Nosepass #299¶
Nosepass
Details| Type | Rock |
| Abilities | Sturdy, Magnet Pull |
| Hidden Ability | Sand Force |
| Catch rate | 255 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Area | Time | Location | Levels | Rarity |
|---|---|---|---|---|
Ultra Jungle (Ultra Space) | Any | Land and grass blocks | 10 to 35 | 50.0 |
Mountain biomes (peaks, slopes, and windswept hills) near a Land Chalice | Any | Land and grass blocks, Man-made structures | 10 to 35 | 30.0 |
Badlands biomes, Ultra Jungle (Ultra Space) | Any | Cooked curry | 10 to 50 | 10.0 |
Badlands biomes | Any | Land and grass blocks | 10 to 35 | 8.0 |
Badlands biomes, Ultra Deep Sea (Ultra Space) | Any | Land and grass blocks, Cave walls | 10 to 50 | 8.0 |
Any biome (underground) | Any | Underground | 10 to 35 | 1.0 |
Times follow Minecraft ticks; morning is ticks 0 to 6,000, day 0 to 12,000, night 13,000 to 23,000.
Rarity is the spawn weight among all Pokemon that pass conditions in that biome at that moment.
Wild odds: shiny 1 in 8,000 (event and donor boosts apply), ghost palette 1 in 80,000 (boosted at night and in graveyards). Type zone odds: shiny 1 in 15,000, ghost 1 in 80,000, Zone Boss tier 1 in 250.
Other encounter methodsAlso encountered by: Rock Smash on rocks, smashing cave rocks.
| Zone | Weight | Levels |
|---|---|---|
Rock Rock Type Zone | 3.33 | From level 3, scales with your Catching level (cap 40) |
Alola (3 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Akala Outskirts 1 | 15% of walk encounters | 22 |
| Akala Outskirts 2 | 15% of walk encounters | 22 |
| Akala Outskirts 3 | 15% of walk encounters | 22 |
Hoenn (1 area)
| Area | Encounter chance | Level |
|---|---|---|
| Granite Cave 1 | 5% of walk encounters | 12 |
Kalos (26 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Route 10 Kalos 1 | 10% of walk encounters | 20 |
| Route 10 Kalos 10 | 10% of walk encounters | 20 |
| Route 10 Kalos 11 | 10% of walk encounters | 20 |
| Route 10 Kalos 12 | 10% of walk encounters | 20 |
| Route 10 Kalos 13 | 10% of walk encounters | 21 |
| Route 10 Kalos 14 | 10% of walk encounters | 21 |
| Route 10 Kalos 15 | 10% of walk encounters | 21 |
| Route 10 Kalos 16 | 10% of walk encounters | 21 |
| Route 10 Kalos 17 | 10% of walk encounters | 21 |
| Route 10 Kalos 18 | 10% of walk encounters | 21 |
| Route 10 Kalos 19 | 10% of walk encounters | 21 |
| Route 10 Kalos 2 | 10% of walk encounters | 20 |
| Route 10 Kalos 20 | 10% of walk encounters | 21 |
| Route 10 Kalos 21 | 10% of walk encounters | 21 |
| Route 10 Kalos 22 | 10% of walk encounters | 21 |
| Route 10 Kalos 23 | 10% of walk encounters | 21 |
| Route 10 Kalos 24 | 10% of walk encounters | 21 |
| Route 10 Kalos 25 | 10% of walk encounters | 21 |
| Route 10 Kalos 26 | 10% of walk encounters | 21 |
| Route 10 Kalos 3 | 10% of walk encounters | 20 |
| Route 10 Kalos 4 | 10% of walk encounters | 20 |
| Route 10 Kalos 5 | 10% of walk encounters | 20 |
| Route 10 Kalos 6 | 10% of walk encounters | 20 |
| Route 10 Kalos 7 | 10% of walk encounters | 20 |
| Route 10 Kalos 8 | 10% of walk encounters | 20 |
| Route 10 Kalos 9 | 10% of walk encounters | 20 |
Unova (3 areas)
| Area | Encounter chance | Level |
|---|---|---|
| Chargestone Cave 1 | 10% of walk encounters | 24 |
| Chargestone Cave 2 | 10% of walk encounters | 24 |
| Chargestone Cave 3 | 10% of walk encounters | 24 |
Outbreaks: eligible for public outbreaks in its spawn biomes, and for personal outbreaks started with Poke Dust in /pokebuilder.
