Shinx #403¶
Shinx
Details| Type | Electric |
| Abilities | Rivalry, Intimidate |
| Hidden Ability | Guts |
| Catch rate | 235 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 0%, Passive 50%, Aggressive 50% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Savanna biomes | Night | Land and grass blocks | 5 to 15 | 170.0 |
Savanna biomes | Night | Land and grass blocks | 2 to 15 | 170.0 |
Savanna biomes | Any | Cooked curry | 5 to 15 | 100.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
| Zone | Weight | Levels |
|---|---|---|
Electric Electric Type Zone | 2.62 | From level 3, scales with your Catching level (cap 40) |
Paldea (10 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Area 273 | 3% of walk encounters | 20 |
| Area 274 | 5% of walk encounters | 20 |
| Area 291 | 5.55556% of walk encounters | 20 |
| Area 292 | 10% of walk encounters | 20 |
| Area 293 | 3% of walk encounters | 20 |
| Area 294 | 5% of walk encounters | 20 |
| Area 311 | 3% of walk encounters | 15 |
| Area 312 | 2.91262% of walk encounters | 15 |
| Area 313 | 3% of walk encounters | 15 |
| Area 314 | 2% of walk encounters | 15 |
Sinnoh (19 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Fuego Ironworks 1 | 10% of walk encounters | 30 |
| Route 202 1 | 30% of walk encounters | 4 |
| Route 202 2 | 30% of walk encounters | 4 |
| Route 202 3 | 30% of walk encounters | 4 |
| Route 202 4 | 30% of walk encounters | 4 |
| Route 202 5 | 30% of walk encounters | 4 |
| Route 203 1 | 27.7778% of walk encounters | 5 |
| Route 203 2 | 27.7778% of walk encounters | 5 |
| Route 203 3 | 27.7778% of walk encounters | 5 |
| Route 203 4 | 27.7778% of walk encounters | 5 |
| Route 203 5 | 27.7778% of walk encounters | 5 |
| Route 203 6 | 27.7778% of walk encounters | 5 |
| Route 203 7 | 27.7778% of walk encounters | 5 |
| Route 204 1 | 15% of walk encounters | 7 |
| Route 204 2 | 15% of walk encounters | 7 |
| Route 204 3 | 15% of walk encounters | 7 |
| Route 204 4 | 15% of walk encounters | 7 |
| Route 204 5 | 15% of walk encounters | 7 |
| Route 204 6 | 15% of walk encounters | 7 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Dungeons: appears in the Electric Bungalow dungeon boss pool.
Game Corner: a symbol on the Platinum Party (its gold palette is a slot prize).
Skyblock: can be produced by the ranch breeding machines.
PokePacks: part of the Space-Time Smackdown Pack pool.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Galaxy [female] | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Galaxy [male] | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Ghost [female] | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Ghost [male] | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold [male] | Game Corner slot machine prize. | |
| None [female] | Standard wild appearance. | |
| None [male] | Standard wild appearance. | |
| Shiny [female] | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Shiny [male] | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac [female] | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. | |
| Zodiac [male] | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Redstone | 100% | 1 to 2 |
Glowstone Dust | 50% | 1 |
Poke Dust: defeating or catching one grants 1 Electric Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Field. Egg cycles: 21. Experience group: Medium Slow.
Breed two compatible Pokemon from the Field egg group (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Leer | Normal | Status | - | 100% | 30 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 4 | Thunder Shock | Electric | Special | 40 | 100% | 30 |
| 8 | Charge | Electric | Status | - | - | 20 |
| 12 | Bite | Dark | Physical | 60 | 100% | 25 |
| 16 | Spark | Electric | Physical | 65 | 100% | 20 |
| 20 | Roar | Normal | Status | - | - | 20 |
| 24 | Volt Switch | Electric | Special | 70 | 100% | 20 |
| 28 | Scary Face | Normal | Status | - | 100% | 10 |
| 32 | Thunder Wave | Electric | Status | - | 90% | 20 |
| 36 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 40 | Discharge | Electric | Special | 80 | 100% | 15 |
| 44 | Swagger | Normal | Status | - | 85% | 15 |
| 48 | Wild Charge | Electric | Physical | 90 | 100% | 15 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Rising Voltage | Electric | Special | 70 | 100% | 20 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Baby-Doll Eyes | Fairy | Status | - | 100% | 30 | |
| Double Kick | Fighting | Physical | 30 | 100% | 30 | |
| Howl | Normal | Status | - | - | 40 | |
| Night Slash | Dark | Physical | 70 | 100% | 15 | |
| Quick Attack | Normal | Physical | 40 | 100% | 30 | |
| Shock Wave | Electric | Special | 60 | - | 20 | |
| Take Down | Normal | Physical | 90 | 85% | 20 |
By TM (38 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Electric">Charge | Electric | Status | - | - | 20 |
