35 | 85% | 15 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Dark">Fling | Dark | Physical | - | 100% | 10 |
![]() | data-mtype="Flying">Fly | Flying | Physical | 90 | 95% | 15 |
![]() | data-mtype="Fighting">Focus Blast | Fighting | Special | 120 | 70% | 5 |
![]() | data-mtype="Fighting">Focus Punch | Fighting | Physical | 150 | 100% | 20 |
![]() | data-mtype="Normal">Giga Impact | Normal | Physical | 150 | 90% | 5 |
![]() | data-mtype="Ice">Haze | Ice | Status | - | - | 30 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Flying">Hurricane | Flying | Special | 110 | 70% | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Normal">Hyper Beam | Normal | Special | 150 | 90% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Ice Punch | Ice | Physical | 75 | 100% | 15 |
![]() | data-mtype="Ice">Ice Spinner | Ice | Physical | 80 | 100% | 15 |
![]() | data-mtype="Ice">Icy Wind | Ice | Special | 55 | 95% | 15 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Psychic">Light Screen | Psychic | Status | - | - | 30 |
![]() | data-mtype="Fighting">Low Kick | Fighting | Physical | - | 100% | 20 |
![]() | data-mtype="Normal">Metronome | Normal | Status | - | - | 10 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Normal">Roar | Normal | Status | - | - | 20 |
![]() | data-mtype="Rock">Rock Slide | Rock | Physical | 75 | 90% | 10 |
![]() | data-mtype="Rock">Rock Tomb | Rock | Physical | 60 | 95% | 15 |
![]() | data-mtype="Rock">Sandstorm | Rock | Status | - | - | 10 |
![]() | data-mtype="Dragon">Scale Shot | Dragon | Physical | 25 | 90% | 20 |
![]() | data-mtype="Normal">Scary Face | Normal | Status | - | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Ice">Snowscape | Ice | Status | - | - | 10 |
![]() | data-mtype="Ground">Stomping Tantrum | Ground | Physical | 75 | 100% | 10 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Flying">Tailwind | Flying | Status | - | - | 15 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunder Punch | Electric | Physical | 75 | 100% | 15 |
![]() | data-mtype="Electric">Thunder Wave | Electric | Status | - | 90% | 20 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Weather Ball | Normal | Special | 50 | 100% | 10 |
By TR (27 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Fighting">Body Press | Fighting | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Claw | Dragon | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Dance | Dragon | Status | - | - | 20 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Fighting">Focus Blast | Fighting | Special | 120 | 70% | 5 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Flying">Hurricane | Flying | Special | 110 | 70% | 10 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Steel">Iron Head | Steel | Physical | 80 | 100% | 15 |
![]() | data-mtype="Steel">Iron Tail | Steel | Physical | 100 | 75% | 15 |
![]() | data-mtype="Dragon">Outrage | Dragon | Physical | 120 | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fighting">Superpower | Fighting | Physical | 120 | 100% | 5 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
By transfer (48 moves)
Mega Dragonite
Details| Type | Dragon Flying |
| Abilities | Multiscale |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
How to obtainMega Evolve a Dragonite in battle while it holds a Dragoninite. Mega Stone sources: the Mega Stone Shop, mystery chests, dungeon loot, and skyblock ultra ranch production.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Rainbow | Custom Texture Key palette. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesSame moveset as the base form. See the Base tab for the full move tables.
Shadow Dragonite
Details| Type | Dragon Flying |
| Abilities | Inner Focus |
| Hidden Ability | Multiscale |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Dragonite:
Cloning Machine: any owned Dragonite (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal. Shadow Dragonite can still Mega Evolve (see the shadow-form tabs).
| Palette | How it appears | |
|---|---|---|
| Ashen | Custom palette, obtainable in the Ashen style via Texture Keys or limited events. | |
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Rainbow | Custom Texture Key palette. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Sunset | Custom palette, obtainable in the Sunset style via Texture Keys or limited events. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Sky | Mystery | Status | - | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mutilate | Mystery | Status | - | - | 100 |
| 1 | Shadow Rush | Mystery | Physical | 55 | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Shadow Mega Dragonite
Details| Type | Dragon Flying |
| Abilities | Multiscale |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Dragonite:
Cloning Machine: any owned Dragonite (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal. Shadow Dragonite can still Mega Evolve (see the shadow-form tabs).
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Extreme Speed | Normal | Physical | 80 | 100% | 5 |