Hunts: can be rolled as a target on the /hunts board.
Skyblock: can be produced by the ranch breeding machines.
PokePacks: part of the Triumphant Light Pack pool.
Plushies: has a collectible plushie in the Plushie Dex (region boxes, generations 1 to 5).
Trainers: appears on NPC trainer teams.
WonderTrade and the Grand Exchange: player-traded specimens circulate regularly.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
Drops| Drop | Chance | Quantity |
|---|---|---|
Granite | 100% | 1 to 3 |
Gravel | 50% | 1 to 2 |
Silver Ore | 30% | 1 |
Magnet | 10% | 1 |
Poke Dust: defeating or catching one grants 1 Rock Dust. Battle combos give up to a 100% chance to double defeat drops. Dungeon Bosses, Pixelmon Bosses, raid Pokemon, and Boss Zone spawns drop no dust.
Wild held items: None
Egg groups: Mineral. Egg cycles: 21. Experience group: Medium Fast.
Breed two compatible Pokemon from the Mineral egg group (or use a Ditto). Egg moves are listed in the breeding move table below.
By level
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 4 | Harden | Normal | Status | - | - | 30 |
| 7 | Block | Normal | Status | - | - | 5 |
| 10 | Rock Throw | Rock | Physical | 50 | 90% | 15 |
| 13 | Thunder Wave | Electric | Status | - | 90% | 20 |
| 16 | Rest | Psychic | Status | - | - | 5 |
| 19 | Spark | Electric | Physical | 65 | 100% | 20 |
| 22 | Rock Slide | Rock | Physical | 75 | 90% | 10 |
| 25 | Power Gem | Rock | Special | 80 | 100% | 20 |
| 28 | Rock Blast | Rock | Physical | 25 | 90% | 10 |
| 31 | Discharge | Electric | Special | 80 | 100% | 15 |
| 34 | Sandstorm | Rock | Status | - | - | 10 |
| 37 | Earth Power | Ground | Special | 90 | 100% | 10 |
| 40 | Stone Edge | Rock | Physical | 100 | 80% | 5 |
| 43 | Lock-On | Normal | Status | - | - | 5 |
| 43 | Zap Cannon | Electric | Special | 120 | 50% | 5 |
By move tutor
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Block | Normal | Status | - | - | 5 |
| Earth Power | Ground | Special | 90 | 100% | 10 |
| Fire Punch | Fire | Physical | 75 | 100% | 15 |
| Gravity | Psychic | Status | - | - | 5 |
| Ice Punch | Ice | Physical | 75 | 100% | 15 |
| Iron Defense | Steel | Status | - | - | 15 |
| Magic Coat | Psychic | Status | - | - | 15 |
| Magnet Rise | Electric | Status | - | - | 10 |
| Pain Split | Normal | Status | - | - | 20 |
| Shock Wave | Electric | Special | 60 | - | 20 |
| Snore | Normal | Special | 50 | 100% | 15 |
| Stealth Rock | Rock | Status | - | - | 20 |
| Stomping Tantrum | Ground | Physical | 75 | 100% | 10 |
| Thunder Punch | Electric | Physical | 75 | 100% | 15 |
By breeding
| Move | Type | Category | Power | Accuracy | PP | Parents |
|---|---|---|---|---|---|---|
| Double-Edge | Normal | Physical | 120 | 100% | 15 | |
| Head Smash | Rock | Physical | 150 | 80% | 5 | |
| Rollout | Rock | Physical | 30 | 90% | 20 | |
| Wide Guard | Rock | Status | - | - | 10 |
By TM (44 moves)
| Move | Type | Category | Power | Accuracy | PP | |
|---|---|---|---|---|---|---|
![]() | data-mtype="Fighting">Body Press | Fighting | Physical | 80 | 100% | 10 |
![]() | data-mtype="Normal">Body Slam | Normal | Physical | 85 | 100% | 15 |
![]() | data-mtype="Ground">Bulldoze | Ground | Physical | 60 | 100% | 20 |
![]() | data-mtype="Ghost">Curse | Ghost | Status | - | - | 10 |
![]() | data-mtype="Fairy">Dazzling Gleam | Fairy | Special | 80 | 100% | 10 |
![]() | data-mtype="Normal">Double-Edge | Normal | Physical | 120 | 100% | 15 |
![]() | data-mtype="Ground">Earth Power | Ground | Special | 90 | 100% | 10 |
![]() | data-mtype="Ground">Earthquake | Ground | Physical | 100 | 100% | 10 |
![]() | data-mtype="Normal">Endure | Normal | Status | - | - | 10 |
![]() | data-mtype="Normal">Facade | Normal | Physical | 70 | 100% | 20 |
![]() | data-mtype="Fire">Fire Punch | Fire | Physical | 75 | 100% | 15 |
![]() | data-mtype="Steel">Flash Cannon | Steel | Special | 80 | 100% | 10 |
![]() | data-mtype="Psychic">Gravity | Psychic | Status | - | - | 5 |