![]() | data-mtype="Electric">Charge Beam | Electric | Special | 50 | 90% | 10 |
![]() | data-mtype="Ghost">Confuse Ray | Ghost | Status | - | 100% | 10 |
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Electric">Eerie Impulse | Electric | Status | - | 100% | 15 |
![]() | data-mtype="Electric">Electric Terrain | Electric | Status | - | - | 10 |
![]() | data-mtype="Electric">Electro Ball | Electric | Special | - | 100% | 10 |
![]() | data-mtype="Electric">Electroweb | Electric | Special | 55 | 95% | 15 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Dark">Fake Tears | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Fire">Fire Fang | Fire | Physical | 65 | 95% | 15 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Ice">Ice Fang | Ice | Physical | 65 | 95% | 15 |
![]() | data-mtype="Psychic">Light Screen | Psychic | Status | - | - | 30 |
![]() | data-mtype="Fairy">Play Rough | Fairy | Physical | 90 | 90% | 10 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Psychic Fangs | Psychic | Physical | 85 | 100% | 10 |
![]() | data-mtype="Water">Rain Dance | Water | Status | - | - | 5 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Normal">Roar | Normal | Status | - | - | 20 |
![]() | data-mtype="Normal">Scary Face | Normal | Status | - | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Dark">Snarl | Dark | Special | 55 | 95% | 15 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Swift | Normal | Special | 60 | - | 20 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Dark">Thief | Dark | Physical | 60 | 100% | 25 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunder Fang | Electric | Physical | 65 | 95% | 15 |
![]() | data-mtype="Electric">Thunder Wave | Electric | Status | - | 90% | 20 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Grass">Trailblaze | Grass | Physical | 50 | 100% | 20 |
![]() | data-mtype="Electric">Volt Switch | Electric | Special | 70 | 100% | 20 |
![]() | data-mtype="Electric">Wild Charge | Electric | Physical | 90 | 100% | 15 |
By TR (11 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Dark">Crunch | Dark | Physical | 80 | 100% | 15 |
![]() | data-mtype="Electric">Electro Ball | Electric | Special | - | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Steel">Iron Tail | Steel | Physical | 100 | 75% | 15 |
![]() | data-mtype="Fairy">Play Rough | Fairy | Physical | 90 | 90% | 10 |
![]() | data-mtype="Psychic">Psychic Fangs | Psychic | Physical | 85 | 100% | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Electric">Wild Charge | Electric | Physical | 90 | 100% | 15 |
By transfer (17 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Captivate | Normal | Status | - | 100% | 20 |
| Charge Beam | Electric | Special | 50 | 90% | 10 |
| Confide | Normal | Status | - | - | 20 |
| Double Team | Normal | Status | - | - | 15 |
| Flash | Normal | Status | - | 100% | 20 |
| Frustration | Normal | Physical | - | 100% | 20 |
| Fury Cutter | Bug | Physical | 40 | 95% | 20 |
| Headbutt | Normal | Physical | 70 | 100% | 15 |
| Hidden Power | Normal | Special | 60 | 100% | 15 |
| Magnet Rise | Electric | Status | - | - | 10 |
| Mud-Slap | Ground | Special | 20 | 100% | 10 |
| Natural Gift | Normal | Physical | - | 100% | 15 |
| Return | Normal | Physical | - | 100% | 20 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Signal Beam | Bug | Special | 75 | 100% | 15 |
| Strength | Normal | Physical | 80 | 100% | 15 |
| Toxic | Poison | Status | - | 90% | 10 |
Shadow Shinx
Details| Type | Electric |
| Abilities | Rivalry, Intimidate |
| Hidden Ability | Guts |
| Catch rate | 235 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 0%, Passive 50%, Aggressive 50% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Shinx:
Cloning Machine: any owned Shinx (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Galaxy [female] | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Galaxy [male] | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Ghost [female] | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Ghost [male] | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold [male] | Game Corner slot machine prize. | |
| None [female] | Standard wild appearance. | |
| None [male] | Standard wild appearance. | |
| Shiny [female] | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Shiny [male] | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac [female] | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. | |
| Zodiac [male] | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Sky | Mystery | Status | - | 100% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Shinx
Details| Type | Electric |
| Abilities | Rivalry, Intimidate |
| Hidden Ability | Guts |