| 1 | Fire Punch | Fire | Physical | 75 | 100% | 15 |
| 1 | Hurricane | Flying | Special | 110 | 70% | 10 |
| 1 | Leer | Normal | Status | - | 100% | 30 |
| 1 | Roost | Flying | Status | - | - | 5 |
| 1 | Thunder Punch | Electric | Physical | 75 | 100% | 15 |
| 1 | Thunder Wave | Electric | Status | - | 90% | 20 |
| 1 | Twister | Dragon | Special | 40 | 100% | 20 |
| 1 | Wing Attack | Flying | Physical | 60 | 100% | 35 |
| 1 | Wrap | Normal | Physical | 15 | 90% | 20 |
| 15 | Dragon Tail | Dragon | Physical | 60 | 90% | 10 |
| 20 | Agility | Psychic | Status | - | - | 30 |
| 25 | Slam | Normal | Physical | 80 | 75% | 20 |
| 33 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
| 39 | Dragon Rush | Dragon | Physical | 100 | 75% | 10 |
| 41 | Outrage | Dragon | Physical | 120 | 100% | 10 |
| 46 | Safeguard | Normal | Status | - | - | 25 |
| 53 | Rain Dance | Water | Status | - | - | 5 |
| 62 | Dragon Dance | Dragon | Status | - | - | 20 |
| 80 | Hyper Beam | Normal | Special | 150 | 90% | 5 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Dragonite
Details| Type | Dragon Flying |
| Abilities | Inner Focus |
| Hidden Ability | Multiscale |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ashen | Custom palette, obtainable in the Ashen style via Texture Keys or limited events. | |
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Rainbow | Custom Texture Key palette. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Sunset | Custom palette, obtainable in the Sunset style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Corrupt Mega Dragonite
Details| Type | Dragon Flying |
| Abilities | Multiscale |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Rainbow | Custom Texture Key palette. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Dragonite
Details| Type | Dragon Flying |
| Abilities | Inner Focus |
| Hidden Ability | Multiscale |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ashen | Custom palette, obtainable in the Ashen style via Texture Keys or limited events. | |
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Rainbow | Custom Texture Key palette. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Sunset | Custom palette, obtainable in the Sunset style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Mega Dragonite
Details| Type | Dragon Flying |
| Abilities | Multiscale |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Rainbow | Custom Texture Key palette. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Dragonite
Details| Type | Dragon Flying |
| Abilities | Inner Focus |
| Hidden Ability | Multiscale |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ashen | Custom palette, obtainable in the Ashen style via Texture Keys or limited events. | |
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Rainbow | Custom Texture Key palette. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Sunset | Custom palette, obtainable in the Sunset style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Mega Dragonite
Details| Type | Dragon Flying |
| Abilities | Multiscale |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Rainbow | Custom Texture Key palette. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Dragonite
Details| Type | Dragon Flying |
| Abilities | Inner Focus |
| Hidden Ability | Multiscale |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ashen | Custom palette, obtainable in the Ashen style via Texture Keys or limited events. | |
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Rainbow | Custom Texture Key palette. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Sunset | Custom palette, obtainable in the Sunset style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Mega Dragonite
Details| Type | Dragon Flying |
| Abilities | Multiscale |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Rainbow | Custom Texture Key palette. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Dragonite
Details| Type | Dragon Flying |
| Abilities | Inner Focus |
| Hidden Ability | Multiscale |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ashen | Custom palette, obtainable in the Ashen style via Texture Keys or limited events. | |
| Fusion | Custom palette, obtainable in the Fusion style via Texture Keys or limited events. | |
| Gala | Custom palette, obtainable in the Gala style via Texture Keys or limited events. | |
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Rainbow | Custom Texture Key palette. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Sunset | Custom palette, obtainable in the Sunset style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Mega Dragonite
Details| Type | Dragon Flying |
| Abilities | Multiscale |
| Catch rate | 45 |
| EV yield | 3 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Dragon |
| Egg cycles | 41 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Rainbow | Custom Texture Key palette. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Dragon
Flying
Ice
Rock
Fairy
Fire
Water
Fighting
Bug
Grass
Ground









Normal
Electric
Psychic
Steel









Dark


Ghost
Poison
Mystery