![]() | data-mtype="Steel">Heavy Slam | Steel | Physical | - | 100% | 10 |
![]() | data-mtype="Normal">Helping Hand | Normal | Status | - | - | 20 |
![]() | data-mtype="Ground">High Horsepower | Ground | Physical | 95 | 95% | 10 |
![]() | data-mtype="Ice">Ice Punch | Ice | Physical | 75 | 100% | 15 |
![]() | data-mtype="Steel">Iron Defense | Steel | Status | - | - | 15 |
![]() | data-mtype="Rock">Meteor Beam | Rock | Special | 120 | 90% | 10 |
![]() | data-mtype="Normal">Pain Split | Normal | Status | - | - | 20 |
![]() | data-mtype="Rock">Power Gem | Rock | Special | 80 | 100% | 20 |
![]() | data-mtype="Normal">Protect | Normal | Status | - | - | 10 |
![]() | data-mtype="Psychic">Rest | Psychic | Status | - | - | 5 |
![]() | data-mtype="Rock">Rock Blast | Rock | Physical | 25 | 90% | 10 |
![]() | data-mtype="Rock">Rock Slide | Rock | Physical | 75 | 90% | 10 |
![]() | data-mtype="Rock">Rock Tomb | Rock | Physical | 60 | 95% | 15 |
![]() | data-mtype="Ground">Sand Tomb | Ground | Physical | 35 | 85% | 15 |
![]() | data-mtype="Rock">Sandstorm | Rock | Status | - | - | 10 |
![]() | data-mtype="Normal">Sleep Talk | Normal | Status | - | - | 10 |
![]() | data-mtype="Rock">Smack Down | Rock | Physical | 50 | 100% | 15 |
![]() | data-mtype="Rock">Stealth Rock | Rock | Status | - | - | 20 |
![]() | data-mtype="Steel">Steel Beam | Steel | Special | 140 | 95% | 5 |
![]() | data-mtype="Ground">Stomping Tantrum | Ground | Physical | 75 | 100% | 10 |
![]() | data-mtype="Rock">Stone Edge | Rock | Physical | 100 | 80% | 5 |
![]() | data-mtype="Normal">Substitute | Normal | Status | - | - | 10 |
![]() | data-mtype="Fire">Sunny Day | Fire | Status | - | - | 5 |
![]() | data-mtype="Normal">Take Down | Normal | Physical | 90 | 85% | 20 |
![]() | data-mtype="Dark">Taunt | Dark | Status | - | 100% | 20 |
![]() | data-mtype="Normal">Tera Blast | Normal | Special | 80 | 100% | 10 |
![]() | data-mtype="Electric">Thunder | Electric | Special | 110 | 70% | 10 |
![]() | data-mtype="Electric">Thunder Punch | Electric | Physical | 75 | 100% | 15 |
![]() | data-mtype="Electric">Thunder Wave | Electric | Status | - | 90% | 20 |
![]() | data-mtype="Electric">Thunderbolt | Electric | Special | 90 | 100% | 15 |
![]() | data-mtype="Electric">Volt Switch | Electric | Special | 70 | 100% | 20 |
By transfer (22 moves)
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Ancient Power | Rock | Special | 60 | 100% | 5 |
| Block | Normal | Status | - | - | 5 |
| Body Slam | Normal | Physical | 85 | 100% | 15 |
| Captivate | Normal | Status | - | 100% | 20 |
| Defense Curl | Normal | Status | - | - | 40 |
| Double-Edge | Normal | Physical | 120 | 100% | 15 |
| Dynamic Punch | Fighting | Physical | 100 | 50% | 5 |
| Endure | Normal | Status | - | - | 10 |
| Head Smash | Rock | Physical | 150 | 80% | 5 |
| Headbutt | Normal | Physical | 70 | 100% | 15 |
| Helping Hand | Normal | Status | - | - | 20 |
| Magnitude | Ground | Physical | - | 100% | 30 |
| Mimic | Normal | Status | - | - | 10 |
| Mud-Slap | Ground | Special | 20 | 100% | 10 |
| Natural Gift | Normal | Physical | - | 100% | 15 |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 |
| Rollout | Rock | Physical | 30 | 90% | 20 |
| Secret Power | Normal | Physical | 70 | 100% | 20 |
| Self-Destruct | Normal | Physical | 200 | 100% | 5 |
| Stealth Rock | Rock | Status | - | - | 20 |
| Strength | Normal | Physical | 80 | 100% | 15 |
| Wide Guard | Rock | Status | - | - | 10 |
Shadow Nosepass
Details| Type | Rock |
| Abilities | Sturdy, Magnet Pull |
| Hidden Ability | Sand Force |
| Catch rate | 255 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 100 |
How to obtainShadow Pokemon do not spawn in the wild. Ways to get a Shadow Nosepass:
Cloning Machine: any owned Nosepass (except Mew and Ditto species-wide) can be made Shadow, with success up to 99% when the machine is boosted with netherite blocks.
