Salandit #757¶
Salandit
Details| Type | Poison Fire |
| Abilities | Corrosion |
| Hidden Ability | Oblivious |
| Catch rate | 120 |
| EV yield | 1 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Badlands biomes, Swamp, Ultra Deep Sea (Ultra Space), Ultra Desert (Ultra Space) | Night (clear weather) | Land and grass blocks | 15 to 32 | 130.0 |
Basalt Deltas, Nether Wastes | Any | Land and grass blocks | 15 to 32 | 130.0 |
Badlands biomes, Ultra Desert (Ultra Space) | Any | Cooked curry | 15 to 32 | 70.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Fishing| Rods | Area | Levels | Rarity |
|---|---|---|---|
| Super Rod Lava | Swamp and mangrove swamp, Badlands biomes, Nether biomes, Ultra Desert (Ultra Space) | 15 to 30 | 40.0 |
| Good Rod Lava | Swamp and mangrove swamp, Badlands biomes, Nether biomes, Ultra Desert (Ultra Space) | 15 to 30 | 9.0 |
| Zone | Weight | Levels |
|---|---|---|
Fire Fire Type Zone | 2.76 | From level 3, scales with your Catching level (cap 40) |
Poison Poison Type Zone | 1.63 | From level 3, scales with your Catching level (cap 40) |
Alola (9 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Lush Jungle Cave | 16% of walk encounters | 40 |
| Route 8 1 | 10% of walk encounters | 18 |
| Route 8 2 | 10% of walk encounters | 18 |
| Route 8 3 | 10% of walk encounters | 18 |
| Route 8 4 | 10% of walk encounters | 18 |
| Route 8 5 | 10% of walk encounters | 18 |
| Wela Volcano Park 1 | 15% of walk encounters | 18 |
| Wela Volcano Park 2 | 15% of walk encounters | 18 |
| Wela Volcano Park 3 | 15% of walk encounters | 18 |
Galar (4 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Motostoke Outskirts 1 | 8% of walk encounters | 25 |
| Motostoke Outskirts 2 | 8% of walk encounters | 25 |
| Motostoke Outskirts 3 | 8% of walk encounters | 25 |
| Motostoke Outskirts 4 | 8% of walk encounters | 25 |
Paldea (43 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 0 | 1% of walk encounters | 55 |
| Area 109 | 2% of walk encounters | 40 |
| Area 165 | 3% of walk encounters | 35 |
| Area 166 | 2% of walk encounters | 35 |
| Area 170 | 1% of walk encounters | 35 |
| Area 171 | 2% of walk encounters | 35 |
| Area 175 | 2% of walk encounters | 35 |
| Area 176 | 2% of walk encounters | 35 |
| Area 185 | 2% of walk encounters | 30 |
| Area 186 | 1.47059% of walk encounters | 30 |
| Area 190 | 1.0989% of walk encounters | 30 |
| Area 191 | 4% of walk encounters | 30 |
| Area 192 | 4% of walk encounters | 30 |
| Area 195 | 4% of walk encounters | 30 |
| Area 196 | 3.22581% of walk encounters | 30 |
| Area 197 | 3% of walk encounters | 30 |
| Area 210 | 1% of walk encounters | 55 |
| Area 211 | 1% of walk encounters | 55 |
| Area 216 | 3% of walk encounters | 30 |
| Area 217 | 3% of walk encounters | 30 |
| Area 229 | 1% of walk encounters | 55 |
| Area 230 | 1% of walk encounters | 55 |
| Area 231 | 1% of walk encounters | 55 |
| Area 233 | 2% of walk encounters | 25 |
| Area 242 | 4% of walk encounters | 25 |
| Area 249 | 1% of walk encounters | 55 |
| Area 250 | 1% of walk encounters | 55 |
| Area 251 | 1% of walk encounters | 55 |
| Area 262 | 4% of walk encounters | 20 |
| Area 270 | 1% of walk encounters | 55 |
| Area 271 | 1% of walk encounters | 55 |
| Area 272 | 1% of walk encounters | 55 |
| Area 304 | 3% of walk encounters | 25 |
| Area 305 | 3% of walk encounters | 20 |
| Area 323 | 3% of walk encounters | 25 |
| Area 324 | 2% of walk encounters | 25 |
| Area 325 | 2% of walk encounters | 25 |
| Area 343 | 1.17647% of walk encounters | 30 |
| Area 344 | 2% of walk encounters | 30 |
| Area 345 | 2% of walk encounters | 25 |
| Area 68 | 2% of walk encounters | 40 |
| Area 69 | 1.94175% of walk encounters | 37 |
| Area 88 | 1.7094% of walk encounters | 40 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Skyblock: can be produced by the ranch breeding machines.
