Machop #066¶
Machop
Details| Type | Fighting |
| Abilities | Guts, No Guard |
| Hidden Ability | Steadfast |
| Catch rate | 180 |
| EV yield | 1 Attack |
| Gender ratio | 75% male, 25% female |
| Egg Groups | Human_like |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Mountain biomes (peaks, slopes, and windswept hills) | Day | Land and grass blocks | 5 to 28 | 250.0 |
Mountain biomes (peaks, slopes, and windswept hills) | Day | Land and grass blocks | 2 to 28 | 250.0 |
Mountain biomes (peaks, slopes, and windswept hills) | Any | Cooked curry | 5 to 28 | 150.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
| Zone | Weight | Levels |
|---|---|---|
Fighting Fighting Type Zone | 2.71 | From level 3, scales with your Catching level (cap 40) |
Alola (4 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Tencarot Cave Grasspatch 1 | 9.95025% of walk encounters | 15 |
| Tencarot Cave Grasspatch 2 | 9.95025% of walk encounters | 15 |
| Tencarot Cave Grasspatch 3 | 9.95025% of walk encounters | 15 |
| Tencarot Cave Grasspatch 4 | 9.95025% of walk encounters | 15 |
Galar (8 areas)
Hoenn (12 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Fiery Path 1 | 15% of walk encounters | 14 |
| Jagged Pass 1 | 25% of walk encounters | 18 |
| Jagged Pass 2 | 25% of walk encounters | 19 |
| Jagged Pass 3 | 25% of walk encounters | 19 |
| Jagged Pass 4 | 25% of walk encounters | 20 |
| Jagged Pass 5 | 25% of walk encounters | 21 |
| Jagged Pass 6 | 25% of walk encounters | 21 |
| Jagged Pass 7 | 25% of walk encounters | 22 |
| Jagged Pass 8 | 25% of walk encounters | 22 |
| Route 111 1 | 25% of walk encounters | 13 |
| Route 111 2 | 25% of walk encounters | 13 |
| Route 111 3 | 25% of walk encounters | 13 |
Johto (3 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Mt Mortar Basement | 5% of walk encounters | 28 |
| Mt Mortar Basement 2 | 5% of walk encounters | 28 |
| Mt Mortar Entrance And Upper Cave | 5% of walk encounters | 28 |
Kalos (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Glittering Cave 1 | 10% of walk encounters | 18 |
Kanto (2 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Rock Tunnel | 10% of walk encounters | 13 |
| Victory Road Cave | 18.1818% of walk encounters | 33 |
Sinnoh (27 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Mt Coronet 1F 2 | 10% of walk encounters | 18 |
| Mt Coronet 1F Room 1 | 10% of walk encounters | 18 |
| Mt Coronet 4F 3 | 10% of walk encounters | 18 |
| Mt Coronet 4F 3 B | 10% of walk encounters | 18 |
| Mt Coronet 5F 1 | 10% of walk encounters | 18 |
| Mt Coronet 5F 2 | 10% of walk encounters | 20 |
| Mt Coronet 5F 3 | 10% of walk encounters | 20 |
| Mt Coronet 5F 4 | 10% of walk encounters | 20 |
| Mt Coronet 6F 1 | 10% of walk encounters | 25 |
| Mt Coronet 6F 2 | 10% of walk encounters | 17 |
| Mt Coronet 6F 3 | 10% of walk encounters | 17 |
| Mt Coronet 6F 4 | 10% of walk encounters | 17 |
| Mt Coronet F4 1 | 10% of walk encounters | 17 |
| Mt Coronet North Bf1 | 10% of walk encounters | 18 |
| Mt Coronet South 1 | 10% of walk encounters | 18 |
| Mt Coronet South 2F | 10% of walk encounters | 18 |
| Mt Coronet South 2F B | 10% of walk encounters | 18 |
| Mt Coronet South 3F A | 10% of walk encounters | 17 |
| Mt Coronet South 3F B | 10% of walk encounters | 17 |
| Route 206 1 | 15% of walk encounters | 16 |
| Route 206 2 | 15% of walk encounters | 16 |
| Route 206 3 | 15% of walk encounters | 16 |
| Route 206 4 | 15% of walk encounters | 16 |
| Route 206 5 | 15% of walk encounters | 16 |
| Route 207 1 | 35% of walk encounters | 7 |
| Route 207 2 | 35% of walk encounters | 7 |
| Route 208 1 | 10% of walk encounters | 18 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Skyblock: can be produced by the ranch breeding machines.
PokePacks: part of the Charizard Pack and Shining Revelry Pack pools.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Swimsuit | Custom palette, obtainable in the Swimsuit style via Texture Keys or limited events. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Cobblestone | 100% | 1 |
Stick | 50% | 1 |
Raw Tumblestone | 10% | 1 |
Poke Dust: defeating or catching one grants 1 Fighting Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Human_like. Egg cycles: 21. Experience group: Medium Slow.
Breed two compatible Pokemon from the Human_Like egg group (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Leer | Normal | Status | - | 100% | 30 |
| 1 | Low Kick | Fighting | Physical | - | 100% | 20 |
| 4 | Focus Energy | Normal | Status | - | - | 30 |
| 8 | Revenge | Fighting | Physical | 60 | 100% | 10 |
| 12 | Low Sweep | Fighting | Physical | 65 | 100% | 20 |
| 16 | Knock Off | Dark | Physical | 65 | 100% | 20 |
| 20 | Scary Face | Normal | Status | - | 100% | 10 |
| 24 | Vital Throw | Fighting | Physical | 70 | - | 10 |
