Clauncher #692¶
Clauncher
Details| Type | Water |
| Abilities | Mega Launcher |
| Catch rate | 225 |
| EV yield | 1 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Water_three |
| Egg cycles | 16 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Beaches and stony shores, Ocean biomes | Day | Land and grass blocks, Ocean floor | 24 to 36 | 90.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Fishing| Rods | Area | Levels | Rarity |
|---|---|---|---|
| Super Rod | Beaches and stony shores, Rivers, Ocean biomes | 24 to 36 | 100.0 |
| Good Rod | Beaches and stony shores, Ocean biomes | 24 to 36 | 60.0 |
| Zone | Weight | Levels |
|---|---|---|
Water Water Type Zone | 1.23 | From level 3, scales with your Catching level (cap 40) |
Kalos (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Route 8 Kalos Water 1 | 10% of water encounters | 27 |
Paldea (109 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 101 | 6% of water encounters | 41 |
| Area 102 | 6% of water encounters | 41 |
| Area 115 | 10% of water encounters | 40 |
| Area 117 | 4% of water encounters | 40 |
| Area 121 | 6% of water encounters | 41 |
| Area 122 | 6% of water encounters | 41 |
| Area 141 | 6% of water encounters | 41 |
| Area 142 | 6% of water encounters | 41 |
| Area 161 | 4% of water encounters | 35 |
| Area 162 | 4% of water encounters | 35 |
| Area 163 | 3.84615% of water encounters | 35 |
| Area 164 | 4% of water encounters | 35 |
| Area 165 | 4.16667% of water encounters | 35 |
| Area 166 | 4% of water encounters | 35 |
| Area 167 | 4% of water encounters | 35 |
| Area 169 | 4% of water encounters | 35 |
| Area 173 | 8% of water encounters | 35 |
| Area 174 | 8% of water encounters | 35 |
| Area 175 | 8% of water encounters | 35 |
| Area 176 | 8% of water encounters | 35 |
| Area 177 | 8% of water encounters | 35 |
| Area 181 | 4% of water encounters | 35 |
| Area 182 | 4% of water encounters | 30 |
| Area 183 | 4% of water encounters | 30 |
| Area 184 | 4% of water encounters | 30 |
| Area 199 | 4% of water encounters | 30 |
| Area 200 | 4% of water encounters | 30 |
| Area 201 | 4% of water encounters | 35 |
| Area 218 | 8% of water encounters | 15 |
| Area 219 | 5% of water encounters | 30 |
| Area 220 | 4% of water encounters | 30 |
| Area 221 | 4% of water encounters | 35 |
| Area 24 | 4% of water encounters | 39 |
| Area 240 | 4% of water encounters | 30 |
| Area 241 | 4% of water encounters | 35 |
| Area 25 | 4% of water encounters | 39 |
| Area 26 | 4% of water encounters | 39 |
| Area 260 | 4% of water encounters | 30 |
| Area 261 | 4% of water encounters | 35 |
| Area 27 | 4% of water encounters | 39 |
| Area 28 | 4% of water encounters | 39 |
| Area 280 | 4% of water encounters | 30 |
| Area 281 | 4% of water encounters | 35 |
| Area 282 | 4% of water encounters | 35 |
| Area 29 | 4% of water encounters | 39 |
| Area 299 | 8% of water encounters | 15 |
| Area 30 | 4% of water encounters | 39 |
| Area 300 | 4% of water encounters | 30 |
| Area 301 | 4% of water encounters | 35 |
| Area 302 | 4% of water encounters | 35 |
| Area 318 | 8% of water encounters | 15 |
| Area 319 | 8% of water encounters | 15 |
| Area 321 | 4% of water encounters | 35 |
| Area 322 | 4% of water encounters | 35 |
| Area 336 | 8% of water encounters | 15 |
| Area 337 | 8% of water encounters | 15 |
| Area 338 | 8% of water encounters | 15 |
| Area 339 | 8% of water encounters | 15 |
| Area 341 | 4% of water encounters | 35 |
| Area 342 | 4% of water encounters | 35 |
| Area 356 | 8% of water encounters | 15 |
| Area 357 | 8% of water encounters | 15 |
| Area 358 | 8% of water encounters | 15 |
| Area 361 | 4% of water encounters | 35 |
| Area 362 | 4% of water encounters | 35 |
| Area 375 | 8% of water encounters | 15 |
| Area 376 | 8% of water encounters | 15 |
| Area 377 | 8% of water encounters | 15 |
| Area 384 | 8% of water encounters | 15 |
| Area 385 | 8% of water encounters | 15 |
| Area 386 | 8% of water encounters | 15 |
| Area 387 | 8% of water encounters | 15 |
| Area 388 | 8% of water encounters | 15 |