PokePacks: part of the MewTwo Pack, Mythical Islands Pack and Celestial Guardians Pack pools.
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Blaze Powder | 100% | 1 to 2 |
Shuca Berry | 50% | 1 |
Poke Dust: defeating or catching one grants 1 dust, rolled 50/50 between Poison Dust and Fire Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Monster, Dragon. Egg cycles: 20. Experience group: Medium Fast.
Breed two compatible Pokemon from the Monster or Dragon egg groups (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Poison Gas | Poison | Status | - | 90% | 40 |
| 1 | Scratch | Normal | Physical | 40 | 100% | 35 |
| 5 | Smog | Poison | Special | 30 | 70% | 20 |
| 10 | Ember | Fire | Special | 40 | 100% | 25 |
| 15 | Poison Fang | Poison | Physical | 50 | 100% | 15 |
| 20 | Sweet Scent | Normal | Status | - | 100% | 20 |
| 25 | Nasty Plot | Dark | Status | - | - | 20 |
| 30 | Incinerate | Fire | Special | 60 | 100% | 15 |
| 35 | Venoshock | Poison | Special | 65 | 100% | 15 |
| 40 | Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
| 45 | Flamethrower | Fire | Special | 90 | 100% | 15 |
| 50 | Toxic | Poison | Status | - | 90% | 10 |
| 55 | Endeavor | Normal | Physical | - | 100% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Scale Shot | Dragon | Physical | 25 | 90% | 20 |
| Skitter Smack | Bug | Physical | 70 | 90% | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Belch | Poison | Special | 120 | 90% | 10 | |
| Fake Out | Normal | Physical | 40 | 100% | 10 | |
| Mud-Slap | Ground | Special | 20 | 100% | 10 | |
| Sand Attack | Ground | Status | - | 100% | 15 |
By TM (47 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Poison">Acid Spray | Poison | Special | 40 | 100% | 20 |
![]() | data-mtype="Psychic">Agility | Psychic | Status | - | - | 30 |
![]() | data-mtype="Fire">Burning Jealousy | Fire | Special | 70 | 100% | 5 |
![]() | data-mtype="Dragon">Dragon Claw | Dragon | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Normal">Endeavor | Normal | Physical | - | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Fire Fang | Fire | Physical | 65 | 95% | 15 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Fire">Flare Blitz | Fire | Physical | 120 | 100% | 15 |
![]() | data-mtype="Dark">Fling | Dark | Physical | - | 100% | 10 |
![]() | data-mtype="Dark">Foul Play | Dark | Physical | 95 | 100% | 15 |
![]() | data-mtype="Poison">Gunk Shot | Poison | Physical | 120 | 80% | 5 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Dark">Knock Off | Dark | Physical | 65 | 100% | 20 |
![]() | data-mtype="Bug">Leech Life | Bug | Physical | 80 | 100% | 10 |
![]() | data-mtype="Ground">Mud-Slap | Ground | Special | 20 | 100% | 10 |
![]() | data-mtype="Dark">Nasty Plot | Dark | Status | - | - | 20 |
![]() | data-mtype="Fire">Overheat | Fire | Special | 130 | 90% | 5 |
![]() | data-mtype="Poison">Poison Jab | Poison | Physical | 80 | 100% | 20 |
![]() | data-mtype="Poison">Poison Tail | Poison | Physical | 50 | 100% | 25 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Dragon">Scale Shot | Dragon | Physical | 25 | 90% | 20 |
![]() | data-mtype="Normal">Scary Face | Normal | Status | - | 100% | 10 |
![]() | data-mtype="Ghost">Shadow Claw | Ghost | Physical | 70 | 100% | 15 |
![]() | data-mtype="Bug">Skitter Smack | Bug | Physical | 70 | 90% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Poison">Sludge Bomb | Poison | Special | 90 | 100% | 10 |
![]() | data-mtype="Poison">Sludge Wave | Poison | Special | 95 | 100% | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Fire">Temper Flare | Fire | Physical | 75 | 100% | 10 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Dark">Thief | Dark | Physical | 60 | 100% | 25 |