Random shadow encounters: trial chamber vaults have a 15% chance (30% for ominous vaults) to release a catchable wild Shadow Pokemon of a random species at levels 60 to 80, and village trainers under a Bad Omen have a 30% chance to carry a snaggable Shadow Pokemon.
Shadow Pokemon use only shadow moves until purified at the purification shrine or with a Time Flute. Purifying returns this form to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Shadow Beam | Mystery | Special | 100 | 100% | 100 |
| 1 | Shadow Shell | Mystery | Status | - | - | 100 |
| 1 | Shadow Fury | Mystery | Physical | 40 | 95% | 100 |
| 1 | Shadow Mist | Mystery | Status | - | 100% | 100 |
Shadow Pokemon use only their Shadow Moves until purified. TMs and TRs cannot be used on them.
Corrupt Nosepass
Details| Type | Rock |
| Abilities | Sturdy, Magnet Pull |
| Hidden Ability | Sand Force |
| Catch rate | 255 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 120 |
How to obtainCreated only by upgrading a Shadow Pokemon in the Cloning Machine (up to 60% success). A failed attempt resets the Pokemon back to normal.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Void Nosepass
Details| Type | Rock |
| Abilities | Sturdy, Magnet Pull |
| Hidden Ability | Sand Force |
| Catch rate | 255 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 150 |
How to obtainCreated only by upgrading a Corrupt Pokemon in the Cloning Machine (up to 36% success). A failed attempt drops the Pokemon back to Shadow.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Abyss Nosepass
Details| Type | Rock |
| Abilities | Sturdy, Magnet Pull |
| Hidden Ability | Sand Force |
| Catch rate | 255 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 200 |
How to obtainCreated only by upgrading a Void Pokemon in the Cloning Machine (up to 18% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Eternal Nosepass
Details| Type | Rock |
| Abilities | Sturdy, Magnet Pull |
| Hidden Ability | Sand Force |
| Catch rate | 255 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 400 |
How to obtainCreated only by upgrading an Abyss Pokemon in the Cloning Machine (up to 12% success). A failed attempt keeps the current tier.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Infinity Nosepass
Details| Type | Rock |
| Abilities | Sturdy, Magnet Pull |
| Hidden Ability | Sand Force |
| Catch rate | 255 |
| EV yield | 1 Defense |
| Gender ratio | 50% male, 50% female |
| Egg Groups | Mineral |
| Egg cycles | 21 |
| Experience group | Medium Fast |
| Behavior | Timid 80%, Passive 0%, Aggressive 20% |
| Level cap | 1000 |
How to obtainCreated only by upgrading an Eternal Pokemon in the Cloning Machine (up to 3% success). A failed attempt keeps the current tier, with a 1 in 1,000 chance the Pokemon is lost entirely.
| Palette | How it appears | |
|---|---|---|
| Ghost | 1 in 80,000 roll, boosted at night and in graveyards. | |
| None | Standard wild appearance. | |
| Shiny | 1 in 8,000 wild roll (1 in 15,000 in type zones); donor rank and events improve it. |
MovesUses the same moveset as the base form. TMs and TRs cannot be used on tiered Pokemon.
Rock

Water
Grass
Fighting
Ground
Steel
Normal
Fire
Poison
Flying









Electric
Psychic
Ice



Ghost
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Dark
Mystery