| Area 389 | 8% of water encounters | 15 |
| Area 390 | 8% of water encounters | 15 |
| Area 391 | 8% of water encounters | 15 |
| Area 392 | 8% of water encounters | 15 |
| Area 393 | 8% of water encounters | 15 |
| Area 394 | 8% of water encounters | 15 |
| Area 395 | 8% of water encounters | 15 |
| Area 396 | 8% of water encounters | 15 |
| Area 42 | 4% of water encounters | 39 |
| Area 43 | 4% of water encounters | 39 |
| Area 44 | 4% of water encounters | 39 |
| Area 45 | 4% of water encounters | 39 |
| Area 46 | 4% of water encounters | 39 |
| Area 47 | 4% of water encounters | 39 |
| Area 48 | 4% of water encounters | 39 |
| Area 49 | 4% of water encounters | 39 |
| Area 50 | 3.92157% of water encounters | 39 |
| Area 51 | 4.25532% of water encounters | 39 |
| Area 52 | 6% of water encounters | 39 |
| Area 53 | 4% of water encounters | 39 |
| Area 55 | 6% of water encounters | 41 |
| Area 56 | 6% of water encounters | 41 |
| Area 61 | 6% of water encounters | 41 |
| Area 62 | 6% of water encounters | 41 |
| Area 63 | 6% of water encounters | 41 |
| Area 64 | 12% of water encounters | 37 |
| Area 65 | 10% of water encounters | 36 |
| Area 68 | 8.88889% of water encounters | 37 |
| Area 75 | 6% of water encounters | 41 |
| Area 76 | 6% of water encounters | 41 |
| Area 77 | 6% of water encounters | 41 |
| Area 81 | 6% of water encounters | 41 |
| Area 82 | 6% of water encounters | 41 |
| Area 95 | 10.5263% of water encounters | 40 |
| Area 96 | 6% of water encounters | 41 |
| Area 97 | 6% of water encounters | 41 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Seagrass | 100% | 1 to 2 |
Kelp | 50% | 1 |
Poke Dust: defeating or catching one grants 1 Water Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Water_one, Water_three. Egg cycles: 16. Experience group: Slow.
Breed two compatible Pokemon from the Water_One or Water_Three egg groups (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Splash | Normal | Status | - | - | 40 |
| 1 | Water Gun | Water | Special | 40 | 100% | 25 |
| 10 | Flail | Normal | Physical | - | 100% | 15 |
| 15 | Aqua Jet | Water | Physical | 40 | 100% | 20 |
| 20 | Smack Down | Rock | Physical | 50 | 100% | 15 |
| 25 | Hone Claws | Dark | Status | - | - | 15 |
| 30 | Water Pulse | Water | Special | 60 | 100% | 20 |
| 35 | Swords Dance | Normal | Status | - | - | 20 |
| 40 | Aura Sphere | Fighting | Special | 80 | - | 20 |
| 45 | Bounce | Flying | Physical | 85 | 85% | 5 |
| 50 | Muddy Water | Water | Special | 90 | 85% | 10 |
| 55 | Crabhammer | Water | Physical | 100 | 90% | 10 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Flip Turn | Water | Physical | 60 | 100% | 20 |
| Terrain Pulse | Normal | Special | 50 | 100% | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Aqua Tail | Water | Physical | 90 | 90% | 10 | |
| Bubble Beam | Water | Special | 65 | 100% | 20 | |
| Entrainment | Normal | Status | - | 100% | 15 |
By TM (36 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Fighting">Aura Sphere | Fighting | Special | 80 | - | 20 |
![]() | data-mtype="Ice">Blizzard | Ice | Special | 110 | 70% | 5 |
![]() | data-mtype="Water">Chilling Water | Water | Special | 50 | 100% | 20 |
![]() | data-mtype="Dark">Dark Pulse | Dark | Special | 80 | 100% | 15 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Steel">Flash Cannon | Steel | Special | 80 | 100% | 10 |
![]() | data-mtype="Water">Flip Turn | Water | Physical | 60 | 100% | 20 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Water">Hydro Pump | Water | Special | 110 | 80% | 5 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Ice">Icy Wind | Ice | Special | 55 | 95% | 15 |
![]() | data-mtype="Water">Liquidation | Water | Physical | 85 | 100% | 10 |
![]() | data-mtype="Ground">Mud Shot | Ground | Special | 55 | 95% | 15 |
![]() | data-mtype="Ground">Mud-Slap | Ground | Special | 20 | 100% | 10 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Bug">Pounce | Bug | Physical | 50 | 100% | 20 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Rock">Rock Slide | Rock | Physical | 75 | 90% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Poison">Sludge Wave | Poison | Special | 95 | 100% | 10 |