![]() | data-mtype="Electric">Thunder Wave | Electric | Status | - | 90% | 20 |
![]() | data-mtype="Poison">Toxic | Poison | Status | - | 90% | 10 |
![]() | data-mtype="Poison">Toxic Spikes | Poison | Status | - | - | 20 |
![]() | data-mtype="Grass">Trailblaze | Grass | Physical | 50 | 100% | 20 |
![]() | data-mtype="Poison">Venoshock | Poison | Special | 65 | 100% | 15 |
![]() | data-mtype="Fire">Will-O-Wisp | Fire | Status | - | 85% | 15 |
By TR (19 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Dragon">Dragon Claw | Dragon | Physical | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Dark">Foul Play | Dark | Physical | 95 | 100% | 15 |
![]() | data-mtype="Poison">Gunk Shot | Poison | Physical | 120 | 80% | 5 |
![]() | data-mtype="Fire">Heat Wave | Fire | Special | 95 | 90% | 10 |
![]() | data-mtype="Steel">Iron Tail | Steel | Physical | 100 | 75% | 15 |
![]() | data-mtype="Bug">Leech Life | Bug | Physical | 80 | 100% | 10 |
![]() | data-mtype="Dark">Nasty Plot | Dark | Status | - | - | 20 |
![]() | data-mtype="Fire">Overheat | Fire | Special | 130 | 90% | 5 |
![]() | data-mtype="Poison">Poison Jab | Poison | Physical | 80 | 100% | 20 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Poison">Sludge Bomb | Poison | Special | 90 | 100% | 10 |
![]() | data-mtype="Poison">Sludge Wave | Poison | Special | 95 | 100% | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Poison">Venom Drench | Poison | Status | - | 100% | 20 |
By transfer (15 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Confide | Normal | Status | - | - | 20 |
| Covet | Normal | Physical | 60 | 100% | 25 |
| Double Slap | Normal | Physical | 10 | 85% | 10 |
| Double Team | Normal | Status | - | - | 15 |
| Dragon Rage | Dragon | Special | - | 100% | 10 |
| Flame Burst | Fire | Special | 70 | 100% | 15 |
| Flame Charge | Fire | Physical | 50 | 100% | 20 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Knock Off | Dark | Physical | 65 | 100% | 20 |
| Return | Normal | Physical | - | 100% | 20 |
| Snatch | Dark | Status | - | - | 10 |
| Swagger | Normal | Status | - | 85% | 15 |
| Torment | Dark | Status | - | 100% | 15 |
| Venom Drench | Poison | Status | - | 100% | 20 |
Shadow Salandit
Details| Type | Poison Fire |
| Abilities | Corrosion |
| Hidden Ability | Oblivious |
| Catch rate | 120 |
| EV yield | 1 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Salandit:
Cloning Machine: any owned Salandit (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Sludge | Mystery | Special | 75 | 100% | 100 |
| 1 | Shadow Burnout | Mystery | Physical | 40 | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Salandit
Details| Type | Poison Fire |
| Abilities | Corrosion |
| Hidden Ability | Oblivious |
| Catch rate | 120 |
| EV yield | 1 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Salandit
Details| Type | Poison Fire |
| Abilities | Corrosion |
| Hidden Ability | Oblivious |
| Catch rate | 120 |
| EV yield | 1 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Salandit
Details| Type | Poison Fire |
| Abilities | Corrosion |
| Hidden Ability | Oblivious |
| Catch rate | 120 |
| EV yield | 1 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Salandit
Details| Type | Poison Fire |
| Abilities | Corrosion |
| Hidden Ability | Oblivious |
| Catch rate | 120 |
| EV yield | 1 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Salandit
Details| Type | Poison Fire |
| Abilities | Corrosion |
| Hidden Ability | Oblivious |
| Catch rate | 120 |
| EV yield | 1 Speed |
| Gender ratio | 87.5% male, 12.5% female |
| Egg Groups | Monster, Dragon |
| Egg cycles | 20 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Poison
Fire

Ground
Water
Psychic
Rock
Ice
Fighting
Steel
Grass
Bug
Fairy







Normal
Dark
Dragon








Ghost
Electric

Mystery