| 29 | Strength | Normal | Physical | 80 | 100% | 15 |
| 32 | Dual Chop | Dragon | Physical | 40 | 90% | 15 |
| 36 | Bulk Up | Fighting | Status | - | - | 20 |
| 40 | Seismic Toss | Fighting | Physical | - | 100% | 20 |
| 44 | Dynamic Punch | Fighting | Physical | 100 | 50% | 5 |
| 48 | Cross Chop | Fighting | Physical | 100 | 80% | 5 |
| 52 | Double-Edge | Normal | Physical | 120 | 100% | 15 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Coaching | Fighting | Status | - | - | 10 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Bullet Punch | Steel | Physical | 40 | 100% | 30 | |
| Counter | Fighting | Physical | - | 100% | 20 | |
| Quick Guard | Fighting | Status | - | - | 15 | |
| Submission | Fighting | Physical | 80 | 80% | 20 | |
| Tickle | Normal | Status | - | 100% | 20 |
By TR (19 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Fighting">Bulk Up | Fighting | Status | - | - | 20 |
![]() | data-mtype="Fighting">Close Combat | Fighting | Physical | 120 | 100% | 5 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Encore | Normal | Status | - | 100% | 5 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Fire Blast | Fire | Special | 110 | 85% | 5 |
![]() | data-mtype="Fire">Flamethrower | Fire | Special | 90 | 100% | 15 |
![]() | data-mtype="Fighting">Focus Blast | Fighting | Special | 120 | 70% | 5 |
![]() | data-mtype="Normal">Focus Energy | Normal | Status | - | - | 30 |
![]() | data-mtype="Steel">Heavy Slam | Steel | Physical | - | 100% | 10 |
![]() | data-mtype="Fighting">Low Kick | Fighting | Physical | - | 100% | 20 |
![]() | data-mtype="Normal">Metronome | Normal | Status | - | - | 10 |
![]() | data-mtype="Poison">Poison Jab | Poison | Physical | 80 | 100% | 20 |
![]() | data-mtype="Fighting">Reversal | Fighting | Physical | - | 100% | 15 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fighting">Superpower | Fighting | Physical | 120 | 100% | 5 |
![]() | data-mtype="Normal">Work Up | Normal | Status | - | - | 30 |
By transfer (34 moves)
Shadow Machop
Details| Type | Fighting |
| Abilities | Guts, No Guard |
| Hidden Ability | Steadfast |
| Catch rate | 180 |
| EV yield | 1 Attack |
| Gender ratio | 75% male, 25% female |
| Egg Groups | Human_like |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Machop:
Cloning Machine: any owned Machop (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Swimsuit | Custom palette, obtainable in the Swimsuit style via Texture Keys or limited events. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Kick | Mystery | Physical | 130 | 80% | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Mutilate | Mystery | Status | - | - | 100 |
| 1 | Shadow Rush | Mystery | Physical | 55 | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Machop
Details| Type | Fighting |
| Abilities | Guts, No Guard |
| Hidden Ability | Steadfast |
| Catch rate | 180 |
| EV yield | 1 Attack |
| Gender ratio | 75% male, 25% female |
| Egg Groups | Human_like |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Swimsuit | Custom palette, obtainable in the Swimsuit style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Machop
Details| Type | Fighting |
| Abilities | Guts, No Guard |
| Hidden Ability | Steadfast |
| Catch rate | 180 |
| EV yield | 1 Attack |
| Gender ratio | 75% male, 25% female |
| Egg Groups | Human_like |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Swimsuit | Custom palette, obtainable in the Swimsuit style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Machop
Details| Type | Fighting |
| Abilities | Guts, No Guard |
| Hidden Ability | Steadfast |
| Catch rate | 180 |
| EV yield | 1 Attack |
| Gender ratio | 75% male, 25% female |
| Egg Groups | Human_like |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Swimsuit | Custom palette, obtainable in the Swimsuit style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Machop
Details| Type | Fighting |
| Abilities | Guts, No Guard |
| Hidden Ability | Steadfast |
| Catch rate | 180 |
| EV yield | 1 Attack |
| Gender ratio | 75% male, 25% female |
| Egg Groups | Human_like |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Swimsuit | Custom palette, obtainable in the Swimsuit style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Machop
Details| Type | Fighting |
| Abilities | Guts, No Guard |
| Hidden Ability | Steadfast |
| Catch rate | 180 |
| EV yield | 1 Attack |
| Gender ratio | 75% male, 25% female |
| Egg Groups | Human_like |
| Egg cycles | 21 |
| Experience group | Medium Slow |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. | |
| Swimsuit | Custom palette, obtainable in the Swimsuit style via Texture Keys or limited events. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Fighting

Flying
Psychic
Fairy
Bug
Rock
Dark







Normal
Dragon
Steel


Ground
Fire

Poison
Ghost
Mystery