| Catch rate | 235 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 0%, Passive 50%, Aggressive 50% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Galaxy [female] | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Galaxy [male] | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Ghost [female] | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Ghost [male] | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold [male] | Game Corner slot machine prize. | |
| None [female] | Standard wild appearance. | |
| None [male] | Standard wild appearance. | |
| Shiny [female] | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Shiny [male] | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac [female] | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. | |
| Zodiac [male] | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Shinx
Details| Type | Electric |
| Abilities | Rivalry, Intimidate |
| Hidden Ability | Guts |
| Catch rate | 235 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 0%, Passive 50%, Aggressive 50% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Galaxy [female] | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Galaxy [male] | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Ghost [female] | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Ghost [male] | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold [male] | Game Corner slot machine prize. | |
| None [female] | Standard wild appearance. | |
| None [male] | Standard wild appearance. | |
| Shiny [female] | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Shiny [male] | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac [female] | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. | |
| Zodiac [male] | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Shinx
Details| Type | Electric |
| Abilities | Rivalry, Intimidate |
| Hidden Ability | Guts |
| Catch rate | 235 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 0%, Passive 50%, Aggressive 50% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Galaxy [female] | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Galaxy [male] | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Ghost [female] | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Ghost [male] | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold [male] | Game Corner slot machine prize. | |
| None [female] | Standard wild appearance. | |
| None [male] | Standard wild appearance. | |
| Shiny [female] | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Shiny [male] | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac [female] | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. | |
| Zodiac [male] | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Shinx
Details| Type | Electric |
| Abilities | Rivalry, Intimidate |
| Hidden Ability | Guts |
| Catch rate | 235 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 0%, Passive 50%, Aggressive 50% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Galaxy [female] | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Galaxy [male] | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Ghost [female] | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Ghost [male] | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold [male] | Game Corner slot machine prize. | |
| None [female] | Standard wild appearance. | |
| None [male] | Standard wild appearance. | |
| Shiny [female] | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Shiny [male] | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac [female] | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. | |
| Zodiac [male] | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Shinx
Details| Type | Electric |
| Abilities | Rivalry, Intimidate |
| Hidden Ability | Guts |
| Catch rate | 235 |
| EV yield | 1 Attack |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Field |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 0%, Passive 50%, Aggressive 50% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Galaxy [female] | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Galaxy [male] | Custom palette, obtainable in the Galaxy style via Texture Keys or limited events. | |
| Ghost [female] | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Ghost [male] | 1 in 80,000 roll, boosted at night and in graveyards. | |
| Gold [male] | Game Corner slot machine prize. | |
| None [female] | Standard wild appearance. | |
| None [male] | Standard wild appearance. | |
| Shiny [female] | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Shiny [male] | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Zodiac [female] | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. | |
| Zodiac [male] | Custom palette, obtainable in the Zodiac style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Electric

Ground
Flying
Steel





Normal
Dark
Fairy
Fighting

Ghost


Fire
Ice
Psychic

Water
Grass
Bug
Poison
Mystery