![]() | data-mtype="Rock">Smack Down | Rock | Physical | 50 | 100% | 15 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Swords Dance | Normal | Status | - | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Dark">Thief | Dark | Physical | 60 | 100% | 25 |
![]() | data-mtype="Bug">U-turn | Bug | Physical | 70 | 100% | 20 |
![]() | data-mtype="Poison">Venoshock | Poison | Special | 65 | 100% | 15 |
![]() | data-mtype="Water">Water Pulse | Water | Special | 60 | 100% | 20 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Weather Ball | Normal | Special | 50 | 100% | 10 |
By TR (15 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Fighting">Aura Sphere | Fighting | Special | 80 | - | 20 |
![]() | data-mtype="Dragon">Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Steel">Flash Cannon | Steel | Special | 80 | 100% | 10 |
![]() | data-mtype="Ice">Ice Beam | Ice | Special | 90 | 100% | 10 |
![]() | data-mtype="Steel">Iron Tail | Steel | Physical | 100 | 75% | 15 |
![]() | data-mtype="Water">Muddy Water | Water | Special | 90 | 85% | 10 |
![]() | data-mtype="Water">Scald | Water | Special | 80 | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Poison">Sludge Bomb | Poison | Special | 90 | 100% | 10 |
![]() | data-mtype="Poison">Sludge Wave | Poison | Special | 95 | 100% | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Water">Surf | Water | Special | 90 | 100% | 15 |
![]() | data-mtype="Normal">Swords Dance | Normal | Status | - | - | 20 |
![]() | data-mtype="Water">Waterfall | Water | Physical | 80 | 100% | 15 |
By transfer (12 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Bubble | Water | Special | 40 | 100% | 30 |
| Confide | Normal | Status | - | - | 20 |
| Cut | Normal | Physical | 50 | 95% | 30 |
| Double Team | Normal | Status | - | - | 15 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Return | Normal | Physical | - | 100% | 20 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Swagger | Normal | Status | - | 85% | 15 |
| Toxic | Poison | Status | - | 90% | 10 |
| Vise Grip | Normal | Physical | 55 | 100% | 30 |
| Water Sport | Water | Status | - | - | 15 |
Shadow Clauncher
Details| Type | Water |
| Abilities | Mega Launcher |
| Catch rate | 225 |
| EV yield | 1 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Water_three |
| Egg cycles | 16 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Clauncher:
Cloning Machine: any owned Clauncher (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Storm | Mystery | Special | 95 | 100% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Clauncher
Details| Type | Water |
| Abilities | Mega Launcher |
| Catch rate | 225 |
| EV yield | 1 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Water_three |
| Egg cycles | 16 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Clauncher
Details| Type | Water |
| Abilities | Mega Launcher |
| Catch rate | 225 |
| EV yield | 1 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Water_three |
| Egg cycles | 16 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Clauncher
Details| Type | Water |
| Abilities | Mega Launcher |
| Catch rate | 225 |
| EV yield | 1 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Water_three |
| Egg cycles | 16 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Clauncher
Details| Type | Water |
| Abilities | Mega Launcher |
| Catch rate | 225 |
| EV yield | 1 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Water_three |
| Egg cycles | 16 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Clauncher
Details| Type | Water |
| Abilities | Mega Launcher |
| Catch rate | 225 |
| EV yield | 1 Sp. Atk |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Water_one, Water_three |
| Egg cycles | 16 |
| Experience group | Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Water

Electric
Grass
Fire
Ice
Steel






Normal
Rock
Dark
Fighting
Flying




Dragon


Ground
Bug
Psychic

Poison
Mystery